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Thread Statistics | Show CCP posts - 0 post(s) |
Gabriel Karade
Nulli-Secundus
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Posted - 2008.04.19 18:15:00 -
[61]
Oh, erm, those aren't tears.. I was dying for a slash and, ummm.... |
Hana Lena
Gallente Federal Navy Academy
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Posted - 2008.04.19 23:38:00 -
[62]
O noes a PvE only player can chose to not partake in PVP the horror! _ _ _ _ _ _ _ _ _ _ _ ADHD + Dyslexia = BAD SPELLING Proud to be in the FNA (for over a year) and not be a alt!
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Tommy TenKreds
Animal Mercantile Executive
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Posted - 2008.04.20 00:26:00 -
[63]
Edited by: Tommy TenKreds on 20/04/2008 00:28:35
Originally by: Hana Lena O noes a PvE only player can chose to not partake in PVP the horror!
The real problem is people who think there should be a place for "PVE only players" in a PVP game.
The sooner people who think that way get fed up and choose more appropriate games, the better IMO.
I will give you the respect of assuming you post with your main. In which case, stop hiding in an NPC corp.
Bandures > Tommy, you like a cowboy harry ) |
Zeba
Minmatar Pator Tech School
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Posted - 2008.04.20 01:20:00 -
[64]
Originally by: Kruel 1. Warp to gate. 2. Jump through. 3. If pirates on gate, ctrl-q. 4. Log in/out a few times to make yourself a safespot. 5. Log back in, warp to next gate, repeat.
Unless they can't kill you in 30 seconds, your golden!
Pffft. Just fill your cargohold with long Limbed Roes and safe passage is guaranteed. The Trit Must Flow! |
Kahega Amielden
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Posted - 2008.04.20 01:25:00 -
[65]
Originally by: Hana Lena O noes a PvE only player can chose to not partake in PVP the horror!
Considering this is EVE and not Hello Kitty Online...yes, it sucks.
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Dr Slaughter
Rabies Inc.
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Posted - 2008.04.20 02:01:00 -
[66]
Edited by: Dr Slaughter on 20/04/2008 02:02:36
Originally by: Timaios
I can understand that it would cause issues with people who suffer from random disconnects.
I've never understood why they don't keep track of disconnections and do some statistical analysis to workout if you're exploiting, dam unlucky, or on a crappy dial-up connection.
If an account is always getting disconnects in low sec and 0.0 but never in high sec, or they're only ever getting disconnects when targetted by players rather than NPCs there's obviously something going on....
all counters are per 'account'
if avg_disconnects_whennotinempire is 50% > than avg_disconnects_wheninempire or if avg_disconnects_whentargettedbyPCs is 25% > than current_global_average then flag account for gm monitoring fi fi
How's that for a start?
dealing with the UNDERPANTS of eve since 2004 |
Sorted
Low Sec Liberators
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Posted - 2008.04.20 04:36:00 -
[67]
Would be too much data.
How about> Jump > "CRASH", timer giving is viable for 30 secs, (enough time to point and flag with a 15 min timer) The ship is immune to damage for 180secs while he isnt in game but as there is a timer will remain in space for a further 12 mins to be pew pew'd. (The crashed pilot has 180secs grace to log back in a take some action)
The timer needs to carry over inbewteen jumps tho - regardless.
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Tippia
Caldari School of Applied Knowledge
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Posted - 2008.04.20 09:28:00 -
[68]
Originally by: Tommy TenKreds The real problem is people who think there should be a place for "PVE only players" in a PVP game.
Yes, but we're not really talking about avoiding PVP here - we're talking about avoiding PVD (as in Player vs Defenseless object). If the mechanics were changed to introduce PvP to these situations, people might be more inclined to partake in it, don't you think?
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Gabriel Karade
Nulli-Secundus
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Posted - 2008.04.20 09:33:00 -
[69]
Originally by: Tippia
Originally by: Tommy TenKreds The real problem is people who think there should be a place for "PVE only players" in a PVP game.
Yes, but we're not really talking about avoiding PVP here - we're talking about avoiding PVD (as in Player vs Defenseless object). If the mechanics were changed to introduce PvP to these situations, people might be more inclined to partake in it, don't you think?
Then don't fly it alone through low sec or even 0.0. That's what peeves people off, if you get caught travelling alone in low sec or 0.0 you screwed up, and being a persistant universe there should be no 'quit and reload from last save point', you should pay the penalty. --------------
Video - 'War-Machine' |
Tippia
Caldari School of Applied Knowledge
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Posted - 2008.04.20 09:45:00 -
[70]
Originally by: Gabriel Karade That's what peeves people off, if you get caught travelling alone in low sec or 0.0 you screwed up, and being a persistant universe there should be no 'quit and reload from last save point', you should pay the penalty.
Maybe so, but the complaint being raised here is still "waa! he avoided pvp!!1", which is simply not the case. No PvP was avoided.
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techzer0
IDLE GUNS
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Posted - 2008.04.20 09:51:00 -
[71]
Originally by: Zeba
Originally by: Kruel 1. Warp to gate. 2. Jump through. 3. If pirates on gate, ctrl-q. 4. Log in/out a few times to make yourself a safespot. 5. Log back in, warp to next gate, repeat.
Unless they can't kill you in 30 seconds, your golden!
Pffft. Just fill your cargohold with long Limbed Roes and safe passage is guaranteed.
This tbqh.
Highest NPC buy order in the forge is in Ihakana guys... get to moving those Roes!! ------------
Originally by: CCP Mitnal It's great being a puppetmaster
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Gabriel Karade
Nulli-Secundus
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Posted - 2008.04.20 09:53:00 -
[72]
Originally by: Tippia
Originally by: Gabriel Karade That's what peeves people off, if you get caught travelling alone in low sec or 0.0 you screwed up, and being a persistant universe there should be no 'quit and reload from last save point', you should pay the penalty.
Maybe so, but the complaint being raised here is still "waa! he avoided pvp!!1", which is simply not the case. No PvP was avoided.
That's not the complaint though. If you avoid PvP by being smart within the game mechanics, then kudos to you. This isn't however, the same as avoiding PvP by being stupid, screwing up then hitting the 'get out of jail free card', aka ctrl-q while cloaked... --------------
Video - 'War-Machine' |
Le Skunk
Low Sec Liberators
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Posted - 2008.04.20 10:12:00 -
[73]
Perhaps we could somehow tie in a CTRL Q button with the dreaded BACON.
Jump into system, if system contains any pilot at all, BACON makes the noise of a bear ****ting in the woods.
SKUNK
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Zaerlorth Maelkor
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Posted - 2008.04.20 10:14:00 -
[74]
Originally by: feiht'd'ero rather than cry foul with this why not look into why they log ? they log because of the 100% death rate if he does not (remember not everyone runs 2 accounts to run thier alts) so he cant check with alts. why not give the frieghter some chance a slim one but at least some chance of actualy getting thru the camp ? because if faced with 100% death with 0 chance of even being able to shoot i would log too, wheres my fun and excitment in watching my frieghter and its contents go up in smoke? but give me the slim hope that xxx module works and i break the gate camp well i would go with the chance rather than log
This is NOT a single player game! ==================================================
I should really get a sig. |
Isobe Mitsu
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Posted - 2008.04.20 16:51:00 -
[75]
Originally by: Tommy TenKreds Edited by: Tommy TenKreds on 20/04/2008 00:28:35
Originally by: Hana Lena O noes a PvE only player can chose to not partake in PVP the horror!
The real problem is people who think there should be a place for "PVE only players" in a PVP game.
The sooner people who think that way get fed up and choose more appropriate games, the better IMO.
I will give you the respect of assuming you post with your main. In which case, stop hiding in an NPC corp.
The real problem is people who think they have some right to be able to blow up and steal anything they want.
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Kahrek Laume
Gallente Atropos Asylum
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Posted - 2008.04.20 17:59:00 -
[76]
Edited by: Kahrek Laume on 20/04/2008 17:59:30 Good news! most arguments on this post are moot simply because the "right" or "wrong" of the concept do not make the fact that this is metagaming (Gaining an advantage in game thru an out of game mean). CTRL-Q is not and never was intended to save people from anything it is a function to exit the game, using the game closing function to save yourself is metagaming, metagaming is against the EULA wether CCP can or can't track it or will not fix it for game balance reasons does not change the fact that is is plain and simply cheating.
Carebear is up all you want, make yourself feel good about it but it would be exactly the same as downloading a godmode cheat for any ole FPS game and laughing at people as you kill them, don't those tards **** you off? Yeah, thought so... And guess what those tards are you, yup every one of you that CTRL-Q out of EVE at a gate are no better off than the script kiddies who **** you off so much in other games. Oh and the CTRL-Q thing does not always always work.
http://atroposasylum.evesource.com/kb/?a=kill_detail&kll_id=577
Made our day, now only one question remains, was this a FDN alt or not but that will remain a mystery so to all you cheaters out there take care and fly safe o/
With upmost disdain and contempt,
Kahrek Laume.
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Tippia
Caldari School of Applied Knowledge
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Posted - 2008.04.20 18:14:00 -
[77]
Originally by: Kahrek Laume using the game closing function to save yourself is metagaming, metagaming is against the EULA
…and you have a specific EULA paragraph to back that up, I assume?
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Karl Sieger
Sieger Trade and Heavy Logistics
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Posted - 2008.04.20 18:22:00 -
[78]
By making this information public he is forcing CCP to act on it. Smart move imo. Now we just have to trust in CCP to find a fix for this.
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feiht'd'ero
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Posted - 2008.04.20 18:25:00 -
[79]
Originally by: Zaerlorth Maelkor
Originally by: feiht'd'ero rather than cry foul with this why not look into why they log ? they log because of the 100% death rate if he does not (remember not everyone runs 2 accounts to run thier alts) so he cant check with alts. why not give the frieghter some chance a slim one but at least some chance of actualy getting thru the camp ? because if faced with 100% death with 0 chance of even being able to shoot i would log too, wheres my fun and excitment in watching my frieghter and its contents go up in smoke? but give me the slim hope that xxx module works and i break the gate camp well i would go with the chance rather than log
This is NOT a single player game!
When i bought this game i did not know i HAD to buy 4 copies of it for my alts. did you not read the information where is said you are in control? that means you decide what you want to do. now i like to play solo but have an option to chat to my frinds and progress from there. i am sorry if that does not meet your standard of HAVING to join others.
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Kahrek Laume
Gallente Atropos Asylum
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Posted - 2008.04.20 18:44:00 -
[80]
Originally by: Tippia
Originally by: Gabriel Karade That's what peeves people off, if you get caught travelling alone in low sec or 0.0 you screwed up, and being a persistant universe there should be no 'quit and reload from last save point', you should pay the penalty.
Maybe so, but the complaint being raised here is still "waa! he avoided pvp!!1", which is simply not the case. No PvP was avoided.
Rules of Conduct (Which you are bound to by the EULA) rule 23 states.
http://www.eve-online.com/pnp/terms.asp
#23 You may not exploit any bug in EVE Online to gain an unfair advantage over other players. You may not communicate the existence of any exploitable bug to others directly or through a public forum. Bugs should be reported through the bug reporting tool on our website.
Using Metagaming thru an unintended functionality of the client or game mechanics is using a bug, it could be argued that it is using current game mechanics that CCP did not confirm was a bug or exploit but that would be purely semantics as it is clearly obvious to any person that this is not intended game mechanics.
Regards,
Kahrek Laume
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Kahrek Laume
Gallente Atropos Asylum
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Posted - 2008.04.20 18:49:00 -
[81]
Originally by: Karl Sieger By making this information public he is forcing CCP to act on it. Smart move imo. Now we just have to trust in CCP to find a fix for this.
Now there's a sensible conclusion if i ever heard one :)
Kahrek Laume.
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Tippia
Caldari School of Applied Knowledge
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Posted - 2008.04.20 18:52:00 -
[82]
Originally by: Kahrek Laume #23 You may not exploit any bug in EVE Online to gain an unfair advantage over other players. […]
it could be argued that it is using current game mechanics that CCP did not confirm was a bug or exploit but that would be purely semantics as it is clearly obvious to any person that this is not intended game mechanics.
Quitting is not a bug – quite the opposite. In fact, given how safety warp is implemented it is most cetainly an intended part of the game mechanics.
Oh, and just to reiterate my indirect point: not only is metagaming not prohibited by the EULA – it is actively encouraged by CCP.
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Kale Kold
Caldari Vicious Little Killers
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Posted - 2008.04.20 19:31:00 -
[83]
This thread has so much fail attached to it, its hideous! This whole thread rides on the fact of logging off while cloaked and not aggressed. Real pirates would not allow neither action!
For the intelligence impaired , we let the freighter think hes ok in the system and let him decloak and align, then we insta-lock and gank! How??? thats our secret!!!
carebears are taking over this forum i swear!
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Tippia
Caldari School of Applied Knowledge
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Posted - 2008.04.20 19:33:00 -
[84]
Originally by: Kale Kold This whole thread rides on the fact of logging off while cloaked and not aggressed. Real pirates would not allow neither action!
Sif! No making sense allowed!
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Crazy Tasty
Beyond Divinity Inc
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Posted - 2008.04.20 20:33:00 -
[85]
Seen a few posts by "PvP impaired" pilots thinking this is only a freighter or hauler jumping into a gatecamp issue. The original situation where we found out about this:
A fully PvP fit BS warps to a gate, with his Falcon alt as back up, and tries to gank a corpmate. We counter his falcon and start killing him, at which point he had deagressed and jumped through the gate. We had 2 people ready on the other side and tackled him, and he vanished in about 30 seconds.
Jumping through gates now clears all PvP timers, that, along with the old Ctrl-Q while your cloaked, makes any ship with a good bit of HPs virtually un-killable around any gate. ------
Originally by: Garmon people using warp core stabilizers are generally more skilled than people not using warp corer stabilizers
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Tippia
Caldari School of Applied Knowledge
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Posted - 2008.04.20 20:46:00 -
[86]
Originally by: Crazy Tasty Jumping through gates now clears all PvP timers
Now this sounds much more like a bug than the rather deliberate and sensible mechanic of having safety-warp when the player disconnects.
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CogInTheWheel
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Posted - 2008.04.20 21:53:00 -
[87]
Originally by: Cpt Branko Edited by: Cpt Branko on 19/04/2008 12:06:13 And you're posting this why?
Stop being a moron and giving people de-facto exploits.
de-facto exploit or not, if its a game mechanic than every one should know about it.
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Tommy TenKreds
Animal Mercantile Executive
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Posted - 2008.04.20 21:56:00 -
[88]
Originally by: Tippia
Originally by: Tommy TenKreds The real problem is people who think there should be a place for "PVE only players" in a PVP game.
Yes, but we're not really talking about avoiding PVP here - we're talking about avoiding PVD (as in Player vs Defenseless object).
No. I am talking about Eve being a PVP game, in direct response to this comment.
Originally by: Hana Lena O noes a PvE only player can chose to not partake in PVP the horror!
You may be speaking about something different but that does not concern me.
As far as I am concerned, there is no place in Eve for players who think "PVE only" is a valid prerogative.
Bandures > Tommy, you like a cowboy harry ) |
techzer0
IDLE GUNS
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Posted - 2008.04.21 00:29:00 -
[89]
Originally by: Isobe Mitsu The real problem is people who think they have some right to be able to blow up and steal anything they want.
Failpost detected. Don't put yourself in a situation where you will get shot and you won't have this problem will you? I have guns on my ship, that gives me the right to shoot at you. If I had mining lasers I'd try to use them on you also just for making me giggle so much. ------------
Originally by: CCP Mitnal It's great being a puppetmaster
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Stakhanov
Metafarmers
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Posted - 2008.04.21 01:40:00 -
[90]
The insolence of logoffski defenders is so unwarranted. If you're going to exploit , at least admit it and quit trying to take the moral high ground , it looks silly.
It doesn't take a genius to figure the current system is broken. 2 minutes long timer with no aggro is just inadequate with the game's evolution. The fact that logging ships can warp when scrambled really is broken , there is no good gameplay reason to require a probing ship just because someone quits when being attacked. Logging in and out to make new safespots is an abuse of the game mechanic , as it is meant to drop you back into the fray when you log back in.
The worse exploit is logging alts to make your ship disappear from space , *regardless* of your aggro timer. Logged ships with aggro stay in space to prevent easy escape from combat , CYVOK's titan loss confirms the importance of this. How would you feel if a titan doomsdayed your fleet , got tackled and then vanished 2 minutes later ?
This is just wrong. This metagaming needs to be sorted , no excuses. Answering logoffski petitions with "it is allowed to log in and out of the game at any time" is a very poor way of dealing with broken game mechanics.
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