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Christy D Floyd
Transportation Logistics Inc.
0
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Posted - 2012.02.20 16:14:00 -
[1] - Quote
I had an idea that would help retain new players and make the game alittle less stressful for new players and old.
Why cant CCP refund your ship with or without mods if it is blown up in high sec only. Of course this program would not be valid during war. I think this would be better than the insurance that pays crap.
Just an idea.
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Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
226
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Posted - 2012.02.20 16:46:00 -
[2] - Quote
Because eve is a game about consequences? |
Velicitia
Open Designs
633
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Posted - 2012.02.20 16:56:00 -
[3] - Quote
say it with me ...
...
"If you can't afford to insure it, you can't afford to fly it" |
Tinu Moorhsum
Royal Scientific Research Enterprise
37
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Posted - 2012.02.20 17:14:00 -
[4] - Quote
Christy D Floyd wrote:I had an idea that would help retain new players and make the game alittle less stressful for new players and old.
Why cant CCP refund your ship with or without mods if it is blown up in high sec only. Of course this program would not be valid during war. I think this would be better than the insurance that pays crap.
Just an idea.
Oh... Puleeeezzzzz
If you lost a ship in high-sec then there are three scenarios:
1) you aggro'd something or stole from a can and got what was coming to you 2) you got suicide ganked because you transported a cargo that was worth far more than the ships that were lost by killing you. 3) you were alseep at the wheel while your corp had a wardec.
In all cases it means that YOU need to learn from what happend. In all three cases, stupidity is the core problem.
Asking CCP to implement a game mechanic to compensate for stupidity is silly. It's like asking God to intervene because you lost your way in the forest and can't figure out, despite obvious signs, which way is North.
T- |
Tchulen
Trumpets and Bookmarks
20
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Posted - 2012.02.20 17:15:00 -
[5] - Quote
I can't really say it better than the three previous posters.
Normally I try to explain my reasoning for disagreeing with people in an eloquent, polite manner so they understand the reasons for my arguments for or against their ideas.
If you couldn't see the reasons why not to post that suggestion all I can really say to you is:
What the last three said and go back to WoW. |
Emperor Salazar
Dreddit Test Alliance Please Ignore
442
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Posted - 2012.02.20 17:17:00 -
[6] - Quote
hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha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Serge Bastana
GWA Corp
191
|
Posted - 2012.02.20 18:12:00 -
[7] - Quote
Star Trek Online is that way --->
Go see how that compares to EVE than come back and rethink this idea. WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |
Christy D Floyd
Transportation Logistics Inc.
0
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Posted - 2012.02.20 18:21:00 -
[8] - Quote
Boy did that get a heated response so let me ask you this to those who replied to this post. If CCP did implement this feature would you still play this game? |
Tidurious
The Dirty Rejects Scelus Sceleris.
89
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Posted - 2012.02.20 20:20:00 -
[9] - Quote
No. |
Poetic Stanziel
Major Kong Freight
754
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Posted - 2012.02.20 20:34:00 -
[10] - Quote
Christy D Floyd wrote: If CCP did implement this feature would you still play this game? CCP would NEVER implement your "feature", so the thought experiment is pointless. I don't have to consider not playing this game because of your idea.
The STAIN Travel Bookmark Collection - 451 Bookmarks |
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Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
228
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Posted - 2012.02.20 20:35:00 -
[11] - Quote
Christy D Floyd wrote:Boy did that get a heated response so let me ask you this to those who replied to this post. If CCP did implement this feature would you still play this game?
Probably not. Then again, having quite literally zero risk in highsec could make suicide ganking more amusing. The other idiot wouldn't lose any of the billion he was carrying in a badger, but at least I could steal some, and for free too! |
Christy D Floyd
Transportation Logistics Inc.
0
|
Posted - 2012.02.20 21:49:00 -
[12] - Quote
Tinu Moorhsum wrote:Christy D Floyd wrote:I had an idea that would help retain new players and make the game alittle less stressful for new players and old.
Why cant CCP refund your ship with or without mods if it is blown up in high sec only. Of course this program would not be valid during war. I think this would be better than the insurance that pays crap.
Just an idea.
Oh... Puleeeezzzzz If you lost a ship in high-sec then there are three scenarios: 1) you aggro'd something or stole from a can and got what was coming to you 2) you got suicide ganked because you transported a cargo that was worth far more than the ships that were lost by killing you. 3) you were alseep at the wheel while your corp had a wardec. In all cases it means that YOU need to learn from what happend. In all three cases, stupidity is the core problem. Asking CCP to implement a game mechanic to compensate for stupidity is silly. It's like asking God to intervene because you lost your way in the forest and can't figure out, despite obvious signs, which way is North. T-
Okay so let me get this straight.........
There is no high sec pvp unless you steal from a can (which granted can baiting in high sec can be fun) or you are ganked mining or are in a war am I correct?
If I am then why would the player base disagree with this. If anything it would increase high sec pvp because you would only get your ship back. Players would still be able to loot your wreck and salvage it.
The only disadvantage I see it having is it would decrease low and null sec populations and all the uber elites wouldnt have a bunch of pvp noobs to beat up on am I correct or would it be the opposite because noobs wouldnt have an isk sink in ship replacements thus they could pvp more often and its more afordable.
Of course if you gank someone in highsec this program becomes null and void just like the insurance program now. Oh and if you pre madonnnas who wouldnt play if they did do this dont let the door smack you in the rump on the way out.
Discuss............................................. |
Serge Bastana
GWA Corp
191
|
Posted - 2012.02.20 21:52:00 -
[13] - Quote
This would just mean another reason to never step out of high sec, why go to low or null where you can actually lose ships when you can live in the warm, cozy safety blanket of high sec. Usually if you lose your ship in high sec it's your own fault for not taking the required precautions.
Plus it would wreck the economy. If you don't see why you just don't get the game. WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |
Tinu Moorhsum
Royal Scientific Research Enterprise
38
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Posted - 2012.02.20 22:36:00 -
[14] - Quote
Christy D Floyd wrote:
The only disadvantage I see it having is it would decrease low and null sec populations and all the uber elites wouldnt have a bunch of pvp noobs to beat up on am I correct or would it be the opposite because noobs wouldnt have an isk sink in ship replacements thus they could pvp more often and its more afordable.
Er.... wat?
You mean that a few carebears having their high-sec tears pinked away by mama-CCP because CCp feels sorry for their incompetence is going to somehow empty nullsec... LOL
O....k....
T- |
Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
229
|
Posted - 2012.02.21 00:07:00 -
[15] - Quote
Tinu Moorhsum wrote:Christy D Floyd wrote:
The only disadvantage I see it having is it would decrease low and null sec populations and all the uber elites wouldnt have a bunch of pvp noobs to beat up on am I correct or would it be the opposite because noobs wouldnt have an isk sink in ship replacements thus they could pvp more often and its more afordable.
Er.... wat? You mean that a few carebears having their high-sec tears pinked away by mama-CCP because CCp feels sorry for their incompetence is going to somehow empty nullsec... LOL O....k.... T-
What reason would anyone have to live in 0.0 when in Highsec they could lose officer fit machareiels all day every day for no loss of isk? |
Pulgy
Shadows Of The Federation Drunk 'n' Disorderly
45
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Posted - 2012.02.21 00:13:00 -
[16] - Quote
Yeah no. next. Monkeys writing-á Shakespeare? That's like putting CCP in charge of game balance and content updates. |
Corina Jarr
Spazzoid Enterprises Purpose Built
579
|
Posted - 2012.02.21 00:16:00 -
[17] - Quote
This would kill the in game economy, which is unacceptable. And yes, if CCP went postal and implemented this, I would quit. |
Tidurious
The Dirty Rejects Scelus Sceleris.
91
|
Posted - 2012.02.21 05:12:00 -
[18] - Quote
Forgot to add this to my message earlier:
Please biomass yourself for the good of the community. At once. |
Emperor Salazar
Dreddit Test Alliance Please Ignore
446
|
Posted - 2012.02.21 05:16:00 -
[19] - Quote
Christy D Floyd wrote:Boy did that get a heated response so let me ask you this to those who replied to this post. If CCP did implement this feature would you still play this game?
I'm fairly certain people with down syndrome are more intelligent than you. |
Tchulen
Trumpets and Bookmarks
20
|
Posted - 2012.02.21 05:27:00 -
[20] - Quote
Christy D Floyd wrote: Okay so let me get this straight.........
There is no high sec pvp unless you steal from a can (which granted can baiting in high sec can be fun) or you are ganked mining or are in a war am I correct?
If I am then why would the player base disagree with this. If anything it would increase high sec pvp because you would only get your ship back. Players would still be able to loot your wreck and salvage it.
The only disadvantage I see it having is it would decrease low and null sec populations and all the uber elites wouldnt have a bunch of pvp noobs to beat up on am I correct or would it be the opposite because noobs wouldnt have an isk sink in ship replacements thus they could pvp more often and its more afordable.
Of course if you gank someone in highsec this program becomes null and void just like the insurance program now. Oh and if you pre madonnnas who wouldnt play if they did do this dont let the door smack you in the rump on the way out.
Discuss.............................................
EvE is a game with consequences. It's marketed that way. Perhaps if it were run by SOE they'd destroy it in this way but luckily for the rest of us it's owned, developed and run by CCP. Your proposal would break the game.
If, by some stroke of tardship, CCP did implement this I wouldn't quit. I'd wait until the following downtime which would be extended to allow them to roll it back. It would break the game. For peons like you who whine about ship losses and want everything to be handed to you I can see that without actually thinking about it this might seem like a good idea.
If you've read this forum even a little bit you'll realise that very few posts get this much flamage which should point you towards the fact that this is just simply a totally stupid idea.
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Christy D Floyd
Transportation Logistics Inc.
0
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Posted - 2012.02.21 14:30:00 -
[21] - Quote
Tchulen wrote:Christy D Floyd wrote: Okay so let me get this straight.........
There is no high sec pvp unless you steal from a can (which granted can baiting in high sec can be fun) or you are ganked mining or are in a war am I correct?
If I am then why would the player base disagree with this. If anything it would increase high sec pvp because you would only get your ship back. Players would still be able to loot your wreck and salvage it.
The only disadvantage I see it having is it would decrease low and null sec populations and all the uber elites wouldnt have a bunch of pvp noobs to beat up on am I correct or would it be the opposite because noobs wouldnt have an isk sink in ship replacements thus they could pvp more often and its more afordable.
Of course if you gank someone in highsec this program becomes null and void just like the insurance program now. Oh and if you pre madonnnas who wouldnt play if they did do this dont let the door smack you in the rump on the way out.
Discuss.............................................
EvE is a game with consequences. It's marketed that way. Perhaps if it were run by SOE they'd destroy it in this way but luckily for the rest of us it's owned, developed and run by CCP. Your proposal would break the game. If, by some stroke of tardship, CCP did implement this I wouldn't quit. I'd wait until the following downtime which would be extended to allow them to roll it back. It would break the game. For peons like you who whine about ship losses and want everything to be handed to you I can see that without actually thinking about it this might seem like a good idea. If you've read this forum even a little bit you'll realise that very few posts get this much flamage which should point you towards the fact that this is just simply a totally stupid idea. OMG I love the comments this is great. This is defiently a sore subject to some who are extremely closed minded and obviously not ready for change. I absolutely love the personal insults and the ferocity at which this idea is being rejected. I wonder if the flamers on this post would like to have this removed so this idea disappears forever and they continue in there perfect little world of spacehips and all that makes them happy.
Its funny because I dont lose ships in high sec and routinely travel to low and null sec to trade and make a living in eve. I understand that markets would be affected by this but im sure over a period of time it will level out. What I was trying to make a point about is the lack of new blood in this game. I have seen quite a few players quit in the short time I have played this game and really wish they would have stayed.
What is real interesting is that the idea was completely shot down without any ideas on how this may work or what would need to changed for it to be a good one. An example is instead of all ships replaced only frigates (Starter ships are already replaced) and cruisers.
If this is truely a game of consquences then get rid of clones. If you die your character dies and you are forced to start over with a completely new character from scratch including skills and isk. Oh but that would be too much wouldnt it.
I guess you cant have your cake and it too. |
Buzzy Warstl
Huron Syndicate
11
|
Posted - 2012.02.21 14:52:00 -
[22] - Quote
There are other ways to die in highsec, mostly by pushing PvE beyond what your player and character skills are up to, but there is a perfectly rational reason to not do this that none of the other posters mentioned:
Players make ships. The only ships that can come into the game without being produced by a player running a blueprint on an assembly line are newb frigates and faction ships bought pre-assembled through the LP stores.
If you lose your ship and dock, you are already provided with a ship to replace the one you lost.
If you don't like that one, I'll be happy to sell you something better. |
Christy D Floyd
Transportation Logistics Inc.
0
|
Posted - 2012.02.21 15:02:00 -
[23] - Quote
Buzzy Warstl wrote:There are other ways to die in highsec, mostly by pushing PvE beyond what your player and character skills are up to, but there is a perfectly rational reason to not do this that none of the other posters mentioned:
Players make ships. The only ships that can come into the game without being produced by a player running a blueprint on an assembly line are newb frigates and faction ships bought pre-assembled through the LP stores.
If you lose your ship and dock, you are already provided with a ship to replace the one you lost.
If you don't like that one, I'll be happy to sell you something better.
I appreciate the offer but like yourself I manufacture my own ships and mods. I understand you though, yeah I dont like the idea of losing income on my ship sales but I think the increase in new subs would help offset that loss with the sale of larger and better shiny ships that wouldnt be covered in the loss program. Honestly ammo sales would go up quite a bit and would help level the loss. I cant make enough ammo these days it sells too damn fast even with a high markup. |
Serge Bastana
GWA Corp
193
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Posted - 2012.02.21 15:02:00 -
[24] - Quote
Christy D Floyd wrote:Tchulen wrote:Christy D Floyd wrote: Okay so let me get this straight.........
There is no high sec pvp unless you steal from a can (which granted can baiting in high sec can be fun) or you are ganked mining or are in a war am I correct?
If I am then why would the player base disagree with this. If anything it would increase high sec pvp because you would only get your ship back. Players would still be able to loot your wreck and salvage it.
The only disadvantage I see it having is it would decrease low and null sec populations and all the uber elites wouldnt have a bunch of pvp noobs to beat up on am I correct or would it be the opposite because noobs wouldnt have an isk sink in ship replacements thus they could pvp more often and its more afordable.
Of course if you gank someone in highsec this program becomes null and void just like the insurance program now. Oh and if you pre madonnnas who wouldnt play if they did do this dont let the door smack you in the rump on the way out.
Discuss.............................................
EvE is a game with consequences. It's marketed that way. Perhaps if it were run by SOE they'd destroy it in this way but luckily for the rest of us it's owned, developed and run by CCP. Your proposal would break the game. If, by some stroke of tardship, CCP did implement this I wouldn't quit. I'd wait until the following downtime which would be extended to allow them to roll it back. It would break the game. For peons like you who whine about ship losses and want everything to be handed to you I can see that without actually thinking about it this might seem like a good idea. If you've read this forum even a little bit you'll realise that very few posts get this much flamage which should point you towards the fact that this is just simply a totally stupid idea. OMG I love the comments this is great. This is defiently a sore subject to some who are extremely closed minded and obviously not ready for change. I absolutely love the personal insults and the ferocity at which this idea is being rejected. I wonder if the flamers on this post would like to have this removed so this idea disappears forever and they continue in there perfect little world of spacehips and all that makes them happy. Its funny because I dont lose ships in high sec and routinely travel to low and null sec to trade and make a living in eve. I understand that markets would be affected by this but im sure over a period of time it will level out. What I was trying to make a point about is the lack of new blood in this game. I have seen quite a few players quit in the short time I have played this game and really wish they would have stayed. What is real interesting is that the idea was completely shot down without any ideas on how this may work or what would need to changed for it to be a good one. An example is instead of all ships replaced only frigates (Starter ships are already replaced) and cruisers. If this is truely a game of consquences then get rid of clones. If you die your character dies and you are forced to start over with a completely new character from scratch including skills and isk. Oh but that would be too much wouldnt it. I guess you cant have your cake and it too.
Strawman arguments when you realise you're shiptoasting. WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |
Mike Whiite
Progressive State
21
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Posted - 2012.02.21 15:05:00 -
[25] - Quote
To the OP, my appologies for the sometimes harsh remarks of the EVE community.
Due to EVE's complexity it's a game that you learn in steps, I'm playing for a little over a year and there are still new things I learn every time I log in.
I do understand where you come from, though what you suggest change so much more than you intend.
Eve has a complex economy that would get a serious punch, money would be magical created from nothing that would fund new ships and modules, before you notice several people will start to misuse it toward their own ends, botting is already a problem that would become worse.
Another serious problem that would ocure, is that the gap between the less regulated systems (0.0 Low and WH) and High sec is already pretty big, by making that gap even bigger you tear eve in two.
That said, I think there should e something done to make a new player fell more at ease in a game that is to complex to understand over the 2/3 weeks that you can play the try out and helps you to make the first steps towards feeling secure enough to lose ships and modules.
Personaly I'd like to see the tutorial extended way futher than it is now.
let new player fill in an option that monitors their online times during the first weeks, let them fill in some the things they would like to do in eve. after the set time, the server tries to link the new player up with 2 or three other players and let then run a Corp multy player tutorial, running several simulated options together,
put in a PvP tutorial that will give you some experiance with the loss of ships and how to deal with it. maybe even an option where people have a virtual training in how some things would work with some it they would have the skill at a little higher lvl.
It would give players a honnest vieuw of eve and gives them a little direction towards what they can train and how it will look when they do.
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Christy D Floyd
Transportation Logistics Inc.
0
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Posted - 2012.02.21 15:14:00 -
[26] - Quote
Mike Whiite wrote:To the OP, my appologies for the sometimes harsh remarks of the EVE community.
No need to apoligize I actually enjoy the hate. In some ways they appear as tears from indviduals who do not want to change the status quo. This was afterall just an idea brought upon a statement from a friend in-game after he lost his Merlin and was given an ibis for his loss. I laughed at him and told him just go buy another cheap merlin and quit crying. After he did I contracted him one for nothing just so he would feel better. That was over a month ago and he is still playing. I like to think my little bit of charity motivated him to continue playing and prosper in eve. |
Velicitia
Open Designs
637
|
Posted - 2012.02.21 15:18:00 -
[27] - Quote
only reason starter ships are replaced is that they give you *something* to pull yourself back up with -- i.e. CCP knows (and expects) that someone may lose everything and have to start over.
While yeah, I hate getting a new Velator every time I end up in a pod somewhere that I didn't have a ship (might be next door, or 2 jumps out, or hell I'll just pick up something here), it's nice to know that I'll be able to get a little something if a war/gank/etc somehow completely ruins me. |
Jint Hikaru
OffWorld Exploration Inc
75
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Posted - 2012.02.21 15:20:00 -
[28] - Quote
Mmmmm, Unlimited salvage.... awesome!
However, much as you seem to enjoy goading the other posters, at least they understand why this will never be implemented by CCP.
Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. |
Christy D Floyd
Transportation Logistics Inc.
0
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Posted - 2012.02.21 15:36:00 -
[29] - Quote
Jint Hikaru wrote:Mmmmm, Unlimited salvage.... awesome!
However, much as you seem to enjoy goading the other posters, at least they understand why this will never be implemented by CCP.
Unlimited salvage could be an exploit but isnt that possible with the starter ships now. I believe ccp could restrict that ammount of salvage one would recieve from said wreck but yes you are right. If you want unlimited salvage see me in-game I rarely take the time to salvage my wrecks in missions they are all yours if you want them.
Oh and what do goats have to do with this?
:) |
Zyress
Deaths Head Brigade Vanguard.
33
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Posted - 2012.02.21 15:39:00 -
[30] - Quote
actually they are getting a little soft, I know a guy on a 60 day trial, (I gave it to him) that was concorded when his drone accidentally attacked a wreck he was salvaging instead of the roid rat attacking him. He petitioned and I laughed at him, but they refunded his cruiser and modules. |
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