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Bunyip
Gallente Center for Advanced Studies
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Posted - 2008.05.03 19:16:00 -
[1]
Hello Tac,
As far as mining, I have come up with a solution that I think might work. As outlined in my CSM webpage, it will also make AFK mining a thing of the past. There is still more to add to it, but it's a start.
The way I see it, we could have periodic, random raids of high-sec where a massive group of rats come through and hit all the belts before Concord quashes them. There will be a 5 minute warning before the raid to give those who are at the keyboard a chance to run back to a station before the armada arrives.
While bots might be able to detect the message if it was posted in local, it could be done by a developer playing an NPC that has already existed in the game. There should be some way to verify this, but if they use different text and such, it could be a randomizing factor that the macros wouldn't be able to detect, causing a massive dent in their profit margin.
I'm also looking at other ways to improve mining (such as the targeting grid that was suggested, where hitting a certain point in an asteroid will yield more ore). This idea is in it's infancy, but I think it has a good chance of working.
- Bunyip |

Bunyip
Gallente Center for Advanced Studies
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Posted - 2008.05.04 06:30:00 -
[2]
In the EULA, Item 7-A-3: You may not use macros or other stored rapid keystrokes or other patterns of play that facilitate acquisition of items, currency, objects, character attributes, rank or status at an accelerated rate when compared with ordinary Game play. You may not rewrite or modify the user interface or otherwise manipulate data in any way to acquire items, currency, objects, character attributes or beneficial actions not actually acquired or achieved in the Game.
So yes, what they're doing is breaking the game rules.
- Bunyip
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Bunyip
Gallente Center for Advanced Studies
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Posted - 2008.05.04 08:20:00 -
[3]
Technically, and legally, speaking, having a program automatically move ore from a cargohold to a can or vice versa could be considered aquiring the item at a faster rate, thus violating the EULA's prohibition. After all, we're talking about instant transfers here, not waiting til the guy sees it, drags it, and drops it.
In doing this, they are in violation of the EULA. Also, it says that the devs have the right to ban any account at any time: (25) CCP reserves the right to close, temporarily or permanently, any userĘs account without advance notice as we deem necessary. Furthermore, we reserve the right to delete all user accounts or inventory of characters as warranted. (26) We reserve the right to ban any user from the game without refund or compensation.
Thus, it doesn't matter if they are breaking the EULA, CCP could still get them for obvious exploitation of game mechanics (which macros do).
- Bunyip |

Bunyip
Gallente Center for Advanced Studies
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Posted - 2008.05.04 16:18:00 -
[4]
I use a 5 step process to identify macroers....a task which I'm not sure a program could duplicate. I'll list it below for anybody dedicated to destroying macroers.
1) Mining in a group (Macroers nearly always mine in groups, and if a player is using a macro, he'd probably be alone) 2) Personal Info (Macro groups normally are born on the same day, and have mostly nonsense names) 3) Convo Request (If the request isn't answered in 30 seconds, the person is either AFK or a macroer) 4) Bump (If they're not macroers, they're gonna get upset) 5) Canflip (I do this only if the other tests fail. This is the last straw usually if the above test gives incorrect results)
Hope this helps. I've reported over 100 macroers using the above testing process, but haven't seen any results.
- Bunyip |
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