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Thread Statistics | Show CCP posts - 1 post(s) |
Statics
A.W.M Ka-Tet
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Posted - 2006.11.06 19:20:00 -
[91]
Originally by: Dark' Lord biggest. necro. ever.
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TheKiller8
Caldari S.A.S Euphoria Unleashed
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Posted - 2006.11.06 19:30:00 -
[92]
Originally by: Kharakan
Originally by: Nicocat
Originally by: Kery Nysell That thread came back from APRIL 2004 !!!
Somebody call a Cleric, this need turning ASAP ...
I'm trying, I'm trying! *rolls d20s furiously*
We need an old priest and a young priest!
The power of christ compels you!
The power of christ compels you!
I AM LEAVING AND SELLING MY LAST FLASH MOVIE! BID HERE!! |
xenodia
Gallente RONA Corporation
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Posted - 2006.11.06 22:31:00 -
[93]
Edited by: xenodia on 06/11/2006 22:34:32
Originally by: Toastmaster As i get it Cap Relays are going to be nerfed cause they are to good with no really penelty... Well they have a small one but that doesnt matter because shield recharge is not a problem to loose...
Now how about Warp stabs ?? they aint to good with no penelty ?? not even a small penelty like takes 5 extra seconds to get in warp / module you use or something??
Things today is when travleing from deep 0.0 to empire, most is alliances and all thier members have instant BM all the way down to empire... Fine and while they use thier BM they dont need cap recharge at all so all low slots gets Warp core stabs instead just to be sure.. So as for an armageddon my though was if you fill it with warp cores it takes you 40 extra second to get into warp. That will prevent ppl from using them in overflow
Sure fit one and loose 5 sec each system thats no that much when thinking you dont have to go to the gate in that system anyway. As it is now ppl just fill up low slots with them just because they dont loose anything from doing so and being as safe as they can..
Any thoughts ? Maybe a better penelty this is one i just thought of while writing the post
This post is completely invalidated by the changes in kali.
1) WCS (at least on anything but travel setups) are getting kicked in the nards to the tune of a huge lock on range and speed nerf. Putting even 1 on your ship means you always have the equivilant of a sensor dampener on you.
2) There wont be any need for instajump bookmarks in kali, as there is now a 0km option on the "warp to" menu (but only for manual warping, as autopilot still brings you in 15km off).
3) If you really wanted to gank someone in 0.0, you should have brought an interdictor. This will be even more obvious after the above changes are made.
** edit... ah crap just noticed a class 10 Necro job a few posts above mine. This signature space for rent |
xenodia
Gallente RONA Corporation
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Posted - 2006.11.06 22:32:00 -
[94]
Originally by: DB Preacher I disagree that there needs to be changes to the current warp core stabs.
Simple fact of the matter, there is a way to counter people using arma's filled with low slot Warp stabs at present in game.
It's called 2 scorps filled with warp scramblers OR 3 scorps filled with warp disruptors OR a mobile warp disruptor etc etc.
The key here is teamwork.
If my job in eve was a gate camper, I would sure as hell use something to actually catch the wee buggers with.
dbp
or 1 alt in an interdictor ?
This signature space for rent |
Xoduse
Beasts of Burden Veritas Immortalis
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Posted - 2006.11.06 22:54:00 -
[95]
Originally by: Ariya Arnaud
Stab nerf - no thanks. Let the pirates grow brains instead - or chase after worthy targets.
Ariya
Well Mr. Lets Revive An Ancient Thread... it's time for you to go cry in the corner of a veldspar filled belt while you mine because STABS ARE GETTING NERFED. Now each stab you fit gives a hit to lock range and lock time.
The problem isnt pirates not being able to catch miners, its people who pvp with stabs fitted. They can engage, kill the target if they are winning, and if they are losing just run away. CCP is finally making the cowards commit to their fights. ---------------------
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Nemain
Amarr Obsidian Asylum
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Posted - 2006.11.07 10:22:00 -
[96]
Lol, I got worried for a sec when I read the first post in this thread, I thought "WTF Cap relays are getting Nerf'd, Again", then I saw the shield recharge bit and happily realised someone was doing a bit of forum necromancy
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Sun Ra
Brutor tribe
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Posted - 2006.11.07 10:35:00 -
[97]
lol @ this thread
Arcane Frankologies - 'plz stop guys it's xmas' |
twit brent
Dark Centuri Inc. Firmus Ixion
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Posted - 2006.11.07 10:38:00 -
[98]
Originally by: xenodia Edited by: xenodia on 06/11/2006 22:34:32
Originally by: Toastmaster As i get it Cap Relays are going to be nerfed cause they are to good with no really penelty... Well they have a small one but that doesnt matter because shield recharge is not a problem to loose...
Now how about Warp stabs ?? they aint to good with no penelty ?? not even a small penelty like takes 5 extra seconds to get in warp / module you use or something??
Things today is when travleing from deep 0.0 to empire, most is alliances and all thier members have instant BM all the way down to empire... Fine and while they use thier BM they dont need cap recharge at all so all low slots gets Warp core stabs instead just to be sure.. So as for an armageddon my though was if you fill it with warp cores it takes you 40 extra second to get into warp. That will prevent ppl from using them in overflow
Sure fit one and loose 5 sec each system thats no that much when thinking you dont have to go to the gate in that system anyway. As it is now ppl just fill up low slots with them just because they dont loose anything from doing so and being as safe as they can..
Any thoughts ? Maybe a better penelty this is one i just thought of while writing the post
This post is completely invalidated by the changes in kali.
1) WCS (at least on anything but travel setups) are getting kicked in the nards to the tune of a huge lock on range and speed nerf. Putting even 1 on your ship means you always have the equivilant of a sensor dampener on you.
2) There wont be any need for instajump bookmarks in kali, as there is now a 0km option on the "warp to" menu (but only for manual warping, as autopilot still brings you in 15km off).
3) If you really wanted to gank someone in 0.0, you should have brought an interdictor. This will be even more obvious after the above changes are made.
** edit... ah crap just noticed a class 10 Necro job a few posts above mine.
LMAO
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Wotar
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Posted - 2006.11.07 13:01:00 -
[99]
Necros used to be very occasional, now every other thread is dug up from the dead. Do you not really realise what a **** you are to unearth a thread from 2 years ago and respond to it like it was current?
Here's a clue, free of charge: Game mechanics are different now.
I always like the ones when some nub digs up a thread where people are recommending cruise missiles on a Kestrel, for instance, in order to post something like: '0mg!!! u n00b!!! u cant fit cruise missilez on a kestral!!'
Why not just make a new thread and say 'Hello everyone, I am of exceptionally low intelligence' and be done with it?
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Hitomi Tagaki
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Posted - 2007.03.20 17:05:00 -
[100]
Hello everyone, I am of exceptionally low intelligence
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Waxau
Liberty Rogues Coalition of Carebear Killers
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Posted - 2007.03.20 17:07:00 -
[101]
Originally by: Hitomi Tagaki Hello everyone, I am of exceptionally low intelligence
Hardly funny - you just show you're a retard
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Marquis Dean
The Last Thing You'll Ever See
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Posted - 2007.03.20 17:12:00 -
[102]
---
Originally by: Foopadoo Hell hath no fury like an internet nerd scorned.
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Mutant Caldari
Caldari VSP Corp. R0ADKILL
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Posted - 2007.03.20 17:19:00 -
[103]
Someone kill the necromancer please. Yeah I am a pirate.What are you gonna do about it? |
KillaGouge
Amarr Dark Blade Incorporated Interstellar Alcohol Conglomerate
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Posted - 2007.03.20 17:39:00 -
[104]
Dose nobody know that WCS have drawbacks to them, increased locking times, and decreased locking range. Since my alliance is currently in a war with PA and I'm moving stuff into lowsec, every last one of my low slots have WCS in them. Sure I can warp out of the gatecamp, but I can't do anything else in the way of combat. Get somebody to bump them out of alignment, then keep attacking, problem solved.
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Larkonis Trassler
g guild
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Posted - 2007.03.20 17:40:00 -
[105]
Originally by: KillaGouge Dose nobody know that WCS have drawbacks to them, increased locking times, and decreased locking range. Since my alliance is currently in a war with PA and I'm moving stuff into lowsec, every last one of my low slots have WCS in them. Sure I can warp out of the gatecamp, but I can't do anything else in the way of combat. Get somebody to bump them out of alignment, then keep attacking, problem solved.
Check the start date
DURRR DURRRR BRAIIIIIIIIINS ------------ Request for Privateer Sticky! Keep the forums clean!
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Phish1
Liberty Forces Ratel Alliance
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Posted - 2007.03.20 18:24:00 -
[106]
my agents are hunting you down now, f*cktard
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Majin82
Caldari g guild
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Posted - 2007.03.20 21:45:00 -
[107]
*Insert Doctor Orphious speach*
------------------------------------- The difference between a Pirate and an Anti-Pirate is that an Anti-Pirate fights ships fitted with guns!
Passive Drake For The Win |
Woofsie
Minmatar Shih Yang Tong
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Posted - 2007.03.20 22:12:00 -
[108]
Originally by: Larkonis Trassler
Originally by: KillaGouge Dose nobody know that WCS have drawbacks to them, increased locking times, and decreased locking range. Since my alliance is currently in a war with PA and I'm moving stuff into lowsec, every last one of my low slots have WCS in them. Sure I can warp out of the gatecamp, but I can't do anything else in the way of combat. Get somebody to bump them out of alignment, then keep attacking, problem solved.
Check the start date
DURRR DURRRR BRAIIIIIIIIINS
LMAO :D
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Sicori Malaki
Caldari Thundercats RAZOR Alliance
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Posted - 2007.03.20 22:14:00 -
[109]
kill the necro' ______________ Only in the Tales that humans tell, do the hunters kill the wolf in the end. |
dralid
Vortex. Maelstrom Alliance
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Posted - 2007.03.20 22:45:00 -
[110]
A Templar is an Amarr fighter, a drone used by Carriers -- Do YOU know, the Whirlwind? HERE |
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NIkis
Minmatar Hidden Agenda Deep Space Engineering
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Posted - 2007.03.20 22:50:00 -
[111]
Someone LOCK THIS PLEASE !!! I refrained from posting on this thread 4 hours ago but seems others can't . Let it rest in peace ! I'm starting to miss a 'report' feature on this forum.
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Riho
Gallente Magnificent Beavers Exquisite Malevolence
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Posted - 2007.03.21 07:31:00 -
[112]
lol... LOCK.... its the second time atleast when someone necrod it... kill it for good Sig killed by MODs.... reworking it Great being Gallente... aint it ? ----------------- YARRRR, sig hijack! -HornFrog ----------------- |
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Sahwoolo Etoophie
Forum Moderator Interstellar Services Department
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Posted - 2007.03.21 09:29:00 -
[113]
Thread locked for neeeeeeeecro *click*.
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