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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Roger Douglas
Infinite Improbability Inc Mostly Harmless
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Posted - 2008.10.22 00:23:00 -
[241]
Originally by: Silent Deviant Lets hear it for the fuel "LOG" That would be a great name for something that powers a "POS"
Made me LOL! i think there's a win here!
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Takarina
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Posted - 2008.10.23 22:11:00 -
[242]
Edited by: Takarina on 23/10/2008 22:14:21
I like "Fuel Rods" better then Fuel Pellets, at least that is a real thing (that is used in a nuclear reactor). When I hear pellets i think of rabbit droppings.
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Robert VonBraun
Legend Industries
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Posted - 2008.10.27 00:38:00 -
[243]
Fuel pellets would be a great idea to add to the game, BUT dont remove current fueling methods. Make the Pellets more expensive than current fueling methods But make them compressed some so that a Tower can run say 25% longer between refuels, but fuel cost would go up by about 15% above normal costs for the same time period. Would allow for empire guys to run there lab towers on the cheap, while the 0.0 guys can pay extra to get an extra week of fuel between refuellings. |
ninjaholic
Gallente Procrasgineering Inc
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Posted - 2008.10.27 16:51:00 -
[244]
Edited by: ninjaholic on 27/10/2008 16:53:16
(Edit for typo )
Complete this scentance (choosing one of the words below):
"OMGWTF someone didn't fuel the POS, and we're out of Fuel ........ !!!1!11one!11"
* Briquettes * Logs * Brownies * Twinkies * Blocks / Blox * Bricks / Brix * Pellets * Mash * Squash * Mix
Tbh, I'm all for bricks or logs. And you just HAVE to make them resemble a turd. I demand it!!!
SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !! |
NaMorham Santorin
Tech 1 Holdings Limited Tech Holdings Limited
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Posted - 2008.10.28 00:25:00 -
[245]
I'm probably repeating something already proposed, but after reading the first 4 pasges I couldn't take any more...
1. Setup towers to require fuel cells as suggested (smaller volume and no racial specific types) 2. Create a fuel refinery tower module along the same lines as reactors, set a fuel cell script/bp/reaction appropriate for the type of isotopes and it can produce fuel cells at a steady rate as long as there are components available. this means that a tower can be run from existing fuels, or if desired refining towers can be run in "safer" areas to produce the fuel cells. 3 (maybe). Different types of reactions with different legality. This would allow more dangerous but efficient (more cells from less material) reactions only in low/null sec.
Hopefully I'm not repeating something already suggested
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ovenproofjet
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Posted - 2008.10.29 16:11:00 -
[246]
I think this is a great idea and one certainly worthy of inclusion in eve. As some earlier stated this could definately spawn a mini profesion of fuel pellet manufacturing. Just something else for us all to try and remove the pain from the different fuels requires,
P.S. I think fuel rods would be a good name
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Heloise ChateauBriande
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Posted - 2008.10.30 04:01:00 -
[247]
This proposal increases the cost AND the complexity of running POS. If you really want to reduce the awful time sink that is the POS system... allow more than one POS structure to be onlined at a time. If you want there to be a time period when a POS is going up that it is defenseless... fine... make the tower online slower... but allow the concurrent onlining of other POS modules so that the 8 hour deployment of a large POS takes more like 2 hours. The hours I have spent onlining and offlining POS are hours of my life that I won't get back... don't suck any more out of me.
- Helo
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Station Priestess
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Posted - 2008.11.04 08:16:00 -
[248]
tbh i like the system like it is now, some guys make their money by providing the fuel needed by their customers.
i think it will be easier after the change for pos owners to do all their logistics themselves
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Mattk50
Caldari House Maadiah
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Posted - 2008.11.05 02:22:00 -
[249]
fuel pellets would be nice and all, but what we really need is things like this
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Chucky
Deep Core Mining Inc.
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Posted - 2008.11.12 00:56:00 -
[250]
Now? now you talk about changing this????????? years and trillions of isk later?
Make a brick and sit on it
... you will see more and more marketing which in turn will bring you more players to torture. |
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Emily Tong
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Posted - 2008.11.14 16:01:00 -
[251]
WHAT??? You want to complicate things by adding an EXTRA step into fueling?? Manufacturing fuel AND then hauling the fuel? Oh great, imagine the massive queues in empire manufacture slots because of this. No I dont think thats a good idea at all. |
Bob Niac
Gallente freelancers inc Pupule 'Ohana
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Posted - 2008.11.16 08:06:00 -
[252]
question: will this compress the fuel?
also the generic idea is win. Isotopes dont need to be inclided in the pellets.
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ninjaholic
Gallente Kangaroos With Frickin Lazerbeams
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Posted - 2008.11.17 02:02:00 -
[253]
Eurika!
I'm calling them POS turds.
SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !! |
Yuleth Gix
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Posted - 2008.11.19 19:11:00 -
[254]
I wonder how many years will go by before we get word of this being rejected. |
ArcDragon
Caldari FUSION INDUSTRIES
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Posted - 2008.11.19 22:37:00 -
[255]
The posters here after 9 pages have it pretty much covered. I read about 3 pages and my eyes hurt. The only thing I'd like to pitch in is to call them
Fuel Rods
I am an ex navy nuke (Electrician's Mate 2nd Class, USN). My job was to run the nuclear half of the electrical side of the nuclear reactors onboard the USS Enterprise and did so for 4 lllong years. I qualified to run a shutdown nuclear reactor (SRO) as my senior qualification.
Needless to say, we recieved a lot of training, here is how they are built for SOME (SOME) types of reactors:
1) The plutonium is mined 2) The plutonium is then purified and enriched 3) They are made into PELLETS encased in boron 4) They are sprinkeld and litterally pressed into sheets of metal (being vague on purpose) 5) These sheets of metal are then made into ASSEMBLIES that are specific to reactor design criteria 6) These assemblies are then put together in a specific pattern to be loaded into a reactor pressure vessel and are refered to as FUEL RODS 7) CONTROL RODS, which are made a rare metal called Halfnium are then inserted between the fuel rods and are raised or lowered to control the flux of neutrons and thereby directly control reactor power.
I served from 97 to 03 so it has been awhile, I'm sure I am not completley correct (Navy shhtuf tends to remove your memory and soul) but I thought the process would be pertinent to this discussion as neither pellet nor brick is technically correct, but then again this is a game set in the future.
I'd type further, but I am tired as I don't get a lot of sleep due to the green glow all us ex nukes have.
FTN!
If it has a SAVE button...I'm not interested. |
Hi Lo
Faulty Solutions
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Posted - 2008.11.20 20:00:00 -
[256]
sounds wicked cool.
both bricks and pellets. size related Karl Kopalnia > omg Hi Lo is the name I use for all my gaming characters for 15 years--you're the one that took it :*( |
Sophie Malaster
Gallente EUROMECH Unlimited ARTESANOS
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Posted - 2008.11.21 16:53:00 -
[257]
I agree completely with system, it's more easy to calculate how many time you have to refuel your pos, and easy to manage it tha days that you have in packets.
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Kalia Masaer
Rosa Castellum
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Posted - 2008.11.22 07:15:00 -
[258]
Hmm a very interesting concept and I very much like the idea, but...
...unless these fuel articles are easily produced in a cheap starbase array it will prevent deploying a POS without a direct supply line to an Outpost, Npc Station or POS with a more complicated array which in general is the opposite way a young corp ventures into low sec or 0.0 as they usually mine most of the ice nearby the station.
...the cost of maintaining a POS will rise significantly unless the BPO's are very cheap, very simple and quick to produce. Otherwise it will fall to specialist manufactures who will tend to add a reasonable markup, as well it would deny a corp the ability to fuel it's own POS largely from ICE it has harvested.
It does not really remove any complexity from POS logistics nor does it make it more complicated. The main thing in my mind is it seems to reduce the chance of error in fueling a POS. This is a good thing but in my opinion not a priority when there are more troublesome problems resources, though sometimes and easily accomplished task is good.
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Xindi Kraid
Cerulean Sky Fire Industries
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Posted - 2008.11.22 07:36:00 -
[259]
Now the real question is: If its so easy why hasn't it happened already? Hurry up. -Xindi Kraid CSFI lead engineer and shipwright
Improve POS cargo access |
Rachel Silverside
Caldari K Directorate
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Posted - 2008.11.23 08:27:00 -
[260]
why not use solar power? 1) make empire assured fuel cells/rods cleaner but more expensive make it so they produce little radioactive waste and make 0.0 fuel cells/rods dirty. -------------------- veritas vos liberate |
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Jens Beckstrom
Free Space Initiative FOUNDATI0N
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Posted - 2008.11.29 23:42:00 -
[261]
Just want to express my abbsolute support of this idea, Greyscale your my hero atm!!!
I absoluty loath the current system so any change would be for the better i guess, this system sounds logical and makes maintainence an easier job + gives another profession for the industrialists :) Still neads a little refinment but even now its a great proposal.
This is so mutch better than Zulupark's carrier nerf
To see a World in a Grain of Sand, And Heaven in a Wild Flower, Hold Infinity in the palm of your hand, And Eternity in an hour |
Umbriele
Gallente Insurgent New Eden Tribe Systematic-Chaos
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Posted - 2008.12.04 11:54:00 -
[262]
Absolutely agree with the idea, also lets make the pellets occupy 50% of the current fuel space so duration is doubled
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Azrael Dinn
19th Star Logistics
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Posted - 2008.12.04 13:01:00 -
[263]
sounds interesting but I'm feeling rise in fuel cost in this one as not all of the compenents can be mined so while the waste of "fuel bellet/rod/whatever" BPO will consume more material the prices goes up up and up... And also if this would happen how is CCP going to implement it as its not possible to get all posses to have these fuel things in one day cause there are like tons of posses around eve universe.
So I'm all in on this as it will make my hauling job alot easier but plese do something also that you can aquire the "stuff" needed to build the "fuel things" easyer. - Azrael - |
Jamaican Herbsman
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Posted - 2008.12.23 23:21:00 -
[264]
Edited by: Jamaican Herbsman on 23/12/2008 23:22:00 If the fuel rods take as much space as the fuel uncompressed then i dont get the idea. I think if they took 80% of the orginal space, they might be useful.
Also it would be good if any pos could be fueled with any isotope rod, however using wrong rod would make it only 50-80% effective i.e. 10 days worth of fuel rods in wrong pos would actually fuel it for 5-8 days. My 2 cents
FAKE EDIT: maybe even keep the old way fueling pos as an alternative method
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Roemy Schneider
BINFORD
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Posted - 2008.12.27 19:30:00 -
[265]
i suppose the only problem is 0.0 ice being even less interesting...
i say, who cares... it's racial anyway. as long as water, ozone and stronz are left out, all is well
gimme pellets *keep thread alive* - putting the gist back into logistics |
Fwuffy Wabbit
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Posted - 2008.12.27 23:54:00 -
[266]
HASN'T THIS BEEN IMPLEMENTED YET??!!!!
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Sprobe
Jagdkommando RAZOR Alliance
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Posted - 2008.12.28 01:14:00 -
[267]
ppl, get this idea on test and live ASAP - it's not only really good, it's really damn bloody superb. never to old to play |
Tuttomenui II
Gallente Byrds Research And Development
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Posted - 2009.01.02 08:46:00 -
[268]
Im still waiting for this feature before i invest in a pos myself, whats going on with this idea, are you going to impliment it or not?
^^ My Signiture is an actual Signiture WOW!!!^^ |
MSC Darklord
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Posted - 2009.01.10 10:01:00 -
[269]
I say we call them bricks.
You know, when you kill a hauler full of them, you can say "He sh@ brix"
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Shea Klant
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Posted - 2009.01.10 16:33:00 -
[270]
Congrats you have managed to take a some what complicated process, and make it into a more complicated and more expensive process. Do you people work for the government or what?
The fuel pellets/bricks are a terrible idea.
If you wanted to simplify POS refueling you should have created deployable items that make the POS more fuel efficient.
Solar collector Air scrubber system Automated repair system etc
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