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Zurrar
Gallente Epiphyte Mining and Exploration Combined Planetary Union
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Posted - 2008.05.18 22:46:00 -
[1]
as i stated in the hic cry post... use a scout... its uber... no need to see local...get over it
Originally by: Darla Dawson Quit, and go play wow
I slaughter the english language better than a isk farmer. I love you. |

Zurrar
Gallente Epiphyte Mining and Exploration Combined Planetary Union
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Posted - 2008.05.18 22:47:00 -
[2]
Originally by: keuel Edited by: keuel on 18/05/2008 22:43:49 Removing local is bad, yes we can enter system undectected, but then, pirates and 0.0 camp gates will appear more often. Also, remove local will give a major advantage to covops guys, you will never know if one appears in system anymore.
Quote: No local = More people scared of 0.0 and low sec = Bigger gangs = More gate camps = More blobs = Bad
We want more little gangs, people splitted in various places, not people scared of what they could find on the next gate and stuck camping/blobbing/lagging systems and battles.
Agreed
Edit: If you donŠt want to have local, just click in a 'x' mark at the upper coner of your chat and oh, wow, no more local for you. End of Story
KEUEL! ill be seeing you in sissi!
Originally by: Darla Dawson Quit, and go play wow
I slaughter the english language better than a isk farmer. I love you. |

Zurrar
Gallente Epiphyte Mining and Exploration Combined Planetary Union
 |
Posted - 2008.05.19 06:01:00 -
[3]
aw, the poor little nubs dont want local removed cause they cant use scanner/intel channels :(
Originally by: Darla Dawson Quit, and go play wow
I slaughter the english language better than a isk farmer. I love you. |

Zurrar
Gallente Epiphyte Mining and Exploration Combined Planetary Union
 |
Posted - 2008.05.19 06:04:00 -
[4]
Originally by: ToxicFire Edited by: ToxicFire on 19/05/2008 00:08:58 *sighs*
Local will go and come back in some other form I think that's pretty much guaranteed, I also believe its been said local was never intended and shouldn't be an Intel tool.
1) To all those people going wah If you remove local I'll leave and so will half the player base, this is simply wrong half the player base probably doesn't give a toss about local as most are empire hugging carebears.
2) The comment it will increase gate camps and blobs... neh local won't change that much, why because gate camps are based around the premise of camping at a high traffic point, these in eve are clearly marked bottlenecks usually between vital area's removing local won't add any more of these, in fact it might lower some as they won't know if a force is on its way to deal with them.
3) People do not use local to locate gate camps currently they just look at the activity on the map
4) The Hunter-Prey getting a leg up argument pointless its balanced those prey will have to be uber paranoid where hunters will actually have to put effort into locating the prey now rather than just going something here lets warp to every belt until we hit it rather than use the ingame mechanics.
5) Local will most likely be reduced to displaying friendlies only while improvements to the scanner will be added to allow detection of hunter/prey without the other knowing their there straight away.
6) It will actually allow hit and fade tactics at last which is a tactic that is sorely missing in eve.
dude, if you were a chick i'd so have you have my baby! everything is sooooo true. you can stop laughing long enough to type a real response. when i travel i dont even use local, i use the intel channels and when i can a scout.
Originally by: Darla Dawson Quit, and go play wow
I slaughter the english language better than a isk farmer. I love you. |
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