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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Patient 2428190
DEGRREE'Fo'FREE Internet Business School
87
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Posted - 2012.02.29 21:20:00 -
[211] - Quote
I look forward to downloading all 38 patches you'll have to get all the modules renamed as much as I'll enjoy all the broken killboards over the year it will take you to make all those patches. |
Slash Harnet
Inner Shadow
0
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Posted - 2012.02.29 21:20:00 -
[212] - Quote
Maybe I've overlooked it, but how does this affect armor plates? 'Nanofiber' plates communicates information that isn't given with the new naming scheme, but in general the current system is better than anything else. (and t2 plates are still a joke). |
Ajita al Tchar
Republic Military School Minmatar Republic
83
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Posted - 2012.02.29 21:27:00 -
[213] - Quote
Zedd Al'thor wrote:krickettt wrote:
Should be: Heavy Assault Missile Launcher Light Assault Missile Launcher Light Missile Launcher
This
See, I personally have a feeling that this is a little syntactically ambiguous. You could parse the names differently.
[ [Heavy [Assault Missile]] Launcher ] [ [Light [Assault Missile]] Launcher ] [ [Light Missile] Launcher ]
Problem: there are no Light Assault Missiles and the thing that's either the AML or the Light Missile Array (bleh) actually just uses light missiles.
[ [Heavy Assault] [Missile Launcher] ] [ [Light Assault] [Missile Launcher] ] [ Light [Missile Launcher] ]
This seems to prod toward a semantic interpretation where each "Missile Launcher" is described in terms of its ability to assault and pwn, but actually doesn't say anything about the type of missiles used for said assaultage and pwnage which is probably not good, you'd have to showinfo for charge type.
[ Heavy [Assault Missile Launcher] ] [ Light [Assault Missile Launcher] ] [Light [Missile Launcher] ]
Seems to suggest that the HAML and the LAML are kind of the same thing, just two different grades (e.g. one could be a frig sized launcher, the other can be one level up, a cruiser-sized launcher). The LML then is just something different. This isn't exactly the case, though...
Basically, it seems like the fundamental issue here is the fact that the word "assault" is currently used to refer to two different categories of items: missiles and launchers. This is confusing because there are no "assault missiles" (only HAMs), and "assault launchers" don't fire anything that has the word "assault" in it which is different from every other launcher type (esp. with the changes to siege launcher names). Personally, I'm in favor of removing the word "assault" from the thing that's currently known as the AML, but definitely keeping the word "launcher" in it because, uhhhh, well.... every other launcher is called "(something) launcher". Something descriptive would be good too keeping in mind the overarching goal of making names less arcane. Consistency! Humans are excellent pattern recognition machines, just don't give them crap-ass patterns. |
Eshinto Sidahan
Phoenix Technologies Inc. Independent International Corporations
2
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Posted - 2012.02.29 21:28:00 -
[214] - Quote
Palovana wrote:All this but you're not fixing the "Trauma"?
You're already changing the hardener names to match damage type so do this:
Trauma Light Missile => Kinetic 'Bloodclaw' Light Missile Mjolnir Rocket => EM 'Gremlin' Rocket etc.
/signed |
Yosagi Yojimbo
Psykotic Meat BLACK-MARK
11
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Posted - 2012.02.29 21:30:00 -
[215] - Quote
For the love of all that is good.
Stop doing this!
Stop dumbing the game down!
They were more than fine as they were!
You are creating confusion for your current paying customers!
Your. Current. Customers.
These mythical future customers would adapt!
We did!
For the love of all that is good stop doing this!!!
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Jalmari Huitsikko
draketrain Confederation of xXPIZZAXx
45
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Posted - 2012.02.29 21:31:00 -
[216] - Quote
dont touch the names
also change missiles and mwd's and ab's back
THOSE OLD NAMES HAVE EMOTIONAL VALUE WHICH CANNOT BE MEASURED
thank you for understanding u muppets :p
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Velicitia
Open Designs
701
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Posted - 2012.02.29 21:32:00 -
[217] - Quote
Yosagi Yojimbo wrote:For the love of all that is good.
Stop doing this!
Stop dumbing the game down!
They were more than fine as they were!
You are creating confusion for your current paying customers!
Your. Current. Customers.
These mythical future customers would adapt!
We did!
For the love of all that is good stop doing this!!!
+1 |
Tyberius Franklin
Federal Navy Academy Gallente Federation
39
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Posted - 2012.02.29 21:35:00 -
[218] - Quote
+1 for concept -1 for execution
Implant renaming is excellent. Personally I feel the general manner in which those names were created should be expanded to all the modules.
Things I'm not fond of: Order of the meta distinguishers seems unituitive The distinguishers themselves seem uninspired Using the same 4 meta distinguishers across all module types (some type of breakup seems like it would help here to keep searching "prototype" from trying to pull a large chunk items across all types) Continuing the total lack of flavor text on everything but implants |
Josef Stylin
University of Caille Gallente Federation
1
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Posted - 2012.02.29 21:35:00 -
[219] - Quote
I disapprove of everything but the implants. |
Abdiel Kavash
Paladin Order Fidelas Constans
375
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Posted - 2012.02.29 21:36:00 -
[220] - Quote
All looks fine and great, except for the missiles. How are your proposed names any better than what we have?
A simple system I came up with in about 30 seconds:
Frigate launchers - rocket launchers. Cruiser launchers - missile launchers. Battleship launchers - torpedo launchers. Capital launchers - citadel torpedo launchers.
Close-range launchers - heavy launchers. Long-range launchers - light launchers.
So the new classification would be:
Rockets - heavy rockets. Light missiles - light rockets. HAMs - heavy missiles. HMLs - light missiles. Torpedoes - heavy torpedoes. Cruise missiles - light torpedoes. Citadel torps - heavy citadel torpedoes. Citadel cruises - light citadel torpedoes.
Rename the charges accordingly, including the damage type. Keep the flavor names for RPers or for people searching for a specific item.
Kinetic 'scourge' light missile. Explosive 'havoc' light missile. EM 'thunderbolt' light missile. Explosive 'widowmaker' light missile.
EM 'mjolnir' heavy torpedo. Kinetic 'juggernaut' heavy torpedo. EM 'paradise' light torpedo. Kinetic 'wrath' light torpedo.
etc.
The Fury and Precision prefixes for TII charges can stay. |
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Obsidian Hawk
RONA Corporation RONA Directorate
768
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Posted - 2012.02.29 21:37:00 -
[221] - Quote
Yosagi Yojimbo wrote:For the love of all that is good.
Stop doing this!
Stop dumbing the game down!
They were more than fine as they were!
You are creating confusion for your current paying customers!
Your. Current. Customers.
These mythical future customers would adapt!
We did!
For the love of all that is good stop doing this!!!
We all adapted. CCP you need to realize you dont need to adapt to the rest of the worlds mmo model. I DONT CARE IF we are niche and we dont get many new players. The complexity eliminates 13 year olds from this game. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
39
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Posted - 2012.02.29 21:39:00 -
[222] - Quote
Yosagi Yojimbo wrote: Stop dumbing the game down!
If the name change alters how you are using the mods, you weren't doing it right to begin with.
Yosagi Yojimbo wrote: These mythical future customers would adapt!
We did!
If this is true you should have no problem adapting further.
Not totally happy with the changes but these arguments are not good reasons not to do them. |
Grey Stormshadow
draketrain Confederation of xXPIZZAXx
978
|
Posted - 2012.02.29 21:45:00 -
[223] - Quote
Do not worry people - CCP will go ahead with this change no matter what. Casualties will be silenced and buried under the new shiny highway of new improved eve online where communication is in back burner (again).
Get |
Nova Fox
Novafox Shipyards
3333
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Posted - 2012.02.29 21:48:00 -
[224] - Quote
Im going to bring this up to the CSM, 12 pages and no reply at all to any concerns.
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Sany Saccante
Siberian Khatru. Shadow Operations.
1
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Posted - 2012.02.29 21:51:00 -
[225] - Quote
Renaming assault missile launcher to light missile array is stupid. imagine how drake kills BS with light missile arrays, witch i presume will fire light missiles. That will not work, not at all.
BTW meta 1 should be limited and meta 4 innovative or something like that, just not prototype and experimental, that's basically the same. |
Velicitia
Open Designs
703
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Posted - 2012.02.29 21:53:00 -
[226] - Quote
Much as I dislike the goons ... seems we need one of them to kick CCP in the head right now... |
Frank Madox
Solarwind Interstellar Mining and Production Ltd
1
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Posted - 2012.02.29 21:53:00 -
[227] - Quote
Ok, I'm all in favor for streamlining the names of the various mods. But for the love of everything that is good and just don't make them into something so bland.
There's something special about the existing names. I can still remember how much fun it was to parade around in something fitted with things like "N-type reactive membrane", or those fancy sounding Cold-gas Arcjet thrusters. Despite the fact that they were only meta 4 modules it still felt like something to gloat about.
As others have mentioned before, many MMOs and RPGs have employed fancy names and it adds to the atmosphere and feel of the game. It's pretty reasonable to say that, for example, something named "Dork's Sword of Unholy Nerd Rage" would sound better compared to something named "Large Sword +3 with flame runes and stuff" even if it is the same damn thing.
There are many naming conventions that have been suggested that still streamline the names whilst still keeping that interesting and unique feel that the various mods already have.
+ 1 for ideas like "Prototype Carbide 250mm railgun" or "Converted 250mm Compressed Coil Gun"
-1 for things like "limited 250mm railgun"
Internet spacehips is serious business.
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Scrapyard Bob
EVE University Ivy League
720
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Posted - 2012.02.29 21:57:00 -
[228] - Quote
Good that you're listening.
Now how about going back and fixing the missile names to retain the old flavor before you butchered it with the last update?
We want our Scourge, Bloodclaw, Cataclysm, Wrath, Bane, Thunderbolts and Widowmakers back.
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Nova Fox
Novafox Shipyards
3333
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Posted - 2012.02.29 21:57:00 -
[229] - Quote
Is CCP devs responsible even reading these?
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Takseen
University of Caille Gallente Federation
108
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Posted - 2012.02.29 22:00:00 -
[230] - Quote
I think the renaming scheme goes a bit too far, mainly with the module names. And the only useful terms are "limited" which sounds like it should be Meta 1, and "prototype" which does sound ok.
OR, as an alternative, keep just the META 4 names the same, and change meta 1-3 to the simpler naming scheme. That way we get to keep the majority of the cool names, and can also seperately identify meta 4 from the other stuff.
Skill hardwiring changes seem fine, its not like you see the names that often anyway, and they're the most obtuse.
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Vaerah Vahrokha
Vahrokh Consulting
337
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Posted - 2012.02.29 22:04:00 -
[231] - Quote
This renaming is crap.
Why?
Easy, it's called memory patterns.
We won't recall differences between very slight differences but we recall diverse and unique labels. It's also the mechanism used in "branding" (you want to say you have a Gucci purse, not a "mildly experimental purse").
Therefore calling something "upgraded" says very little, they may as well say "meta 1".
Saying Catalyzed Cold-Gas Arcjet Thrusters is a very unique (and cool) name, you'll have higher chances to recall it's an enhanced AB than just flagging it with some generic adjective.
When I get a shiny axe in another MMO, it's called [Slayer Of The Ages], not "experimental Axe" and these are MMOs for 13 old!
Why does EvE have to do WORSE than a 13 old MMO?
Why are you borking NAMES when you could fix the actual T2 invention 10000000 clicks windows and finally streamline the damn game for real? Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Ajita al Tchar
Republic Military School Minmatar Republic
84
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Posted - 2012.02.29 22:06:00 -
[232] - Quote
Josef Stylin wrote:I disapprove of everything but the implants.
I gave you a like just for your name.
Pondering the significance of liking someone's name in a thread about other names. |
Entity
X-Factor Industries Synthetic Existence
95
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Posted - 2012.02.29 22:07:00 -
[233] - Quote
Can you imagine what happened if Blizzard did a similar change to WoW?
We'd be running around wearing stuff like:
"Legendary Staff ilvl 397" "Epic Cloth Helm ilvl 378" "Epic Plate Belt ilvl 397" "Rare Leather Boots ilvl 346"
It'd be so much easier!
The Lord of the Items (me) hereby vetos the module rename. (implants are still go though)
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Vorll Minaaran
Centre Of Attention Middle of Nowhere
3
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Posted - 2012.02.29 22:09:00 -
[234] - Quote
Hi there!
I think its not a terrible idea to rename the missiles, modules or others, but they should find a better solution. There are a lot of good solutions here and in the last thread, i prefer Nova Fox suggestions. And when CCP really wants to rename the missiles, they should use the standard or heavy missile names, because the new players meet them first and torpedoes later (ie: Mjolnir). Cant even train for ships which are using torpedoes on trial account.
Implants changes are good, +1 for that.
Sadly i will hate CCP Gnauton and/or his team until they find a better naming scheme for the modules/missiles. -n for that. (n=count of changed modules) Mostly because they ask for feedback last time, but seems they didnt find worth our feedback to consider before the next stage. See this: link
Hope for better attitude for CCP Gnauton and his team, i understand your reasons, but you should understand the playerbase reasons too. We both love this game, and be very passionate about it.
regards. |
Nova Fox
Novafox Shipyards
3333
|
Posted - 2012.02.29 22:10:00 -
[235] - Quote
Entity wrote:Can you imagine what happened if Blizzard did a similar change to WoW?
We'd be running around wearing stuff like:
"Legendary Staff ilvl 397" "Epic Cloth Helm ilvl 378" "Epic Plate Belt ilvl 397" "Rare Leather Boots ilvl 346"
It'd be so much easier!
The Lord of the Items (me) hereby vetos the module rename. (implants are still go though)
What did you think of my purposal a hybridized approach.
|
Zowie Powers
Hole in the wall
51
|
Posted - 2012.02.29 22:11:00 -
[236] - Quote
I'm sick of seeing the word Experimental everywhere already.
Make your stupid change, it's clear you want to make this game as stupid to play as you can think of, but please please please please PLEASE give us a local textsubstitution file, so that if we don't want to see your stupid names we DON'T HAVE TO and everybody that does, can.
How about that huh? |
Lithriel Del'Rashae
Aelyn Inc.
0
|
Posted - 2012.02.29 22:17:00 -
[237] - Quote
What baffles me is that there isn't a response in here from CCP (or in the other threads on the Eve-o forums about this change) saying "Huh... so we could probably make everybody happy by doing a hybrid of the old and new names, providing more clarity and retaining the sci-fi feel of our game. Let's do that!"
Such a painfully obvious path to take on this one. |
Niraia
GREY COUNCIL Nulli Secunda
92
|
Posted - 2012.02.29 22:18:00 -
[238] - Quote
Standard Forum Post - Chief of Security - http://www.eohpoker.com - Ocillian Armada - http://ocil.gallenteprime.com |
Ajita al Tchar
Republic Military School Minmatar Republic
84
|
Posted - 2012.02.29 22:19:00 -
[239] - Quote
Scrapyard Bob wrote:Good that you're listening.
Now how about going back and fixing the missile names to retain the old flavor before you butchered it with the last update?
We want our Scourge, Bloodclaw, Cataclysm, Wrath, Bane, Thunderbolts and Widowmakers back.
So true! And Paradise! "Your Paradise Cruise Missile hits LolBoat for 9001 damage" (j/k, I don't actually use those, but I always appreciated the name when it pops up in NPC damage notifications.
Many objects of war have srs bzness names and more... ahh.. whimsical names (for the lack of a better term; "whimsy" isn't something I'd use to describe war). What's wrong with incorporating stuff like "Bloodclaw" and "Bane" and whatnot into names alongside a damage type descriptor? It's not like people often type the name of the whole thing anyway, though I admit that loner strings might be problematic for displaying on kb's and EFTs and the like.
I haven't changed "Scourges" to "Traumas" on my nerd spreadsheets because it just doesn't feel right, Scourge is so much more menacing than lol brain trauma.
Are drone names next up to get hit by the sledgehammer? I mean, it's not like "Ogre" tells you right away what damage type it does even if you know what damage type "Hammerhead" is. Please don't hurt my little Hobgobs And if not, please justify the logic of removing unique names from missiles, but keeping drones intact. Also, what about hybrid ammo? Shouldn't that have range modifiers in the name somewhere? Uber Short Range Charge S, etc. |
Nova Fox
Novafox Shipyards
3336
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Posted - 2012.02.29 22:19:00 -
[240] - Quote
"The best path not always the easiest."
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