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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Eugene Spencer
Rodents of Unusual Size
91
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Posted - 2012.02.29 16:28:00 -
[31] - Quote
Yeah the invulnerability fields - I'm not sure it needs both adaptive and invulnerability in the name. One or the other!
I prefer Rapid Light Missile Launchers too.
And I'm not sure why the implants need their manufacturer's name - I've always found that confusing.
Other than that, all looks good to me! I have a specific comb for my beard. |
Entity
X-Factor Industries Synthetic Existence
91
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Posted - 2012.02.29 16:29:00 -
[32] - Quote
This is an official statement of the undisputed Lord of the Items:
Meta (or in fact, any) module name changes =
I do, however, support the implant renames because those random letter and number combinations have absolutely no relation to the buff they provide :) GòªGûæGûæGûæGûæGûæGûæGòæGûæGûæGûæGòöGòùGûæGòæGûæGòæGûæGòöGòùGûæGòªGòæGûæGòöGòùGòöGòªGòùGòöGòù GòæGûæGòöGòùGòöGòùGòöGòúGûæGòöGòùGòáGûæGûæGòáGûæGòáGòùGòáGò¥GûæGòæGòáGûæGòáGò¥GòæGòæGòæGòÜGòù Gò¬GòÉGòÜGò¥GòæGûæGòÜGò¥GûæGòÜGò¥GòæGûæGûæGòÜGò¥GòæGòæGòÜGò¥GûæGò¬GòÜGò¥GòÜGò¥GòæGûæGòæGòÜGò¥ Got Item? | [topic=6504]EVE API?[/topic] | [topic=6501]Cache?[/topic] |
Sprite Can
82
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Posted - 2012.02.29 16:30:00 -
[33] - Quote
This is not dumbing the game down. The only downside to this is a week or so of all of the third party programs updating all of the names. This is a very good thing that needed to happen years ago. Get over it. Refreshing Lemon-Lime~ |
Sidias
SQUINGEL Nulli Tertius
0
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Posted - 2012.02.29 16:30:00 -
[34] - Quote
Here you are trying to improve the naming conventions and yet you are not keeping a similarity between Assault Missile Launchers. Why not call the Heavy Assault Missile Launchers -> Heavy Missile Arrays ? That way it will stick with your naming convention for Light Missile Arrays. |
Draciste
Boiians Hedonistic Imperative
1
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Posted - 2012.02.29 16:30:00 -
[35] - Quote
Djakku wrote:this just makes the game more boring and less- sci fi...
+1 |
Steve Ronuken
Fuzzwork Enterprises
252
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Posted - 2012.02.29 16:31:00 -
[36] - Quote
Sidias wrote:Here you are trying to improve the naming conventions and yet you are not keeping a similarity between Assault Missile Launchers. Why not call the Heavy Assault Missile Launchers -> Heavy Missile Arrays ? That way it will stick with your naming convention for Light Missile Arrays.
Except they don't launch heavy missiles. They launch assault missiles.
That's one of the confusions that's being ironed out. FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator and other 'useful' utilities. |
Salpad
Carebears with Attitude
35
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Posted - 2012.02.29 16:31:00 -
[37] - Quote
KFenn wrote:Steijn wrote:will you please stop dumbing the game down with these stupid generic name changes. Hasn't this been debated to death already? It's not 'dumbing down the game'. It's just removing pointless obscurity. It's a painstaking task to either remember the name of all the modules, or to Right-click > Show info on everything to show meta levels. Personally I welcome this change, less time ******* around with modules is more time to pew. You know, the part of the game that has actual difficulty?
Won't market search become trickier, though?
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Kata Amentis
Re-Awakened Technologies Inc
38
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Posted - 2012.02.29 16:34:00 -
[38] - Quote
Quote: Assault Missile Launchers have become Light Missile Arrays
...
All scripts in the game have had the word "script" added to their names, so a simple market search for "script" will now bring up all scripts available in the game, irrespective of market group.
Apply logic used in the scripts bit to the launcher bit... please.
Steve Ronuken wrote:
Maybe Rapid light missile launcher, for the assault missile launcher though?
Had the same though... but you beat me! |
Bienator II
madmen of the skies
600
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Posted - 2012.02.29 16:34:00 -
[39] - Quote
sounds good at first glance
but please also fix the small medium laser confusion. thanks a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
Anja Talis
Mimidae Risk Solutions
21
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Posted - 2012.02.29 16:35:00 -
[40] - Quote
I felt a great disturbance in the Force, as if millions of veterans suddenly cried out in terror and were suddenly silenced |
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Destination SkillQueue
Are We There Yet
1923
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Posted - 2012.02.29 16:36:00 -
[41] - Quote
Trebor Daehdoow wrote:While I'm sure we all have quibbles about particular name choices, the overall goal of consistency is a laudable one, and Gnauton deserves some +1's for taking on this non-sexy but useful project.
+1
Bullshit. It's only non-sexy, since he chose to use boring ass names in the naming. It should have been seen as an opportunity to add sexyness and coolness to the names, while also improving on the functionality. It never had to be one or the other.
PS. I refuse to believe that names like trauma and limited can be considered cool or sexy names by any sane person. |
Steijn
Quay Industries
5
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Posted - 2012.02.29 16:37:00 -
[42] - Quote
Anja Talis wrote:I felt a great disturbance in the Force, as if millions of veterans suddenly cried out in terror and were suddenly silenced
veterans who CCP know they have a bit of leeway with in been able to p*** them off as they are already 'caught' by the Eve bug.
To me, things like this are just something that the person who thought them up is doing, in order to jusify having a job. |
matarkhan
Di-Tron Heavy Industries Cascade Imminent
24
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Posted - 2012.02.29 16:38:00 -
[43] - Quote
Boooooooo......
Enigma? Character? Style?
Anyone? |
Sun Liping
Center for Advanced Studies Gallente Federation
6
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Posted - 2012.02.29 16:38:00 -
[44] - Quote
to keep the momentum going, would you devs please change your names according to rank-department-taskforce-job title? :-) |
Grey Stormshadow
draketrain Confederation of xXPIZZAXx
963
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Posted - 2012.02.29 16:39:00 -
[45] - Quote
Do you want to come and rename all my excel sheets and 3rd party programs also?
You just caused weeks worth of painless work for me and you continue to do so. Renaming the missiles was bulljunk and this just keeps going.
Stop nerfing the game. Make meta levels visible in market groups and put compare tool to neocom, but ffs stop renaming the stuff!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Get |
Brannsy
The Horizon Initiative Joined Brotherhood
9
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Posted - 2012.02.29 16:41:00 -
[46] - Quote
I really disagree with this, it seems to be removing flavor from the game, the names have been the same for so long I see no sudden need to change them, besides, how hard is it to just Show Info?
The WoW kiddies will never like EVE so there is no point in dumbing it down for them. It just makes the game less flavorful for the people that will. |
Hotaru Yamato
Dreddit Test Alliance Please Ignore
22
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Posted - 2012.02.29 16:41:00 -
[47] - Quote
I don't see why people are against this idea, it makes sense. Complexity for complexity's sake just hurts newbies. |
Tynian Erath
APEX ARDENT COALITION NEM3SIS.
3
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Posted - 2012.02.29 16:42:00 -
[48] - Quote
Okey the implants I get lost in sometimes so sure maybe they need to be clearer on what they do and were they go. But the meta names and the launcher renaming as well that I don't get. Why are you so damn adamant at "fixing" something that aint broken? |
Drew Solaert
University of Caille Gallente Federation
60
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Posted - 2012.02.29 16:42:00 -
[49] - Quote
I'm joining the "Limited?" crowd. Not suitable given its a Meta 2 and the Meta 1 is "Upgraded" something like Enhanced would be a lot better, and more importantly clearer.
I'm going to miss the old module names though. They really added a sense of flavour to the game, made the universe feel that much bigger. |
Grey Stormshadow
draketrain Confederation of xXPIZZAXx
963
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Posted - 2012.02.29 16:43:00 -
[50] - Quote
Trebor Daehdoow wrote:While I'm sure we all have quibbles about particular name choices, the overall goal of consistency is a laudable one, and Gnauton deserves some +1's for taking on this non-sexy but useful project.
+1 So you want to come and fix my spreadsheets too ?
Besides I got no idea what I am manufacturing any more when I do some random missiles. Before I knew exactly what I did but someone had to break it. This entire thing is bs... -1 respect to you also.
Get |
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Grey Stormshadow
draketrain Confederation of xXPIZZAXx
963
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Posted - 2012.02.29 16:45:00 -
[51] - Quote
One more post just to make myself clear:
ROLL BACK THE ORIGINAL NAMES AND DO SOMETHING USEFUL
Get |
Palovana
Inner Fire Inc.
112
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Posted - 2012.02.29 16:45:00 -
[52] - Quote
All this but you're not fixing the "Trauma"?
You're already changing the hardener names to match damage type so do this:
Trauma Light Missile => Kinetic 'Bloodclaw' Light Missile Mjolnir Rocket => EM 'Gremlin' Rocket etc. Please support: export of settings in editable format
Your stuff goes here. |
Bienator II
madmen of the skies
600
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Posted - 2012.02.29 16:46:00 -
[53] - Quote
I would suggest this name scheme: Meta 1: lame Meta 2: boring Meta 3: ++ber Meta 4: ++ber expensive Meta 5: mostly cheap, okish a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
Marcel Devereux
Aideron Robotics Darkmatter Initiative
94
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Posted - 2012.02.29 16:46:00 -
[54] - Quote
Can we drop the "I" from the meta 1-4 names? N-Type Thermic Hardener I to Prototype Armor Thermic Hardener instead of Prototype Armor Thermic Hardener I. The "I" makes no sense in these names as there won't be a tech 2 version of them. |
Marlona Sky
EntroPrelatial Vanguard EntroPraetorian Aegis
508
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Posted - 2012.02.29 16:47:00 -
[55] - Quote
lol at the spreadsheet warrior rage!
These are good chances CCP. It is amusing to see people complain about the learning curve and the very same people still complain when you change the names of things so they actually are easier to learn and search for.
"It's too hard! It's too easy! MAH SPREEDSHHEEEETTZZZ!!!"
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TheButcherPete
Titan Inc. Bloodbound.
75
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Posted - 2012.02.29 16:48:00 -
[56] - Quote
Palovana wrote:All this but you're not fixing the "Trauma"?
You're already changing the hardener names to match damage type so do this:
Trauma Light Missile => Kinetic 'Bloodclaw' Light Missile Mjolnir Rocket => EM 'Gremlin' Rocket etc.
quoting for greatness :3 I am Petey :3 Petey is smexy Smexy is Pete |
Nirnaeth Ornoediad
Clan Shadow Wolf Fatal Ascension
52
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Posted - 2012.02.29 16:49:00 -
[57] - Quote
In general this is very good, but it would be very helpful if CCP released a tool to help kill-board and other API users. Even a global find/replace SQL script with paramterized table names would help. |
Catho Sharn
Don't Die Interstellar Enterprises
21
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Posted - 2012.02.29 16:50:00 -
[58] - Quote
If you want to perform a name change worth something, get rid of the damn single-quotes in item names.
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Salvia Olima
FREE GATES HUN Reloaded
27
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Posted - 2012.02.29 16:51:00 -
[59] - Quote
I believe the sole reason was that CCP Gnauton been asked what he's been done lately and he came up with the idea to dumb the game down to a disgusting level of monotonious module names, no matter how much it will take from the overall feeling of the game. It will be done, he said it.
I was outrageous even with the Trauma missile renaming (it does not sound good, as it is completely silly), not to mention the experimental/prototype wtf. Most of us who are playing from years know every module in the game by name. With this renaming plan Gnauton takes that away from us. A very bad decision - but a man wants to keep his job.
Yet it can be solved without generating more bittervets: please make an optional patch, so one who wish to play with the old names should still play with it. Killmail generating can be done with the new dumbed names. But I want my bloodclaw missiles back, and I want Catalyzed Cold-gas Thrusters back, with all the others. And you do not want another Jita siege. |
Kane Plekkel
The Necronomicons
4
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Posted - 2012.02.29 16:52:00 -
[60] - Quote
Quote:Heavy Assault Missile Launchers have become Assault Missile Launchers Assault Missile Launchers have become Light Missile Arrays Standard Missile Launchers have become Light Missile Launchers Siege Launchers have become Torpedo Launchers
Ehhh. I don't think it will address all of the confusion. Here's my thoughts:
[Frigate] Rocket Launcher -> Rocket Launcher (no change) Standard Missile Launcher -> Light Missile Launcher (I support this change)
[Cruiser] Assault Missile Launchers -> Light Missile Array (DO NOT APPROVE!*) Heavy Missile Launchers -> Heavy Missile Launcher (no change) Heavy Assault Missile Launcher -> Assault Missile Launcher (supported**)
[Battleship] Cruise Missile Launcher -> Cruise Missile Launcher (no change) Siege Launcher -> Torpedo Launcher (I dig this)
*Main issue here is that with this change, the Heavy/Heavy Assault confusion will move to LML/LMA. And really, "Missile Array" doesn't really describe how it differs from the typical Launcher, unless the Array physically holds more missiles. Personally, I say do away with it entirely, but I'm one man.
**This gets my support ONLY if AMLs turn into LMLs or disappear entirely, as it will not do to have AMLs and HAMLs, all fitted by the same ship class. |
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