Bo Bojangles
Minmatar Spartan Industrial Manufacturing SMASH Alliance
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Posted - 2008.03.05 21:56:00 -
[1]
I know that some have been mentioned before, but here's my wish list:
#1 - Star Map Blackout - This happens to me very often, and surveying the other pilots on w/e voicechat I'm on, some have never had the problem, while others have seen it. Happens to me quite randomly, but more often when we're in a fleet op and I'm constantly having to F10 and F10 again while finding my way, leading me to have to re-log as I don't know any other way to get the map back. It's as if the camera looking at the map is still there,.. it's just not pointed at the starmap at all, just pointed off in some other random direction and the starmap is a billion light years away behind the camera.
#2 - Windows have a mind of their own - Always, when I re-log to alleviate say, the starmap blackout thing. My Local chatbox, which I like to keep on the left-hand side going all the way up and down the screen, will be where my fleet chatbox was, which of course I'm no longer in since I had to relog. Maybe this could be fixed by locking the chat windows, but I don't like locking them for obvious reasons (erm,.. those reasons being that I can't move them myself w/out unlocking them should I want to). It would be nice if they simply stayed where I put them last instead of assuming a newly missing chatbox's position. Also, in between jumps, I've found that sometimes the Selection and/or Overview box will find new positions all on their own. Linkage I keep my Fleet window over my F1-F8, and if I'm in a Fleet when I have to relog, that's where my Local ends up when I come back~!
--The prior two bugs have been seen by myself on the Classic client, which I most often use, well, because of the following bugs on the Trinity client:
#3 - As soon as I go 'Warp Drive Active', the in-warp tunnel appears. In the Classic client, the tunnel did not appear until you were well into warp and had a great deal of speed about you. In the Trinity client, it's appearance if immediate when you initiate warp, which looks strange alongside stationary objects.
#4 - After firing your guns, they remain in a splayed position until you have a session change. Your guns in their inactive state appear in a parked position, usually pointing towards the front of your ship, however after firing, they point away. Very silly looking on my Vaga.
#5 - While the in-station environment is a top notch visual and really much over what I expected, it seems there was no room left for sound. It's deathly quiet, whereas in the Classic client, there was some nice environmental sounds to remind you that there is an actual atmosphere inside the station. Please fix this,.. but teach the Amarrian choir some new tunes, or shoot them.
That's all I got!!
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