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Thread Statistics | Show CCP posts - 0 post(s) |
Kvaell
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Posted - 2008.03.30 23:21:00 -
[31]
Unlike any MMORPG I have ever tried or read about EVE is mainly focused on sound long term strategic goals and long decision making rather than tactical superiority. Please visit your user settings to re-enable images. E-Peen or lack of it. Something about pew pew, I think.
Terra Incognita, mare nostrum |
Voodoo Dog
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Posted - 2008.03.30 23:24:00 -
[32]
No END To the hunting and Looting....and mining
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Inconstant Moon
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Posted - 2008.03.30 23:31:00 -
[33]
Cos my subscription hasn't run out yet.
-- CONCORD provides neither consequences nor safety. |
iudex
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Posted - 2008.03.30 23:42:00 -
[34]
I quit playing a while ago because i was suicide-ganked in my cnr in highsec. A game where someone can kill a ship that has equipped a tanking setup worth billions, and with this ruin another players game expirience in a non-pvp situations (no, suicideganking is not real pvp), doing this in "high security" and basically at no cost (insurance 4tw) is a game of grief - i don't want to play "grief online" anymore, so any other game i'd abandon completely.
In Eve however there are GTCs. I made some calculations, and if the GTC prices stayed the same, i can pay somewhere 15 years of gametime with my assets, so there is no need to quit the game entirely, i come back here from time to time to switch skilltraining (training stupid skills with reciulous training times), until i one day simply forget about the game.
I think this applies to many, if they have some decent assets, it's better to use them for GTCs and keep skilltraining instead of completely abandon the game. Would be funny to see CCP disallow isk for GTC trade - guess the subscription number would suddenly drop below 50% within 3 months
_________________________________________ Faction Standings: Serpentis +7.50 // Angel Cartel +7.17 // Minmatar Republic -8.49 // Gallente Federation -9.43
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Erotic Irony
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Posted - 2008.03.30 23:46:00 -
[35]
Quote: Why do you stay with EVE?
Originally by: iudex I quit playing a while ago because i was suicide-ganked in my cnr in highsec. A game where someone can kill a ship that has equipped a tanking setup worth billions, and with this ruin another players game expirience in a non-pvp situations (no, suicideganking is not real pvp), doing this in "high security" and basically at no cost (insurance 4tw) is a game of grief - i don't want to play "grief online" anymore, so any other game i'd abandon completely.
and there you have it, the rage says it all now how I mine fish? ___ Eve Players are not very smart. Support Killmail Overhaul
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Zeba
Pator Tech School
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Posted - 2008.03.30 23:57:00 -
[36]
Originally by: iudex I quit playing a while ago because i was suicide-ganked in my cnr in highsec. A game where someone can kill a ship that has equipped a tanking setup worth billions, and with this ruin another players game expirience in a non-pvp situations (no, suicideganking is not real pvp), doing this in "high security" and basically at no cost (insurance 4tw) is a game of grief - i don't want to play "grief online" anymore, so any other game i'd abandon completely.
This is another reason I have stuck with Eve over the years. Seeing Darwin work his evolutionary magic in realtime is priceless.
Originally by: Malcanis Too many people confuse "Waah, I didn't get my own way" with 'poor customer service'.
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Barbelo Valentinian
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Posted - 2008.03.31 00:38:00 -
[37]
Originally by: Zeba
Originally by: iudex I quit playing a while ago because i was suicide-ganked in my cnr in highsec. A game where someone can kill a ship that has equipped a tanking setup worth billions, and with this ruin another players game expirience in a non-pvp situations (no, suicideganking is not real pvp), doing this in "high security" and basically at no cost (insurance 4tw) is a game of grief - i don't want to play "grief online" anymore, so any other game i'd abandon completely.
This is another reason I have stuck with Eve over the years. Seeing Darwin work his evolutionary magic in realtime is priceless.
You must be joking. EVE does not model Darwinian evolution. If the game was truly Darwinian, griefing would have long ago become as relatively rare in-game as it is in real life. But it can't because potential Darwinian mechanisms by which players might be able to stop griefing themselves are disallowed, and this disallowing is the very means by which CCP captures some of the market that other games reject. EVE is a griefer's paradise by design, because CCP are smart and have found a niche for the kinds of players other games reject. The rest of the players either tolerate this situation for the sake of the rest of the benefits of the game, or leave.
*****
"To wake up is to wake the world up" - D.E. Harding |
Aero089
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Posted - 2008.03.31 01:35:00 -
[38]
I have a corp to look after.
Other than that I don't really feel like logging in much these days. --- Please visit your user settings to re-enable images. |
Nyabinghi
Re-Awakened Technologies Inc Electus Matari
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Posted - 2008.03.31 04:17:00 -
[39]
Waiting for Jumpgate Evo.
***
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Zeba
Pator Tech School
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Posted - 2008.03.31 04:21:00 -
[40]
Edited by: Zeba on 31/03/2008 04:21:37
Originally by: Barbelo Valentinian
Originally by: Zeba This is another reason I have stuck with Eve over the years. Seeing Darwin work his evolutionary magic in realtime is priceless.
You must be joking. EVE does not model Darwinian evolution. If the game was truly Darwinian, griefing would have long ago become as relatively rare in-game as it is in real life. But it can't because potential Darwinian mechanisms by which players might be able to stop griefing themselves are disallowed, and this disallowing is the very means by which CCP captures some of the market that other games reject. EVE is a griefer's paradise by design, because CCP are smart and have found a niche for the kinds of players other games reject. The rest of the players either tolerate this situation for the sake of the rest of the benefits of the game, or leave.
I call bull****. Only the strong survive here. The weak come and cry on the forums looking for someone else to solve their problems for them instead of using thier God given grey matter to figure it out by themself.
Originally by: Malcanis Too many people confuse "Waah, I didn't get my own way" with 'poor customer service'.
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1717
A Dark Cloud Unaffiliated
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Posted - 2008.03.31 04:54:00 -
[41]
Risk.
I just about lost every penny I owned when my Hurricane was destroyed today by hostiles while trying to defend an alliance member. What other mmo makes you really lose stuff?
Eve has a ****load worth of problems (many more than other mmo's in my opinion). But while this is true, it's only because it's the most expansive/deep/freakin awesome one out there, and that's a fair tradeoff in my opinion :). keep it up ccp eve-online.com |
Segge Bolled
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Posted - 2008.03.31 05:14:00 -
[42]
I think they put something in the water.
The following statements probably represent the opinions of an individual and not necessarily those of their corporation or alliance - just in case you forgot to c/p the signature. |
Zorai Miraden
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Posted - 2008.03.31 06:00:00 -
[43]
No level grinding. Play as often as I want and get a coninuingly more flexible if not more powerful char. Please visit your user settings to re-enable images. Recruitment Thread EKT Website |
Vincent Constantine
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Posted - 2008.03.31 06:41:00 -
[44]
No level grinding at all.
In WoW, 10 people with lvl 10 cant take out a lvl 60, while in EvE 10 people in a frigate with pretty noob skills can take out a BS.
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Cipher7
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Posted - 2008.03.31 08:19:00 -
[45]
If you put billions worth of mods on your ship of course you're gonna get mugged, DUH.
Eve rule #1 : Fly only what you don't mind losing.
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Cipher7
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Posted - 2008.03.31 08:20:00 -
[46]
Originally by: Zeba Only the strong survive here. The weak cry on the forums looking for someone else to solve their problems
Bingo.
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Andrue
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Posted - 2008.03.31 09:01:00 -
[47]
Originally by: Cipher7
Originally by: Zeba Only the strong survive here. The weak cry on the forums looking for someone else to solve their problems
Bingo.
Tbh that happens in real-life as well. The difference is that you have to care in RL because it matters. In Eve I can allow myself to not give a stuff -- (Sarcastic mission running veteran)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |
Riho
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Posted - 2008.03.31 09:05:00 -
[48]
Originally by: Barbelo Valentinian
Originally by: Zeba
Originally by: iudex I quit playing a while ago because i was suicide-ganked in my cnr in highsec. A game where someone can kill a ship that has equipped a tanking setup worth billions, and with this ruin another players game expirience in a non-pvp situations (no, suicideganking is not real pvp), doing this in "high security" and basically at no cost (insurance 4tw) is a game of grief - i don't want to play "grief online" anymore, so any other game i'd abandon completely.
This is another reason I have stuck with Eve over the years. Seeing Darwin work his evolutionary magic in realtime is priceless.
You must be joking. EVE does not model Darwinian evolution. If the game was truly Darwinian, griefing would have long ago become as relatively rare in-game as it is in real life. But it can't because potential Darwinian mechanisms by which players might be able to stop griefing themselves are disallowed, and this disallowing is the very means by which CCP captures some of the market that other games reject. EVE is a griefer's paradise by design, because CCP are smart and have found a niche for the kinds of players other games reject. The rest of the players either tolerate this situation for the sake of the rest of the benefits of the game, or leave.
lets put it like this:
you put 10 million dollars worth of jewelry (spelling ?!?!) on and you go to a dark ally way.... will all the "bad" people look at you say.. no... we wount do a thing about it. 10 isk says you will be mugged whit in 1 minute :P
eve is like a dark ally... if you are stupid enough to spend BILLIONS on one ship and expect others not do a thing about it.. you are wrong. btw i dont get the super faction fitted CNR crap anyways.... atm i use a normal raven whit t2 gear and i sofar havent met any mission i cant do... never have to jump out either
Stupid and Weak will die (or whine on the forums :P), Strong will reap the rewards by killing the stupid and weak.
if you want a fluffy game... then this game isnt for you. ---------------------------------- MY VIEW ARE MY OWN, I DON'T REPRESENT MY CORPORATIONS VIEWS HERE... stop mailing me.. plz
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Uzuness
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Posted - 2008.03.31 09:12:00 -
[49]
I don't know why I stay.. I play for about 30 minutes a week, total. Don't do much when I do log in, just chat with corp. mates and what not. Guess I just feel like I got to much time and money put into my little noob.
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Bodhisattvas
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Posted - 2008.03.31 09:25:00 -
[50]
Originally by: Dirk Magnum Contempt, mainly.
I condone and add the great forum debates.
Oh lordy double pepperoni pizza bottom why are my farts lumpy ?
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Bodhisattvas
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Posted - 2008.03.31 09:27:00 -
[51]
Originally by: Barbelo Valentinian
Originally by: Zeba
Originally by: iudex I quit playing a while ago because i was suicide-ganked in my cnr in highsec. A game where someone can kill a ship that has equipped a tanking setup worth billions, and with this ruin another players game expirience in a non-pvp situations (no, suicideganking is not real pvp), doing this in "high security" and basically at no cost (insurance 4tw) is a game of grief - i don't want to play "grief online" anymore, so any other game i'd abandon completely.
This is another reason I have stuck with Eve over the years. Seeing Darwin work his evolutionary magic in realtime is priceless.
You must be joking. EVE does not model Darwinian evolution. If the game was truly Darwinian, griefing would have long ago become as relatively rare in-game as it is in real life. But it can't because potential Darwinian mechanisms by which players might be able to stop griefing themselves are disallowed, and this disallowing is the very means by which CCP captures some of the market that other games reject. EVE is a griefer's paradise by design, because CCP are smart and have found a niche for the kinds of players other games reject. The rest of the players either tolerate this situation for the sake of the rest of the benefits of the game, or leave.
Fraid he is kinda right peeps, the strong survive and the weak get ass fondled
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iudex
Perkone
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Posted - 2008.03.31 10:35:00 -
[52]
Originally by: Riho
lets put it like this:
you put 10 million dollars worth of jewelry (spelling ?!?!) on and you go to a dark ally way.... will all the "bad" people look at you say.. no... we wount do a thing about it. 10 isk says you will be mugged whit in 1 minute :P
eve is like a dark ally... if you are stupid enough to spend BILLIONS on one ship and expect others not do a thing about it.. you are wrong. btw i dont get the super faction fitted CNR crap anyways.... atm i use a normal raven whit t2 gear and i sofar havent met any mission i cant do... never have to jump out either
Stupid and Weak will die (or whine on the forums :P), Strong will reap the rewards by killing the stupid and weak.
if you want a fluffy game... then this game isnt for you.
Barbelo Valentinian has a strong point, suicideganking happens because of an unnatural/superficial game mechanics, allowing to do it at almost no cost. Ship and module prices have dropped, ccp failed to adjust the insurance prices. Thats why you can grief without paying the proper price or taking the proper risk - and this is simply broken game mechanics, not toughness by someone. So your rl comparison makes no sense, if they come to shoot you in rl, they risk something, here they don't risk anything, the insurance company has all the risk.
And since you think you are such a clever guy as you use only t2 mods and im a dumbo for using a billion setup, let me give you some inside information (i'd not give it if i'd still do missions, but since i quit, i don't care about it anymore): I had to pay so much in order to have a permatanked cnr which was able to tank anything lvl4s can offer and having a huge dps, which is best achieved with a gist tank + 4 faction bcu + 7 faction launchers. Why permatank ? I did all my missions almost afk with fof cruise missiles. Reading books, working on pc, looking on screen every 3 minutes to press f1-f7. I'd not do a singel mission if i really had to do it, only did it because that was almost 0 work, and with that setup even more isk/h than a usual t2 raven (e.g. gurista ev in under 1h with fofs). And i only did the best missions, rejected all the rest, keeping the agent with faction standing (faction standing hits when rejecting missions are tiny, can repair few hundreds with 1 combat storyline). So basically i was making billions of isk without spending any extra time or effort for this, while you poor guy have to do them manually for less isk. So in terms of gaining isk, think again if it was really that stupid.
However, it's not that much fun to play the pve side of eve tbh, ok maybe its nice to have some spare capital ships and mothership bpos and such, but its getting boring with time, you cant do much with isk outside pvp in eve. So i'd leave much earlier if i hadn't that afk missionrunning ship, and in my case ccp didn't lose a subscriber, as long as there are GTCs for isk. But not everyone has gathered so much assets, people who are mining in their exhumers, or missionrunners in their first cnrs, that are the real victims of that suicide madness, and it has nothing to do with evolution if a 'tard kills a mining ship because of a broken insurance system. It is simply broken game mechanics, that ****** would not make it far in rl and his line of evolution would quickly come to an end (have a look at jihad terrorists & other criminals - not very effective in terms of evolution, don't you think ?).
However, i apologize for typing so much offtopic here, that issues have been discussed in other threads. For this topic i can only say: i (and some others) simply don't quit because of GTCs for isk + offline skilltraining, you don't have to play the game at all to play eve.
_________________________________________ Faction Standings: Serpentis +7.50 // Angel Cartel +7.17 // Minmatar Republic -8.49 // Gallente Federation -9.43
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Kuolematon
Space Perverts and Forum Warriors United Reavers.
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Posted - 2008.03.31 11:32:00 -
[53]
My SP's keep going up even thou while I'm in toilet reading bad magazines.
"The Amarr are the tanking and ganking floating rods of goldcrap"
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Terry Knipe
Federal Navy Academy
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Posted - 2008.03.31 11:36:00 -
[54]
My OCD mostly.
I have to dock and undock 5 times before I go anywhere.
meh
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Muscaat
Eve University Ivy League
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Posted - 2008.03.31 11:45:00 -
[55]
Originally by: Face Palmer Well I used to love Elite way back on the old BBC Micro - nuff said.
Exactly this (though I preferred Frontier...)
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Lucia Warbler
Eve University Ivy League
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Posted - 2008.03.31 11:55:00 -
[56]
Oh dear. That other spaceship MMO is going to hit Eve hard.
Reasons why I'm here:
1) Market is nice 2) It works, mostly 3) Spaceships are shiny 4) They promised that I'd be able to walk one day 5) Players, so many players (and most of them adult)
Things I don't fancy that much:
1) Nerfbat 2) Favourism 3) Human nature at its worse (intended game feature?)
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MACCHES
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Posted - 2008.03.31 12:03:00 -
[57]
Horray! A Happy EVE Thread!
1. Offline skills. I've never been one for farming boars.. And I look like a pillock with a cloak, thigh high magic boots and a wand of infinite sparkles.
2. The ships look brilliant. I love how each faction has a defined characteristic, and that all those characteristics have a suitable counter.
3. As a fan of Sci-Fi, there are few other viable spaceship options.
4. I needed something suitably gritty to lure me away from planetside, plus something easier on the wrists.
5. Sandbox(-ish) content allows us all to get on with it. Sure, most of us pick exactly the same path to begin with, but EVEs open enough to create influence for new ingenius or equally devious methods of play to come into fruition.
Yes, it can be abit repetitive at times. But that isn't the fault of EVE, but me as a player. You get out what you put in, which is why I sub --------------------------- **Insert Pirate-themed remark** |
Cyxopyc
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Posted - 2008.03.31 12:07:00 -
[58]
EVE has many things no other MMORG has.
1. Everyone plays in the same universe/server. 2. CCP is smallish, not a Sony or a Blizzard. A plus for me. 3. You get to fly around in space in space ships. Space rocks. 4. You and your friends could take over the known universe, minus Empire systems. Not likely of course. 5. In a relatively short period of time you can meaningfully contribute to game play with veteran players. Between first day in game and 6 months, depending... 6. A significant amount of a players 'skill' comes from what they know about EVE, not how many experience points or phat lewtz they have. 7. The drama. 8. The lack of little kiddies. Yes we have many but not like other games. 9. EVE needs lots of improvements and someone has to keep telling CCP about it. The youeee! The lag!
== Support fixing the EVE UI |
Face Palmer
Republic Military School
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Posted - 2008.03.31 12:10:00 -
[59]
Originally by: Muscaat
Originally by: Face Palmer Well I used to love Elite way back on the old BBC Micro - nuff said.
Exactly this (though I preferred Frontier...)
Yes, it was a better game for sure (being a sequel) but Elite was first and had that 'wire-frame nostalalgia of win' feel. Damn, how sad (and old) so you have to be to get dewy-eyed over a video game!
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Norjia Blacksteel
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Posted - 2008.03.31 12:52:00 -
[60]
Originally by: Cyxopyc 2. CCP is smallish, not a Sony or a Blizzard. A plus for me.
Blizzard isn't really that big... Starcraft II has had a team of 40 working on it since 2003. Assassin's Creed had over 150 programmers on it for a period of time.
---- Norjia Blacksteel CEO Blacksteel Mining and Manufacturing |
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