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Thread Statistics | Show CCP posts - 1 post(s) |
SepticFlesh
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Posted - 2008.04.01 20:04:00 -
[91]
an exclusion zone, i thought that was high sec? |
Jenny Spitfire
LoneStar Industries Veritas Immortalis
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Posted - 2008.04.01 20:09:00 -
[92]
I do not go pwq pwq in low sec cuz there is no piwets there and if there are any, they are hard to fight against. Too many cuz always fiev verus one.
If game machen could give anti piwets a Concord ensodorse ship, maybe low sec piwet hunting is fun. Aloud > +4.0 sec pilots to bought Concord ships with bonii fur piwet hunters.
Bonii give bad peopple with < -5.0 sec 80% less dmg when fight against player Concord.
I think it is koll. --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |
Gaiam
Supernova Security Systems
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Posted - 2008.04.01 20:15:00 -
[93]
if there werent gatecampers in low sec there wouldnt be people to pewpew so no point in going there then.
you probably dont go to the redneck bar for a fight cause they dont let you tap out. (yes mma is for femmes)
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Hannobaal
Shadow Forces Inc.
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Posted - 2008.04.01 20:22:00 -
[94]
Originally by: Corstaad I live in Low Sec everyday. I run circuits because I like to roam and have a mad case of ADD. Please tell me where these magical gatecamps are? If you mean the count on my hand chokepoints you fail at pulling out a basic map and connecting lines. Serious please slow down go out there look around before you post about your bad day mining in Rancer.
QFT
The number of low sec systems that have gate camps at all are vey few, and it's well known systems like Rancer, Amamake, Egghlende, Aunenen, ect. ...
Take, as an example, 2 of my favorite low sec systems (when I lower myself and leave 0.0 ), Carrou and Ignoitton. They are two 0.4 systems next to each other and completely surounded by high-sec. They are in Sinq, but right next to The Forge. I have never ever seen a single gate camp there. Ever. Even a year ago when I was a newbie and lived there (as opposed to just going there occasionally) I never, ever saw any of the gates being camped by anyone, let alone any kind of big organized camps. There are people that live there or go through there and hunt in the belts. But no one ever camps the gates. Simply because there is no need to.
It's the big choke points that lots of people go through (like Rancer which is on the route between Rens and Jita, yes of course the gates will be camped by pirates when the shortest route between the 2 greatest economic centers in Eve goes through it) that tend to be camped. You have absolutely no reason to be in those systems, and even if you could get through the gates with your mining barges or whatever, you'd never survive inside the system anyway.
God, even in Decon, which I always see lots of pirates in, I don't remember actually seeing the gates being camped when I've been there.
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Alowishus
mUfFiN fAcToRy Sex Panthers
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Posted - 2008.04.01 21:01:00 -
[95]
Edited by: Alowishus on 01/04/2008 21:02:50
Originally by: SheriffFruitfly and go somewhere where the fish naturally are.
Somewhere like high sec so we can see more whine threads?
I live in lowsec and there is plenty of consensual PvP. This idea that pirates stay in low sec "because it's safe and we're cowards" is the most ludicrous thing I've ever heard in my life. Every person in low sec suffers the same perils- pirates, carebears, whoever- it doesn't matter, nobody is immune. The difference is that the people with experience have what it takes to die less. But we still occasionally get killed.
You're a moron if you don't realize that us "gate camping pirate cowards" get as much good PvP as anyone in 0.0. Just because you don't see it as the person "exploring" lowsec doesn't mean it's not happening. Lowsec offers much more realistic opportunities for fun PvP than 0.0, especially for a pirate corp which is naturally a small corp. Nobody wants to get killed by a huge blob. That's why we don't go to 0.0. If only the carebear whiners would take the same kind of personal responsibility for their own safety and prevention of their own suffering.
/makes fart noise
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Reem Fairchild
Shadow Forces Inc.
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Posted - 2008.04.01 21:23:00 -
[96]
Originally by: Zeba Your in Firmus Ixion so I'm going to assume that your corp/alliance runs regular camps on the choke points its territory yes?
On that note, are Fix still in 0.0? And if so, where? Anyone knows?
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SheriffFruitfly
FlyinPenguin Enterprises
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Posted - 2008.04.01 21:24:00 -
[97]
Originally by: Alowishus Edited by: Alowishus on 01/04/2008 21:02:50
Originally by: SheriffFruitfly and go somewhere where the fish naturally are.
Somewhere like high sec so we can see more whine threads?
The whine threads are from low sec cowards.
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Le Skunk
Low Sec Liberators
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Posted - 2008.04.01 21:25:00 -
[98]
Originally by: SheriffFruitfly
If low sec pirates weren't cowards, they'd stop whining to ccp trying to get them to restock the barrel with fish, and go somewhere where the fish naturally are.
Bear advocating high sec gank shocker
SKUNK
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Alowishus
mUfFiN fAcToRy Sex Panthers
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Posted - 2008.04.01 21:38:00 -
[99]
Originally by: SheriffFruitfly The whine threads are from low sec cowards.
Wrong.
/makes fart noise
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Belial Tempter
Viziam
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Posted - 2008.04.01 22:42:00 -
[100]
Originally by: Zeba Did you actually have a point to make? Sorry I must have missed it. Of course scouts work. Please explain to me how using a scout to figure out a camp is on the other side doesn't keep your ship with the exspensive goodies in it from getting blown up? Jump in with a shuttle. Oh crap a camp. Logs off for a while until the camp dissolves or finds an alternate route. Or are you talking about how a scout won't let you get past a camp? If so then by god the camp is doing its job and the game mechanics have been validly served.
How about if said camp is a set of cloaked Recons / logistics, with support sat in spots 15 au off the gate, and a cloaked scout or two the other side, telling you which ships to ignore?
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Ilhicamina
Chuck's Company
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Posted - 2008.04.02 00:39:00 -
[101]
Originally by: Gaiam you probably dont go to the redneck bar for a fight cause they dont let you tap out. (yes mma is for femmes)
How do you finish a fight then champ?
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Rawr Cristina
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Posted - 2008.04.02 01:15:00 -
[102]
Originally by: Jenny Spitfire If game machen could give anti piwets a Concord ensodorse ship, maybe low sec piwet hunting is fun. Aloud > +4.0 sec pilots to bought Concord ships with bonii fur piwet hunters.
pilotable CONCORD ships?
As long as they were in line with other faction ships, IMO hell yes ... Please visit your user settings to re-enable images. |
Cpt Branko
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Posted - 2008.04.02 01:30:00 -
[103]
Originally by: Neutrino Sunset
I'm suspicious of any pirate who asserts that the simple technique of sending a scout through a gate in a shuttle affords any defense whatsoever against a capable pirate camp. I don't know if they're just unimaginative or being deliberately misleading.
Scout always work. We haven't had any of our corp's haulers blown up in, like, forever? Scouts. They work. Period.
Originally by: Neutrino Sunset
The more experienced pirates know that most of these guys are just scouts and so they stay cloaked until the mission runner who's just scouted the gate in his noob alt pulls up to the gate in his faction fitted Raven, at which point they decloak and gank the living daylights out of him.
Yeah. They decloak. Then they wait for a bit until the retargetting delay settles in. Then they deal with decreased scan resolution... hey, a Raven with like two istabs (which is completely sensible on a travel fit, along with MWD/cloak) will be loooong gone by then.
Yeah, pirates fit cloaks on gatecamping ships
Originally by: Neutrino Sunset
Consequently scouting provides practically zero defence against gate ganking whatsoever, unless the system is empty or nearly empty, which even though the overall population of lowsec is low is unlikely for systems which border highsec.
Scouting. It works... Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
Cpt Branko
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Posted - 2008.04.02 01:41:00 -
[104]
Originally by: Alowishus
Somewhere like high sec so we can see more whine threads?
I live in lowsec and there is plenty of consensual PvP. This idea that pirates stay in low sec "because it's safe and we're cowards" is the most ludicrous thing I've ever heard in my life. Every person in low sec suffers the same perils- pirates, carebears, whoever- it doesn't matter, nobody is immune. The difference is that the people with experience have what it takes to die less. But we still occasionally get killed.
You're a moron if you don't realize that us "gate camping pirate cowards" get as much good PvP as anyone in 0.0. Just because you don't see it as the person "exploring" lowsec doesn't mean it's not happening. Lowsec offers much more realistic opportunities for fun PvP than 0.0, especially for a pirate corp which is naturally a small corp. Nobody wants to get killed by a huge blob. That's why we don't go to 0.0. If only the carebear whiners would take the same kind of personal responsibility for their own safety and prevention of their own suffering.
Precisely.
Originally by: SheriffFruitfly
Um, yes, it is.
Yeah. And you get all us low-sec pirates (idle guns, muffins, us, etc) saying it's fine and to stop proposing low-sec fixes and carebears still trying to 'fix' low-sec, and it's pirates who's whining.... I don't get it.
Originally by: Kaimon ValDreth To fix the problem make a gate/station exlusion zone as mentioned above but allow warp bubbles in low sec problem solved. Stop halfway between gates and drop a bubble pull people out of warp halfway between their start and stop and they pretty screwed. At least thats how we did it in the old days. people can come into the system freely and engage you while you still have element of surprise. Never know when you gunna get ripped out of warp and find yourself in a camp.
"Fix the problem"... lol. That's preety much the most idiotic idea I've ever heard. Would be a nice way to stop the traffic, though.
One of the things that gives low-sec its flavour is no ceptors/etc on gates and no bubbles anywhere. I mean, of course, if you wanted to be guranteed to kill everything, you could put in bubbles, but I don't think it'd be good for low-sec in general. Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
Cpt Branko
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Posted - 2008.04.02 01:50:00 -
[105]
Originally by: Neutrino Sunset
Any pirate gang camping a gate with a Hactor, logistics and a Recon or two would be pretty unlikely to miss webbing a T1 frig, Rapiers and Huggins are two a penny in the nano age in which we live, not to mention overheated webs.
Such camps are rare. Muffins run them on occasion, for instance; and even they don't catch a lot of the frigs. A moment of lag and a frig is already warping. And even they don't do such camps all the time because,well, you won't have all those pilots available every time.
Most regular camps you jump in, you can survive in a PvP-fit BC/cruiser/whatever by MWD-ing back to the gate (or away). Particularly once you train Thermodynamics and some navigation skills.
Cloak-MWD trick works very often.
Originally by: Neutrino Sunset
Originally by: "Reem Fairchild"
it is ridiculously easy to run through low-sec gate camps...
To...
It is possible to get though lowsec gate camps with anything that can warp cloaked, a shuttle, an interceptor or a Vagabond, then I wouldn't take issue with that.
I think you have no bloody idea what you're talking about
I didn't realise I should have magically self-destructed the 100-odd times I jumped into a gatecamp.
Hell, I just realised the only corp which did in fact catch me when I jumped in their gatecamp is Veto.
Muffins also worry me, but I try to be extra careful when they're out and about.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
Neutrino Sunset
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Posted - 2008.04.02 02:38:00 -
[106]
Originally by: "Zeba" Please explain to me how using a scout to figure out a camp is on the other side doesn't keep your ship with the exspensive goodies in it from getting blown up?
I thought I already did!! Here:
Here
and here:
Here
and here:
Here
Do you have something you would like to add which refutes that?
Originally by: "Cpt Branko" Yeah. They decloak. Then they wait for a bit until the retargetting delay settles in.
I guess you've missed some of what's already been said in this thead, do you have a response to this?
Here
At any rate, all this argumentative back and forth seems unnecessarily pointless, confrontational and unproductive. My view is that it seems as if lowsec needs to fulfill the duel role of introducing new poorly skilled and poorly equiped players to PvP while also catering to those pirates who aren't yet ready to brave the dangers of 0.0. And that this could be fairly easily achieved by having a progressive reduction of gate and station defenses going from 0.4 and 0.3 where the defenses are so powerful that they preclude almost any kind of gate or station camping whatsoever, to 0.2 and lower where the situation is similar to what it is today where pirates can camp the gates with impunity and gank every single thing that comes through.
This approach should be easily achievable with the game mechanics that already exist, and would seem to provide arenas for all the playstyles that need to be accomodated. Furthermore the same effect could either be achieved by creating this 'lowsec with safe gates and stations' in existing lowsec by applying it to 0.4 and 0.3, or if you really want to appease the 'Eve is a cold and harsh world crowd' you could instead expand lowsec to include 0.5 sec space and lower, and apply this 'lowsec with safe gates and stations' model to 0.5 and 0.4. That way the pirates lose 1 sec level space in which they can gate camp with impunity (0.4), while the carebears lose 1 sec level of space to lowsec (0.5).
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Neutrino Sunset
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Posted - 2008.04.02 02:49:00 -
[107]
Originally by: Cpt Branko
Originally by: Neutrino Sunset
Originally by: "Reem Fairchild"
it is ridiculously easy to run through low-sec gate camps...
To...
It is possible to get though lowsec gate camps with anything that can warp cloaked, a shuttle, an interceptor or a Vagabond, then I wouldn't take issue with that.
I think you have no bloody idea what you're talking about
Wow! Way to take a quote out of context dude.
So are you saying that Reem is right that it is 'ridiculously easy to run through low-sec gate camps', or that I am wrong by agreeing with him that 'it is possible to get though lowsec gate camps with anything that can warp cloaked, a shuttle, an interceptor or a Vagabond'?
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Cpt Branko
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Posted - 2008.04.02 02:52:00 -
[108]
Edited by: Cpt Branko on 02/04/2008 02:55:05
Originally by: Neutrino Sunset My view is that it seems as if lowsec needs to fulfill the duel role of introducing new poorly skilled and poorly equiped players to PvP while also catering to those pirates who aren't yet ready to brave the dangers of 0.0. And that this could be fairly easily achieved by having a progressive reduction of gate and station defenses going from 0.4 and 0.3 where the defenses are so powerful that they preclude almost any kind of gate or station camping whatsoever, to 0.2 and lower where the situation is similar to what it is today where pirates can camp the gates with impunity and gank every single thing that comes through.
This is rubbish, and you fail anyway, and your idea of low-sec as 'transition area' is rubbish as well. It's a place to live in, and the place where pirates live in (0.0 is for alliance blobbing most of the time).
If you subscribe the idea of 'transition areas' then we obviously need to remove everything but veldspar and L1 missions from highsec. Transition area, you see..
Besides, you think scouts don't work and give out *****pot theories (lol@cloaking gatecamps). That *really* says it all.
Originally by: Neutrino Sunset
I want to fix low-sec, even though I have no clue.
Stop trying to fix what's not broken, particularly when equipped with lack of clue (lol, cloaking gatecamps with cloaking logistics and cloaking whenever there's a noobship/shuttle/cloaked covops which they magically see around).
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
revilot
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Posted - 2008.04.02 04:09:00 -
[109]
This forum subsection blows. I'm sick of reading whines from carebears that are too stupid or too lazy to successfully move their imaginary goods across systems without getting mugged at gates. If you can't figure it out then you are dumb and you deserve to be separated from your crap loot.
Long live piracy. Please visit your user settings to re-enable images. |
SheriffFruitfly
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Posted - 2008.04.02 04:36:00 -
[110]
Originally by: Cpt Branko Stop trying to fix what's not broken, particularly when equipped with lack of clue (lol, cloaking gatecamps with cloaking logistics and cloaking whenever there's a noobship/shuttle/cloaked covops which they magically see around).
(shrug) Fine. If you're happy with no fish in the barrel to shoot at, we're happy staying safe. There's no problem. Fine.
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Terraform
Synthetic Frontiers Blue Federation
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Posted - 2008.04.02 05:02:00 -
[111]
I have been pirating in low-sec, i've been a carebear and i'm currently in RvB shooting random stuff for fun. I can only agree that gatecamps are utter and completely lame!
If you are not in a fast ship you might as well just forget getting past any gatecamp (ok, the people camping could suck at it, but that's not what i'm talking about).
The idea of having a scout is completely idiotic as it's not a problem of actually KNOWING there is a gatecamp (anyone knows the big gatecamp spots that are always camped), bu more a matter of finding an entrypoint to low-sec that isn't camped.
I clearly remember my old days of low-sec roaming, getting INTO low-sec was more of a challenge than actually surviving in there.
Every damn entrypoint was camped to hell, every gate AFTER the entrypoint was camped as well, usually by double-sided camps, which prevents you from going anywhere if you MWD back and jump through the gate once more.
I can only say one thing: gatecamping is way too easy, if you can sit at a gate, semi-afk and still blow things up with little to no effort you don't really deserve to whine about how "there's a lack of targets and activity in low-sec".
Oh well, enough ranting, not like anyone cares anyway. Have fun in deserted low-sec.
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Le Skunk
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Posted - 2008.04.02 05:51:00 -
[112]
Edited by: Le Skunk on 02/04/2008 05:55:13
Originally by: Neutrino Sunset
At any rate, all this argumentative back and forth seems unnecessarily pointless, confrontational and unproductive. My view is that it seems as if lowsec needs to fulfill the duel role of introducing new poorly skilled and poorly equiped players to PvP while also catering to those pirates who aren't yet ready to brave the dangers of 0.0. And that this could be fairly easily achieved by having a progressive reduction of gate and station defenses going from 0.4 and 0.3 where the defenses are so powerful that they preclude almost any kind of gate or station camping whatsoever, to 0.2 and lower where the situation is similar to what it is today where pirates can camp the gates with impunity and gank every single thing that comes through.
This approach should be easily achievable with the game mechanics that already exist, and would seem to provide arenas for all the playstyles that need to be accomodated. Furthermore the same effect could either be achieved by creating this 'lowsec with safe gates and stations' in existing lowsec by applying it to 0.4 and 0.3, or if you really want to appease the 'Eve is a cold and harsh world crowd' you could instead expand lowsec to include 0.5 sec space and lower, and apply this 'lowsec with safe gates and stations' model to 0.5 and 0.4. That way the pirates lose 1 sec level space in which they can gate camp with impunity (0.4), while the carebears lose 1 sec level of space to lowsec (0.5).
I think we should make the first 8 jumps into 0.0 bubble and capital ship free. This will enable the people who want to experience the 0.0 lifestyle (better rats etc) a chance to do soem proper 1v1 pvping, instead of being bubbled and instawebbed by no risk 0.0 jumpoff blobbers (such as yourself)
You have Interdictor bubbles(so no skill or effort involved in scramming) - Insta lock huggins/intys (so no effort involved in webbing) and mobile bubbles (so you even have the people warping TO the gate sucked right in front of you.
Then you blob them
You dont have sentry guns to contend with so can fit what you like. You can use ships which are off limit to low sec pirates dud to sentry fire.
0.0 gate camping, such as you practice, requires absolutly no skill at all. Easy tackle, easy web, easy kill, and the pod cant go anywhere.
Compared to the team work and disadvantageous conditions the pirate works in - you may as well be playing pac man.
You have it so easy out in 0.0, it utterly beggers belief, that you even DARE to comment on low sec mechanics.
Low sec is fine, leave it alone. Keep your beak out and comment on what you know. Post a thread asking for webbing bubbles then you wont even have to web your target before you squash it.
SKUNK
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Le Skunk
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Posted - 2008.04.02 06:02:00 -
[113]
Edited by: Le Skunk on 02/04/2008 06:01:51
Originally by: Terraform I have been pirating in low-sec, i've been a carebear and i'm currently in RvB shooting random stuff for fun.
Your in a CONSENSUAL PVP ALLIANCE. Therefore your opinions are invalid.
QUEENSBURY RULES - not in the face old bean. Tally ho. mmmm t1 modules for loot. Good show old chap - you blew me up. Tee hee wot a lark. Fancy a duel in wow??
Thanks.. bye bye.
SKUNK
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Le Skunk
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Posted - 2008.04.02 06:02:00 -
[114]
Originally by: SheriffFruitfly
Originally by: Cpt Branko Stop trying to fix what's not broken, particularly when equipped with lack of clue (lol, cloaking gatecamps with cloaking logistics and cloaking whenever there's a noobship/shuttle/cloaked covops which they magically see around).
(shrug) Fine. If you're happy with no fish in the barrel to shoot at, we're happy staying safe. There's no problem. Fine.
So STFU up then and go post a thread about missioin lag or something
SKUNK
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Nix Samara
Imperial Academy
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Posted - 2008.04.02 07:41:00 -
[115]
Originally by: Le Skunk
Originally by: SheriffFruitfly
Originally by: Cpt Branko Stop trying to fix what's not broken, particularly when equipped with lack of clue (lol, cloaking gatecamps with cloaking logistics and cloaking whenever there's a noobship/shuttle/cloaked covops which they magically see around).
(shrug) Fine. If you're happy with no fish in the barrel to shoot at, we're happy staying safe. There's no problem. Fine.
So STFU up then and go post a thread about missioin lag or something
SKUNK
Hey Le Noob. You sound somewhat bitter and angry about something.
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Tippia
School of Applied Knowledge
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Posted - 2008.04.02 07:41:00 -
[116]
Originally by: "Cpt Branko" And you get all us low-sec pirates (idle guns, muffins, us, etc) saying it's fine and to stop proposing low-sec fixes and carebears still trying to 'fix' low-sec, and it's pirates who's whining.... I don't get it.
Apparently not, but I'll explain it to you (again): the pirates might not whine about it, but other low-sec inhabitants most certainly do.
Read the various threads a bit more carefully, and you'll find that the gankbears are just as eager to "fix" low-sec (using the same flawed ideas) as the carebears.
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Cpt Branko
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Posted - 2008.04.02 08:52:00 -
[117]
Originally by: Tippia
Originally by: "Cpt Branko" And you get all us low-sec pirates (idle guns, muffins, us, etc) saying it's fine and to stop proposing low-sec fixes and carebears still trying to 'fix' low-sec, and it's pirates who's whining.... I don't get it.
Apparently not, but I'll explain it to you (again): the pirates might not whine about it, but other low-sec inhabitants most certainly do.
Read the various threads a bit more carefully, and you'll find that the gankbears are just as eager to "fix" low-sec (using the same flawed ideas) as the carebears.
Well, I highly doubt the other guys are full-time low-sec residents, but OK, you're saying wanna-be pirates whine. Who cares?
Originally by: SheriffFruitfly
Originally by: Cpt Branko Stop trying to fix what's not broken, particularly when equipped with lack of clue (lol, cloaking gatecamps with cloaking logistics and cloaking whenever there's a noobship/shuttle/cloaked covops which they magically see around).
(shrug) Fine. If you're happy with no fish in the barrel to shoot at, we're happy staying safe. There's no problem. Fine.
Plenty of people to shoot at, and I'm happy. You're obviously not if you're whining for fixes so you don't get shot and want NPCs to magically come in and save you, but, hey, who cares?
See how we can all agree to stop wasting forum space? Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
Tippia
School of Applied Knowledge
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Posted - 2008.04.02 09:29:00 -
[118]
Originally by: Cpt Branko Well, I highly doubt the other guys are full-time low-sec residents, but OK, you're saying wanna-be pirates whine. Who cares?
No-one, apparently (and luckily)...
I'm just harping on about it because I feel it's worth-while not to generalise the complaints from two rather disparate groups. The effect of both the carebear and the gankbear whines seems be the same – more people in low-sec – but the ways of getting there differs, and I'm not entirely sure either of the ways would do the game any good...
Same as you, really, but with a more meta-game-political slant to it
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Zeba
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Posted - 2008.04.02 10:31:00 -
[119]
Originally by: Neutrino Sunset I guess you've missed some of what's already been said in this thead, do you have a response to this?
Yes I have and have had many responces to those and the zillion other threads in which everyone and there alt call the 'arguments' you bring up as pointless as well. Your being argumentitive simply for the sake of being argumentitive. If you want to live in low sec/0.0 the game mechanics provide you with the tools you need to live there. All it takes is a set of balls and the confidnece and brainpower to achieve it. And riddle me this Mr Firmus Ixion. Does your corps camps let the n00bs and numpkin players through due to their lack of skill or being new to the game? No? What? You kill everything you can lock up thats not set to blue regardless of any other considerations? So lmao at your 'arguments'
People like you playing this game in the same unverse as me is another reason I stay with this awesome Darwinian game called Eve. I mean how fun would the game be without players way lower on the evolutionary scale than me to ridicule and toughen up?
Originally by: Malcanis Too many people confuse "Waah, I didn't get my own way" with 'poor customer service'.
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Neutrino Sunset
KDM Corp Firmus Ixion
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Posted - 2008.04.02 10:49:00 -
[120]
The ease and rapidity with which those piebears supporting the gank all gate camp situation at the hisec boundary descend into infantile disparagement is truely astonishing. Are some of you mistaking this for an In Character section of the forum?
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