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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.04.28 23:31:00 -
[1]
Jade Constantine.
Pushing an in game agenda with no thought to balance the good of the game nor the way in which games are played. He demonstrated that he has no clue about how people operate. This makes him the most dangerous of all the candidates towards the games good health and continuance.
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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.04.29 00:08:00 -
[2]
Originally by: Cailais
Originally by: Jade Constantine
I consider being loathed and feared by Goumindong to be a positive feather in my electoral cap 
Very witty, however Goumindong didnt say at any point that he feared or loathed you but that you are:
"Pushing an in game agenda with no thought to balance the good of the game"
Is he correct in that view, if not why not.
C.
E.G.
It goes on for quite a few pages before it gets derailed.
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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.04.29 00:29:00 -
[3]
Originally by: Jade Constantine
Originally by: Cailais "Pushing an in game agenda with no thought to balance the good of the game" Is he correct in that view, if not why not.
He is completely incorrect of course, but I'd invite the general eve electorate to have a read of my CSM Manifesto Thread and decide for themselves really. If people like what I have to say and agree with my thoughts on the vision and direction for the game thats good enough for me. I've no time to waste with petty sideswipes at other candidates, they'll be judged by the electorate soon enough.
Your words
Originally by: Jade Constantine
There are many players of Eve who don't care for the territorial POS warfare game.
There are many players of Eve who think its wrong that a vast amount of developer effort has gone to promoting this indestructible outpost and POS spamming simulation in 0.0 rather than bringing good new ideas into the game.
There are many players of Eve who want small gang pvp enhanced and supported and enjoy the challenge of small unit tactics and deployment.
These people need a voice too. Thats MY job. And its why I've decided to run.
Not mine
Originally by: "Goumindong"
Originally by: "Jade Constantine"
Originally by: "Hardin" The fact that people are talking about 'terroritorialist' and 'non-territorialist' factions seems pretty premature
Its a gameplay preference not a roleplay choice. Important distinction there. Some players don't like the territorial mechanics currently dominating 0.0 space warfare. Those players need to be represented on the CSM. Its as simple as that.
No its not a gameplay preference. Its entirely a roleplay preference. Your ability to enact it in game is entirely dependent on your ability to get a force together in game compared to the ability of others to get forces together to do the opposite.[and since you operate from low-sec you actually don't have to worry about half the things others do]
For a minute, i thought you were actually arguing for things you thought would better the game and not for things that further your ingame persona's agenda.
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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.04.29 01:23:00 -
[4]
Originally by: Adrian Steel Edited by: Adrian Steel on 29/04/2008 00:58:29 Why anyone would vote for Goumindong aside from Goons is beyond reason.
A candidate having no appreciable platform to speak of (as of this post), while being part of a 2000+ player alliance that takes pride in pushing game-breaking meta-gaming tactics to their limit, seems rather disingenuous to me.
Please keep the slander and lies to a minimum.
Specifically not only do we not "push game-breaking meta-gaming tactics to their limit", but I indeed have a platform if you are inclined to read it and have had for quite some time.
Furthermore, no goons will be voting for me.
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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.04.29 17:03:00 -
[5]
Originally by: lecrotta Edited by: lecrotta on 29/04/2008 11:29:01
Goumindong would be the last person i would want as all his ideas and calls for nerfs involve no real in game experience flying the ships in gangs or in actual combat.
A candidate should have a solid background in the aspects of eve he has opinions on carebears on carebear issues pvpers on pvp issues with even these issues divided into sub groups each with positive and negative proponents.
Please keep the lies and slander to a minumum. I both have ample in game experience in gangs and actual combat.
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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.04.29 18:14:00 -
[6]
Originally by: lecrotta
As i have said before i do not consider 206 kills and 24 losses over 18 months "real" in game experience considering all the aspects of pvp that you wish to change.
Experience is not measured in kills and losses. It can be a good indicator, but it has no bearing on the pilots skills, ability and knowledge of the systems. You should also note that many people who do meet your criteria for kills and losses agree with me on many of the core issues.[I think especially ironic was Dinique over at SHC saying how terrible i was at ship balance and then proposing changes that i had been saying were my ideal changes for the ship for quite some time].
Anyway, here is an example that shows why experience is not measured in kills and losses. Which pilot is better, the one who fights when he cannot win, or the one that runs away when he cannot win? Clearly the answer is the one who runs away when he cannot win. And we do a lot of that in GS[though we certainly make mistakes all the time], even though we have a reputation for suiciding into fleets. A good example. A few weeks ago, i got to be active nearly every day of the week on fleet ops in a BS defending and assaulting POS's. This earned me one loss and about 10 various kills, and maybe 3 or 4 kills in real good combat. This happened for various reasons, but none of them detracting from my experience. The other day i had time to go out and do some random roaming PvP and all it garnered was shuttles and pods[because that was all that was around aside from the large bob ****-off gang that engaging would have slaughtered us], and then another i get to bait and kill a rapier and gisti-b crow. But none of these are good indicators of my experience because they don't tell the whole story.
Then of course there is the standard "play time" issue.
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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.04.29 21:15:00 -
[7]
Originally by: lecrotta Now i am not saying that you are not entitled to an opinion or that on occasion you may be right. But you claim first hand knowledge of problems with the game when your ideas clearly come from others whine's about life and eve not being fair because they lost a few ships or cannot out think or fly a enemy.
Slander again. My ideas do not come from others "whine's about life and eve not being fair because they lost a few ships and cannot out think of fly an enemy". To the contrary they are amalgamations between the better of eves players who think that the state of the game is a problem.
Should i say that the people whom I argue against simply have no skill and bury that lack of skill and intelligence behind overpowered tactics? So when someone comes along and says "hey this is overpowered" they naturally flock to defend the mechanic which makes them look better than they are?
Should i instead say that these people are unable to see a difference between a wish to balance the game and a wish to nerf other players? That they think any part of the game that is unbalanced
No that would dilute my argument and do disservice to the people with whom I am arguing against as you do yourself by making this accusations.
The arguments that people are using to defend the things that I am attacking are the same arguments that they used to defend other overpowered tactics which have been nerfed for the good of the game[remote doomsdays and speed mods come to mind, the defending case is pretty much the exact same as it was before the first nerf, and is just as wrong]. And the case has not changed much.
Quote: While i understand that a individual can gain some experience in 18 months i find it hard to reconcile the fact that you make claims of experience enough to know that things need changing in all the varied forms of pvp in eve. While your stats clearly show otherwise, and you also point out yourself that your game/play time is a issue in regards to your lack of kills and losses implying that you cannot log in and play much and that also adds to your lack of actual in game experience.
As i have explained stats do not show the entire picture. Do i have a killmail on the carriers i helped kill in the campaign against Corm and Rise?[Truncated, not that it would matter, i was shooting at fighters most of the time]. Do the killmails show the intelligence of the people i fight against? No[otherwise the recent solo rapier kill would read 'olol don't bump a battlecruiser off a station in an aggressed cruiser you dolt' instead of what it does otherwise].
Regarding time to log in and play yes, my time is restricted, though not more than most people, and nor would this matter as lessons are not learned immediately but in time.
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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.05.07 19:53:00 -
[8]
GS has never launched any DDOS, coordinated or not.
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