Pages: 1 2 3 [4] 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 21 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 9 post(s) |
ORCACommander
Astral Synthetics
5
|
Posted - 2012.02.29 17:28:00 -
[91] - Quote
thank you for destroying the flavor if how superficial that we have in items you say that was not your intention but that is the result
still i do welcome the change in hardwiring name scheme old was a real mess. although i still wonder why you use the word inherent as that implies the capsule had it to begin with
your orders for the meta seem a little counter intuitive limited to me means in this context as being held back or of inferior use and should be replaced by a new name prototype should go before experimental since prototype is usually closer to a final copy
YOU WILL NOT REPLACE SIEGE WITH TORPEDO
i can kinda agree with the name change on hams but now them being just a assault missile does not make them seem like heavy missile counterparts. |
Syri Taneka
Dopehead Industries Broken Chains Alliance
2
|
Posted - 2012.02.29 17:28:00 -
[92] - Quote
I don't like the idea of HAMS becoming AMs and AMs becoming Light Arrays.
Also, for the love of god do NOT take away the Phased Weapon Navigation Array Generation Extron. That name is sacred. SACRED. |
Anigo Montioa
Spec Pvpers Inducing Chaotic Yarrs Concordiat Alliance
1
|
Posted - 2012.02.29 17:32:00 -
[93] - Quote
Akrasjel Lanate wrote:Djakku wrote:this just makes the game more boring and less- sci fi...
Agreed. |
Petrus Blackshell
Rifterlings
577
|
Posted - 2012.02.29 17:34:00 -
[94] - Quote
I support everything but the "arrays". Those are just terrible.
Also, with regards to spreadsheet tears: If you used the typeid (e.g. 8025) instead of the name of the item (e.g. Compact 'Limos' Assault Missile Bay I), this wouldn't be a problem. The typeid is the "unique ID" of the item that will never ever change. Basing your spreadsheets on the name is, from CCP's and from a coding standpoint, as foolhardy as basing them on the damage modifier of the mods.
CCP, please release the database dump sooner this time. Breaking every 3rd party tool because they can't upgrade without your DB dump is dumb. Rifterlings - Small gang lowsec combat corp specializing in frigates and cruisers. US Timezone veterans and newbies alike are welcome to join us. Come chat in the "we fly rifters" in-game channel. |
Valeo Galaem
New Eden Advanced Reconnaissance Unit Sentient World Observation and Response Directive
34
|
Posted - 2012.02.29 17:34:00 -
[95] - Quote
For consistency all of the "Thermic Dissipation Field" items should be "Thermic Deflection Field" like the rest of the damage types. |
Nonnori Ikkala
Love for You Forsaken.Empire
44
|
Posted - 2012.02.29 17:35:00 -
[96] - Quote
Flavorful names are a plus, but names that effectively convey information are double plus extra good, so I support your efforts! And thanks for letting us know in advance for this iteration. |
Fantocis
State War Academy Caldari State
0
|
Posted - 2012.02.29 17:38:00 -
[97] - Quote
Shandir wrote:Fantocis wrote:If its upgraded in meta 1 from what then it its upgraded? from item that do not exists in eve game? It`s do not make sense CCP Gnauton because if it is UPGRADED it should be Meta 2 then its experimental because its like BETA tested but not common and then its prototype You do realise that Meta Level 1 is not, in fact, the base form of an item? That's Meta Level 0. Learn 2 EVE.
Hell you fast ;) that was changed in 2 sec after posting when i realized that forgot meta0
shame on me ill go stand in the corner |
Steve Ronuken
Fuzzwork Enterprises
252
|
Posted - 2012.02.29 17:38:00 -
[98] - Quote
Petrus Blackshell wrote:I support everything but the "arrays". Those are just terrible.
Also, with regards to spreadsheet tears: If you used the typeid (e.g. 8025) instead of the name of the item (e.g. Compact 'Limos' Assault Missile Bay I), this wouldn't be a problem. The typeid is the "unique ID" of the item that will never ever change. Basing your spreadsheets on the name is, from CCP's and from a coding standpoint, as foolhardy as basing them on the damage modifier of the mods.
CCP, please release the database dump sooner this time. Breaking every 3rd party tool because they can't upgrade without your DB dump is dumb.
And if you do this ^^^, then all you'll need to update is the sheet containing the data for the vlookup
Oh look, I supply such a sheet on my site, and as I use it in my own spreadsheets, I'll be keeping it up to date.
Though to be honest, most of the time I have any heavy lifting to be done? I use a database. FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator and other 'useful' utilities. |
Pierced Brosmen
Priory Of The Lemon
42
|
Posted - 2012.02.29 17:39:00 -
[99] - Quote
I like the changes to the implants cause with excetpion to a few of them, they are confusing as hell to figure out what they do by looking at the names.
However, I'm against the dumbing down of the module names... Why should everything be standardized and boring?
Also.. I would really hate to see the names of meta target painters go.... they have such gullible acronyms
Quote:Partial Weapon Navigation = PWN Peripheral Weapon Navigation Diameter = PWND Parallel Weapon Navigation Transmitter = PWNT Phased Weapon Navigation Array Generation Extron = PWNAGE |
Keras Authion
Science and Trade Institute Caldari State
63
|
Posted - 2012.02.29 17:41:00 -
[100] - Quote
+1 for simplifying the names so it's easier for noobies to find.
-0.1 for losing some of the flavour but maybe it's better to have useability before the uniqueness. Maybe you could include the lost flavour in the item description so it becomes a part of the background rather than vanishes completely from the lore.
As it has been mentioned before the light missile array is sub-optimal. Light missile launcher array or the rapid light missile launcher would be better. |
|
PinkKnife
PonyWaffe Test Alliance Please Ignore
66
|
Posted - 2012.02.29 17:44:00 -
[101] - Quote
Also, LOL at all the bitter vets crying foul of something so ridiculous as naming conventions.
"Not the names of my items, nOOoooOOo"
If the names of items is what kept EVE "deep" for you, then you're either very easily entertained or don't know the definition of the word.
Depth != needlessly confusing naming conventions or obscurely large learning curve. |
Vertigo Ren
Estrale Frontiers Project Wildfire
2
|
Posted - 2012.02.29 17:44:00 -
[102] - Quote
Zevas wrote:Implant changes are nice.
The Meta level names suck and/or have the wrong ordering. Each level needs to inherently suggest an improvement. The current proposed names do not.
I would do something like this:
Meta Level 1: Experimental Meta Level 2: Limited Meta Level 3: Upgraded Meta Level 4: Advanced
EDIT: Swapped them around a bit.
Agree with post further down. Limited needs a new name.
Agreed, Limited doesn't seem to fit at all in there.
Meta 1 : Standard Meta 2 : Experimental Meta 3 : Upgraded Meta 4 : Advanced
|
Syri Taneka
Dopehead Industries Broken Chains Alliance
3
|
Posted - 2012.02.29 17:44:00 -
[103] - Quote
Valeo Galaem wrote:For consistency all of the "Thermic Dissipation Field" items should be "Thermic Deflection Field" like the rest of the damage types.
Except you don't deflect heat, you dissipate it.
If you want to go like that, then it should be:
EM Resistance Thermic Dissipation Kinetic Deflection Explosive Absorption |
Nova Fox
Novafox Shipyards
3328
|
Posted - 2012.02.29 17:47:00 -
[104] - Quote
https://forums.eveonline.com/default.aspx?g=posts&t=62254 ill leave this here since it take to long to boil the entire argument down.
I would like to add that if you do go the meta theming arrage them a bit.
1 Enchanced - means you made some tweaks to get better performance 2 Upgraded - The fact you had to go out and replace parts to get better performance. 3 Prototype - Is basically the mass production variant before release. 4 Experimental - Not ready for the world or the world isnt ready for it.
This however... doesnt make in alphabetical order (oh noes)
So altenratively this is a generic list of useable words in alpha order
0 [_] Blank Space to force sort it to have it at the start of the list Advanced Augmented Boosted <- Meta 1 Nomation Converted <- Meta 1 Nomination, Sounds like no major engineering was required to improve performance Developed <- Meta 2 Nomination Enchanced <- Meta 2 Nomination, Sounds like some thought went into increasing performance Engineered <- Meta 3 Nomination, Sounds like alot of money and thought went into increasing performance Enriched Evolved Expanded Experimental <- Meta 3 Monimation, Once against sounds like money and time went into it. Innovated <- Meta 3/4 Nomation, Sounds like major investements where made to make these Improved Refined Perfected <- Meta 4 Nomation, Seriously only the obessed with would try to name something this confident it is so. Progressive Prototype <- Meta 4 Nomation, well it sounds cool but i have to agree dont use this if you use experimental. Upgraded Ultimatium Then you interject flavor names in partial or whole.
[Meta Name][Flavor/Faction Name][Module Name][Tech Mark]
Perfected Carbine 150mm Artillery Cannon I Caldari Navy Torpedo Launcher I Enginnered Scout's 425mm Railgun I
Then go around and smash alot of the longer multiple flavor names into smaller ones to keep the names small.
Also go back and redo the afterburners/mwd if you go with the above plan
Innovated Arc-Jet 100MN Afterburner I
This I strongly belive is the best of all worlds.
Also change the light missile array into something different, it still needs the launcher name in it but the light missile must be included.
The Rapid Light Missile launcher idea was good but has no indication it goes on larger ships.
Light Missile Battery Launcher however does.
|
wallenbergaren
University of Caille Gallente Federation
39
|
Posted - 2012.02.29 17:47:00 -
[105] - Quote
Good job renaming Assaults Launchers to "arrays" That makes a whole ******* load of sense Not
No other launcher is called an array. So much for consistency. And why not just let HAMs be HAMs? |
Tacct
The NightClub Gentlemen's Interstellar Nightclub
6
|
Posted - 2012.02.29 17:48:00 -
[106] - Quote
Completely opposed to everything except the hardwiring changes.
Quote:"I'm currently spearheading an initiative to rename those of EVE's modules and implants whose names have been deemed too confusing by a fearless cross-departmental cadre of game designers, UI designers & content developers." I'm sorry, shouldn't things like these be changed when they are deemed too confusing by the players. The simplification of names just takes variety away from the game.
Side note, I'll never understand how people get paid for work like this, and then come up with work that looks like they spent 2 minutes on it. I mean almost everyone here has pointed out experimental = prototype... how does the person getting paid to come up with these names not realize this. |
Atossa Exior
The Back Yard Twilight Federation
8
|
Posted - 2012.02.29 17:49:00 -
[107] - Quote
TheButcherPete wrote:How many times do I need to say this?
If something is experimental, it is also a prototype.
Edit: Inappropriate language removed, CCP Phantom
A prototype is a first round, proof of concept where as something is experimental it's in a larger testing arena (more specailized tests, production, delivery, as well as testing of the item/functions).
An example: Protoype: Have Blue Experimental: YF-117 Final: F-117
Wikipedia on F-117 |
Jastra
Black Thorne Corporation Black Thorne Alliance
1
|
Posted - 2012.02.29 17:49:00 -
[108] - Quote
Hotaru Yamato wrote:I don't see why people are against this idea, it makes sense. Complexity for complexity's sake just hurts newbies.
and yet everyone who is playing the game somehow coped, I don't see the point, I like obscurity and things not always making sense, i like finding weirdly named stuff and the community that has grown up around cataloguing said weird stuff...seems like there is other stuff that needs fixing before this, which doesn't actually need fixing |
Kerdrak
D00M. Northern Coalition.
14
|
Posted - 2012.02.29 17:52:00 -
[109] - Quote
I propose the following changes in order to make EVE-Online more accessible to new players:
- All weapons will be now lasers, but they will be renamed to "Guns". To allow some diversity while keeping the game not so hard for new players guns will be in 4 flavours:
-Fastest gun: the name implies the gun shoot very fast, but does the less damage. -Not so fast gun -Slow gun -Badass gun: the one that does more damage
- Microwarpdrives are hard to pronounce, thus are removed.
- Afterburner will be renamed to "Turbo". This way we recoup console players, more used to this word due to games like need for speed.
|
Obsidian Hawk
RONA Corporation RONA Directorate
767
|
Posted - 2012.02.29 17:53:00 -
[110] - Quote
Don't get me wrong i think renaming needs to be done on some modules, but for the most part they already make sense in a lot of areas.
Everyone knows n-type is meta 4 for armor modules.
scouts are meta 4 for projectiles 'arbelasts' meta 4 missiles proto type for rails. etc.
But dont dumb it down too much we still need complexity. |
|
malaire
232
|
Posted - 2012.02.29 17:55:00 -
[111] - Quote
Marlona Sky wrote:Just want to echo what some have said here and others have suggested before. Please add the ability to sort items by meta level. In what context? You can already do this for Items-hangar and any containers there. (Use List or Details view, right click to add Meta level column, sort by that.)
New to EVE? Don't forget to read: The Manual * The Wiki * The Career Options * and everything else |
Nova Fox
Novafox Shipyards
3328
|
Posted - 2012.02.29 17:57:00 -
[112] - Quote
Also CCP let me levey the charge that I think we got entirely ignored last time with absolutely no feedback.
|
Steve Ronuken
Fuzzwork Enterprises
252
|
Posted - 2012.02.29 17:57:00 -
[113] - Quote
malaire wrote:Marlona Sky wrote:Just want to echo what some have said here and others have suggested before. Please add the ability to sort items by meta level. In what context? You can already do this for Items-hangar and any containers there. (Use List or Details view, right click to add Meta level column, sort by that.)
Sort by meta level (and display it) on the market would currently be handy, with the morass of different names. FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator and other 'useful' utilities. |
Droxlyn
TOHA Heavy Industries TOHA Conglomerate
62
|
Posted - 2012.02.29 17:57:00 -
[114] - Quote
Quote: Meta Level 1: Upgraded
Meta Level 2: Limited
Meta Level 3: Experimental
Meta Level 4: Prototype
These are literally backwards.
Your first design you make is: Prototype (Level 1) where you were just trying to get the darn thing working. Your second design is "Experimental" (Level 2) where you improved things, but still problems popped up. Your third design will be "Limited" (level 3) as in a limited run where you find the last hidden flaws. And your general run would be "Upgraded" from that limited design (Level 4) is when you have it running smooth and optimized.
Personally, the quality of the "Civilian" modules would match my mental mind of a "Prototype" and I wouldn't want to put Prototype crap on my ship. Prototype should be called "Standard" or "Basic" and not imply that it could fail at any moment like a prototype. Prototypes are Alpha versions of software and Experimental are Beta versions of software. I'm also hesitant to put anything on my ship labeled "Experimental" as that does not instill confidence in the quality of the module either.
These describe modules that won't simply fail randomly and convey an order that flows. Also, the modules alphabetize in Meta order: Meta Level 1: Basic Meta Level 2: Improved Meta Level 3: Special Meta Level 4: Ultimate |
Grey Stormshadow
draketrain Confederation of xXPIZZAXx
965
|
Posted - 2012.02.29 17:59:00 -
[115] - Quote
You people just don't see the forest from all the trees.
The names are not the problem. Lack of simple methods to display the items meta level (unless in hangar) is way worse stepping stone to newbs and annoying thing to old timers too. Specially the market should have meta levels visible on item groups. Items could be even sorted by their meta level in there.
Compare tool really needs to have easier way to access. It is pretty much only tool what you can use to compare different meta level items easily.
It wouldn't harm if you enabled the meta level column in hangar by default too as most people don't even know that it is there.
Get |
Tanaka Aiko
ICE is Coming to EVE Goonswarm Federation
45
|
Posted - 2012.02.29 17:59:00 -
[116] - Quote
god bless Gnauton ! <3
it's the best blog i saw since a while
i less reason to reprocess all your stuff on, the hangar to avoid headache ^^ (can another dev offer us multiple items instant sell order now please xD ?)
i'm a bit confused about "experimental" and "prototype" however. for me "experimental" is the best, while "prototype" would be meta 0 or meta -1 :P and for missile i like the "ligh missile" thing, but "array" don't seems clear for me, would prefer it to stay "assault" |
Katrina Bekers
Rim Collection RC Test Alliance Please Ignore
53
|
Posted - 2012.02.29 18:01:00 -
[117] - Quote
Mixed feelings about the dumbing down of meta level prefixes.
On one side, this throws away the need (that I had five years ago) to write down every godawful electron blaster and resistance plating and gyrostabilizer variant to try and understand which one is better than the other. Yay for WOW refugees.
(Still, adding the meta level column in pretty much ANY container, while being able to sort any list of items by that column, removed that need all on itself. Too bad it's still so horribly, horribly underdocumented. Too bad for the pubbies. I have my cans neatly showing me the meta level of whatever junk I come by. Whatever.)
On the other side, we're going to lose a lot of diversity and depth and sci-fi taste. Phased Muons, Rolled Tungsten, the late Cold-Gas, Prototype Gauss, Arbalests and Malkuths, YF12s, N-Types... Ohgod, the quantity of "flavor" on the verge of being lost forever is staggering.
I know I'd hate to live in a world where everything is either T2 or "Prototype"/"Experimental" (which is basically the same).
Just imagine we will soon lose the Target Painter meta names!!!
If you wonder why I want to RIP THE EYES OUT OF WHOEVER THOUGHT OF THIS, think of target painters.
If you're asking yourself why painter names are so special, you should uninstall EVE. Right about now. << THE RABBLE BRIGADE >> |
Kessiaan
Greater Order Of Destruction Happy Endings
90
|
Posted - 2012.02.29 18:02:00 -
[118] - Quote
Grey Stormshadow wrote:You people just don't see the forest from all the trees.
The names are not the problem. Lack of simple methods to display the items meta level (unless in hangar) is way worse stepping stone to newbs and annoying thing to old timers too. Specially the market should have meta levels visible on item groups. Items could be even sorted by their meta level in there.
+1
Changing the names won't accomplish anything except breaking every single killboard and 3rd party app for a week and confusing everyone including the noobs. Just like the last time.
The names are fine the way they are, better even than having all standardized names. What's truly needed is better methods to easily see meta level directly. My killboard - http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Kessiaan |
Orator de Umbras
Royal Amarr Institute Amarr Empire
4
|
Posted - 2012.02.29 18:02:00 -
[119] - Quote
An "experimental" module is different from a prototype. An "experimental" module uses "experimental" settings or a design to be used for testing. A "prototype" module is a module that has been through testing and is a "prototype" for the final production model. From a "prototype" you do some fine tuning, and then we would get the T2 complete module.
I would agree that the "Limited" and "Upgraded" names need to be swapped, so that Meta 1 is "Limited". From an RP perspective, you would "limit" a module to make it perform with fewer resources. Past that you would "upgrade" the module to perform better with fewer resources. Makes more sense.
As for the hardeners, it's about freaking time. I remember when I was new to the game, it took me a month to realize my armor hardeners needed to be activated, because I didn't know the different between active and passive. |
Xindi Kraid
The Night Wardens Viro Mors Non Est
6
|
Posted - 2012.02.29 18:02:00 -
[120] - Quote
I am liking some of what I am hearing, but I vote you keep the names of resistance equipment as magnetic, reactive, etc. it's not that hard to remember (reflective, that stops explosives right :P), since theres only four of them, but it brings flavor. |
|
|
|
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 21 :: one page |
First page | Previous page | Next page | Last page |