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Jeremaid Pang
The Masque of the Red Death
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Posted - 2008.03.23 10:32:00 -
[31]
Originally by: Lord WarATron 1. Undock = pvp 2. If you want to log in a dangerous station, do so your own risk. Log at a safespot insted
Pity about the black loading screen preventing me from actually pvping, hmm?
If CCP would let me load the grid before ejecting me from the station, then I'd have little issue with this change.
However, as Eve is laggy beyond what is reasonable at times, I just lose my ship with no chance to respond.
That's not pvp. Nor is it fun. Nor is it acceptable for CCP to change the game whilst ignoring how the lag that is obvious to most will affect the change in gameplay. That's just lazy head-in-sand behaviour.
Hopefully CCP changes how grid loading is handled in the near future since I'm sure we're all heartily sick of dying because we had the temerity to jump through a gate, undock or *gasp* try to play Eve as it's advertised by CCP.
Having an enjoyable game experience is increasingly difficult in this game. I would prefer CCP not add to that frustration with ill executed 'improvements'.
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Cipher7
Sebiestor tribe
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Posted - 2008.03.23 11:15:00 -
[32]
Originally by: Wild1
And in terms of undocking games - so what. That's what stations are for.
Not anymore.
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Feilamya
Pelennor Swarm Scorched Earth.
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Posted - 2008.03.23 11:18:00 -
[33]
Originally by: Lord WarATron 1. Undock = pvp
Unfortunately this simple fact was not known to the guy at CCP who implemented the "eject from station" feature. Neither did he know about insta warp bookmarks. Read the patch notes about it, it sounds like the team working on this feature had never even heard of PVP.
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Elliot Reid
Digital Fury Corporation Digital Renegades
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Posted - 2008.03.23 11:20:00 -
[34]
Most stations I've undocked from in low sec/.0, have still kept me in dock range. I think this hasn't gone far enough to nerf undocking/docking tactics. I think all stations should have the 0km distance box that surrounds them shrunk. Some stations have a ridiculous 0km dock range.
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Michelle Vega
Data Gurut
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Posted - 2008.03.23 11:28:00 -
[35]
The stations should have in-station scanners to scan the immidiate surroundings. |
Merdaneth
PIE Inc. Praetoria Imperialis Excubitoris
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Posted - 2008.03.23 11:36:00 -
[36]
Ah, the irony of the unintended intel tool called Local substituting for the sorely missing 'station cameras'.
And the unintended lag tool competing with the intented timer tools for a kill.
Sadly, the amount of metagaming in Eve has become quite high when such things determine if you live or die.
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The Illusion of Freedom | The Truth about Slavery |
Nyabinghi
Brutor tribe
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Posted - 2008.03.23 13:54:00 -
[37]
Until there is a way to peek out the station window you will essentially need cloaked ships sitting off stations to act as intel. More practical and necessary in 0.0 than low sec.
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O'Ran
The Sunset Squad Brutally Clever Empire
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Posted - 2008.03.23 14:14:00 -
[38]
this can easily be solved by having multiple undock ports!! It'll spice things up! -----
My views do not represent the views of my Corporation or Alliance.
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Phoenus
Body Count Inc. Mercenary Coalition
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Posted - 2008.03.23 16:08:00 -
[39]
Edited by: Phoenus on 23/03/2008 16:09:03
Originally by: Wet Ferret Edited by: Wet Ferret on 23/03/2008 10:12:53
Originally by: Lord WarATron 1. Undock = pvp
Did it ever occur to you that the redock timer and invulnerability timer are the exact same time for a reason? You keep spouting this drivel in every thread about this as if you've never even stopped to think that perhaps undocking was meant to be immediately safe.
So, has it occurred to you? Seriously.
If they were making this change to give people like you a bigger hardon for station camping they would have removed the invulnerability timer. Then undocking would = PvP, no ifs, ands or buts about it.
edit- adding a way to see what's outside of stations would make this whole stupid change seem a whole lot less stupid.
On an offtopic tangent, specifically regarding the above:
The reason the Undock timer came in was to prevent people from getting blackscreened (stuck) when undocking.
Invulnerability timers were introduced to prevent people from getting killed before they loaded outside a station/gate.
Neither had anything to do with giving people the 'option' of not PVPing. They were introduced to fix two of the bugs that were rampant several years ago.
Save EVE TV from Cancellation. |
Djinn Phluxx
Republic Military School
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Posted - 2008.03.23 16:52:00 -
[40]
Originally by: Wet Ferret Edited by: Wet Ferret on 23/03/2008 10:12:53
Originally by: Lord WarATron 1. Undock = pvp
Did it ever occur to you that the redock timer and invulnerability timer are the exact same time for a reason? You keep spouting this drivel in every thread about this as if you've never even stopped to think that perhaps undocking was meant to be immediately safe.
So, has it occurred to you? Seriously.
If they were making this change to give people like you a bigger hardon for station camping they would have removed the invulnerability timer. Then undocking would = PvP, no ifs, ands or buts about it.
edit- adding a way to see what's outside of stations would make this whole stupid change seem a whole lot less stupid.
If we're using this logic, it stands to reason that it should now occur to us that with the new addition to undocking, ships may now have to do something other than scamper back into the station to avoid dying (and in some cases, there's no avoiding it).
It's occured to me that now, undocking in a ship fast enough to be out of docking range of the station within the 20second wait time = PVP, no ifs, ands or buts about it.
It's also occured to me that perhaps CCP doesn't want everyone to be able to scamper back into stations since they've now made it more difficult.
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Orion Eridanus
Dark Nova Crisis Chain of Chaos
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Posted - 2008.03.23 17:23:00 -
[41]
Shame that theres still quite a large number of stations in low sec where even with the "nerf" practically all ships that undock would still be in docking range. I've only come across 2 stations so far that instanly put you pout of dock range when undocking, one is an Amarr station that always put you out of dock range to begin with(my favorite station when dealing with station huggers) and the other is a minmatar station.
Last time I've checked not every station in low sec was one of these two. Granted there maybe a few others but the majority still keep you in dock range unless your in a small fast ship
Originally by: Paulo Damarr That is a most Excellent Drake fitting, you are lucky to have survived.
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Azirapheal
The Bastards
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Posted - 2008.03.23 17:30:00 -
[42]
Originally by: Reem Fairchild It's not a huge issue. A small fast ship can either warp off or mwd back once it's allowed to redock. A big heavy one can stop and tank long enough until it's allowed to redock.
unless they have an ubertanked onyx bumping you off the undock and a small fleet of battleships coming in to wtf you
lost my apoc to this, but we got them all about 5 minutes later :)
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Anubis Xian
Vertigo One
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Posted - 2008.03.23 17:37:00 -
[43]
People still dock in stations?
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
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Poppy Star
Center for Advanced Studies
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Posted - 2008.03.23 18:02:00 -
[44]
Originally by: Wild1 Stuff
Rabble
Arthur C Clarke - Innovator, Legend, Idol. "It's full of stars" |
Vasili vonHolst
Gargamel's Lair
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Posted - 2008.03.23 18:15:00 -
[45]
Originally by: Lord WarATron 1. Undock = pvp 2. If you want to log in a dangerous station, do so your own risk. Log at a safespot insted
This ------------------------------------------------ Movie: + Trillion ISK damage to Care Bear community |
Lord WarATron
Black Nova Corp Band of Brothers
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Posted - 2008.03.24 00:18:00 -
[46]
Edited by: Lord WarATron on 24/03/2008 00:22:06
Originally by: Jeremaid Pang
Originally by: Lord WarATron 1. Undock = pvp 2. If you want to log in a dangerous station, do so your own risk. Log at a safespot insted
Pity about the black loading screen preventing me from actually pvping, hmm? .
The black loading screen makes no difference. Before and after the change, if you did not recover from the black loading screen from, you are dead. Solution was to log at a safespot insted of a station. Not always applicable, but if you are willing to dock in a dangerous station, then you do so at your own risk. Being able to see outside stations is a good idea, go ask for it in game development forums. However, the till then, log at a safespot in systems and watch local.
The rest of youe message is basically waffle about lag designed to divert the issue. Here is the clue train for you. None of that makes any difference since if you are lagged/crashed/whatever before, then guess what, you are dead anyway when your invul timer runs off. There has been no change to this timer so your argument is not valid.
The only losers are people who play with dock/undock games. They now have risk attached with this. Even CTRL-SPACE can still put them 5-10km off some stations.
Again let me repeat for you
1. Undock = PvP 2. Log in safespot insted of dangerous station. --
Billion Isk Mission |
Marlona Sky
D00M. Triumvirate.
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Posted - 2008.03.24 00:44:00 -
[47]
Could a computer savy person answer me this:
Is it possible to have everything loaded before you switch screens from 'inside a station' to 'outside a station'
You know like where everything outside is still loaded, but from what you see on your screen is just the inside of the station overtop of it.
So when you click the undock button, you still get your few seconds to cancel the undock, but the 'inside of the station' view simply disapears and you have our 'outside view' loaded.
Maybe that doesn't make sense much but I hope some of you understand what I mean.
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CmdoColin
Deep Core Mining Inc.
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Posted - 2008.03.24 01:24:00 -
[48]
Haven't agreed with Wild on other subjects - but this I kinda sort of agree with... well not really. But undocking in it's present form sucks.
Sure we can protect ourselves to a degree by bm'ing a warp to point. But doesn't that just lag the world and his dog up? We get back to pre warp to 0, where everyone has "instas", and CCP need extra disk space. I think warping to that safe it's faster now, even though you get a small turn, because you're at speed.
But station hugging sucks, so does camping a station tbh. I'll actually go and do house chores if I think someones camping me. *shrug* Doesn't help at the end of the night when you go to log off you press undock instead... Yes...yes I actually did that once.
One thing that annoys me that I've said before is that station has windows, why can't I look out of them? See if I am camped? Seems fricken basic to me at keyboard, but thick old CmdoColin here ain't got the brains for that. He hasn't trained his "looking out of windows" skill... please let me have it CCP...
I also completely abhor that black loading screen when undocking. Nothing like loading finding yourself webbed, scrambled and EW'ed into next week. So guess what; I can use an alt to undock first... CCP that just sucks donkey balls. {sarcasm} lets have more alts! {/sarcasm}
Personally what I'd like to see is exactly the same as gate jumping. You end up cloaked 15km in a random direction and facing from the station. No insta required. PvP nice as I can't insta dock, and as the undockee you've got 30 seconds before cloak drops. You get to react to what is out there. Even if it's just turning fraps on to record your ship exploding.
to me evens up the score, so the camper and camped have a chance, and keeps Jita tidy. Audita et altera pars |
SchirmerN
x13
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Posted - 2008.03.24 01:49:00 -
[49]
Edited by: SchirmerN on 24/03/2008 01:53:16 nm
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