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Thread Statistics | Show CCP posts - 6 post(s) |
Slate Fistcrunch
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Posted - 2008.05.27 00:56:00 -
[91]
Some corps would like to fight for X faction but all of the members have standings towards Y. Standings mean they can't run missions etc. Any chance to have a grace period for several months at the start of faction warfare where standing requirement is removed to allow players to swing faction standing through faction warfare actions?
It is frustrating that something that had little to no bearing on gameplay (faction standing) in the past is going to rule your new expansion.
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Becka Call
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Posted - 2008.05.28 04:20:00 -
[92]
I have a question that doesn't seem to have come up yet. What happens if a corp that is not in an alliance joins into faction warfare and they have an active war decced on them? What are the repercussions of wardeccing a corp that is in faction warfare?
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Hab0k
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Posted - 2008.05.29 16:26:00 -
[93]
Originally by: Hab0k As i have asked before, Are there plans for changing interdictors back. Too many people have gone un heard and for that you should be ashamed, it is the responsibility as a company as a whole to keep its player happy and without even such an explenation, by the actualy dev who edited the interdictors than why are you making new things to have problems with rather than old thing that need to be fixed.
Please read and reply to this post and the thread in game dev," SISI: interdictor speed nerf across the board" is what i beleive it is called. this issue must be addressed befor others come into play!
We want our interdictors back! you made more faster ships name4d hyena who can web! so basicaly the old interdictor would be out ran nomater what and webbed long enough for a kill!
You than throw salt into the wound by not even replying to us. We want answers please.
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Algenzz
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Posted - 2008.05.29 18:08:00 -
[94]
In terms of grinding standing to meet the 0.5 requirement, can anyone clarify if this is 0.5 with or without skills taken into account - just want to know if I am done, or of I still have 100 or so missions to go....
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Misanth
Electro Fuels
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Posted - 2008.06.03 13:52:00 -
[95]
Faction warfare limitations;
Amarr fighting with Caldari against Gallente and Minmatar?
I know the backgrounds, the fiction, I know the Khanid ships etc, but in all honesty.. an Amarr pilot is by all logic more likely to ally with Gallente than Caldari. We have the gun/drone hybrid platforms with armor tanked ships. Caldari and Minmtar have the broken ships that look like flying glued-together-junkyards. Lasers is THE main weapon against shield tanking, and Caldari is by nature working good against Amarr (energy drain and tracking advantage of weapon means nothing vs a very low cap-reliant race, that also happens to use missiles as their main weaponry). Not to mention it'd be alot easier to cooperate with Gallente to get a fresh batch of Minmatar slaves.
I want to take part of FW but I want to blow up Caldari, and I don't want to fight Gallente.
FW sucks.
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