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Aran Gyno
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Posted - 2008.03.06 16:42:00 -
[1]
Are there coperations in EVE that assist another corp for payment when they are war deced?
I know there are Merc corps that you can hire. They can war dec etc. but there is another way.
Let me explain what I have in mind because I haven't read about this so far.
CCP says it's illigal to join an alliance to get rid of the war dec. Then there is corp hopping to avoid war.
But what about to following senario:
Corp A - PVP corp Corp B - Carebear corp Corp C - Merc corp
- Corp A war decs corp B - Corp B ask corp C to join there corperation
- Corp C is a mecr corp with an alt-CEO - Members of corp C leave there corp and join corp B
- CEO of corp B makes the war mutual - Corp B pays Corp C for actively hunting corp A members or other service
- When the war for any reason comes to an end, the members that joined corp B go back to corp C for the next contract.
All should be happy.......... well, maybe not corp B but they don't have to corp hop.
This as far as I can see perfectly within the game rules.
What are you thoughts about this?
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Animin Mannja
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Posted - 2008.03.06 16:57:00 -
[2]
So instead of hiring a merc corp to wage war on your enemies, you hire a merc corp to join your corp to wage war on your enemies?
Where's the benefit?
Aside from the kills during the war "belonging to your corp", there's no difference. In fact it's worse for mercs as they have to constantly corp-hop and can only wage one war at a time.
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dakari
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Posted - 2008.03.06 17:02:00 -
[3]
Originally by: Animin Mannja So instead of hiring a merc corp to wage war on your enemies, you hire a merc corp to join your corp to wage war on your enemies?
Where's the benefit?
Aside from the kills during the war "belonging to your corp", there's no difference. In fact it's worse for mercs as they have to constantly corp-hop and can only wage one war at a time.
Actually I think in this instance the benefit would be the reputation the carebear corp got for having PvP members who actively fought a wardec.
Other exhortion corps might not be so agreeable to wardec'ing the carebear corp for fear of having to actually fight.
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Aran Gyno
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Posted - 2008.03.06 17:19:00 -
[4]
Originally by: dakari
Originally by: Animin Mannja So instead of hiring a merc corp to wage war on your enemies, you hire a merc corp to join your corp to wage war on your enemies?
Where's the benefit?
Aside from the kills during the war "belonging to your corp", there's no difference. In fact it's worse for mercs as they have to constantly corp-hop and can only wage one war at a time.
Actually I think in this instance the benefit would be the reputation the carebear corp got for having PvP members who actively fought a wardec.
Other exhortion corps might not be so agreeable to wardec'ing the carebear corp for fear of having to actually fight.
Thanks both for the reply.
What Dakari said is exactly what I had in mind, reason for this idea. It's not an idea for the merc corps but for the carebear corp to have the option to fight back without leaving there corp.
It will give the members of the carebear corp a secure feeling in stead of having thoughts to leave there corp because of the war.
PVP overall will benifit imo from it
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Omarvelous
Destry's Lounge XIII Legio
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Posted - 2008.03.06 17:43:00 -
[5]
Ummm - corp B should just hire corp C - and corp B should grow a pair and fight as well?
You want a rep? Earn it - having others do it for you is mehhhhh.
Put in your bio that you hire mercs - and a link to their contract killmails. If that doesn't deter your opponent from deccing you - then hop into a damn ship and fire ze lazors!
I think it would be far more useful for the merc corp to teach you some pvp basics, rather than join your corp.
As they say, 'Give a man a fish...' __________________________________________________ Sup brosef! Destry's Lounge is looking for a few good drunks - contact me in game.
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Aran Gyno
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Posted - 2008.03.06 17:49:00 -
[6]
Originally by: Omarvelous Ummm - corp B should just hire corp C - and corp B should grow a pair and fight as well?
You want a rep? Earn it - having others do it for you is mehhhhh.
Put in your bio that you hire mercs - and a link to their contract killmails. If that doesn't deter your opponent from deccing you - then hop into a damn ship and fire ze lazors!
I think it would be far more useful for the merc corp to teach you some pvp basics, rather than join your corp.
As they say, 'Give a man a fish...'
This post is more a response to the post about the 8 million corp hopping. Corp B has indeed a good opertunity to learn to fight, very true. Often with carebear corps, they have no means or experience.
If such a corp exists who offers this service then why not. Your idea about the bio part is a very good one as well .
Quote: You want a rep? Earn it - having others do it for you is mehhhhh.
It's not about rep this tread but pure about a reason for a carebear corp not to hop to another corp.
Thanks for your reply :)
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dakari
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Posted - 2008.03.06 18:11:00 -
[7]
Originally by: Omarvelous Ummm - corp B should just hire corp C - and corp B should grow a pair and fight as well?
You want a rep? Earn it - having others do it for you is mehhhhh.
Put in your bio that you hire mercs - and a link to their contract killmails. If that doesn't deter your opponent from deccing you - then hop into a damn ship and fire ze lazors!
I think it would be far more useful for the merc corp to teach you some pvp basics, rather than join your corp.
As they say, 'Give a man a fish...'
If you are a member of a merc corp I would see how you would dislike this idea, since it lowers your revenue, but it is still a valid idea and maybe the merc corp could charge up front of negotiate a ship building license that would keep them in ships at cheap rates for a very long time making it worthwhile for both corps.
I.e. no constant payout everytime the carebear corp gets wardec'd to hire mercs because of the "reputation" garnered in the previous wardec and the merc corp has a silent partner for all their activities in that they get ships or mod cheaper than market for an extended period of time.
As to the fighting part of it, the game has become a specialization scenario, corps want miners, pvp'ers, industrialists and in that regard people have to spend months of training time in their respective fields and for the most part not everyone has 30+ mil sp spread around to both fight and mine/build/invent and if a person does all the non fighting aspects then what? they could have a couple years under their belt with no fighting skills.
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Omarvelous
Destry's Lounge XIII Legio
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Posted - 2008.03.06 21:14:00 -
[8]
Originally by: dakari
As to the fighting part of it, the game has become a specialization scenario, corps want miners, pvp'ers, industrialists and in that regard people have to spend months of training time in their respective fields and for the most part not everyone has 30+ mil sp spread around to both fight and mine/build/invent and if a person does all the non fighting aspects then what? they could have a couple years under their belt with no fighting skills.
I realize to be successful in this game you have to be specialized - so if you are industry specialized, you will have weak pvp skills. However to be proficient in a frigate classed ship doesn't require a large skill diversion.
This is my main, which is pvp oriented - however I did bother to give myself some basic industrial skills to reprocess loot and turn the minerals into ammo/rigs/tech 1 ships to maintain some independence from the markets (granted its not particularly efficient, but its effective enough to keep myself semi self-sufficient).
A pvp kestrel/Merlin takes a couple days to setup with 0 pvp skills. Use them in a swarm with your industrial corp, and focus your fire on 1 target at a time. Think like a guerrilla fighter, hit and run.
I suggest getting a voice communication program or use eve voice to co-ordinate your corp's pvp.
If you have enough spare isk to hire a merc corp - great, fight along side with them and watch and learn.
Also...
You could spend a week to train up a Griffin to use tech 1 ecm - have your guys fly in them and jam targets for your mercs as you engage hostiles. Its cheap and effective. __________________________________________________ Sup brosef! Destry's Lounge is looking for a few good drunks - contact me in game.
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Rasta we
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Posted - 2008.03.10 13:45:00 -
[9]
or they chould hire me to join there corp and teach there newer/less pvp oriented members how to fight and win.
im cheap mail me
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Zhang Ramses
Chaos From Order
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Posted - 2008.03.10 19:43:00 -
[10]
Aran, I will contact you in game to discuss a protection service.
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Tarantelita
Ragna Rok Corp
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Posted - 2008.03.11 10:50:00 -
[11]
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Aran Gyno
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Posted - 2008.03.11 11:54:00 -
[12]
Originally by: Zhang Ramses
Aran, I will contact you in game to discuss a protection service.
LOL, don't need it pal. This was just a idea for this tread.
I'm resonable experienced pvp-er with my main character (just a bit naught, sec status -10)
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Aran Gyno
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Posted - 2008.03.11 11:55:00 -
[13]
Originally by: Omarvelous
Originally by: dakari
As to the fighting part of it, the game has become a specialization scenario, corps want miners, pvp'ers, industrialists and in that regard people have to spend months of training time in their respective fields and for the most part not everyone has 30+ mil sp spread around to both fight and mine/build/invent and if a person does all the non fighting aspects then what? they could have a couple years under their belt with no fighting skills.
I realize to be successful in this game you have to be specialized - so if you are industry specialized, you will have weak pvp skills. However to be proficient in a frigate classed ship doesn't require a large skill diversion.
This is my main, which is pvp oriented - however I did bother to give myself some basic industrial skills to reprocess loot and turn the minerals into ammo/rigs/tech 1 ships to maintain some independence from the markets (granted its not particularly efficient, but its effective enough to keep myself semi self-sufficient).
A pvp kestrel/Merlin takes a couple days to setup with 0 pvp skills. Use them in a swarm with your industrial corp, and focus your fire on 1 target at a time. Think like a guerrilla fighter, hit and run.
I suggest getting a voice communication program or use eve voice to co-ordinate your corp's pvp.
If you have enough spare isk to hire a merc corp - great, fight along side with them and watch and learn.
Also...
You could spend a week to train up a Griffin to use tech 1 ecm - have your guys fly in them and jam targets for your mercs as you engage hostiles. Its cheap and effective.
Good advice, totally agree
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Ferish Destin
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Posted - 2008.03.11 16:49:00 -
[14]
This would also save the mercs/industry corp money. The merc wouldn't have to pay war dec fees so wouldn't have to charge as much money. Say insteqad of the full price of the wardec plus fees only half the price of the wardec plus fees. They get more money and the industry corp pays less money. This is a win win situation if you ask me.
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