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Kalda Centauri
Gallente Tenth Legion
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Posted - 2008.04.13 17:57:00 -
[1]
I'm a miner/manufactorer (level 5 in carebear!), and I find it lamentable that there's really no reason for me to go to low sec. For an equal amount of risk (or mayhaps less) I can go into 0.0, for far more reward. I mean, I would like to do some mining in low sec, but at the moment it's really not worth it.
We also have an illegal goods system right now that, at the moment, seems to be of purely aesthetic value. The only thing that is closely wothwhile, illegally at least, is boosters.
So why can't we try to find a solution the solves both those problems? Maybe some sort of mining equipment or mining vessel that is, one cheap, two very effecctive in mining high sec low sec ores, and three, illegal to activate (not neccessary travel through) in high sec.
Maybe, for example, a Caldari Mining Vessel that opperates by detonating high explosives near asteroids, then by scooping up the chunks that still remain, for mayhaps a mining amount of high sec/low sec ore on equal level with a covertor, capable of tanking rats of up to those found in .3/.2, and illegal to use in high sec. To be able to be used for long periods of time and to prevent can mining, it should be able to also be able to compress ore. Make it (minerally) inexpensive enough that miners would not be afraid to replace, and such a vessel might encourage more miner activity in low sec.It would probably need one or two draw back though to make it less apealing in 0.0 than a barge/exhumer.
What do you think?
Originally by: Eidolon Ra Insanity is the gift of immortality without morality.
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AdmiralDovolski
Gallente N.A.S.A. Skunk-Works
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Posted - 2008.04.13 18:02:00 -
[2]
omg, i think we have a role for smartbombs Proud to be a skunk |

Frost 1232
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Posted - 2008.04.14 09:38:00 -
[3]
Edited by: Frost 1232 on 14/04/2008 09:40:16 agreed
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Astria Tiphareth
Caldari
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Posted - 2008.04.14 11:25:00 -
[4]
Edited by: Astria Tiphareth on 14/04/2008 11:31:37 Love the idea in principle (anything that gets people into low-sec for a good reason other than to be targets is a good thing) - one thing I would note is the compression bit. I'm not sure a cheap ship that can support compression is a good idea, unless it's quite clear how this compares with the Rorqual's role.
In other words, I'm trying to work out how a cheap throwaway mining ship can be abused, and this seems an obvious area. As for the rest, I don't really mind whether it's explosives, green mining lasers, or some other 'environmentally damaging and illegal' mining method, as long as high-sec frowns on it.
On the other hand, how would high-sec prevent the use? You can do all sorts of illegal acts in high-sec with consequences, are you proposing that the users of these illegal mining methods are: CONCORDed? fined? just can't turn them on? security reduction (which actually would force abusers to low-sec as well)?
Edit: Give this illegal mining a better yield than normal strip miners and link it to security when used in high-sec (every use reduces security by say, 0.1) and you have a better mining system that is only workable in low-sec and null-sec, promoting movement to both. The cheap ship aspect should ensure the low-sec participation, but you need a way to prevent this new ship being the new way to mine in null-sec, i.e. retain the Exhumer & Rorqual fleets as king of 0.0 mining ops. ___ "If you can't debate using logic & fact, and at least recognise other people's point of view, don't waste time posting on forums. It only makes you look like a teenage idiot." |

J'Mkarr Soban
Amarr Proxenetae Invicti
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Posted - 2008.04.14 11:38:00 -
[5]
I like this. The equivalent of fishing with dynamite.
Not sure about the 'not in high sec' bit, though.
-- These are my personal views and in no way represent the views of Proxenetae Invicti, which maintains a neutral stance stemming from the strong ethics demanded of its work. |

Lakut
Arcane Alliance
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Posted - 2008.04.14 12:01:00 -
[6]
Originally by: J'Mkarr Soban I like this. The equivalent of fishing with dynamite.
Not sure about the 'not in high sec' bit, though.
Allow it in high sec, but have the miner concordokkened when another ship is in its roid bomb's blast radius.  ----------
 You get a wonderful view from the point of no return. |

Ankhesentapemkah
Gallente
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Posted - 2008.04.14 14:23:00 -
[7]
Increasing low-sec rewards is one of my CSM campaign points.
The rewards for mission-running should be increased, and the ore can definately use some improvements as well.
I personally think that people should have some encouragement to hop over the 'border' to lowsec, grab a hold full of roids, and make a run for it, so to speak. Right now it's more profitable to mine omber and scordite than the lowsec ores, and that does not encourage people to go to lowsec, since the reward does not match the risk.
I see smuggling contraband having some use in faction warfare scenarios though, so if that does not get implemented, I'll try to bring up the issue of these items. |

Kalda Centauri
Gallente Tenth Legion
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Posted - 2008.04.14 17:07:00 -
[8]
Well... the thing about the ore compression is though, that it needs to be able to hold enough mined ore with out infringing upon the industrial class ship. Even at 6000m3, you're going to fill up the cargo hold pretty quickly, and can mining isn't an option in low sec. At least, not a practicle one.
What if it has enough hold space to hold one and a half refines of the low sec ore, and it can refine the ore, albeit at a low efficiency. A pos is what, 50%? So have the base of this ship be 30% before skills? |

Altho Regilian
Caldari Port Royal Independent Kontractors Atrum Tempestas Foedus
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Posted - 2008.04.14 17:27:00 -
[9]
I like this idea too. Here's my proposal for the high-sec side of things though.
To keep this from being used in high-sec, the penalty needs to be severe, but not so severe as insta-death by concord or dropping your sec status (sec-status is supposed to be a rating of how "dangerous" you are to other characters. Person has a negative sec status, then they've attacked people while unprovoked) as using "illegal" mining means is not "illegal" enough to justify a lowered rating.
Instead I propose that if the person uses this ships proposed ability while in high-sec, then they are flagged (flashy red) to characters but not attacked by concord, sentry's, etc. Encourages more PvP and allows "character policing". Also with the current flagging rules, this would be difficult to exploit as engaging in combat with another ship only flags you to that pilot and not their corp or gang. Only way to exploit it would be to sacrifice said ship, going back to station to get your gankship, then going back out to try to find the guy who popped you. It would eventually be a very expensive proposition (in replacing these ships) to try to score some kills without the guarantee that you'll actually get the guy who shot you anyways. Add to that that most PvPers like Kills and hate Loses, regardless of what type of loss it was. |
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