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Ankhesentapemkah
Gallente
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Posted - 2008.04.24 00:53:00 -
[1]
Today I had the pleasure of being contacted by an employee of Submarine, a renowned Dutch multimedia company, and asked to participate in a project called Futuretopia, a TV documentary by Submarine and the VPRO public TV channel, about virtual enviroments and the people behind them. Several games will be featured, and Eve will be in the spotlight as well!
I was asked to be interviewed about Eve Online, my vision on the future of the game, the CSM elections and it's effect on the game, and the game, community and players in general. This interview will take place quite soon. They'll be tracking my progress throughout these elections. If I become elected as CSM, I'm sure that I can give Eve even better coverage in this documentary.
Participating in this program absolutely excites me, as Futuretopia definately looks interesting and promising (I've received specific details which I was asked to keep confidential), so I advise you to keep an eye on this site. Obviously I'll also inform you again once this documentary is nearing completion, and will encourage everyone to watch Futuretopia when that time comes.
http://www.submarine.nl/film.jsp?project=8244
---
Consider voting for me in the CSM elections. I invite you to take a look at the campaign website for issues and further information. Visit our Campaign Website |

Erotic Irony
0bsession
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Posted - 2008.04.24 01:24:00 -
[2]
~posting in a thread where the OP title refers to self in the third person~
...
More importantly, what is the origin of your name? Egyptian goddess? ___ Eve Players are not very smart. Support Killmail Overhaul
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Zapatero
 |
Posted - 2008.04.24 01:28:00 -
[3]
If the crew end up going to Iceland to cover the first CSM meet, tell them to bring lots of beer money.
And good luck :)
- Z
EON | blog |

Ankhesentapemkah
Gallente
 |
Posted - 2008.04.24 01:40:00 -
[4]
Originally by: Erotic Irony ~posting in a thread where the OP title refers to self in the third person~
Probably sounds better than just using 'me'. I don't see the problem.
Originally by: Erotic Irony More importantly, what is the origin of your name? Egyptian goddess?
Glad you asked, as noone did so far.
It's Egyptian, literally translated as 'she who lives for/in the best of souls'. I spent many hours a day in the library at highschool reading every book on Egyptology I could find and I created Ankhesentapemkah as Egyptian name for myself. There are no historical figures I know of with the same name.
These documentary people might have a hard time with it, though.  ---
Consider voting for me in the CSM elections. I invite you to take a look at the campaign website for issues and further information. Visit our Campaign Website |

Ankhesentapemkah
Gallente
 |
Posted - 2008.04.24 01:42:00 -
[5]
Originally by: Zapatero If the crew end up going to Iceland to cover the first CSM meet, tell them to bring lots of beer money.
If they bring equipment, they could smuggle something over in those crates, I suppose. They just have to avoid those nasty cargo scanners! 
Originally by: Zapatero And good luck :)
Thank you! ---
Consider voting for me in the CSM elections. I invite you to take a look at the campaign website for issues and further information. Visit our Campaign Website |

F'nog
Amarr Celestial Horizon Corp. Valainaloce
 |
Posted - 2008.04.24 01:45:00 -
[6]
Originally by: Zapatero If the crew end up going to Iceland to cover the first CSM meet, tell them to bring lots of beer money.
And good luck :)
- Z
Understatement of the year.
A friend of mine moved to Iceland and purchased his first home, 3000'^2 for a keg of Bud Light.
True Story.
Originally by: Kazuma Saruwatari
F'nog for Amarr Emperor. Nuff said
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Stahlregen
GoonFleet GoonSwarm
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Posted - 2008.04.24 04:28:00 -
[7]
Edited by: Stahlregen on 24/04/2008 04:28:45 Lemme get this straight: A futurist documentary about the gaming world's premiere pvp-mmo featuring this community's premiere anti-pvp spokesperson?
Well i guess we just have to wait until you inevitably come in last place for the CSM elections and come to the realizations that you actually don't know **** and worst of all everyone already recognizes it.
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Una D
Ex Coelis
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Posted - 2008.04.24 06:49:00 -
[8]
Oh is poor goony afraid she might ruin your way of grief? Cry us a river or two please :p
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Erotic Irony
0bsession
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Posted - 2008.04.24 06:57:00 -
[9]
Originally by: Una D Oh is poor goony afraid she might ruin your way of grief? Cry us a river or two please :p
i loled irl after reading this ahahaaha
jesus ahahaha ___ Eve Players are not very smart. Support Killmail Overhaul
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Ankhesentapemkah
Gallente
 |
Posted - 2008.04.24 08:08:00 -
[10]
Originally by: Stahlregen Edited by: Stahlregen on 24/04/2008 04:28:45 Lemme get this straight: A futurist documentary about the gaming world's premiere pvp-mmo featuring this community's premiere anti-pvp spokesperson?
It's clearly stated in the link that the documentary is about virtual utopias, and the path people take to work towards having an utopia in an online game. Now, who do you think they're going to pick to interview, someone like me that works towards improving this game or someone like you that just wants to destroy it?
Originally by: Stahlregen Well i guess we just have to wait until you inevitably come in last place for the CSM elections and come to the realizations that you actually don't know **** and worst of all everyone already recognizes it.
If we were to take past Goon correspondance seriously, then, if it were upto you, there wouldn't even BE a game to make a documentary about. Also, you mean that a few known troll alts such as Doonoo Boonoo and Esmenet have been saying so?
I don't think a few upstart Goons and alts have any credability. They're just like scared, cornered rats. You'd better be scared, as I have got the skills and the vision required, and I'm going to earn myself a place amongst the CSM. The people I represent, which some of you Goons and other griefers tried to silence, will be heard.
Your so-called 'carebears' have adapted, so don't whine when your precious PVP comes around and bites you in the behind. ---
Consider voting for me in the CSM elections. I invite you to take a look at the campaign website for issues and further information. Visit our Campaign Website |
|

LaVista Vista
Conservative Shenanigans Party
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Posted - 2008.04.24 08:27:00 -
[11]
Originally by: Ankhesentapemkah
Originally by: Stahlregen Edited by: Stahlregen on 24/04/2008 04:28:45 Lemme get this straight: A futurist documentary about the gaming world's premiere pvp-mmo featuring this community's premiere anti-pvp spokesperson?
It's clearly stated in the link that the documentary is about virtual utopias, and the path people take to work towards having an utopia in an online game. Now, who do you think they're going to pick to interview, someone like me that works towards improving this game or someone like you that just wants to destroy it?
Originally by: Stahlregen Well i guess we just have to wait until you inevitably come in last place for the CSM elections and come to the realizations that you actually don't know **** and worst of all everyone already recognizes it.
If we were to take past Goon correspondance seriously, then, if it were upto you, there wouldn't even BE a game to make a documentary about. Also, you mean that a few known troll alts such as Doonoo Boonoo and Esmenet have been saying so?
I don't think a few upstart Goons and alts have any credability. They're just like scared, cornered rats. You'd better be scared, as I have got the skills and the vision required, and I'm going to earn myself a place amongst the CSM. The people I represent, which some of you Goons and other griefers tried to silence, will be heard.
Your so-called 'carebears' have adapted, so don't whine when your precious PVP comes around and bites you in the behind.
You seem to be very anti-pvp. Do you think that you will make a good member of the council, if you don't have perspective?
I'm very much interested in the economics of eve, just like you seem to be. But a game without pvp(Which i enjoy doing) would TOTALLY ruin the game. So do you actually have pvp experience?
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Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2008.04.24 08:36:00 -
[12]
I need clarification:
Are we talking PVP or PewVPew? |

Kuranta
Minmatar Pator Tech School
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Posted - 2008.04.24 08:43:00 -
[13]
It sure is nice they are covering EVE and some of the CSM elections on dutsch television. But I can not see how this makes you a better candidate for the EVE community. You should worry about stuff to fix in EVE, not about marketing.
Why not share some of your vision on the future of EVE. There are other candidates from the industrialist / small corp side. Why should I vote for you?
On your site you state stuff like ôFix war-dec!ö or ôFix bounty systemö. Sure, we all know stuff is broken in EVE and needs fixing or a complete overhaul. What IÆm missing is how you think it should be fixed. Of course I donÆt expect a fully plotted solution, but at least knowing for which general direction my vote would go would be fine.
IÆd be specially interested in what you think is broken in the war-dec system and how it should be fixed.
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ElrondMD
The Arrow Project Morsus Mihi
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Posted - 2008.04.24 08:45:00 -
[14]
I hope you lose, just to show documentary viewers what happens when people try to use out of game connections to prop up their chances of gaining a spot in the CSM. |

Una D
Ex Coelis
 |
Posted - 2008.04.24 09:07:00 -
[15]
Originally by: LaVista Vista
You seem to be very anti-pvp. Do you think that you will make a good member of the council, if you don't have perspective?
I'm very much interested in the economics of eve, just like you seem to be. But a game without pvp(Which i enjoy doing) would TOTALLY ruin the game. So do you actually have pvp experience?
Based on what? As far as I've read so far she is against griefing and suicide ganks. Hardly your top of the line PvP. Fixing suicide ganks is nice since the victim has no way of fighting back other than avoiding (try telling the 0.0 peeps to avoid Titans as a solution to their problems and see what kind of reaction you will get). And kill rights/bounties system is terribly broken. Fixing those things (ie. enabling players to fight back against griefers and suiciders) sounds like a move for more PvP not less PvP.
I can see why goons whine since their goal in life is to grief people but why would anyone else be against changes that enable players to strike back thus resulting in more PvP is beyond me. |

LaVista Vista
Conservative Shenanigans Party
 |
Posted - 2008.04.24 09:11:00 -
[16]
Originally by: Una D
Originally by: LaVista Vista
You seem to be very anti-pvp. Do you think that you will make a good member of the council, if you don't have perspective?
I'm very much interested in the economics of eve, just like you seem to be. But a game without pvp(Which i enjoy doing) would TOTALLY ruin the game. So do you actually have pvp experience?
Based on what? As far as I've read so far she is against griefing and suicide ganks. Hardly your top of the line PvP. Fixing suicide ganks is nice since the victim has no way of fighting back other than avoiding (try telling the 0.0 peeps to avoid Titans as a solution to their problems and see what kind of reaction you will get). And kill rights/bounties system is terribly broken. Fixing those things (ie. enabling players to fight back against griefers and suiciders) sounds like a move for more PvP not less PvP.
I can see why goons whine since their goal in life is to grief people but why would anyone else be against changes that enable players to strike back thus resulting in more PvP is beyond me.
It's not that i disagree with the points being made. But she doesn't put forward solutions. And i recall having read a few posts, where she put forward anti-pvp comments. But it was just an observation, which i wanted some feedback on. I could be horribly mistaken, so i thought that she might want to take a CLEAR stance, to shut up the trolls. |

Ankhesentapemkah
Gallente
 |
Posted - 2008.04.24 09:18:00 -
[17]
Originally by: LaVista Vista You seem to be very anti-pvp. Do you think that you will make a good member of the council, if you don't have perspective?
I'm very much interested in the economics of eve, just like you seem to be. But a game without pvp(Which i enjoy doing) would TOTALLY ruin the game. So do you actually have pvp experience?
Yep, getting shot at and destroyed in lowsec several times, and being shot at almost every time I tried to get through a gate or leave a station during my little vacation in 0.0 (Managed to get away relatively unmolested each time).
While I personally do not like PVP, I have no problems with people PVPing in 0.0 and low-security space. I have repeatingly said that I'd like to see increased rewards in low-security space in order to entice more people to take the risks of venturing there. I'm sure that even I would mine in low-security space and take the risk of being engaged in PVP, if only the ore would be a lot better. If mission running would be much more profitable in low-sec/0.0 than it is now, I'd certainly give that a try as well.
What I do have a problem with, is that the game mechanics currently lack any meaningful consequence for high-security criminals and griefers. How do you stop or take revenge upon a known suicide ganker? Well, that's right, you don't, as a lot of them are alts and the destruction of the relatively worthless vessels they fly isn't going to put a dent in their operations in any way. What I want is consequences for criminal actions, and those consequences do not have to come in the form of a more restrictive ruleset that limits player action. Concord is not protecting us, so how about giving the players the means to do so, by instating mechanics that allows vigilantes to operate against known criminals, reworking the bounty system and making kill rights tradable, to allow players to go after them and take action against them pre-emptively. I suppose that by this statement, I again encourage PVP.
I might be someone that has spent most of the time in high-sec minding my own business, but that does not mean that I'm totally clueless on other aspects of this game. PVP is a very important part (and even I can see it's an INTERESTING part) of Eve, and I'm not here to tear it out, like some people love to claim. ---
Consider voting for me in the CSM elections. I invite you to take a look at the campaign website for issues and further information. Visit our Campaign Website |

Malcanis
R.E.C.O.N. Insurgency
 |
Posted - 2008.04.24 09:19:00 -
[18]
Originally by: Una D
Originally by: LaVista Vista
You seem to be very anti-pvp. Do you think that you will make a good member of the council, if you don't have perspective?
I'm very much interested in the economics of eve, just like you seem to be. But a game without pvp(Which i enjoy doing) would TOTALLY ruin the game. So do you actually have pvp experience?
Based on what? As far as I've read so far she is against griefing and suicide ganks. Hardly your top of the line PvP. Fixing suicide ganks is nice since the victim has no way of fighting back other than avoiding (try telling the 0.0 peeps to avoid Titans as a solution to their problems and see what kind of reaction you will get). And kill rights/bounties system is terribly broken. Fixing those things (ie. enabling players to fight back against griefers and suiciders) sounds like a move for more PvP not less PvP.
I can see why goons whine since their goal in life is to grief people but why would anyone else be against changes that enable players to strike back thus resulting in more PvP is beyond me.
Based on her equating non-consensual PvP with griefing, and her characterising anyone who engages in it as a sociopath (or bully, or emotional cripple, or a RL violent criminal.) In fact she's so tolerant of PvP that she's on record as saying that it's morally wrong to return fire if attacked.
Hint: she was a little more outspoken before she started this CSM business. Go look at the 15-page "CCP this has to stop now" thread in C&P.
She's basically invulnerable to logic, refuses to acknowledge that making sweeping generalisations is foolish and incorrect and is simply unable to see that EvE's model of player freedom to engage in non-consensual combat is not an oversight or a programming error, but the whole point of the game in the first place. She's equally unwilling to accept that people are capable of doing nasty things in game and while being nice persons outside of it. She is in short someone who, by her own accout, was bullied and abused as a child and now has an (understandable) distate for violence so extreme and undiscriminating that she opposes it even in a video game. I'd be the last person to condemn her for that; it's not the worst idee fixe someone can have, except that she lacks the humility to accept that she's utterly out of place in this game.
She, and EvE, would both be well served if she quit trying to teach lions to live on tofu and devoted her undoubted talent and intelligence to helping out a charity or something.
CONCORD provide consequences, not safety; only you can do that. |

Garia666
Amarr T.H.U.G L.I.F.E White Core
 |
Posted - 2008.04.24 09:20:00 -
[19]
cool im ducth aswell if u need more input
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Una D
Ex Coelis
 |
Posted - 2008.04.24 09:30:00 -
[20]
Originally by: Malcanis
Originally by: Una D
Originally by: LaVista Vista
You seem to be very anti-pvp. Do you think that you will make a good member of the council, if you don't have perspective?
I'm very much interested in the economics of eve, just like you seem to be. But a game without pvp(Which i enjoy doing) would TOTALLY ruin the game. So do you actually have pvp experience?
Based on what? As far as I've read so far she is against griefing and suicide ganks. Hardly your top of the line PvP. Fixing suicide ganks is nice since the victim has no way of fighting back other than avoiding (try telling the 0.0 peeps to avoid Titans as a solution to their problems and see what kind of reaction you will get). And kill rights/bounties system is terribly broken. Fixing those things (ie. enabling players to fight back against griefers and suiciders) sounds like a move for more PvP not less PvP.
I can see why goons whine since their goal in life is to grief people but why would anyone else be against changes that enable players to strike back thus resulting in more PvP is beyond me.
Based on her equating non-consensual PvP with griefing, and her characterising anyone who engages in it as a sociopath (or bully, or emotional cripple, or a RL violent criminal.) In fact she's so tolerant of PvP that she's on record as saying that it's morally wrong to return fire if attacked.
Hint: she was a little more outspoken before she started this CSM business. Go look at the 15-page "CCP this has to stop now" thread in C&P.
She's basically invulnerable to logic, refuses to acknowledge that making sweeping generalisations is foolish and incorrect and is simply unable to see that EvE's model of player freedom to engage in non-consensual combat is not an oversight or a programming error, but the whole point of the game in the first place. She's equally unwilling to accept that people are capable of doing nasty things in game and while being nice persons outside of it. She is in short someone who, by her own accout, was bullied and abused as a child and now has an (understandable) distate for violence so extreme and undiscriminating that she opposes it even in a video game. I'd be the last person to condemn her for that; it's not the worst idee fixe someone can have, except that she lacks the humility to accept that she's utterly out of place in this game.
She, and EvE, would both be well served if she quit trying to teach lions to live on tofu and devoted her undoubted talent and intelligence to helping out a charity or something.
I'll have to spend a few work hours looking at it :) Still the way I see it fixing the bounty and kill rights system would increase PvP but lower amount of suicide ganks and griefs as people would be able to fight back instead of avoid. Sounds like much closer to the risk/reward balance that CCP says they want than the current situation.
Personaly I would nerf the noob corps to hell and back (My idea is basically, can't enter low sec or bellow, can't do higher than L2/3 missions, can't commit a criminal act). That plus no insurance when concord ganks your behind and transferable kill rights should increase the amount of PvP by quite a lot since it will be a lot harder to hide in noob corps. Not to mention that we would get rid of ******ness that noob scouts in 0.0 are.
Thing is that I've not seen anyone else take it very seriously not to mention that I'm sure that 0.0 crowd will be voting along party lines and we know that they care about empire problems about as much as we do about their titan and POS whine.
|
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Malcanis
R.E.C.O.N. Insurgency
 |
Posted - 2008.04.24 09:46:00 -
[21]
Originally by: Una D
I'll have to spend a few work hours looking at it :) Still the way I see it fixing the bounty and kill rights system would increase PvP but lower amount of suicide ganks and griefs as people would be able to fight back instead of avoid. Sounds like much closer to the risk/reward balance that CCP says they want than the current situation.
Personaly I would nerf the noob corps to hell and back (My idea is basically, can't enter low sec or bellow, can't do higher than L2/3 missions, can't commit a criminal act). That plus no insurance when concord ganks your behind and transferable kill rights should increase the amount of PvP by quite a lot since it will be a lot harder to hide in noob corps. Not to mention that we would get rid of ******ness that noob scouts in 0.0 are.
Thing is that I've not seen anyone else take it very seriously not to mention that I'm sure that 0.0 crowd will be voting along party lines and we know that they care about empire problems about as much as we do about their titan and POS whine.
I don't think our ideas are so far out of line. I'm all for enabling more player options for combating hi-sec piracy. Tradable kill-rights, bounty contracts, etc. More PvP is good, and it would be fantastic to see bounty hunting enabled as a worthwhile profession. (Although some people will have to revise their ideas of what constitutes a worthwhile bounty - LOL at whoever put 100,000 ISK bounty on me: I'm a little harder to kill than an NPC BC rat!)
I'm not sure that your worries about 0.0 are so well founded. I'm in a 0.0 alliance, and it's just not a topic of discussion. I haven't heard a single 0.0 player discuss it. Also, Alliance members are not all the unquestioningly obedient hive-mind drones that some would have you believe.
CONCORD provide consequences, not safety; only you can do that. |

Ankhesentapemkah
Gallente
 |
Posted - 2008.04.24 10:08:00 -
[22]
Hello Malcanis, I must say that I think your attitude towards me has improved, and I honestly want to thank you for that. Your contribution to the topic is appreciated.
Originally by: Malcanis Based on her equating non-consensual PvP with griefing, and her characterising anyone who engages in it as a sociopath (or bully, or emotional cripple, or a RL violent criminal.) In fact she's so tolerant of PvP that she's on record as saying that it's morally wrong to return fire if attacked.
It is true that I said this, yes. I think that people that derrive their enjoyment from actively frustrating, upsetting and hurting people are lacking empathy. However, I'm not the only one that believes this, as I recently found this article, by Raph Koster, the designer of the non-consentual PVP system in Ultima Online:
Quote: In the meantime, consider a quotation by a different author, Heinlein's longtime colleague in science-fiction, Isaac Asimov. It may as well apply to playerkillers, who are as we've discussed those who "don't get it," those who fail to see it as Real. "Violence is the last refuge of the incompetent." And who else are playerkillers but those who are socially incompetent in this new virtual community?
source
Originally by: Malcanis She's basically invulnerable to logic, refuses to acknowledge that making sweeping generalisations is foolish and incorrect and is simply unable to see that EvE's model of player freedom to engage in non-consensual combat is not an oversight or a programming error, but the whole point of the game in the first place. She's equally unwilling to accept that people are capable of doing nasty things in game and while being nice persons outside of it.
She is in short someone who, by her own account, was bullied and abused as a child and now has an (understandable) distate for violence so extreme and undiscriminating that she opposes it even in a video game.
Malcanis' comment about my childhood is true.
However, I can appreciate a certain amount of violence in games. As long as it doesn't hurt a real person. You probably meant this, though, but I think it's important to mention the distinction anyway. I play violent games, I played Mortal Kombat as a little kid, I loved Alien vs. Predator, which scared me to no end, I loved it so much that I even kept playing that until I puked due to my 3d nausea which I get from playing most first-person games. I used to run an Ultima Online server, and guess what, it had PVP enabled. I just happened to jail and eventually ban leet/sms-speaking people to ensure a certain level of maturity, and PVP was done with player-run towns (Unlike the real UO, on my server there was only one NPC town, all other towns had to be built and managed by players) fighting against eachother for resources and storyline reasons. People had the freedom for griefing PVP, but just sifting out the immature people, solely based on their use/misuse of the English language, was enough to make it a rare occurance.
Originally by: Malcanis I'd be the last person to condemn her for that; it's not the worst idee fixe someone can have, except that she lacks the humility to accept that she's utterly out of place in this game.
She, and EvE, would both be well served if she quit trying to teach lions to live on tofu and devoted her undoubted talent and intelligence to helping out a charity or something.
There still is an organisation like the Servant Sisters of Eve in Eve Online, so our kind isn't all dead and gone yet, and certainly has a place.
My CV snippet has been posted here , as you can see I'm already serving as unpaid volunteer for a charity organisation with the people of One Big Game as lead programmer on one of their projects.  ---
Consider voting for me in the CSM elections. I invite you to take a look at the campaign website for issues and further information. Visit our Campaign Website |

Una D
Ex Coelis
 |
Posted - 2008.04.24 10:41:00 -
[23]
Originally by: Malcanis
Originally by: Una D
I'll have to spend a few work hours looking at it :) Still the way I see it fixing the bounty and kill rights system would increase PvP but lower amount of suicide ganks and griefs as people would be able to fight back instead of avoid. Sounds like much closer to the risk/reward balance that CCP says they want than the current situation.
Personaly I would nerf the noob corps to hell and back (My idea is basically, can't enter low sec or bellow, can't do higher than L2/3 missions, can't commit a criminal act). That plus no insurance when concord ganks your behind and transferable kill rights should increase the amount of PvP by quite a lot since it will be a lot harder to hide in noob corps. Not to mention that we would get rid of ******ness that noob scouts in 0.0 are.
Thing is that I've not seen anyone else take it very seriously not to mention that I'm sure that 0.0 crowd will be voting along party lines and we know that they care about empire problems about as much as we do about their titan and POS whine.
I don't think our ideas are so far out of line. I'm all for enabling more player options for combating hi-sec piracy. Tradable kill-rights, bounty contracts, etc. More PvP is good, and it would be fantastic to see bounty hunting enabled as a worthwhile profession. (Although some people will have to revise their ideas of what constitutes a worthwhile bounty - LOL at whoever put 100,000 ISK bounty on me: I'm a little harder to kill than an NPC BC rat!)
I'm not sure that your worries about 0.0 are so well founded. I'm in a 0.0 alliance, and it's just not a topic of discussion. I haven't heard a single 0.0 player discuss it. Also, Alliance members are not all the unquestioningly obedient hive-mind drones that some would have you believe.
Oh I'm not worried about 0.0. I'm sure that pleny of elected peeps will have ties to 0.0 and represent their views. The comment about noob alts comes from our (as in the corp I belong to) stint in Hydra Alliance. Having a gate camp with gazillion noob ships jumping in one after another was just annoying plus they are used for quite a lot to go around the rules.
I'm not saying that alliances are hive minds but 0.0 candidates are probably closer to your opinions than some of the empire dweling ones (with perhaps exception to Hardin who seems to be quite above the whole empire/0.0 division but that is my take on it).
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Danton Marcellus
Nebula Rasa Holdings
 |
Posted - 2008.04.24 10:57:00 -
[24]
Originally by: ElrondMD I hope you lose, just to show documentary viewers what happens when people try to use out of game connections to prop up their chances of gaining a spot in the CSM.
You mean unlike petty kingdom IRC channels and stand alone forums where selfproclaimed kings rule supreme and their court desperatelly try to right clique to gain the most approval for their abilities not in this game?
Either we the jury take every forum into account or we disregard everything not on official records, it being ingame or on official game forums. What I read here is just fear of a novel approach.
It's all the same really, the e-famous people we think everyone should know of and Ank... Ankhes... Ankheissonotgettingmyvoteanyways.
Should/would/could have, HAVE you chav!
Also Known As |

Malcanis
R.E.C.O.N. Insurgency
 |
Posted - 2008.04.24 11:02:00 -
[25]
Originally by: Ankhesentapemkah
In the meantime, consider a quotation by a different author, Heinlein's longtime colleague in science-fiction, Isaac Asimov. It may as well apply to playerkillers, who are as we've discussed those who "don't get it," those who fail to see it as Real. "Violence is the last refuge of the incompetent." And who else are playerkillers but those who are socially incompetent in this new virtual community?
*sigh*
If I run up to someone, knock them to the ground and take their stuff, then I have committed robbery: I am a violent criminal who clearly cares nothing for the physical, economic and emotional damage I have inflicted on the victim of my crime. As such, I am arguably a sociopath; at the very least, I have large personal flaws.
If I do the same thing on a rugby pitch, I am a skilled player who has successfully tackled someone on the opposing team. He didn't consent to give me the ball; he has done his level best within the rules of the game to stop me, just as I was doing my best within the rules of the game to assault and rob him. But he did consent to being in a situation where I could legitimately slam him in to the ground and take something from him by force.
Phsyically, the acts are very similar, but the circumstances are highly relevent. No-one would take seriously a complaint of emotional distress or an attempt to charge me with assault and theft in that circumstance. The tackled rugby player would be treated with extreme derision and contempt, even by his own side, if he tried to make such an attempt. He'd be lucky to be picked for any team ever again!
Now the analogy is obvious, but I'll spell it out anyway. CCP make it very, very clear, they are absolutely explicit that whenever you undock, you are consenting to put yourself in a situation where you may legitimately be deprived of your ship. You don't have to do it, but the way the game is designed, intended and structured, it is frequently - even usually - an optimal course of action. EvE was created as a game of internet spaceships shooting each other; It is no more inappropriate or "incompetent" to shoot someone's ship in EvE than it is to tackle someone on a rugby pitch.
CONCORD provide consequences, not safety; only you can do that. |

Robacz
Essence Trade Essence Enterprises
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Posted - 2008.04.24 11:13:00 -
[26]
Originally by: Ankhesentapemkah My CV snippet has been posted here , as you can see I'm already serving as unpaid volunteer for a charity organisation with the people of One Big Game as lead programmer on one of their projects. 
The first link leads to post edit, not thread itself.
BTW I just noticed you are female candidate... are you going to post bikini pictures on your CSM site? I mean, in game with 96% of players being males, it could help a lot.  
/runs for cover
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Ethaet
Gallente Aliastra
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Posted - 2008.04.24 11:16:00 -
[27]
Congratulations Ankhesentapemkah.
To all the trolls who seem to have no objective but to derail every single thread anyone posts in opposing your viewpoint - why? Try at least actually reading what people say before posting rubbish, when you are proved wrong it just makes you look stupid. Seriously, we need some kind of separation between the post and signature. |

Una D
Ex Coelis
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Posted - 2008.04.24 11:48:00 -
[28]
Originally by: Malcanis Now the analogy is obvious, but I'll spell it out anyway. CCP make it very, very clear, they are absolutely explicit that whenever you undock, you are consenting to put yourself in a situation where you may legitimately be deprived of your ship. You don't have to do it, but the way the game is designed, intended and structured, it is frequently - even usually - an optimal course of action. EvE was created as a game of internet spaceships shooting each other; It is no more inappropriate or "incompetent" to shoot someone's ship in EvE than it is to tackle someone on a rugby pitch.
This is true but what is also true is that there is no way to fight suicide ganks and noob griefers by way of PvP. Yes you can avoid it but you can not fight it. Thus current situation is actually removing PvP from the game as the only solution is to avoid combat not fight it.
While she does seem to not like PvP and that quote (Foundation is a really good series BTW) doesn't really fit in EvE the main question is what they are going to work for as memebers of CSM. As an empire living peep I doubt that goon representative or BoB one for that matter will work hard to balance risk/reward for empire or solve the criminaly stupid bounty/killrights system that is nerfing PvP in the whole empire (both high sec and low sec).
There is also the thing if you enable PvP in empire so that people have an option of fighting than they might not be so reluctant to try out low sec and 0.0 and isn't that what CCP and a lot of 0.0 (I guess that 0.0 peeps want more easy targets if I'm to be perfectly honest) want?
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2008.04.24 12:15:00 -
[29]
That being said are you attempting to work out a dropdown menu twelve step program for sociopaths or address the gamebreaking issues at hand?
How would you deal with no-risk gankers if the issue landed on the table? Actual proposals not some blanket condemnation of their actions if you please. |

Jenny Spitfire
Caldari LoneStar Industries Veritas Immortalis
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Posted - 2008.04.24 12:22:00 -
[30]
Eve neds a vioce liek yuours in the CSM. You have my voet.
Keep up teh god work pwease.  |
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