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Nlewis
GoonFleet GoonSwarm
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Posted - 2008.03.10 18:28:00 -
[151]
5 counters? well if you mean 5 different gates in system then sure
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Goca
KAOS. Rule of Three
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Posted - 2008.03.10 18:29:00 -
[152]
Originally by: Desiderata Fabian
Also "I have spent more money than you ergo I should win" is not the kind of thing eve grabs me as being about.
Neither is it, "if you can bring more numbers, (even with inferior ships) you should win"
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maralt
Minmatar The seers of truth
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Posted - 2008.03.10 18:34:00 -
[153]
Edited by: maralt on 10/03/2008 18:36:02
Originally by: Nlewis
Originally by: maralt
Originally by: Hrin Goonswarm deals with and fights under conditions that no other entity in eve has (or will again). We're facing an enemy with 4 titans, cynojammers, and an extensive jumpbridge network.
WTF are you talking about "(or will again)" plenty of large alliance's in EVE now have multiple titans, jammers and jump bridges ffs.
Stop whining and use that claimed 0.0 warfare expertise, logistic greatness and uber diplo skills you have bragged about for the last 12 months to deal with them.
you are dumb and should learn something called context. He's talking about before the inevitable nerf to cynojammers
So am i.
Look who is dumb now
O are you saying that the wars in eve are gonna pause until you get your latest nerf?.
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Lord Bedard
Igneus Auctorita GoonSwarm
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Posted - 2008.03.10 18:35:00 -
[154]
The real solution is to move [any alliance with enough isk] into Jove space so no one can even jump a BS fleet into their system to take down their cyno jammer, and they can sit in Jove space flying thier giant space ***** titans while talking about how they just want "good fights".
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Athena Attom
Black Eclipse Corp Band of Brothers
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Posted - 2008.03.10 18:37:00 -
[155]
You'll find out exactly how when we re-take qy6. I am sorry your leadership cant think of things, and there for the game mechanics must change if goonswarm cant succeed correct?
And the only reason you have been unable to take down the cyno jammers since NOL- is due to your horrible participation you should probably log into eve if you want the cyno jammers to go down. Rather than turning up with a 50 man gang and crying about titans and cyno jammers.
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Desiderata Fabian
GoonFleet GoonSwarm
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Posted - 2008.03.10 18:37:00 -
[156]
Edited by: Desiderata Fabian on 10/03/2008 18:38:03
Originally by: Desiderata Fabian
Having invested alot of money in the defence, the attacker is than not allowed to invest that amount of money on the attack, because of the cynojammer. Your argument is one for an unbreakable defence, and in the light of the steady power creep and isk inflation in this game one that eventualy everyone will be able to employ.
Originally by: Goca
Originally by: Desiderata Fabian
Also "I have spent more money than you ergo I should win" is not the kind of thing eve grabs me as being about.
Neither is it, "if you can bring more numbers, (even with inferior ships) you should win"
Yeah the system is cynojamed, a massive fleet of BS are the only thing you can get into it, that was what we are talking about. But you know that because you read the part of my post that you deleted, right?
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Sentinel Eeex
Caldari DarkStar 1 GoonSwarm
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Posted - 2008.03.10 18:39:00 -
[157]
Originally by: Athena Attom
If you dont prepare and do the same old attack sure its going to get beaten. Your numbers are down because cyno jammer attacks result in your fleet being slaughtered because you wolnt open the box and RR BS's are your only counter, attack the jammer off peak hours, attack it with such a force its down in 5 minutes.
"Guys, let's gather a big fleet and take out their cynojammer - but noone can know about it, sssshhhhhhh!"
We tried it few times. But noone showed up. Go figure.
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Athena Attom
Black Eclipse Corp Band of Brothers
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Posted - 2008.03.10 18:42:00 -
[158]
Originally by: Sentinel Eeex
Originally by: Athena Attom
If you dont prepare and do the same old attack sure its going to get beaten. Your numbers are down because cyno jammer attacks result in your fleet being slaughtered because you wolnt open the box and RR BS's are your only counter, attack the jammer off peak hours, attack it with such a force its down in 5 minutes.
"Guys, let's gather a big fleet and take out their cynojammer - but noone can know about it, sssshhhhhhh!"
We tried it few times. But noone showed up. Go figure.
Ummm you took down NOL- jammer by pretending to go for the J-L one then burning to pr- why not try the same thing?
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Dyson
GoonFleet GoonSwarm
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Posted - 2008.03.10 18:44:00 -
[159]
Originally by: Athena Attom You'll find out exactly how when we re-take qy6. I am sorry your leadership cant think of things, and there for the game mechanics must change if goonswarm cant succeed correct?
And the only reason you have been unable to take down the cyno jammers since NOL- is due to your horrible participation you should probably log into eve if you want the cyno jammers to go down. Rather than turning up with a 50 man gang and crying about titans and cyno jammers.
If we show up with a 200 man fleet they will get doomsdayed by your titans and picked off by the pos guns in the resulting slideshow. If we bring 400 the node will probably quit.
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Nlewis
GoonFleet GoonSwarm
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Posted - 2008.03.10 18:44:00 -
[160]
Originally by: maralt Edited by: maralt on 10/03/2008 18:38:13
Originally by: Nlewis
Originally by: maralt
Originally by: Hrin Goonswarm deals with and fights under conditions that no other entity in eve has (or will again). We're facing an enemy with 4 titans, cynojammers, and an extensive jumpbridge network.
WTF are you talking about "(or will again)" plenty of large alliance's in EVE now have multiple titans, jammers and jump bridges ffs.
Stop whining and use that claimed 0.0 warfare expertise, logistic greatness and uber diplo skills you have bragged about for the last 12 months to deal with them.
He's talking about before the inevitable nerf to cynojammers
So am i.
Look who is dumb now
Or are you saying that the wars in eve are gonna pause until you get your latest nerf?.
so then either you make no sense or you are just trolling yourself?
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QUN Cyno
Igneus Auctorita GoonSwarm
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Posted - 2008.03.10 18:44:00 -
[161]
Originally by: Athena Attom
Originally by: Sentinel Eeex
Originally by: Athena Attom
If you dont prepare and do the same old attack sure its going to get beaten. Your numbers are down because cyno jammer attacks result in your fleet being slaughtered because you wolnt open the box and RR BS's are your only counter, attack the jammer off peak hours, attack it with such a force its down in 5 minutes.
"Guys, let's gather a big fleet and take out their cynojammer - but noone can know about it, sssshhhhhhh!"
We tried it few times. But noone showed up. Go figure.
Ummm you took down NOL- jammer by pretending to go for the J-L one then burning to pr- why not try the same thing?
Well lets see you can just bridge your waiting titans from one system to another in minutes.
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Sentinel Eeex
Caldari DarkStar 1 GoonSwarm
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Posted - 2008.03.10 18:45:00 -
[162]
Originally by: Athena Attom
Originally by: Sentinel Eeex
Originally by: Athena Attom
If you dont prepare and do the same old attack sure its going to get beaten. Your numbers are down because cyno jammer attacks result in your fleet being slaughtered because you wolnt open the box and RR BS's are your only counter, attack the jammer off peak hours, attack it with such a force its down in 5 minutes.
"Guys, let's gather a big fleet and take out their cynojammer - but noone can know about it, sssshhhhhhh!"
We tried it few times. But noone showed up. Go figure.
Ummm you took down NOL- jammer by pretending to go for the J-L one then burning to pr- why not try the same thing?
Your tactical brilliance leads me to beleive that you are, in fact, Yaay himself
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Dangerously Cheesey
GoonFleet GoonSwarm
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Posted - 2008.03.10 18:45:00 -
[163]
The biggest issue in my mind is not taking down the cyno jammer, but the ease with which it is replaced. It would be one thing if incaping a cyno jammer and then reinforcing the tower it was at kept the system un-cynojammed until the tower was out of reinforced. Currently, however, you have a short window some 30 minutes or so long before the enemy simply destroys their own incaped cynojammer and anchors a new one. That just doesn't make any sense.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.10 18:47:00 -
[164]
Originally by: Dangerously Cheesey The biggest issue in my mind is not taking down the cyno jammer, but the ease with which it is replaced. It would be one thing if incaping a cyno jammer and then reinforcing the tower it was at kept the system un-cynojammed until the tower was out of reinforced. Currently, however, you have a short window some 30 minutes or so long before the enemy simply destroys their own incaped cynojammer and anchors a new one. That just doesn't make any sense.
last i checked it did not take 30 minutes to click jump while i was flying my carrier or my dread.
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Athena Attom
Black Eclipse Corp Band of Brothers
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Posted - 2008.03.10 18:48:00 -
[165]
Originally by: Dangerously Cheesey The biggest issue in my mind is not taking down the cyno jammer, but the ease with which it is replaced. It would be one thing if incaping a cyno jammer and then reinforcing the tower it was at kept the system un-cynojammed until the tower was out of reinforced. Currently, however, you have a short window some 30 minutes or so long before the enemy simply destroys their own incaped cynojammer and anchors a new one. That just doesn't make any sense.
I agree destroying your own jammer is far too easy in order to get it replaced and also doesnt put carriers at risk repping it.
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Athena Attom
Black Eclipse Corp Band of Brothers
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Posted - 2008.03.10 18:49:00 -
[166]
Originally by: Sentinel Eeex
Originally by: Athena Attom
Originally by: Sentinel Eeex
Originally by: Athena Attom
If you dont prepare and do the same old attack sure its going to get beaten. Your numbers are down because cyno jammer attacks result in your fleet being slaughtered because you wolnt open the box and RR BS's are your only counter, attack the jammer off peak hours, attack it with such a force its down in 5 minutes.
"Guys, let's gather a big fleet and take out their cynojammer - but noone can know about it, sssshhhhhhh!"
We tried it few times. But noone showed up. Go figure.
Ummm you took down NOL- jammer by pretending to go for the J-L one then burning to pr- why not try the same thing?
Your tactical brilliance leads me to beleive that you are, in fact, Yaay himself
Please thats a pretty low blow. I am mearly pointing out that you have used several tactics to take down the jammer before we can even react there is nothing new its just your pilots dont want to log in and do it. Not the game mechanics itself, its your failings.
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Post
Man Pat And His Black And White Cat
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Posted - 2008.03.10 18:49:00 -
[167]
Originally by: Dangerously Cheesey The biggest issue in my mind is not taking down the cyno jammer, but the ease with which it is replaced. It would be one thing if incaping a cyno jammer and then reinforcing the tower it was at kept the system un-cynojammed until the tower was out of reinforced. Currently, however, you have a short window some 30 minutes or so long before the enemy simply destroys their own incaped cynojammer and anchors a new one. That just doesn't make any sense.
I think you're missing something? If you take down a cynojammer you invariably control the system at that point, it's going to take alot of more time to get another jammer up by which time the system defenders advantage will be gone since you've just cyno'd in all your caps? Logic ftw?
Postman Pat
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Nlewis
GoonFleet GoonSwarm
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Posted - 2008.03.10 18:51:00 -
[168]
yes do the same thing over and over again
can't fail
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Local Her0
Minmatar La Mancha Corp
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Posted - 2008.03.10 18:52:00 -
[169]
Originally by: maralt
Originally by: Dangerously Cheesey The biggest issue in my mind is not taking down the cyno jammer, but the ease with which it is replaced. It would be one thing if incaping a cyno jammer and then reinforcing the tower it was at kept the system un-cynojammed until the tower was out of reinforced. Currently, however, you have a short window some 30 minutes or so long before the enemy simply destroys their own incaped cynojammer and anchors a new one. That just doesn't make any sense.
last i checked it did not take 30 minutes to click jump while i was flying my carrier or my dread.
last i checked you didn't have a capital ship
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Athena Attom
Black Eclipse Corp Band of Brothers
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Posted - 2008.03.10 18:54:00 -
[170]
Originally by: Nlewis yes do the same thing over and over again
can't fail
You have only done it once. Because you stopped logging in after that...
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maralt
Minmatar The seers of truth
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Posted - 2008.03.10 18:54:00 -
[171]
Originally by: Local Her0
Originally by: maralt
Originally by: Dangerously Cheesey The biggest issue in my mind is not taking down the cyno jammer, but the ease with which it is replaced. It would be one thing if incaping a cyno jammer and then reinforcing the tower it was at kept the system un-cynojammed until the tower was out of reinforced. Currently, however, you have a short window some 30 minutes or so long before the enemy simply destroys their own incaped cynojammer and anchors a new one. That just doesn't make any sense.
last i checked it did not take 30 minutes to click jump while i was flying my carrier or my dread.
last i checked you didn't have a capital ship
fyi moros + thanatos actualy bud.
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Dangerously Cheesey
GoonFleet GoonSwarm
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Posted - 2008.03.10 18:54:00 -
[172]
Originally by: Post
Originally by: Dangerously Cheesey The biggest issue in my mind is not taking down the cyno jammer, but the ease with which it is replaced. It would be one thing if incaping a cyno jammer and then reinforcing the tower it was at kept the system un-cynojammed until the tower was out of reinforced. Currently, however, you have a short window some 30 minutes or so long before the enemy simply destroys their own incaped cynojammer and anchors a new one. That just doesn't make any sense.
I think you're missing something? If you take down a cynojammer you invariably control the system at that point, it's going to take alot of more time to get another jammer up by which time the system defenders advantage will be gone since you've just cyno'd in all your caps? Logic ftw?
Just because you managed to take blitz their cyno jammer does not mean you control the system. It does not take long at all to simply go anchor a new jammer at a different pos which has all of its guns up. Regardless, its more of a situation that once you incap an enemys cyno jammer and reinforce the pos its at, its more or less impossible to keep them from anchoring a new cyno jammer for any length of time. The very idea that destroying your own pos module that an enemy just incapped so you can put up a new one is irrational.
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Nlewis
GoonFleet GoonSwarm
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Posted - 2008.03.10 18:56:00 -
[173]
Originally by: Athena Attom
Originally by: Nlewis yes do the same thing over and over again
can't fail
You have only done it once. Because you stopped logging in after that...
bull**** i changed skills the other day
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maralt
Minmatar The seers of truth
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Posted - 2008.03.10 18:56:00 -
[174]
Originally by: Nlewis yes do the same thing over and over again
can't fail
Well at least your seeing its your lack of imagination and tactical durability/adaptivity and not the game that is the problem.
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Cassiuss
Minmatar Evolution Band of Brothers
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Posted - 2008.03.10 18:58:00 -
[175]
Nlewis and Eeex running off at the mouth about Psynojammers on CAOD? This just proves Goons are desperate.
You failz0rs shaddap already and get on over to the POS forum with your nonsense.
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Yorda
Battlestars GoonSwarm
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Posted - 2008.03.10 19:00:00 -
[176]
Originally by: Cassiuss Nlewis and Eeex running off at the mouth about Psynojammers on CAOD? This just proves Goons are desperate.
You failz0rs shaddap already and get on over to the POS forum with your nonsense.
Best Bob post.
Originally by: nlewis jammers are the meatshield [Bob] wish their pets were
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Nlewis
GoonFleet GoonSwarm
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Posted - 2008.03.10 19:00:00 -
[177]
more like desperate to relieve my boredom at work
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Noghri ViR
GoonFleet GoonSwarm
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Posted - 2008.03.10 19:01:00 -
[178]
I'd say increase the amount of HP that the cynojammer has, but make the anchor time longer. 3 days would be a good amount of time. That way the defending alliance would have to actually defend their cynojammer instead of just letting the attacking allaince blow it up and then re anchoring it elsewhere.
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Athena Attom
Black Eclipse Corp Band of Brothers
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Posted - 2008.03.10 19:05:00 -
[179]
Originally by: Noghri ViR I'd say increase the amount of HP that the cynojammer has, but make the anchor time longer. 3 days would be a good amount of time. That way the defending alliance would have to actually defend their cynojammer instead of just letting the attacking allaince blow it up and then re anchoring it elsewhere.
I dont think it should get an HP boost but I think the on lining time on the jammer is pretty short. Does not give an attacker time to react.
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Amerame
Section XIII
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Posted - 2008.03.10 19:05:00 -
[180]
Cyno jammer would be fine if not for the lag, the fact that you need to significantly outnumber your enemy if you're the attacker is not supposed to be upseting. The problem being that even if it made sense that you'd need 2x to 4x the defender numbers in order to win a siege, if the defender has 150 people, you just can't bring 300 to 600 people because the system stop working with such numbers. Lag aside it would probably be an interesting fight to have a 150 people fleet vs a 300 fleet over a faction fitted cynojammer.
Another issue not related diretly to cyno jammer is the titans, there are more and more of those in game every day, and they stack very well, especialy vs non capital capable alliance or in a cyno jammed systems. It will come to a point in which every alliance (corporations?) will have a dozen titan, being invulnerable and wiping fleets every few minutes. DD should be nerfed again, so that DD don't stack (ie bringing more than 1 titan on the frontline should have a limited use).
Third issue, lag related again, is carrier being massively overpowered... in lag. Titan, MS and carriers are a lot more efficient in lag than are battleships. Actually with 600+ in local (which is not that rare nowadays) BS are completely unable to compete vs a fleet support by capital ships.
I would suggest to make is so that capital ships should not be able to warp in a grid with a cyno jammer. This way defender get the already massive advantage that are faction deathstars and the attacker still have a hope if they are sufficiently stronger than the defender.
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