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voetius
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Posted - 2008.05.08 13:49:00 -
[1]
Hi I'm about 25 days in now and aiming for a Caldari Cruiser. My corp have recommended that I get my learning up to level 4 all around first to cut down on skill training time and although I don't like the delay I can see the sense. I'm training the rank 3 skills atm but was wondering if anyone can have a look and advise on any deficiencies before I do caldari frigate IV
Electronics / Rank 1 / 4 Electronics Upgrades / Rank 2 / 3 Targeting / Rank 1 / 2
Energy Grid Upgrades / Rank 2 / 3 Energy Management / Rank 3 / 4 Energy Pulse Weapons / Rank 2 / 2 Energy Systems Operation / Rank 1 / 3 Engineering / Rank 1 / 4 Shield Compensation / Rank 2 / 3 Shield Management / Rank 3 / 2 Shield Operation / Rank 1 / 3 Shield Upgrades / Rank 2 / 3 Tactical Shield Manipulation / Rank 4 / 2
Gunnery / Rank 1 / 5 Motion Prediction / Rank 2 / 2 Rapid Firing / Rank 2 / 2 Sharpshooter / Rank 2 / 2 Small Hybrid Turret / Rank 1 / 5
Mining / Rank 1 / 1
Analytical Mind / Rank 1 / 4 Eidetic Memory / Rank 3 / 2 Instant Recall / Rank 1 / 4 Iron Will / Rank 1 / 3 training to 4 Learning / Rank 1 / 4 Logic / Rank 3 / 3 Spatial Awareness / Rank 1 / 4 Focus / Rank 3 / not started Clarity / Rank 3 / not started
Hull Upgrades / Rank 2 / 3 Mechanic / Rank 1 / 3
Defender Missiles / Rank 2 / 1 Missile Bombardment / Rank 2 / 3 Missile Launcher Operation / Rank 1 / 4 Rapid Launch / Rank 2 / 3 Rockets / Rank 1 / 4 Standard Missiles / Rank 2 / 3
Navigation / Rank 1 / 2
Cybernetics / Rank 3 / 1 Science / Rank 1 / 3
Connections / Rank 3 / 2 Social / Rank 1 / 3
Caldari Frigate / Rank 2 / 3 Destroyers / Rank 2 / 2 Spaceship Command / Rank 1 / 4
Trade / Rank 1 / 1
I'm want to get a Caracal soon so I can do level 2 kill missions and will cross train into EW as well - mainly 'cus it appeals to me.
cheers
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Stela'Artois
Los Gordos
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Posted - 2008.05.08 14:38:00 -
[2]
Welcome to Eve!
I would recommend that you train skills that will get you into your caracal during your actual play time. I think you will find that many of these "support" skills can take between 30minutes and 3-5 hours. This way you will be progressing rather quickly through the skills needed to fly your caracal.
Then, when you log off for the night, set a learning skill to train. Going from 3-4 can take a pretty good chunk of time, so set it when you will be away from the game for a bit. This way, those longer, yet vital skills like the learning skills will still progress.
Your corp mates are right, learning skills are very important if you are planning on sticking around for a while. With some more advanced skills having high attributes can cut up to a week off of the training time. Even those that it only cuts by a few hours/days add up over time.
But...as far as moving to a caracal. I think that is awesome you want to fly one, as they are a great NPC/fire support ship. However, make sure you dont give up too soon on your frigs and destroyer. A Kestral can manhandle most level 1-2 missions just fine and they are flown veryu similar to a Caracal...i.e. stay back and lob missiles...or get up close and wtfpwn things with close range rockets.
I found the cormorant to be a great level 2 ship, in that I could target and pop 2-3 ships at a time with its multitude of turrets. You can also forgo a turret or two and put a salvager on it, thereby greatly increasing your cash flow.
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Slade Trillgon
Siorai Iontach Brotherhood of the Spider
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Posted - 2008.05.08 18:37:00 -
[3]
Looks like you are doing things good. I would only reccomend that unless you want to go into PvP right away that you refrain from EW training. This is so since most EW does not have massive effects on mission running other then webbers. On top of that each race has a EW specialty so to effectively use all types of EW you want to be in the races specific EW boats to reap the EW bonuses.
Slade
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Joe Starbreaker
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Posted - 2008.05.08 19:13:00 -
[4]
Interestingly for a Caldari, you have Gunnery 5 and Small Hybrid Turret 5. Do you know that you could use T2 small guns by simply training Sharpshooter (for railguns) or Motion Prediction (for blasters) to level 3? I don't know much about missile ships but I think you could easily get quite good with the Caldari gunships (think Moa-Ferox-Rokh instead of Caracal-Drake-Raven).
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voetius
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Posted - 2008.05.08 19:58:00 -
[5]
Quote: Then, when you log off for the night, set a learning skill to train
Stela - yep, do that. I don't like lost time
Slade:
Quote: Looks like you are doing things good. I would only recommend that unless you want to go into PvP right away that you refrain from EW training. This is so since most EW does not have massive effects on mission running other then webbers. On top of that each race has a EW specialty so to effectively use all types of EW you want to be in the races specific EW boats to reap the EW bonuses.
thanks. I really have my heart set on EW but will compromise and get my Cruiser skills up first but get the EW skills in as well - prolly not the best way but...
Joe:
Quote: Interestingly for a Caldari, you have Gunnery 5 and Small Hybrid Turret 5. Do you know that you could use T2 small guns by simply training Sharpshooter (for railguns) or Motion Prediction (for blasters) to level 3? I don't know much about missile ships but I think you could easily get quite good with the Caldari gunships (think Moa-Ferox-Rokh instead of Caracal-Drake-Raven).
when I did my character selection I just kinda went with the flow - but that's good to know. I picked up that the Moa is a longe range sniper (?) on the forum
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Joe Starbreaker
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Posted - 2008.05.08 20:58:00 -
[6]
Originally by: voetius when I did my character selection I just kinda went with the flow - but that's good to know. I picked up that the Moa is a longe range sniper (?) on the forum
I don't know, never used it. I understand that with hybrids, you have a choice between very long range (rails) and very high damage (blasters)... both good options but very different. I would imagine there are few things in the galaxy more frightening than a blaster Rokh. On the other hand, the Raven is said to be quite easy to use for mission running.
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Lord Haur
Amarr Imperial Academy
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Posted - 2008.05.08 22:09:00 -
[7]
Caldari Hybrid boats get bonuses to optimal range, making them decent snipers when using rails. While lacking somewhat in DPS, they have the largest optimal ranges possible in the game (rokh with 425mm's). Blasters aren't often used because the range bonus is fairly meaningless when you have to be within 5K typically anyway. --- Sig Starts Here --- Lord Haur - Imperial Academy Logistical Support
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Candice Bormardin
Caldari Jouvulen Enterprises Inc.
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Posted - 2008.05.08 23:25:00 -
[8]
Just one comment on the order in which you train your learning skills.
The Memory and Intelligence Attributes are the ones that speed up your learning skills themselves.
So - if you train your Memory and Intelligence Skills first - it will speed up the training of the rest of your learning skills.
As to training for Cruisers - getting into bigger ships faster often means just losing more expensive stuff.
Don't get the idea that just because you've got a bigger ship that you're better off. Cruisers are slower and bigger targets. If you don't have your support skills trained up you start thinking your are a lot more powerful than you really are.
The sad fact is ... it just takes a long time to train all the skills you really need - but - it is fairly easy to get into a big ship that you can't really tank properly. So - you get blown up a lot and lose all that expensive stuff you put on that relatively expensive ship.
*shrug*
GL
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Slade Trillgon
Siorai Iontach Brotherhood of the Spider
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Posted - 2008.05.09 00:11:00 -
[9]
Originally by: voetius prolly not the best way but...
LMAO!!! You should see my scatter brained skill sets.
Don't worry and have fun. If you realize you did something wrong just switch you skill training and who knows the mess up may reduce skill training later on down the road.
Slade
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Toshiro GreyHawk
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Posted - 2008.05.09 01:01:00 -
[10]
Originally by: Slade Trillgon
Originally by: voetius prolly not the best way but...
LMAO!!! You should see my scatter brained skill sets.
Don't worry and have fun. If you realize you did something wrong just switch you skill training and who knows the mess up may reduce skill training later on down the road.
Slade
LOL!
Yeah.
It's one of those things where the first character you make you're are pretty much bound to mess up something.
If you make more characters you'll probably do better but Ha! you'll never be perfect.
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voetius
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Posted - 2008.05.09 03:51:00 -
[11]
Candice said:
Quote: Just one comment on the order in which you train your learning skills.
The Memory and Intelligence Attributes are the ones that speed up your learning skills themselves.
So - if you train your Memory and Intelligence Skills first - it will speed up the training of the rest of your learning skills.
Thanks. I did read that somewhere here and being as I like to do stuff in the most efficient way I will try and stick to that.
Quote: As to training for Cruisers - getting into bigger ships faster often means just losing more expensive stuff.
Don't get the idea that just because you've got a bigger ship that you're better off. Cruisers are slower and bigger targets. If you don't have your support skills trained up you start thinking your are a lot more powerful than you really are.
np. I found that already with the Kestrel - to get the best out of it took me over a week training different support skills so I imagine it just gets better - or worse depending on how you look at it - with bigger ships.
Quote: The sad fact is ... it just takes a long time to train all the skills you really need - but - it is fairly easy to get into a big ship that you can't really tank properly. So - you get blown up a lot and lose all that expensive stuff you put on that relatively expensive ship.
that's one thing I want to avoid - I hate losing profits (to use an X3 Reunion expression).
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Jurgen Cartis
Caldari Interstellar Corporation of Exploration Nex Eternus
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Posted - 2008.05.09 06:13:00 -
[12]
Edited by: Jurgen Cartis on 09/05/2008 06:14:02 You are doing quite well, it appears you actually have some decent supports trained (as opposed to people who train Ravens immediately and then fit them with Frigate sized guns).
You have your basic cap skills(Energy Management and Energy Systems Operation) to III/III, that's good, you can get them higher later.
You have your basic fitting skills (Electronics and Engineering) to IV, those will make fitting ships far less frustruating.
You have some missile supports, though I would suggest training Heavy Missiles to I at least before acquiring a Caracal. However, L2s can be easily done with Assault Launchers, and with the large numbers of frigates they may be better for that.
Your shield tanking skills aren't bad either.
Just a few suggestions:
Weapon Upgrades (I at least) allows you to fit BCUs for more damage. Heavy Missiles (I at least) allows you to fit Heavy Launchers Drones (II at least) and Scout Drone Operation (I at least) will allow you to use attack drones with your Caracal for more damage (and they pick off frigates nicely).
You may want to pick up some more Navigation skills, as Cruisers are considerably slower than frigates. Once you can train it, Guided Missile Precision will make your missiles better at downing frigates quickly, but it is hardly a necessity at the Cruiser level.
Also, remember that Caldari Frigate IV will make your Kestrel better in the mean time.
Suffice it to say I cannot find any gaping holes in your skill set for Cruisers except the lack of any Drone skills.
EDIT: Pick up Salvaging I at some point, the salvage off Bloods, Sanshas and Angels can be very valuable. -------------------- ICE Blueprint Sales FIRST!! -Yipsilanti Pfft. Never such a thing as a "last chance". ;) -Rauth |
voetius
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Posted - 2008.05.09 08:18:00 -
[13]
Jurgen - thanks for the suggestions. I have noted them all down :)
I have a couple of skillbooks tucked away including Standard Missile Specialization that I got from the Caldari Navy Loyalty Store and have some points left plus a good level 1 agent. I should be able to pick up the Heavy Missiles and Caldari Drones skillbooks using just loyalty points in a couple of days.
On the salvaging front I have a Cormorant fitted out and tucked away locally but didn't want to break my current training plan to get Salvaging I just yet - that is a secondary priority atm (but will be nice to get).
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Slade Trillgon
Siorai Iontach Brotherhood of the Spider
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Posted - 2008.05.09 09:58:00 -
[14]
Edited by: Slade Trillgon on 09/05/2008 10:04:41
Originally by: voetius On the salvaging front I have a Cormorant fitted out and tucked away locally but didn't want to break my current training plan to get Salvaging I just yet - that is a secondary priority atm (but will be nice to get).
Just in case you get bit by the salvaging bug I want to let you know how it really best to be done efficiently. With salvagin you also want to train for the use of tractor beams (which requires Science Level 4) and fit both salvagers and tractor beams to what ever ship you want to use to salvage with (destroyer = common salvage boat due to 7 high slots). Survey III is also required for training salvagers and I highly reccommend that you train Survey level 4 for salvaging. Survey level 4 made a huge difference in the scan time and Salvaging 4 equals very good chance to salvage stuff.
Problem is, AFAIK, survey is pretty dead skill after salvaging and ship cargo scanning is taken into consideration.
Slade
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Leora Nomen
Amarr
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Posted - 2008.05.09 10:52:00 -
[15]
Engineering V Long range targeting II/III Shield compensation skills there are 4 of these weapons upgrades Navigation skills - afterburner, evasive manuvering, warp drive ops, etc. Missile skills - a few are missing like warhead upgrades
guide to game time codes |
Lord Haur
Amarr Imperial Academy
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Posted - 2008.05.09 11:33:00 -
[16]
Originally by: Slade Trillgon (destroyer = common salvage boat due to 8 high slots
Fixed. Destroyers have 8 high slots, and 5 mids/lows, the combination depending on race. The caldari destroyer has 4 mids and 1 low. --- Sig Starts Here --- Lord Haur - Imperial Academy Logistical Support
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voetius
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Posted - 2008.05.09 13:29:00 -
[17]
Edited by: voetius on 09/05/2008 13:31:34 Slade & Leora - thanks - added to list of skills to train.
BTW - I said about missioning for the Caldari Navy and getting skillbooks from the Loyalty Store. Is there anyone else I can do missions for where I can swap Loyalty Points for skill books?
Edit: I have Social Rank 1 / 3 and might bump that up to 4 to help finding better quality agents. Or possibly get Military Connections skillbook from the Loyalty Store - would that help getting agents for kill missions?
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Ghan Tylous
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Posted - 2008.05.09 14:02:00 -
[18]
Caldari Navy is a bit overrated. There are other corporations that have good quality agents in not so busy systems. Try looking at Spacelane Patrol and all corporations offer skillbooks, not just Caldari Navy. --- It have always fallen to a few to sacrifice for the good of many
Originally by: CCP Sharkbait we are screwed.
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Joe Starbreaker
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Posted - 2008.05.09 19:39:00 -
[19]
Originally by: voetius BTW - I said about missioning for the Caldari Navy and getting skillbooks from the Loyalty Store. Is there anyone else I can do missions for where I can swap Loyalty Points for skill books?
Pretty much any NPC corp would be better than Caldari Navy. Their agents are all in laggy systems since every newbie does missions for them. The salvage on the Gurista wrecks is next to worthless. Their loyalty point store items are near worthless since everybody runs missions for them.
Consider Amarr Navy, Federation Navy, or Republic Fleet. Especially Republic Fleet.
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voetius
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Posted - 2008.05.09 19:48:00 -
[20]
Edited by: voetius on 09/05/2008 19:48:46 cheers Joe - I'll give that a try...
and I've updated the original post with some progress.
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Joe Starbreaker
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Posted - 2008.05.09 19:53:00 -
[21]
Edited by: Joe Starbreaker on 09/05/2008 19:54:30
Originally by: voetius Edited by: voetius on 09/05/2008 19:48:46 cheers Joe - I'll give that a try...
and I've updated the original post with some progress.
Consider showing off your progress with a flashy web page from inEVE like this: http://ineve.net/skills/character.php?charID=MjAzOTc2ODEwMw
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Rells
Caldari Agony Unleashed Agony Empire
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Posted - 2008.05.09 21:12:00 -
[22]
Bigger is not always better. AGONY pilots routinely roast interceptors with Merlin's and Rifters. I would get your core skills such as gunnery, electronics, engineering, machanic, and so on to 4 as soon as you can. These skills will help you in whatever ship you are in.
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voetius
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Posted - 2008.05.10 08:46:00 -
[23]
Rells - thanks. Suggestions from a man in your - ahem - profession - are appreciated. Might help me to stay alive a bit longer.
Almost there with Learning skills - should have all rank 1 to level 4 and rank 3 to level 3 in about 15 hrs.
Then I'll spend a 2 - 3 days on core gunnery, engineering, shields, nav and electronics before hitting Frigates IV.
I'll get that xml data uploaded as well Slade.
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Slade Trillgon
Siorai Iontach Brotherhood of the Spider
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Posted - 2008.05.10 14:22:00 -
[24]
Originally by: Lord Haur
Originally by: Slade Trillgon (destroyer = common salvage boat due to 8 high slots
Fixed. Destroyers have 8 high slots, and 5 mids/lows, the combination depending on race. The caldari destroyer has 4 mids and 1 low.
EDIT made.
Good watching.
Slade
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voetius
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Posted - 2008.05.10 19:28:00 -
[25]
Edited by: voetius on 10/05/2008 19:31:40 Edited by: voetius on 10/05/2008 19:29:37 ok - here is my current data:
http://ineve.net/skills/character.php?charID=MTM4NzIwNTg2OA%3D%3D
Edit : what is it with pasting urls in this forum? I have 1000+ (on topic) posts on the X3 Reunion forum and never had a problem posting URLs?
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Joe Starbreaker
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Posted - 2008.05.11 21:28:00 -
[26]
Originally by: voetius Edited by: voetius on 11/05/2008 02:01:21 Edited by: voetius on 10/05/2008 19:31:40 Edited by: voetius on 10/05/2008 19:29:37 ok - here is my current data:
http://ineve.net/skills/character.php?charID=MTM4NzIwNTg2OA
Edit : url
Fixed the link
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Joe Starbreaker
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Posted - 2008.05.11 21:30:00 -
[27]
By the way, you need some work in the Navigation category. At the very least you need Afterburners 4 so you can train for a microwarpdrive, and you'll want a few levels of fuel conservation too.
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