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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
JitaPriceChecker2
State War Academy Caldari State
26
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Posted - 2012.03.06 16:41:00 -
[1] - Quote
DED Complexes Get Even More Love
Ratters and mission runners receive a wave of new DED content for Blood Raider, Sansha and Serpentis pirate factions. Over 50 sites have been added, bringing new challenges and an array of new high-end modules that are sure to please those lucky enough to procure them.
Wow 50 sites.
More Detail in Target Gauges
Hovering over the Structure, Armor and Shield bars of your targets will now reveal the percentage remaining, allowing pilots to better see how close their enemy is to glorious explosion time.
Nice one. |
Jett0
Team Kitty Choke Slam
71
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Posted - 2012.03.06 16:49:00 -
[2] - Quote
It's .3 better than the last one! |
Xercodo
Disturbed Friends Of Diazepam Dark Matter Coalition
948
|
Posted - 2012.03.06 16:49:00 -
[3] - Quote
And even more improvement to the watchlist \o/
Linky: http://community.eveonline.com/en/crucible/features/
Jett0 wrote:It's .3 better than the last one!
so 30%? xD The Drake is a Lie |
N3oXr2ii
the united Negative Ten.
7
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Posted - 2012.03.06 16:55:00 -
[4] - Quote
So any info on these new modules
i love how they never go into detail -áplease don't take out your real life issues out on me not my fault if your fat ugly bullied divorced broke or-á have a pimple thats big and red maybe your mom wants you out her basement or a jock has gave you a wedgie your flames only make me laff at your sadness your hidden tears are as juicy as the whiners i blob or the blobs i hide-áfrom |
Roime
Shiva Furnace
241
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Posted - 2012.03.06 16:57:00 -
[5] - Quote
50 new sites <3
Quote: "Stand still!" Idle animation will now pause while you are sculpting your character.
Nice :)
@ N3oXr2ii, why would they? It's exploration. |
Xercodo
Disturbed Friends Of Diazepam Dark Matter Coalition
948
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Posted - 2012.03.06 16:59:00 -
[6] - Quote
N3oXr2ii wrote:So any info on these new modules
i love how they never go into detail
It's prob just X, A, B, C types that even tho they were in the system, never had any associated plexes that ever dropped them. The Drake is a Lie |
Grey Stormshadow
draketrain Confederation of xXPIZZAXx
1026
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Posted - 2012.03.06 17:10:00 -
[7] - Quote
CCP Arrow wrote:We are working on a Unified Inventory system for Crucible 1.5 where all items, ships and other inventories are grouped together into one window. This will remove the need to add Ships and Items to the Neocom when docked and introduce a new Unified Inventory option that will work like other regular icons in the Neocom. We are also redesigning all UI Icons, making them more readable. Hopefully that will eliminate the need for text description that is always visible to simplify and save space (you still get it in tooltip). Source post This was missing from the list. I wonder was that accident or didn't it make the deadline.
Not that I would miss the feature - just would like to read details about it and go to test to singularity. Has so much potential to make things go either towards total helldeathkaboom or absolute brilliance. Would love to hear more about it.
Get |
Roime
Shiva Furnace
241
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Posted - 2012.03.06 17:10:00 -
[8] - Quote
CCP wrote:DED Complexes Get Even More Love
Ratters and mission runners.
...that's an insult :(
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Drew Solaert
University of Caille Gallente Federation
70
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Posted - 2012.03.06 17:12:00 -
[9] - Quote
Its looking to be a damn fine 1.5 that's for sure, more DED, loads of decent UI changes.
My personal fav: Color coding of market orders allows you to see if the item is located along your current route
Awesomeness. |
Oxylan
1 Caldaryjski Pluton Uderzeniowy
8
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Posted - 2012.03.06 17:22:00 -
[10] - Quote
And Guristas sites ? and what about mission runers they dont explore, i dont get it, CCP boost only DED sites like x/10, or add some new mission to ? |
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cBOLTSON
Star Frontiers Initiative Mercenaries
28
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Posted - 2012.03.06 17:30:00 -
[11] - Quote
I was going to start my own thread about this 1.5 patch but we have this one right here!
I would just like to bring to peoples attention a few things I think are very very welcome.
1. GÇóWatch List Drag and Drop - Fleet members can be added to a watch list by dragging them to the window. ^^^^ THIS IS AMAZING THANKYOU! ^^^
2.Optimized Localization Improvements have been made to increase performance and reduce memory usage of Cerberus, the new localization engine.
^^^ any performance increases are much welcome as well as lower memory useage as that helps with dual boxing ;-)
Only a small patch I know but CCP keep up this good work. |
Nikodiemus
Perkone Caldari State
11
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Posted - 2012.03.06 17:40:00 -
[12] - Quote
- Modify order window now has a button to show market details for the product in question
- Drag and drop functionality has been added to the market Quickbar to support quickly adding modules and items from your inventory
- Shift dragging blueprints into Quickbar allows you to dynamically add a shopping list for various industry jobs, such as manufacturing
THANK YOU!! |
Fighter26
Orion's Fist RED.Legion
10
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Posted - 2012.03.06 17:44:00 -
[13] - Quote
This is one hell of a patch, I especially dig the DED deadspace improvements and watch list de-clunkification. CCP nice work.... just hope there isn't a massive bug added with it... |
Guttripper
State War Academy Caldari State
51
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Posted - 2012.03.06 17:45:00 -
[14] - Quote
Further information involving the combined windows for inventory and ships would be good. Being a friggin' pack rat, having _everything_ dumped into one window would not be the most ideal set-up to ~quickly~ find something.
"Now where did I leave that ship?" Guttripper thinks to himself as he opens a station cargo hold. "Oh ****!" are his last thoughts as more ammunition than most current (real time) countries own smothers him as the whole lot rolls out the opened door.
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
263
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Posted - 2012.03.06 17:50:00 -
[15] - Quote
Quote:"Stand still!" Idle animation will now pause while you are sculpting your character. Oh boy, right in the nick of time!
WTF was stopping you guys from implementing this for the release when EVERYONE had to re-do their portrait???
Nice patch though. Really liking this "release it as soon as its ready" way of doing business! Way to go CCP! |
Nova Fox
Novafox Shipyards
3379
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Posted - 2012.03.06 19:42:00 -
[16] - Quote
Wouldn't surpsie me if uni-asset got pushed back to summer expansion.
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CCP Explorer
C C P C C P Alliance
140
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Posted - 2012.03.06 20:29:00 -
[17] - Quote
Grey Stormshadow wrote:CCP Arrow wrote:We are working on a Unified Inventory system for Crucible 1.5 where all items, ships and other inventories are grouped together into one window. This will remove the need to add Ships and Items to the Neocom when docked and introduce a new Unified Inventory option that will work like other regular icons in the Neocom. We are also redesigning all UI Icons, making them more readable. Hopefully that will eliminate the need for text description that is always visible to simplify and save space (you still get it in tooltip). Source post This was missing from the list. I wonder was that accident or didn't it make the deadline. Not that I would miss the feature - just would like to read details about it and go to test to singularity. Has so much potential to make things go either towards total helldeathkaboom or absolute brilliance. Would love to hear more about it. The Crucible releases got renumbered since the time CCP Arrow made this post and the summer release was renamed to Inferno. This work is still on schedule but will be a part of the Inferno release, see http://community.eveonline.com/devblog.asp?a=blog&nbid=3433 Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Salpun
Paramount Commerce Tactical Invader Syndicate
212
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Posted - 2012.03.06 20:35:00 -
[18] - Quote
Ore ships getting V3ed needs to be added to the list. |
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CCP Explorer
C C P C C P Alliance
140
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Posted - 2012.03.06 20:35:00 -
[19] - Quote
Nova Fox wrote:Wouldn't surpsie me if uni-asset got pushed back to summer expansion. It was always supposed to be a part of that release, the Crucible releases simply got renumbered.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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coolzero
The Replicators Northern Associates.
18
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Posted - 2012.03.06 20:36:00 -
[20] - Quote
where is the guristas love....WTH
sucks to live in that space then :( |
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Solhild
Republic Military School Minmatar Republic
628
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Posted - 2012.03.06 20:43:00 -
[21] - Quote
I make it 25% better |
Ajita al Tchar
Republic Military School Minmatar Republic
105
|
Posted - 2012.03.06 20:49:00 -
[22] - Quote
Looking forward to 1.5! Sounds like some pretty good stuff.
But...
"No ship left behind in the ongoing effort to keep the look and tech of EVE's graphics up to date."
I can think of a few ships that are very much behind everything when it comes to looks... The Imicus/Helios is still terrible, for instance.
Edit: extra big thanks for this, though: "Industrialists with stockpiles of blueprints can now find the one they need faster using the new search filter in the Science and Industry Panel."
OMG yessssss! |
Grey Stormshadow
draketrain Confederation of xXPIZZAXx
1026
|
Posted - 2012.03.06 20:52:00 -
[23] - Quote
CCP Explorer wrote:Grey Stormshadow wrote:CCP Arrow wrote:We are working on a Unified Inventory system for Crucible 1.5 where all items, ships and other inventories are grouped together into one window. This will remove the need to add Ships and Items to the Neocom when docked and introduce a new Unified Inventory option that will work like other regular icons in the Neocom. We are also redesigning all UI Icons, making them more readable. Hopefully that will eliminate the need for text description that is always visible to simplify and save space (you still get it in tooltip). Source post This was missing from the list. I wonder was that accident or didn't it make the deadline. Not that I would miss the feature - just would like to read details about it and go to test to singularity. Has so much potential to make things go either towards total helldeathkaboom or absolute brilliance. Would love to hear more about it. The Crucible releases got renumbered since the time CCP Arrow made this post and the summer release was renamed to Inferno. This work is still on schedule but will be a part of the Inferno release, see http://community.eveonline.com/devblog.asp?a=blog&nbid=3433 Thanks for the info
Get |
Soon Shin
Caucasian Culture Club Narwhals Ate My Duck
67
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Posted - 2012.03.06 21:06:00 -
[24] - Quote
coolzero wrote:where is the guristas love....WTH
sucks to live in that space then :(
Because they along with Angels (who isn't on the list either) got Deadspace Invuls and a similar improvements to their plexes back in 1.1.
Keep Up the good work CCP, I haven't seem this much work in an update(not expansion) since Apocrypha. |
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CCP karkur
C C P C C P Alliance
441
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Posted - 2012.03.06 22:02:00 -
[25] - Quote
Nikodiemus wrote:
- Modify order window now has a button to show market details for the product in question
- Drag and drop functionality has been added to the market Quickbar to support quickly adding modules and items from your inventory
- Shift dragging blueprints into Quickbar allows you to dynamically add a shopping list for various industry jobs, such as manufacturing
THANK YOU!! you are very welcome I'm glad you like it |
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Andrea Roche
State War Academy Caldari State
42
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Posted - 2012.03.06 22:11:00 -
[26] - Quote
DED have always been a nice feature. I always enjoyed its challenges. GJ CCP, keep it up |
Buzzmong
Aliastra Gallente Federation
151
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Posted - 2012.03.06 22:23:00 -
[27] - Quote
New exploration content?
Awesome.
Having to add that to the Evelopedia...not that awesome, but doable. |
Tarryn Nightstorm
Hellstar Towing and Recovery
253
|
Posted - 2012.03.07 01:31:00 -
[28] - Quote
New explo = win.
E (fake): Awwwwww, look at the adorable little baby Tengu! In irae, veritas. |
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