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Thread Statistics | Show CCP posts - 0 post(s) |
Avon
Black Nova Corp Band of Brothers
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Posted - 2008.03.25 10:29:00 -
[181]
Edited by: Avon on 25/03/2008 10:30:11
Originally by: Ankhesentapemkah
It was intended that there were consequences, but there is not.
Thus the system would need to be changed so that there ARE.
Security status hits are the consequence, along with losing your ship to Concord.
If they decide to pay up-front for insurance then they are treated the same as every other player who does the same.
Would you be so keen for mission runners who make a simple mistake in a laggy mission to be refused an insurance payout because they accidentally aggressed a friend and got fried by Concord? It is a matter of intent, and game mechanics can not judge that.
Eve-Online: The Text Adventure |
Rawr Cristina
Naqam
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Posted - 2008.03.25 10:30:00 -
[182]
Originally by: Ankhesentapemkah
The point was, that people choose NOT to PVP and want to be left alone.
Might I suggest a singleplayer game? ...
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Ankhesentapemkah
Aliastra
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Posted - 2008.03.25 10:32:00 -
[183]
Originally by: Avon They can't choose that. They are playing a PvP game.
Not PvP zones, or instances, or flags, a PvP game. The whole thing.
PvP space is lowsec and 0.0, which facilitates PvP playstyles.
Highsec may not be totally safe, but it has CONCORD for a reason. That people find loopholes in the game mechanics to harrass innocent players is an oversight.
When do people learn that they do NOT have the right to take people's stuff everywhere and anytime they please? ---
Take Care is the CSM party for the free and independant players! Contact us and let us relay your ideas to CCP! Visit our Campaign Website
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Vanessa Vasquez
planet eyeQ Ultio Animi Causa
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Posted - 2008.03.25 10:32:00 -
[184]
Originally by: Avon Damn, you got me.
Except, wait .. those people aren't playing the game as intended, whereas..
Dear Avon,
you're missing something here mate. No one is asking to change the mighty INTENTION of the game. No one is asking to make suicide ganking impossible. We're just asking to set the POS hitpoints to that of a makinaw. Got it now?
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Jack Jombardo
The Last Samurais
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Posted - 2008.03.25 10:33:00 -
[185]
Originally by: Avon
Originally by: Ankhesentapemkah
The point was, that people choose NOT to PVP and want to be left alone,
They can't choose that. They are playing a PvP game.
Not PvP zones, or instances, or flags, a PvP game. The whole thing.
Where is this written? Do I miss somethink and this is "WAR everywhere" (Warhammer Online)?
It is a space trading and production game!
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N'irrti
Reach Fuileach
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Posted - 2008.03.25 10:34:00 -
[186]
Originally by: Rawr Cristina
Originally by: Ankhesentapemkah
The point was, that people choose NOT to PVP and want to be left alone.
Might I suggest a singleplayer game?
This will suit the bears
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Ankhesentapemkah
Aliastra
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Posted - 2008.03.25 10:35:00 -
[187]
Originally by: Avon Security status hits are the consequence, along with losing your ship to Concord.
They do not have any impact at all, thus there is no consequence.
Originally by: Avon If they decide to pay up-front for insurance then they are treated the same as every other player who does the same.
Except that they intend to trash their ship, which is fraud. Also, who would insure known criminals and repeated offenders which are a huge liability?
Originally by: Avon Would you be so keen for mission runners who make a simple mistake in a laggy mission to be refused an insurance payout because they accidentally aggressed a friend and got fried by Concord? It is a matter of intent, and game mechanics can not judge that.
Thats why you have a popup with "are you sure you want to commit this criminal action?" or something along those lines.
Criminals do not belong in highsec and if they are, they should be put in JAIL. ---
Take Care is the CSM party for the free and independant players! Contact us and let us relay your ideas to CCP! Visit our Campaign Website
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N'irrti
Reach Fuileach
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Posted - 2008.03.25 10:36:00 -
[188]
Originally by: Ankhesentapemkah When do people learn that they do NOT have the right to take people's stuff everywhere and anytime they please?
Actually we have. Thats what a grim, dark future is about.
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Ankhesentapemkah
Aliastra
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Posted - 2008.03.25 10:37:00 -
[189]
Originally by: Jack Jombardo
Where is this written? Do I miss somethink and this is "WAR everywhere" (Warhammer Online)?
It is a space trading and production game!
This too.
I still have the box from 2003, and it doesn't say "hey we got a ruleset that specifically caters to immature griefers! Buy this game now to be bullied into quitting! We need you to vent our frustrations on!" ---
Take Care is the CSM party for the free and independant players! Contact us and let us relay your ideas to CCP! Visit our Campaign Website
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Avon
Black Nova Corp Band of Brothers
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Posted - 2008.03.25 10:37:00 -
[190]
Originally by: Vanessa Vasquez
Dear Avon,
you're missing something here mate. No one is asking to change the mighty INTENTION of the game. No one is asking to make suicide ganking impossible. We're just asking to set the POS hitpoints to that of a makinaw. Got it now?
I'm cool with that.
Eve-Online: The Text Adventure |
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Ankhesentapemkah
Aliastra
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Posted - 2008.03.25 10:38:00 -
[191]
Originally by: N'irrti
Originally by: Ankhesentapemkah When do people learn that they do NOT have the right to take people's stuff everywhere and anytime they please?
Actually we have. Thats what a grim, dark future is about.
Non argument.
You have no right to peoples stuff in HIGH SECURITY SPACE where there are supposed to be CONSEQUENCES to criminal behaviour.
If there are no consequences, then the game mechanics are flawed and should be fixed. ---
Take Care is the CSM party for the free and independant players! Contact us and let us relay your ideas to CCP! Visit our Campaign Website
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Meldrynn skank
Republic Military School
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Posted - 2008.03.25 10:38:00 -
[192]
Originally by: Ankhesentapemkah
When do people learn that they do NOT have the right to take people's stuff everywhere and anytime they please?
When will you learn that the above statement is false? OP lost 1 Ship and he claims he is quitting.Good.
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Avon
Black Nova Corp Band of Brothers
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Posted - 2008.03.25 10:38:00 -
[193]
Originally by: Ankhesentapemkah
This too.
I still have the box from 2003, and it doesn't say "hey we got a ruleset that specifically caters to immature griefers! Buy this game now to be bullied into quitting! We need you to vent our frustrations on!"
I have an original box too (actually, two). Try reading what it does say.
Eve-Online: The Text Adventure |
Vanessa Vasquez
planet eyeQ Ultio Animi Causa
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Posted - 2008.03.25 10:40:00 -
[194]
Originally by: Rawr Cristina
Originally by: Ankhesentapemkah
The point was, that people choose NOT to PVP and want to be left alone.
Might I suggest a singleplayer game?
kewl, never thought of that. Might i suggest then that all carebears quit eve for another game? Doubt that this would make anyone feel better, including ccp and gankers as well.
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Ankhesentapemkah
Aliastra
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Posted - 2008.03.25 10:41:00 -
[195]
Edited by: Ankhesentapemkah on 25/03/2008 10:41:59
Originally by: Meldrynn skank When will you learn that the above statement is false? OP lost 1 Ship and he claims he is quitting.Good.
How is it false?
And how is it good to have a friendly, honorable and mature player quitting?
Of course you only want psychopatic ******s turn this game into a cesspool, but instead we need more good, intelligent, and mature players. ---
Take Care is the CSM party for the free and independant players! Contact us and let us relay your ideas to CCP! Visit our Campaign Website
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N'irrti
Reach Fuileach
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Posted - 2008.03.25 10:43:00 -
[196]
Originally by: Ankhesentapemkah If there are no consequences, then the game mechanics are flawed and should be fixed.
Losing my ship in a suicide gank = consequence Losing Sec rating = consequence
Even if insurance payouts would be null and void when committing crime, you would still whine 'cause the goons would be still coming back in t1 smartbombing cruisers.
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Avon
Black Nova Corp Band of Brothers
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Posted - 2008.03.25 10:43:00 -
[197]
Originally by: Vanessa Vasquez
kewl, never thought of that. Might i suggest then that all carebears quit eve for another game? Doubt that this would make anyone feel better, including ccp and gankers as well.
We can do without the carebears tbh.
Unless you think industrialist = carebear?
Is that what you are saying? That everyone who plays a civilian role wants PvP restricted?
That is a big claim right there.
Eve-Online: The Text Adventure |
Ankhesentapemkah
Aliastra
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Posted - 2008.03.25 10:47:00 -
[198]
Originally by: N'irrti
Originally by: Ankhesentapemkah If there are no consequences, then the game mechanics are flawed and should be fixed.
Losing my ship in a suicide gank = consequence Losing Sec rating = consequence
Even if insurance payouts would be null and void when committing crime, you would still whine 'cause the goons would be still coming back in t1 smartbombing cruisers.
Losing a ship is no consequence because Pend pays for most of it, and any loot offsets the difference easily.
They would come back because the security loss is hardly a consequence.
Negative concord FACTION standing (unable to raise it again) or being banned from highsec for several weeks would be a more acceptable situation. ---
Take Care is the CSM party for the free and independant players! Contact us and let us relay your ideas to CCP! Visit our Campaign Website
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Bignfurrie
Phoenix Horizons Inc
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Posted - 2008.03.25 10:48:00 -
[199]
Simple........They should be able to sell(contract) kill rights.
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Meldrynn skank
Republic Military School
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Posted - 2008.03.25 10:50:00 -
[200]
Originally by: Ankhesentapemkah Edited by: Ankhesentapemkah on 25/03/2008 10:41:59
Originally by: Meldrynn skank When will you learn that the above statement is false? OP lost 1 Ship and he claims he is quitting.Good.
How is it false?
And how is it good to have a friendly, honorable and mature player quitting?
Of course you only want psychopatic ******s turn this game into a cesspool, but instead we need more good, intelligent, and mature players.
It's false because people can take your stuff in Hisec.You should know that with all the crying you do.
I know lots of honourable,friendly,mature players.Most are Pirates.
How do you know that the OP is honourable and friendly?You think he is mature 'cos he loses 1 Ship and throws his toys out the Pram???
Calling people names like psychopathic,losers,bullys etc could make others think that you are probably not too Intelligent yourself.
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Siren Call
Dragon Highlords Imorral Dragons
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Posted - 2008.03.25 10:54:00 -
[201]
Quote: No need to even reply with nonsense I've already canceled my accounts, there are a lot other games out there that are not 100% grief and gankfests.
First of all you knew people were going to respond, you were just attention seeking. Second after travelling through Empire and seeing all the Hulks mining happily away i dont get how this game is 100% grief and gankfests. Third go to Minmatar space as you are safe there.
Bye though
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Ankhesentapemkah
Aliastra
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Posted - 2008.03.25 10:55:00 -
[202]
Originally by: Meldrynn skank It's false because people can take your stuff in Hisec.You should know that with all the crying you do.
I know lots of honourable,friendly,mature players.Most are Pirates.
How do you know that the OP is honourable and friendly?You think he is mature 'cos he loses 1 Ship and throws his toys out the Pram???
Calling people names like psychopathic,losers,bullys etc could make others think that you are probably not too Intelligent yourself.
And your reading comprehension failed yet again. As pointed out by several people in this thread already, the OP is not quitting because he lost his ship.
He's quitting because of flawed game mechanics, which gives griefers and immature players all the edge and does not punish them for criminal and antisocial behaviour, while they do not give the normal player any options to do anything about it.
There is no consequence to being an ass, but there are consequences for being a lawful player. ---
Take Care is the CSM party for the free and independant players! Contact us and let us relay your ideas to CCP! Visit our Campaign Website
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Roy Batty68
Immortal Dead
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Posted - 2008.03.25 11:11:00 -
[203]
Originally by: Ankhesentapemkah Edited by: Ankhesentapemkah on 25/03/2008 10:41:59
Originally by: Meldrynn skank When will you learn that the above statement is false? OP lost 1 Ship and he claims he is quitting.Good.
How is it false?
And how is it good to have a friendly, honorable and mature player quitting?
Of course you only want psychopatic ******s turn this game into a cesspool, but instead we need more good, intelligent, and mature players.
God, I hope you don't get elected to CSM.
Anyone who has to pull the "psycopathic ******" card to make a point, just doesn't get Eve... You could only do harm with that attitude.
Best thing you could do is do a little suicide ganking of your own. Then once you got it down, come back here and give advice on how to avoid your tactics.
There's far too much of the, "I'll whine until CCP makes it all better" attitude and never enough of people taking responsibility for whether they are a victim or not. Or more likely, the people who play the game and find ways to deal, just keep on playing and don't bother posting about it. Those who can't be arsed to figure things out on their own come here and complain. So it's a forum phenomenon that we only see the crap players whining... Which in my book doesn't mean a "solution" is needed.
Eve = evolve or hit the road. OP chose the latter. /shrug
Coddling people who are unwilling to think up ways to survive on their own does not a good game make.
Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |
baltec1
Antares Shipyards Phalanx Alliance
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Posted - 2008.03.25 11:12:00 -
[204]
Originally by: Darkdewd First off I'd like to say the last game like this I played were people laughed at the hoards of people saying they would quit and said "don't let the door hit you in the ass" "can I have your stuff" etc was Star Wars Galaxy. I played for 6 months and I was part of an the exodus that as far as I know is unmatched by any other MMO. They got like 300k players in the first week. By the time the game was 6 months old they had like 30k. I don't know the real numbers because they obviously didn't advertise it but man it was weird. One day there was 150 people in the big town. Then a week later 60 people. Then a week later you were lucky if you saw another person. You had to go to another planet to find people to buy stuff from etc. You think this game is immune to that you need to give me some of what your smoking I want to get high to. It was STAR WARS. Think about that for a second. Star Wars... You know 6 movies. Cartoons shows Sat night movies. Millions of fans.
I think I'll make a separate post about my issues with goon. Instead of letting it get lost in the void of 5 pages here.
You are talking about the NGE. For 3 years before that we had 250k+ subs. The NGE showed what happens when you try to cater to the people like the OP and remove the risk and complexity out of a game.
And again to all those getting their knickers in a twist, grow some nuts. Set goonies to -10 standing, fit a stabber, watch local and be ready to warp out.
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Cipher7
Sebiestor tribe
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Posted - 2008.03.25 11:14:00 -
[205]
Eve is really the only spaceship mmo out there.
Quite frankly its not even that good, it just happens to be the only one.
Which is the reason we have like an %80 carebear population which CCP neglects.
OP should do what I'm doing. Re-sub to Planetside for a couple months until Jumpgate : Evolution comes out.
Life is too short for crappy games.
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baltec1
Antares Shipyards Phalanx Alliance
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Posted - 2008.03.25 11:24:00 -
[206]
Originally by: Ankhesentapemkah
Originally by: Meldrynn skank It's false because people can take your stuff in Hisec.You should know that with all the crying you do.
I know lots of honourable,friendly,mature players.Most are Pirates.
How do you know that the OP is honourable and friendly?You think he is mature 'cos he loses 1 Ship and throws his toys out the Pram???
Calling people names like psychopathic,losers,bullys etc could make others think that you are probably not too Intelligent yourself.
And your reading comprehension failed yet again. As pointed out by several people in this thread already, the OP is not quitting because he lost his ship.
He's quitting because of flawed game mechanics, which gives griefers and immature players all the edge and does not punish them for criminal and antisocial behaviour, while they do not give the normal player any options to do anything about it.
There is no consequence to being an ass, but there are consequences for being a lawful player.
There are enough consequences to stop 99% of people from killing others left right and center in empire. And yes he is quitting over a single ship loss. Spin it any way you want, this whole post was started because he lost a ship to goonies and he didnt like it.
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Commoner
Emergent Chaos Bedlam Consortium
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Posted - 2008.03.25 11:26:00 -
[207]
It's very easy to get 20k Effective HP on a hulk.
1 x Internal Force Field (Best named suitcase) 2 x Inv fields II 2 x Core defence field extender.
And as much shield extension as skills permit
The worst pvp'er in EVE :
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Thenoran
The People's Liberation Army
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Posted - 2008.03.25 11:33:00 -
[208]
Edited by: Thenoran on 25/03/2008 11:33:51 This is EVE, not Hello Kitty Online Adventures and as said, Empire safety is a relative term. The only problem is that you can gank with a T1 ship, fully insure it and then go kill your target without losing any real amount of ISK, some ships sell for a lot less then what you can insure them for.
Add to this that only a Hulk has a slight chance of fitting a capable tank and you get this mess.
Another funny thing to note is that the Jihadswarm 'claims' to only target Exhumers in High sec, which is a big fat lie, I see Retrievers, Covetors, Ospreys and even Bantams on the killboards so it isn't a war against Macros or Exhumers, its a war against Mining in High sec. You¦d think that anyone big and bad enough to call out a Jihadswarm would have the guts to atleast say they are killing Miners in general, instead of hiding behind this whole anti-Highsec Exhumer crap.
If they targetted Macros in Hulks only I'd be fine with it, but the insurance makes it cost free, Mackinaws are CPU gimped and like the non T2 Barges they cant tank a fly. The security hit can be fixed by killing a few rats. ------------------------
Mining over 4000m3 per cycle...with a Rokh |
Esmenet
Federal Navy Academy
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Posted - 2008.03.25 11:41:00 -
[209]
Originally by: Ankhesentapemkah
PvP space is lowsec and 0.0, which facilitates PvP playstyles.
Highsec may not be totally safe, but it has CONCORD for a reason. That people find loopholes in the game mechanics to harrass innocent players is an oversight.
When do people learn that they do NOT have the right to take people's stuff everywhere and anytime they please?
From: http://www.eve-online.com/guide/en/g618.asp
Don't expect CONCORD to keep you immune to attacks or ship losses. Like in the real world, law enforcers often arrive too late at the scene of the crime, and even though they able to punish the criminal, they can't always prevent the crime.
From: http://support.eve-online.com/Pages/KB/Article.aspx?id=341
Kamikaze attacks
Despite the lack of absolute safety, empire space is still relatively safe. The biggest threat to the average player in Empire space is the risk of “kamikaze” attacks when carrying a cargo of noteworthy value. Just like on modern day earth, the risk of attack rises with the amount of money sticking out of your pockets. If attacking you becomes a lucrative enough option, the best of neighbourhoods may become unsafe for you to walk around in.
Some players are willing to lose ships and their good standing with Concord for the hope of quick profit from a juicy loot drop. The “kamikaze” attackers usually work in pairs or groups. They scan the cargo holds of bypassing pilots flying easily destructable ships until they see something worthy of a ship loss. They then blow up the ship and and while Concord do what they do best, a second character picks up the loot from the ship’s wreck.
This is not seen as an exploit of the intended game mechanics and there is no compensation or reimbursement to be had for losses caused by attacks in secure space.
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mahj
Republic Military School
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Posted - 2008.03.25 11:46:00 -
[210]
Ankhesentapemkah for CSM!!!!!!
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