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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Alara IonStorm
1728
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Posted - 2012.03.06 18:22:00 -
[1] - Quote
Details can be found here.
TL:DR CCP is planing to turn the Dessie and BC Skill into 4 Separate Skills, make Battleships take longer to train for and Slice 30 Days of of Capital Ship Training. They are also killing the tier system though.
CCP is considering Skill re-reimbursement options.
Enjoy. |
Doc Fury
Science and Trade Institute Caldari State
500
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Posted - 2012.03.06 18:23:00 -
[2] - Quote
The dumbing-down of EVE marches on.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'no.' |
MadMuppet
Kerguelen Station
163
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Posted - 2012.03.06 18:24:00 -
[3] - Quote
Broken link or in before locked for rumors? I don't always finish my commentary, but when I do |
Alara IonStorm
1728
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Posted - 2012.03.06 18:25:00 -
[4] - Quote
MadMuppet wrote:Broken link or in before locked for rumors? Silly Me it is Fixed. |
Cyrus Deacon
Grim Henchman Ghosts of Avalon
0
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Posted - 2012.03.06 18:25:00 -
[5] - Quote
Jesus christ... Is this the prelude to "press a button and something awesome should happen" ?
Decreasing capital train time is the stupidest ******* idea since WiS |
IHaveCandyGetInTheVan69
Angry Mustellid Iron Oxide.
97
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Posted - 2012.03.06 18:29:00 -
[6] - Quote
What the **** CCP.
Has the last expansion left you down on your ****** quota? |
Alara IonStorm
1728
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Posted - 2012.03.06 18:29:00 -
[7] - Quote
Cyrus Deacon wrote: Decreasing capital train time is the stupidest ******* idea since WiS
The stated idea behind it is the next Ship Tree is trainable at Lvl 4. That includes needing New Racial BC IV for Racial BS one.
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Hanakar
Dreddit Test Alliance Please Ignore
0
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Posted - 2012.03.06 18:30:00 -
[8] - Quote
If this goes live, they just need to reset everyone's skill points and let us decide how to respend it. |
SpaceSquirrels
266
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Posted - 2012.03.06 18:34:00 -
[9] - Quote
Yeah capitals should be BS 5...but perhaps they're trying to make it easier to train more than one line..
But getting ride of the other crap for t2's is awesome because it doesnt make much sense, and getting rid of tiers is amazing. |
Heimdallofasgard
Blazing Celts
107
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Posted - 2012.03.06 18:36:00 -
[10] - Quote
Like they said in the dev blog... it's open for discussion
To be honest I don't think capitals should be made easier to train for, but I DO like that they're opening up this kind of dialogue, it will make things very interesting.
There's way too many under utilised ships in game, this will shake things up and make things interesting, they're also letting us know well in advance of what they're planning so discussions can be had and we can say what we do and do not like about it.
Bad Points: Skill removal + speeding up training times for particular ships
Good Points: Reclassification of ships + Effort to try and make redundant ships useful again.
Edit: CCP you might want to fix the images in that blog btw, they've been resized but not compressed so they're taking AGES to render and scrolling from top to bottom just took me about a minute (on Chrome at least) |
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Wookie 1
Aethelings T A B O O
1
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Posted - 2012.03.06 18:38:00 -
[11] - Quote
Main concern is those of us with the V's in the unsplit ship skills getting all of the new racials at V, otherwise its just taking training time from people. |
Alara IonStorm
1729
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Posted - 2012.03.06 18:38:00 -
[12] - Quote
Heimdallofasgard wrote: Good Points: Reclassification of ships + Effort to try and make redundant ships useful again.
This alone to me is worth taking a few hits TBH. I personally will wait for details.
Wookie 1 wrote:Main concern is those of us with the V's in the unsplit ship skills getting all of the new racials at V, otherwise its just taking training time from people. I don't mind going down to 4 separate BC IV's and dumping Dessie IV into Minmatar but I don't fly Command Ships or Dictors which is a problem.
CCP Soundwave did say they may be handing out free SP to help cover loses though. |
Lady Killjoy
HUN Corp. HUN Reloaded
0
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Posted - 2012.03.06 18:38:00 -
[13] - Quote
Don't keep dumbing down my EvE... |
Roime
Shiva Furnace
241
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Posted - 2012.03.06 18:40:00 -
[14] - Quote
Why the whine?
That proposal makes a lot of sense.
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Mr Epeen
It's All About Me
842
|
Posted - 2012.03.06 18:40:00 -
[15] - Quote
WOOT!!
Some serious forum war about to break out. They'll be laughing all the way to bar over in CCP headquarters tonight.
Also: In before 50 threads on this blog.
Mr Epeen Me too!-á I ate one sour, too! |
Heimdallofasgard
Blazing Celts
107
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Posted - 2012.03.06 18:41:00 -
[16] - Quote
This Blog also had a PVP tone to it
i.e: no mention of ships being classified into "Mission Runners" :P |
Roll Sizzle Beef
Space Mutiny
81
|
Posted - 2012.03.06 18:41:00 -
[17] - Quote
Cyrus Deacon wrote:Jesus christ... Is this the prelude to "press a button and something awesome should happen" ?
Decreasing capital train time is the stupidest ******* idea since WiS
Jumping into the ship 30 days early still does not take into account the proper skills to fly it AND the new ship line mastery skills they are planning on adding.
Nice twitch rage though.
Also like how making sense equals dumbing EVE down. |
Obsidian Hawk
RONA Corporation RONA Directorate
773
|
Posted - 2012.03.06 18:41:00 -
[18] - Quote
What alara FAILED AT WAS, the part of the dev blog that flat out said,
Nothing is set in stone, these are just some ideas of what we want to do, but player feedback is needed to help adjust the system. |
Indalecia
6
|
Posted - 2012.03.06 18:44:00 -
[19] - Quote
Looks good to me, in my opinion (except the cap ships on which I have no opinion).
This is not dumbing down the game, this is just putting more continuity and consistency to a system that got more and more heterogeneous patch after patch. Also, getting rid of the tier system is a step in the good direction.
Wait & see. |
Alara IonStorm
1729
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Posted - 2012.03.06 18:44:00 -
[20] - Quote
Obsidian Hawk wrote:What alara FAILED AT WAS, the part of the dev blog that flat out said,
Nothing is set in stone, these are just some ideas of what we want to do, but player feedback is needed to help adjust the system. I did not fail at anything. They are making plans to do this. Whether they carry them out is always based on feedback.
Like it or not people will treat it like it is set in stone and that is how the discussion will take place until new info arrives.
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Nova Fox
Novafox Shipyards
3377
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Posted - 2012.03.06 18:47:00 -
[21] - Quote
I think they are just going to refund Battlecruiser and Destroyer to 5 SP and give you a book based on your birth race for free.
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Muad 'dib
The Imperial Fedaykin
186
|
Posted - 2012.03.06 18:48:00 -
[22] - Quote
While i agree the systems not equal currently, does this mean then when racial dessy/BC skill comes in which i have at 5, ccp will give me that sp back but then give me 4 new skill books to spend it on, replacing only one ship to lvl 5 and not being able to fly the others at all?
LAME |
Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
348
|
Posted - 2012.03.06 18:49:00 -
[23] - Quote
Alara you normally much such good posts. I'm disappointed that you had to be the one to start the GD whine thread.
Everyone chill the **** out. No plans are set in stone yet. |
Obsidian Hawk
RONA Corporation RONA Directorate
774
|
Posted - 2012.03.06 18:50:00 -
[24] - Quote
https://forums.eveonline.com/default.aspx?g=posts&t=77673&find=unread keep all feedback there. |
Alara IonStorm
1730
|
Posted - 2012.03.06 18:52:00 -
[25] - Quote
Katrina Oniseki wrote:Alara you normally much such good posts. I'm disappointed that you had to be the one to start the GD whine thread. I am not whining, I am taking this in stride while new information is presented. Just a friendly warning that things are about to get real. (To use modern colloquialisms.)
Katrina Oniseki wrote: Everyone chill the **** out. No plans are set in stone yet.
I am chill but I will update the OP with this phrase. |
Fighter26
Orion's Fist RED.Legion
11
|
Posted - 2012.03.06 18:55:00 -
[26] - Quote
This is fine... if all players who have V's in unsplit skills get V's in the new ones. |
Mister Alt
Center for Advanced Studies Gallente Federation
0
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Posted - 2012.03.06 19:01:00 -
[27] - Quote
I'm sorry, but to all those saying "chill, its not set in stone"...
How often do the peabrains that come up with this bollocks make significant changes once they've shown their complete failure to understand the problem? |
My Neutral Toon
Knights Who Til Recently Said Ni
18
|
Posted - 2012.03.06 19:01:00 -
[28] - Quote
Cyrus Deacon wrote:Jesus christ... Is this the prelude to "press a button and something awesome should happen" ?
Decreasing capital train time is the stupidest ******* idea since WiS
fr the millionth time
WiS was not a bag IDEA it was poorly implemented. Before WiS came out, the community was SCREAMING for it...
on topic:
this is pure retardation at its best. What possible 'game balance' is going to be achieved by this? other than making it easier to get into the ships that are supposed to be the hardest to fly? ...Can't. Tell. If ...Troll? Or Serious.... |
Steve Ronuken
Fuzzwork Enterprises
271
|
Posted - 2012.03.06 19:02:00 -
[29] - Quote
A little cross posting (you really should go talk in the official thread if you have an opinion) to help quiet fear somewhat.
CCP Soundwave wrote:Smoking Blunts wrote:CCP Ytterbium wrote:The skill requirement changes for destroyers and battlecruisers is very tricky to tackle indeed. We fully acknowledge having to re-train for ships you can already fly is not appealing at all.
As said in the blog, nothing is set in stone yet, we are considering various reimbursement options as this is still quite a high level change.
it not just not appealing its crazy. pre patch i can fly all cs's and all dic's. post patch im ******. i either pick to fly a claymore or damnation or a vulture (eos is **** anyhow) and then im screwed for the next 80 odd days retraining for ships i could already fly. you either reduce the ranks of the destroyer and bc skills so reimbursed skill points from the old cover all 4 races, or you just give people all 4 races. We'll find a suitable reimbursement that makes everyone happy. I'm not terribly fussed about giving away a little extra if it moves we move the ship progression system into a better place.
FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator and other 'useful' utilities. |
Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
348
|
Posted - 2012.03.06 19:04:00 -
[30] - Quote
Alara IonStorm wrote: I am not whining, I am taking this in stride while new information is presented. Just a friendly warning that things are about to get real. (To use modern colloquialisms.) I am chill but I will update the OP with this phrase.
No, I know you are. I'm mostly referring to the other posters in this thread.
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Alara IonStorm
1731
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Posted - 2012.03.06 19:05:00 -
[31] - Quote
Little more Dev Info.
CCP Ytterbium wrote:The skill requirement changes for destroyers and battlecruisers is very tricky to tackle indeed. We fully acknowledge having to re-train for ships you can already fly is not appealing at all.
As said in the blog, nothing is set in stone yet, we are considering various reimbursement options as this is still quite a high level change.
EDIT SO PEOPLE CAN SEE IT:
New destroyer and battlecruiser skills would be same rank than existing ones We have a "if you could fly it before, you can fly it now" philosophy, that means properly reimbursing/giving skills not to leave people stranded in ships they could fly before the change. Again, nothing is fixed yet. So you don't have to search the Threadnaught.
Pr0 Tip: Devs have been talking about this so the Dev Finder has all their recent posts at the top. |
Jame Jarl Retief
State War Academy Caldari State
0
|
Posted - 2012.03.06 19:14:00 -
[32] - Quote
On one hand, I like it. Never did make sense to me how you could just skip Destroyers (and Battlecruisers, if you wanted to). Also anything that makes it easier for them to balance ships is a good thing. Because, let's face it, after 9 years the game is still far, far, FAR from balanced. One look at "preferred" ships for various activities shows this in all its gory glory.
On the other hand, they need to think some major reimbursement. For example, what happens to people who have all four factions trained up to Battleship? Will we lose access to our current Battleships because we don't have high enough Battlecruiser skill? No big deal, but annoying.
Similarly, what happens if you like to fly Battlecruisers of each race? Currently, a single skill allows it. After the change, training three skills up to level 4 just to unlock Battleships you used to be able to fly? Brrr!
Bottom line, sounds very, very messy. Not the change itself, but rather the transition. If I were doing it, I would remove ALL ship skills and reimburse people with the points and let them figure out what they want.
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Mr Epeen
It's All About Me
842
|
Posted - 2012.03.06 19:14:00 -
[33] - Quote
Alara IonStorm wrote:Little more Dev Info. CCP Ytterbium wrote:The skill requirement changes for destroyers and battlecruisers is very tricky to tackle indeed. We fully acknowledge having to re-train for ships you can already fly is not appealing at all.
As said in the blog, nothing is set in stone yet, we are considering various reimbursement options as this is still quite a high level change.
EDIT SO PEOPLE CAN SEE IT:
New destroyer and battlecruiser skills would be same rank than existing ones We have a "if you could fly it before, you can fly it now" philosophy, that means properly reimbursing/giving skills not to leave people stranded in ships they could fly before the change. Again, nothing is fixed yet. So you don't have to search the Threadnaught. Pr0 Tip: Devs have been talking about this so the Dev Finder has all their recent posts at the top.
Search the threadnaught? LOL
It's post 13.
Mr Epeen
Me too!-á I ate one sour, too! |
Trainwreck McGee
Ghost Ship Inc.
231
|
Posted - 2012.03.06 19:15:00 -
[34] - Quote
TBH i think its in general its a good idea.
To people who have not been playing this game for a long time and ignorant vets stop saying its dumbing down EVE......ffs the way CCP poorly implemented MOST things WAS DUMB and should be fixed..... CCP Trainwreck - Weekend Custodial Engineer / CCP Necrogoats foot stool |
Alara IonStorm
1731
|
Posted - 2012.03.06 19:16:00 -
[35] - Quote
Mr Epeen wrote:Search the threadnaught? LOL It's post 13. Mr Epeen I don't know the number I have just been pulling them from the Dev Finder.
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Nova Fox
Novafox Shipyards
3377
|
Posted - 2012.03.06 19:23:00 -
[36] - Quote
Dumbing down eve? More like making it more complicated.
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Dinsdale Pirannha
Pirannha Corp
150
|
Posted - 2012.03.06 19:29:00 -
[37] - Quote
So, let's see...cap ships much easier to get into. Time to start hoarding minerals and cranking out caps.
Less requirements = less game experienced (not the same as ingame skills) players in caps = more losses = greater demand for caps = greater sale of plexes in game as the kiddies can't wait to grind ISK for shiny = more ISK in game = inflation = everything costs more.
Brilliant CCP. Someone can turn the key on a carrier faster than they can pilot a T2 cruiser. It is of course a completely different thing about flying the ship WELL, but that is irrelevant. The marketing geniuses that thought this up know that a 13 year old kid will not care about getting the proper skills to fly one well, as opposed to flying one quickly.
Going to be pretty dumb indeed.
Recruiter: Do you have advanced weapons upgrade V and are you able to use T2 medium guns? 6 month old char: No, but I can climb into a Nyx. |
Malken
bucket of crAp
45
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Posted - 2012.03.06 19:30:00 -
[38] - Quote
im interested in how the split of lets say the Battlecruiser skill to racial will work out.
i got all races frig/cruiser/BS to 5 and Battlecruiser skill. would i be forced to have caldari only at 5?, and then buy and train up the other races again?? wondering since im slightly overqualified in the racial game since way back when CCP fubared my amarr ships.
Gÿ+/ /Gûî / \
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Muad 'dib
The Imperial Fedaykin
186
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Posted - 2012.03.06 19:30:00 -
[39] - Quote
Nova Fox wrote:Dumbing down eve? More like making it more complicated.
eves always been about specalisation etc and this makes alot of sense. While im not super chuffed about learnign the new stuff, its more about removing unessery tedious stuff for the new players.
I wish everything eve is now, was like it when i joined because id be doing way better for it overall by now thats for sure.
As long as im not robbed of any ships i fly, which the devs say is their goal, free sp to fill the gap or whatever is doable to make the game that much more solid overall for the future. |
Jett0
Team Kitty Choke Slam
71
|
Posted - 2012.03.06 19:31:00 -
[40] - Quote
Nova Fox wrote:Dumbing down eve? More like making it more complicated.
Agreed.
If this works as intended, we might see as much as double the number of hulls commonly seen. Maybe I'll actually have a reason to fly a Prophecy after this. |
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Dbars Grinding
Garoun Investment Bank Gallente Federation
370
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Posted - 2012.03.06 19:36:00 -
[41] - Quote
Caps a and Tech 3s for everyone!!!
you win a cap!
and you win a cap!
You all win caps!!!!
/Oprah meme |
Nova Fox
Novafox Shipyards
3379
|
Posted - 2012.03.06 19:37:00 -
[42] - Quote
Becuase they're not just screwing trees up.
They are going to go in and hamemr alot of ships back out.
No more frigates with 4 slots total becuase its a 'tier 2'
No more cruisers that make you go wtf are you flying that for?
I mean overall people who enjoy flying tech 1's should celebrate this is the buff they're looking for.
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Alara IonStorm
1732
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Posted - 2012.03.06 19:39:00 -
[43] - Quote
Dbars Grinding wrote:Caps a and Tech 3s for everyone!!!
you win a cap!
and you win a cap!
You all win caps!!!!
Best reaction yet.
I would like an Archon with a Bumper Sticker that says I am to Sexy for this Thread.
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Jame Jarl Retief
State War Academy Caldari State
0
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Posted - 2012.03.06 19:40:00 -
[44] - Quote
Nova Fox wrote: No more frigates with 4 slots total becuase its a 'tier 2'
No more cruisers that make you go wtf are you flying that for?
Honestly, this. This is all I'm asking for.
I told a buddy I'm training for a Nemesis, and he said "Dear god, why?! Go Hound or Manticore." If they fix this stuff, I don't care what I have to train for it, I'll be one happy camper.
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Alara IonStorm
1732
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Posted - 2012.03.06 19:42:00 -
[45] - Quote
Nova Fox wrote:Becuase they're not just screwing trees up.
They are going to go in and hamemr alot of ships back out.
No more frigates with 4 slots total becuase its a 'tier 2'
No more cruisers that make you go wtf are you flying that for?
I mean overall people who enjoy flying tech 1's should celebrate this is the buff they're looking for. As an RvB'er who enjoys using those crap ships and has a front row seat to their terribleness I am very happy.
Might even see them flying around outside of RvB. |
Nova Fox
Novafox Shipyards
3379
|
Posted - 2012.03.06 19:43:00 -
[46] - Quote
Predicts market crash in 3 months as suddenly useless ships become suddenly useful? :D
I am seriously thinking about sitting down and making a thought out post concerning this that will hopefully hush some people up.
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FeralShadow
Blue Republic RvB - BLUE Republic
68
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Posted - 2012.03.06 19:48:00 -
[47] - Quote
Honestly I think it's long overdue. There is no dumbing down, simply removing artificial barriers to ship balancing. Sure, no tiers are a "scary proposition" because we're so used to them ,but we really do need rebalancing on a lot of ships. |
Roll Sizzle Beef
Space Mutiny
81
|
Posted - 2012.03.06 19:50:00 -
[48] - Quote
Nova Fox wrote:Predicts market crash in 3 months as suddenly useless ships become suddenly useful? :D
I am seriously thinking about sitting down and making a thought out post concerning this that will hopefully hush some people up.
My you sure are an optimist. Are you sure you're on the right forums? |
Nikodiemus
Perkone Caldari State
11
|
Posted - 2012.03.06 20:20:00 -
[49] - Quote
The changes are not to dumb down Eve and it's simply stupid to think as such. The changes are to remove the barriers to balance and make all ships useful again. If anyone out there thinks it's a move to "dumb down" Eve, what do you call the current status quo with homogenous drake fleets and most of the ships existent completely useless?
And the argument that reducing capital training time will increase the number of capitals is the same faulty logic that CCP adopted by making Titans so expensive and difficult to produce so it would limit their numbers. The players will always find a way.
I applaud at least the general direction the changes are going and look forward to flying ships I don't for more reasons than a novelty factor. |
MadMuppet
Kerguelen Station
163
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Posted - 2012.03.06 20:24:00 -
[50] - Quote
Time to train up so I can fly BCs (BC to V) and Destroyers (to V) of all races and then buy one of each so I can petition CCP to give my the SP to cover the sudden loss of ability? No way that kind of thing won't cause ripples.
I don't mind them doing it, but I am not sure how they are going to do it fairly. I don't always finish my commentary, but when I do |
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Alara IonStorm
1735
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Posted - 2012.03.06 20:33:00 -
[51] - Quote
MadMuppet wrote:Time to train up so I can fly BCs (BC to V) and Destroyers (to V) of all races and then buy one of each so I can petition CCP to give my the SP to cover the sudden loss of ability? No way that kind of thing won't cause ripples.
I don't mind them doing it, but I am not sure how they are going to do it fairly. They haven't said how they will do it but they have said this.
CCP Soundwave wrote:No one is saying you have to retrain them. Our principle for the reimbursement here will be "if you could fly it yesterday, you can still fly it today". Ytterbium will post the further details of this once it's written up. |
Doc Severide
Caldari Provisions Caldari State
38
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Posted - 2012.03.06 20:36:00 -
[52] - Quote
Having generic Battle Cruiser and Destroyer Skills always seemed wrong with every other ships having racial I-V... But I really don't care in the long run... |
MadMuppet
Kerguelen Station
163
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Posted - 2012.03.06 20:51:00 -
[53] - Quote
Alara IonStorm wrote:MadMuppet wrote:Time to train up so I can fly BCs (BC to V) and Destroyers (to V) of all races and then buy one of each so I can petition CCP to give my the SP to cover the sudden loss of ability? No way that kind of thing won't cause ripples.
I don't mind them doing it, but I am not sure how they are going to do it fairly. They haven't said how they will do it but they have said this. CCP Soundwave wrote:No one is saying you have to retrain them. Our principle for the reimbursement here will be "if you could fly it yesterday, you can still fly it today". Ytterbium will post the further details of this once it's written up.
And I did read this as well. I am not posting a 'sky is falling' comment, but a potential abuse of the system. As it stands right now, you would potentially benefit hugely if you have Destroyer to V (500,000 SP) and Battlecruiser to V (1.5 million SP) done now because to 'make it fair and flyable' you would suddenly have to be given four Racial Destroyer to V and four Racial Battlecruiser to V or a bonus of potentially 6million SP under the current system. So long as I had the required skills to fly all four races I could lay claim to such a thing, and that only requires a day of training for per race to claim. But failure to plan such a thing ahead of time could mean the potential of having to train that same six million SP in the future if you wanted it.
The people in the middle are the ones who are going to be pissed off. I don't always finish my commentary, but when I do |
Mister Alt
Center for Advanced Studies Gallente Federation
1
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Posted - 2012.03.06 20:53:00 -
[54] - Quote
If they do as they say and let you fly everything you can now then there's going to be some major SP whorage.
Either: 1) They look at which cruisers you have to 3 and give you enough SP to get the racial battlecruiser skills to whatever you ahve battlecruisers at now, at which point everyone and their ****** cousin trains every cruiser to 3 for more remappable SP, regardless of whether they put it into that racial BC.
Or, well... I dont know.
What I do know is someone shouldnt let their cousin do game design.
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Avid Bumhumper
Furian Necromongers
24
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Posted - 2012.03.06 20:55:00 -
[55] - Quote
Cyrus Deacon wrote:Jesus christ... Is this the prelude to "press a button and something awesome should happen" ?
Decreasing capital train time is the stupidest ******* idea since WiS
Due to an increase in the availability of "Super Coffins" They need some really dumb noobs to train it up really fast to get the market moving again....
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Alara IonStorm
1741
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Posted - 2012.03.06 20:56:00 -
[56] - Quote
MadMuppet wrote: The people in the middle are the ones who are going to be pissed off.
And the rest after that because they are increasing training time. Yes their will be a cut off sure and some people will beo n the wrong side of that and have to train like every new player.
It would not surprise me if the lowered SP Requirements on ships to cover the new skills. |
Vertisce Soritenshi
Varion Galactic Tragedy.
1179
|
Posted - 2012.03.06 21:02:00 -
[57] - Quote
Read the Devblog 3 times...I fail to see where they say they are killing the Tier system. EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |
Mr Epeen
It's All About Me
845
|
Posted - 2012.03.06 21:05:00 -
[58] - Quote
Avid Bumhumper wrote:Cyrus Deacon wrote:Jesus christ... Is this the prelude to "press a button and something awesome should happen" ?
Decreasing capital train time is the stupidest ******* idea since WiS Due to an increase in the availability of "Super Coffins" They need some really dumb noobs to train it up really fast to get the market moving again....
That would be fukin' hilarious if this was all because there were more Supers than pilots to fly them.
Tin foil time.
Mr Epeen
Me too!-á I ate one sour, too! |
Alara IonStorm
1742
|
Posted - 2012.03.06 21:07:00 -
[59] - Quote
Vertisce Soritenshi wrote:Read the Devblog 3 times...I fail to see where they say they are killing the Tier system. It is right here.
Dev Blog wrote:Introducing ship lines
That is why we want to remove ship tiers altogether, then refocus our balancing philosophy to be based on role. That means finding common themes, or lines that fit ships with the same purpose, then adjusting slot layout, HP and fittings within each class to support this goal. |
Nova Fox
Novafox Shipyards
3381
|
Posted - 2012.03.06 21:09:00 -
[60] - Quote
Roll Sizzle Beef wrote:Nova Fox wrote:Predicts market crash in 3 months as suddenly useless ships become suddenly useful? :D
I am seriously thinking about sitting down and making a thought out post concerning this that will hopefully hush some people up. My you sure are an optimist. Are you sure you're on the right forums?
yes but I am going to address this to the masses not ccp this time.
Still cost of the books will still get in the way of people sitting in caps. Then supporting skills...
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Steve Ronuken
Fuzzwork Enterprises
276
|
Posted - 2012.03.06 21:11:00 -
[61] - Quote
Mister Alt wrote:If they do as they say and let you fly everything you can now then there's going to be some major SP whorage.
Either: 1) They look at which cruisers you have to 3 and give you enough SP to get the racial battlecruiser skills to whatever you ahve battlecruisers at now, at which point everyone and their ****** cousin trains every cruiser to 3 for more remappable SP, regardless of whether they put it into that racial BC.
Or, well... I dont know.
What I do know is someone shouldnt let their cousin do game design.
Possibly. But if it doesn't change your capabilities, big deal? FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator and other 'useful' utilities. |
Splodger
Ausbruch
13
|
Posted - 2012.03.06 21:15:00 -
[62] - Quote
Just so I understand...
If I have BC IV and they split up the groups I potentially have to train each race so 4x up to "respective BC V" ?
BUT iam curious Do i need to now go train up all the IV skills i have to V before the change to get the most out of this new change i.e
Command Ships V Logistics V Heavy assault V Covops V Recon V
etc, etc so when the change does happen I get rank V in each race or is it only BC and destroyer skills affected?!
|
Corina Jarr
Spazzoid Enterprises Purpose Built
596
|
Posted - 2012.03.06 21:19:00 -
[63] - Quote
Other than the issues of how they are going to do the dessie and BC stuff, looks good.
Though I'm going to spend a killer of a time refitting my ships depending on how extensive the changes are. |
Amber Lumiere
Center for Advanced Studies Gallente Federation
2
|
Posted - 2012.03.06 21:25:00 -
[64] - Quote
Nova Fox wrote:Dumbing down eve? More like making it more complicated. Yes, "dumbing down" has become a charge made by people who don't like changes. Nine times out of ten, people use it when what's occurring is making the game more intelligent. People usually indicate their own lack of intelligence by considering it "dumbing down" when you remove something that didn't require intelligence to begin with, indicating they apparently found something complicated that really wasn't, or they simply don't understand what the phrase "dumbing down" means. Removing something tedious is the thing that most often draws these charges, despite the fact that removing tedium in no way dumbs things down, as it requires no more intelligence to wait 17 days than 10, for example. Calling that "dumbing down" just indicates you're a moron.
The charge is certainly misplaced here in any case. Certain things are becoming shorting trains, but other things are becoming much longer. The change from a single Destroyers and BC skill, for example, will now require training in four different skills to get what you used to get with one. And new skills are being added to support various roles, which will need to be trained. It's a rebalancing, with some things getting cheaper and others more expensive. But that's complicated, so more simple minded people are simply going to see it as "dumbing down" or the opposite due to their inability to understand situations that can't be summed up in 140 characters or less. No doubt the same people who get mad when you answer their "simple" questions with "it depends..." /eyeroll
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Liam Mirren
315
|
Posted - 2012.03.06 21:27:00 -
[65] - Quote
Contrary to the whiners, this is NOT dumbing down (if it were I'd be whining with you), it's making things less idiotic and more logical. Honestly, I can't wait to see this further fleshed out. Excellence is not a skill, it's an attitude.
My guides: http://mirren.freeforums.org |
Dirk Magnum
Sarz'na Khumatari Ushra'Khan
223
|
Posted - 2012.03.06 21:32:00 -
[66] - Quote
All T1 combat ships already trained to V crew checking in to say the removal of the tier system is a good thing. Well potentially. My worry would be that today's question of "why would I ever want to fly X" will be replaced with "t1 ships are all so similar now, why should I fly X as opposed to Y?" The challenge for CCP will be to buff up the lower-tier ships while keeping a semblance of semi-defined roles for them, but without making T2 ships undesirable. Why fly a Taranis if the Atron has buffed slot and turret layouts and costs 1% of the price, for example. "For example, if you are thinking about selling a Republic Fleet Firetail as a regular Firetail, be sure that the market volume is high on regular Firetails and that there are plenty of buy/sell contracts for Republic Fleet Firetails. [...] The players most interested in Republic Fleet Firetails are going to be players flying regular ones."-á -- PB |
Cindy Marco
Expanse Security
45
|
Posted - 2012.03.06 21:33:00 -
[67] - Quote
Yay! Eve version of NGE!
But seriously, I like how battle cruisers and destroyers aren't in the normal line of advancement. If you don't care for them you can skip them completely, if you like them you can train for them. They are really more like heavy variants of cruisers and frigs. They use the same size mods, just more of them. And for that advantage they are slower and have a bigger signature.
Of course if they want to take BC 5 and dessie 5 and give me level 5 in all 8 racial skills, I guess I would be ok with that. Otherwise its a huge nerf. Having to train up 3 additional bc and 3 additional dessie skills to 5 would just be wrong. Its pretty unfair to new players, because the older players are getting a ton of free sp. |
Vertisce Soritenshi
Varion Galactic Tragedy.
1179
|
Posted - 2012.03.06 21:35:00 -
[68] - Quote
I still don't think this is removing Tiers. So long as you have a specific requirement to fly a ship and it has stats comparable to the same ship of another race...it is a tier. Until you can fly all Caldari Battleships by having Battleships 1 and all the battleships have the same stats and slots then they will always be separated by a tier even if it is not called a tier. EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |
Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
387
|
Posted - 2012.03.06 21:35:00 -
[69] - Quote
Splodger wrote:Just so I understand...
If I have BC IV and they split up the groups I potentially have to train each race so 4x up to "respective BC V" ?
BUT iam curious Do i need to now go train up all the IV skills i have to V before the change to get the most out of this new change i.e
Command Ships V Logistics V Heavy assault V Covops V Recon V
etc, etc so when the change does happen I get rank V in each race or is it only BC and destroyer skills affected?!
That's a good question. I'm in the same boat having most of my SPC skills at or around V. I think the answer though is going to be pretty complex... Here's how I think it may go down:
- "Split" skills would be granted to you at a rate you can fly and the racial skills will be awarded and upgraded to match. I, for example, have Destroyers V and all race frigate skills at V, so I would get 4x racial destroyer skills @ V. Good for me, but what if you had Minmatar & Gallente frigate at IV, Amarr @ III and caldari @ I, and had destroyers at V? You would get minmatar and gallente destroyer at V, and that's it. I can see where we start getting into hurt feelings here... now to get caldari and amarr destroyers you need to train 2x destroyer skills.
....* damn. This is going to be a mess. My Recon Ships is only at 2... maybe I should train it to V too... damn there are a lot of generic spaceship command skills. Should we all be getting them to V to max this? Will it be like a 4x training modifier in the long run? Somebody break this down for me... my brain is too simple for this.
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Reilly Duvolle
Hydra Squadron
425
|
Posted - 2012.03.06 21:50:00 -
[70] - Quote
Dbars Grinding wrote:Caps a and Tech 3s for everyone!!!
you win a cap!
and you win a cap!
You all win caps!!!!
/Oprah meme
Yep. It is the skill training time that determines the number of capital ships in EVE. It stands to reason. I mean, those who think skill cost, ship cost and actual needs and usage in the corp/alliance you are in plays any role whatsoever just doesnt understand anything, right?
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Aarin Wrath
East Khanid Laboratories Khanid Trade Syndicate
0
|
Posted - 2012.03.06 21:53:00 -
[71] - Quote
Edit: Nevermind. I seems like this is just a troll thread of inflammatory posts. |
Dirk Magnum
Sarz'na Khumatari Ushra'Khan
223
|
Posted - 2012.03.06 21:54:00 -
[72] - Quote
Cindy Marco wrote:Its pretty unfair to new players, because the older players are getting a ton of free sp. But new players got a lot of free SP indirectly via the removal of learning skills and the buff to default learning speed. This seems like a fair tradeoff for having new skills added to the game that have to be trained separately. "For example, if you are thinking about selling a Republic Fleet Firetail as a regular Firetail, be sure that the market volume is high on regular Firetails and that there are plenty of buy/sell contracts for Republic Fleet Firetails. [...] The players most interested in Republic Fleet Firetails are going to be players flying regular ones."-á -- PB |
MadMuppet
Kerguelen Station
164
|
Posted - 2012.03.06 21:54:00 -
[73] - Quote
Even more fun, I have BC a 4 right now and I use BC to 5 as a dump point for short skills (Can't inject Scrapmetal Processing until I get Metallurgy to V so I tack BC on the end of the training queue in case I forget). When BC splits to four racials do I get four partial racials on their way to V?
Well, I was thinking about BC to 5 over time, now it appear to be BC to 5 NOW. I don't always finish my commentary, but when I do |
Kill Rockstar
Perkone Caldari State
3
|
Posted - 2012.03.06 22:05:00 -
[74] - Quote
Is this real life |
Dirk Magnum
Sarz'na Khumatari Ushra'Khan
223
|
Posted - 2012.03.06 22:18:00 -
[75] - Quote
Kill Rockstar wrote:Is this real life EveIsReal(dot net)
I was there. "For example, if you are thinking about selling a Republic Fleet Firetail as a regular Firetail, be sure that the market volume is high on regular Firetails and that there are plenty of buy/sell contracts for Republic Fleet Firetails. [...] The players most interested in Republic Fleet Firetails are going to be players flying regular ones."-á -- PB |
M5 Tuttle
The Shadow Plague BLACK-MARK
35
|
Posted - 2012.03.06 22:29:00 -
[76] - Quote
How does this in any way dumb down the game?
Here's my opinion:
1) Rebalancing tiered T1 ships --> Awesome. Every other change could be total **** and I'd still be happy because of this.
2) Making BC and Dest skills racial --> Fine as long as they reimburse points or change training times in a way that doesn't make it so that people can't fly their ships anymore.
3) Battleships take longer to train to --> who cares?
4) Capitals don't take as long to train to --> I don't like this and I can't even fly capital ships. I doubt they are going to do this anyway.
Overall, I like the changes as long as they execute them well. Anyone saying this is "dumbing down the game" should explain why, because I'd love to hear it. |
Burnt Alaska
Wild Wombat's
0
|
Posted - 2012.03.06 22:31:00 -
[77] - Quote
Mmmm yummy tears.. |
Lexmana
Imperial Stout
245
|
Posted - 2012.03.06 22:42:00 -
[78] - Quote
This is a bold move completely inline with what many has asked for, including OP if I am not mistaken. There will be problems for sure and a lot of players will whine because their particular play style somehow got nerfed. But this could be really really good for the game and it is definitely not dumbing it down, quite the contrary since there will be more diversity on the field if done right. If anything, it will make EVE harder to master skillwise (not SP). |
Alara IonStorm
1745
|
Posted - 2012.03.06 22:43:00 -
[79] - Quote
Lexmana wrote:including OP if I am not mistaken. That iz correct! |
Jas Dor
Republic University Minmatar Republic
63
|
Posted - 2012.03.06 22:50:00 -
[80] - Quote
At 12 ship types I can see why the BC skill needs to get split. Not sure what the point is of splitting destroyer skill when we only have 4 destroyers in game. |
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stoicfaux
767
|
Posted - 2012.03.06 23:01:00 -
[81] - Quote
CP Ytterbium clarified a few important bits: https://forums.eveonline.com/default.aspx?g=posts&m=900335#post900335
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
|
Mr Epeen
It's All About Me
846
|
Posted - 2012.03.06 23:10:00 -
[82] - Quote
I didn't want to make a real comment until I went over that blog a few times to be sure I understood it properly.
My conclusion is this: This is how it should have been since the beginning. It's a logical, straight forward progression that is intuitive and makes perfect sense.
Will it be a messy transition? No doubt. Do they need to spend some time making it fair to all? Absolutely Does the reallocation of SP or simply giving SP need to be handled with great tact and diplomacy? **** yeah.
But all that aside. And once the furor dies down. I think most will appreciate that this just feels right and is the way it should have always been.
Mr Epeen Me too!-á I ate one sour, too! |
Rei Seiji
Production N Destruction INC. The Last Chancers.
17
|
Posted - 2012.03.06 23:50:00 -
[83] - Quote
I rather like the theory of it, especially the removal of the tier system. It is rather annoying having a variety of ships, and yet only seeing the same ones flown over and over again because while ship a is pretty nice, for 10% more isk you could fly one that's much much better. |
Flex Carter
Caldari Independant Mining Association
1
|
Posted - 2012.03.07 00:07:00 -
[84] - Quote
If weGÇÖve already GÇ£maxedGÇ¥ out training in skills such as cruiser, battlecruiser, command ship, battleship and/or any of the capitals, are we going to be required to rob from Peter to give to Paul now (just so they can add another skill or two)GǪ
Sure, they will give us some skill points but will it be enough to still have 5GÇÖs across the board? IGÇÖm not sure if anyone has considered this but what about our shipfits that required level 5 just to even fit the damn thing properly?
CCP Soundwave wrote:No one is saying you have to retrain them. Our principle for the reimbursement here will be "if you could fly it yesterday, you can still fly it today". Ytterbium will post the further details of this once it's written up.
Just because IGÇÖll be able to fly it at level 3 or 4 after the change Mr. Peabody doesnGÇÖt mean itGÇÖs the same as me flying it at level 5 nowGǪ Reallocating skillpoints to fix something that should've been considered from the get-go, without complete compensation, is just another time sinkGǪgeez |
Steve Ronuken
Fuzzwork Enterprises
280
|
Posted - 2012.03.07 00:12:00 -
[85] - Quote
Flex Carter wrote:If weGÇÖve already GÇ£maxedGÇ¥ out training in skills such as cruiser, battlecruiser, command ship, battleship and/or any of the capitals, are we going to be required to rob from Peter to give to Paul now (just so they can add another skill or two)GǪ Sure, they will give us some skill points but will it be enough to still have 5GÇÖs across the board? IGÇÖm not sure if anyone has considered this but what about our shipfits that required level 5 just to even fit the damn thing properly? CCP Soundwave wrote:No one is saying you have to retrain them. Our principle for the reimbursement here will be "if you could fly it yesterday, you can still fly it today". Ytterbium will post the further details of this once it's written up. Just because IGÇÖll be able to fly it at level 3 or 4 after the change Mr. Peabody doesnGÇÖt mean itGÇÖs the same as me flying it at level 5 nowGǪ Reallocating skillpoints to fix something that should've been considered from the get-go, without complete compensation, is just another time sinkGǪgeez
https://forums.eveonline.com/default.aspx?g=posts&m=900335#post900335 FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator and other 'useful' utilities. |
Mr Epeen
It's All About Me
847
|
Posted - 2012.03.07 00:14:00 -
[86] - Quote
Flex Carter wrote:If weGÇÖve already GÇ£maxedGÇ¥ out training in skills such as cruiser, battlecruiser, command ship, battleship and/or any of the capitals, are we going to be required to rob from Peter to give to Paul now (just so they can add another skill or two)GǪ Sure, they will give us some skill points but will it be enough to still have 5GÇÖs across the board? IGÇÖm not sure if anyone has considered this but what about our shipfits that required level 5 just to even fit the damn thing properly? CCP Soundwave wrote:No one is saying you have to retrain them. Our principle for the reimbursement here will be "if you could fly it yesterday, you can still fly it today". Ytterbium will post the further details of this once it's written up. Just because IGÇÖll be able to fly it at level 3 or 4 after the change Mr. Peabody doesnGÇÖt mean itGÇÖs the same as me flying it at level 5 nowGǪ Reallocating skillpoints to fix something that should've been considered from the get-go, without complete compensation, is just another time sinkGǪgeez
If you currently have maxed frig cruiser BS., my take is they will give you Dessie 4 and BC 4. If you have all them maxed you get ****. They need to go into more detail of exactly what they intend, but some pilots will end up coming out golden and others won't. EVE is a harsh, cold...well...you know.
Mr Epeen
Me too!-á I ate one sour, too! |
Masamune Dekoro
School of Applied Knowledge Caldari State
68
|
Posted - 2012.03.07 00:27:00 -
[87] - Quote
Meh, Skills are skills... Training time is merely an inconvenience.
"That is why we want to remove ship tiers altogether, then refocus our balancing philosophy to be based on role. That means finding common themes, or lines that fit ships with the same purpose, then adjusting slot layout, HP and fittings within each class to support this goal."
This is the most important thing in the dev blog, imo. Long overdue, and will breath new life back into a helluva lot of ships if they can pull it off.
Here's hoping.
|
Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
387
|
Posted - 2012.03.07 00:29:00 -
[88] - Quote
Mr Epeen wrote:I didn't want to make a real comment until I went over that blog a few times to be sure I understood it properly. My conclusion is this: This is how it should have been since the beginning. It's a logical, straight forward progression that is intuitive and makes perfect sense. Will it be a messy transition? No doubt. Do they need to spend some time making it fair to all? Absolutely Does the reallocation of SP or simply giving SP need to be handled with great tact and diplomacy? **** yeah. But all that aside. And once the furor dies down. I think most will appreciate that this just feels right and is the way it should have always been. Mr Epeen I agree with all of this completely... but just to be clear "messy transition" is an understatement. I've been thinking all day about how to automate SP reallocation or SP reassignment to new skills... that automation will be important because there are more than a few characters on the server and a petition for each seems a bit much for the GMs. There are too many dependent skill variables for me to make it work in my head (granted, my brain is still on DOS 3.2). I agree that it will probably be better for the game to streamline it, but as for getting from here to there without a bucket of tears and a sore a**... well GL to CCP. I genuinely mean that. It's going to be a complex hassle and there will be a lot of broken hearts.
|
Flex Carter
Caldari Independant Mining Association
1
|
Posted - 2012.03.07 00:32:00 -
[89] - Quote
Steve Ronuken wrote:Flex Carter wrote:If weGÇÖve already GÇ£maxedGÇ¥ out training in skills such as cruiser, battlecruiser, command ship, battleship and/or any of the capitals, are we going to be required to rob from Peter to give to Paul now (just so they can add another skill or two)GǪ Sure, they will give us some skill points but will it be enough to still have 5GÇÖs across the board? IGÇÖm not sure if anyone has considered this but what about our shipfits that required level 5 just to even fit the damn thing properly? CCP Soundwave wrote:No one is saying you have to retrain them. Our principle for the reimbursement here will be "if you could fly it yesterday, you can still fly it today". Ytterbium will post the further details of this once it's written up. Just because IGÇÖll be able to fly it at level 3 or 4 after the change Mr. Peabody doesnGÇÖt mean itGÇÖs the same as me flying it at level 5 nowGǪ Reallocating skillpoints to fix something that should've been considered from the get-go, without complete compensation, is just another time sinkGǪgeez https://forums.eveonline.com/default.aspx?g=posts&m=900335#post900335
CCP Ytterbium wrote:Ok this thread needs some love now.
SKILLS:
[list]
Destroyer and Battlecruiser reimbursement: it has been said before, but allow us to repeat again, that we do not want to cut ships you can already fly. Thus, having BC skill at 5 would mean you get all four variations at 5.. Thanks Steve Ronuken, that's exactly what I wanted to hear. I'm good now... |
baltec1
774
|
Posted - 2012.03.07 00:36:00 -
[90] - Quote
I'm cool with this. |
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Buzzmong
Aliastra Gallente Federation
152
|
Posted - 2012.03.07 00:37:00 -
[91] - Quote
Masamune Dekoro wrote:Meh, Skills are skills... Training time is merely an inconvenience.
"That is why we want to remove ship tiers altogether, then refocus our balancing philosophy to be based on role. That means finding common themes, or lines that fit ships with the same purpose, then adjusting slot layout, HP and fittings within each class to support this goal."
This is the most important thing in the dev blog, imo. Long overdue, and will breath new life back into a helluva lot of ships if they can pull it off.
Here's hoping.
Some of us have been asking for tiericide for ages. Glad it's finally happening. Hopefully it will mean half the T1 ships are no longer useless. |
Dumgard
Sigma Dynamics
14
|
Posted - 2012.03.07 00:41:00 -
[92] - Quote
Are you serious, CCP? Stop messing EVE up, and do something constructive. You keep ruining my EVE. You are acting like a bunch of politicians. When one idea gets shot down from the community, you back down a little bit and then come out with another stupid idea a week later! |
Nephilius
Grey Legionaires
327
|
Posted - 2012.03.07 00:54:00 -
[93] - Quote
Hanakar wrote:If this goes live, they just need to reset everyone's skill points and let us decide how to respend it.
I'm down for this. To stand before a man at an inquisition, knowing that he will rejoice when we die, knowing that he will commit us to the stake and its horrors without a moment's hesitation or remorse if we do not satisfy him, is not an experience much less cruel because our inquisitor does not whip us or rack us or shout at us. |
Ayuren Aakiwa
Wyvern Operations
14
|
Posted - 2012.03.07 00:55:00 -
[94] - Quote
This is a good idea, besides the whole capital ships thing... |
Aqriue
Center for Advanced Studies Gallente Federation
485
|
Posted - 2012.03.07 01:24:00 -
[95] - Quote
Good reason to get into a cap quicker
Holding alt for another account.
*watches walls get sucked in from the massive intake of breath*
Yes, thats a good reason. Cause now CCP will make more money with people making secondary accounts to hold cap ships while the main still flys around until the cap is needed. You don't need perfect skills to sit in one, just use it in combat. Which makes for other people who don't fly caps able to steal them easier, then jump out and log until its sold/transfered/what ever. Oh wait...seems to go in a good direction any way you look at it . Only a tool flys a cap with crap skills, his alliance is full of idiots for not checking to see its not properly skilled, and the bad guys...don't ******* care cause it just pads the KB. |
Sasha Azala
Blood and Decay
57
|
Posted - 2012.03.07 01:43:00 -
[96] - Quote
Doc Severide wrote:Having generic Battle Cruiser and Destroyer Skills always seemed wrong with every other ships having racial I-V... But I really don't care in the long run...
I think it's a bad idea where this is concerned, it means that it'll take longer to get into a BS for starters, it takes long enough when you consider all the other skills you need as well. So I don't see the point making it longer.
I don't see any reason to split destroyers and BCs up after all they're only really larger frigates and cruisers. It's just adding training for the sake of training.
Like a lot of others I also don't see the point of shortening the time to get into capitals.
Making the ships more useful is one thing, but making it longer to train for some smaller ships is pointless.
Reducing what's available to use ingame by increasing the time to use them is the wrong way to go, especially with BS and smaller ships. |
Digital Messiah
Heroic Era
138
|
Posted - 2012.03.07 01:53:00 -
[97] - Quote
Giving roles to lower tier ships, reworking and balancing ships, adding new specializations, and breathing new life into this old universe! I can't see anything wrong here.
For those worried about the skill reimbursement. Think of how much better the game will be after everything is said and done? I am to lazy to do any theory crafting on how much sp will need to be dished out to make this work. But not so much that it will break the game. "Frankly, my dear, I don't give a damn" Enter a Heroic Era Today |
Keen Fallsword
Billionaires Club BLACK-MARK
33
|
Posted - 2012.03.07 02:30:00 -
[98] - Quote
AT FIRST PLACE CCP YOU SHOULD MAKE ALL RACES PLAYABLE !!!! YOU HAVE SO UNBALNACED RACES AND WANT TO MAKE THIS GAME EVEN WORST ?
YOU ARE REBALANCING GALLENTE (and you cant even done this fu...ing simple thing) AND THEY STILL SUCKS. AND NOW YOU WANT ADD RACIALS SKILLS ??? THINK YOU MORRONS !!!
You cant balance this game as it is now and you just started another stupid idea ... you are stupid ...
I will quit this game if this happen. F U Very Much
no comments .... |
Mr Epeen
It's All About Me
851
|
Posted - 2012.03.07 02:35:00 -
[99] - Quote
Keen Fallsword wrote:AYOU WANT ADD RACIALS SKILLS ??? THINK YOU MORRONS !!!
Humor?
Or irony?
vOv
Mr Epeen Me too!-á I ate one sour, too! |
Shogun Archer
Phoenix Rise Industries
2
|
Posted - 2012.03.07 02:40:00 -
[100] - Quote
Keen Fallsword wrote:
I will quit this game if this happen. F U Very Much
no comments ....
Oh the power the whiners wield. This is a new tactic... |
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Nick Bison
Bison Industrial Inc Thundering Herd
16
|
Posted - 2012.03.07 02:55:00 -
[101] - Quote
Shogun Archer wrote:Keen Fallsword wrote:
I will quit this game if this happen. F U Very Much
no comments ....
Oh the power the whiners wield. This is a new tactic...
Just once I wish all these "whine first, think later" people would really ragequit ! |
Soporo
19
|
Posted - 2012.03.07 02:55:00 -
[102] - Quote
Quote:Giving roles to lower tier ships, reworking and balancing ships, adding new specializations, and breathing new life into this old universe! I can't see anything wrong here.
Yeah, this sounds great, let's see what the implementation is like. Edit: new life would better served by more space, more npc space, bettter and more LowSuck, etc.,imo.
As for the other...
YOU WANT TO MAKE CAPITALS EASIER TO GET INTO AND SUBCAPS HARDER TO GET INTO?! ROFL! Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats. - H.L. Mencken |
Docter Daniel Jackson
The Scope Gallente Federation
5
|
Posted - 2012.03.07 03:00:00 -
[103] - Quote
Keen Fallsword wrote:AT FIRST PLACE CCP YOU SHOULD MAKE ALL RACES PLAYABLE !!!! YOU HAVE SO UNBALNACED RACES AND WANT TO MAKE THIS GAME EVEN WORST ?
YOU ARE REBALANCING GALLENTE (and you cant even done this fu...ing simple thing) AND THEY STILL SUCKS. AND NOW YOU WANT ADD RACIALS SKILLS ??? THINK YOU MORRONS !!!
You cant balance this game as it is now and you just started another stupid idea ... you are stupid ...
I will quit this game if this happen. F U Very Much
no comments ....
If your that unhappy, why dont u leave right now? ow wait because ur like ever other gamer ur cry but never leave. |
Keen Fallsword
Billionaires Club BLACK-MARK
33
|
Posted - 2012.03.07 03:03:00 -
[104] - Quote
Docter Daniel Jackson wrote:Keen Fallsword wrote:AT FIRST PLACE CCP YOU SHOULD MAKE ALL RACES PLAYABLE !!!! YOU HAVE SO UNBALNACED RACES AND WANT TO MAKE THIS GAME EVEN WORST ?
YOU ARE REBALANCING GALLENTE (and you cant even done this fu...ing simple thing) AND THEY STILL SUCKS. AND NOW YOU WANT ADD RACIALS SKILLS ??? THINK YOU MORRONS !!!
You cant balance this game as it is now and you just started another stupid idea ... you are stupid ...
I will quit this game if this happen. F U Very Much
no comments .... If your that unhappy, why dont u leave right now? ow wait because ur like ever other gamer ur cry but never leave.
Well not really i had break 7 m Im back few months now. |
Keen Fallsword
Billionaires Club BLACK-MARK
33
|
Posted - 2012.03.07 03:06:00 -
[105] - Quote
Nick Bison wrote:Shogun Archer wrote:Keen Fallsword wrote:
I will quit this game if this happen. F U Very Much
no comments ....
Oh the power the whiners wield. This is a new tactic... Just once I wish all these "whine first, think later" people would really ragequit !
You will see another wave soon. No worries ! Just chill and be ready all world will be yours !! |
Shogun Archer
Phoenix Rise Industries
2
|
Posted - 2012.03.07 03:15:00 -
[106] - Quote
Keen Fallsword wrote:Nick Bison wrote:Shogun Archer wrote:Keen Fallsword wrote:
I will quit this game if this happen. F U Very Much
no comments ....
Oh the power the whiners wield. This is a new tactic... Just once I wish all these "whine first, think later" people would really ragequit ! You will see another wave soon. No worries ! Just chill and be ready all world will be yours !!
Awesome ! |
Roll Sizzle Beef
Space Mutiny
86
|
Posted - 2012.03.07 03:15:00 -
[107] - Quote
Soporo wrote: YOU WANT TO MAKE CAPITALS EASIER TO GET INTO AND SUBCAPS HARDER TO GET INTO?! ROFL!
Yeah because they wont add shield skills to increase that lost training time... Or have skills to make the old subcaps useful for bitter vets... oh wait...
CCP Ytterbium wrote: reducing training requirements for various ship classes is not a side-effect we are necessarily happy with. That is why we want to introduce new skills, tied with the new concept of ship lines...
Removing the tier system makes it significantly easier for us to balance ships, as there is no more artificial barrier dictating ship attributes...
...groups vessels into easily identifiable lines for each race and allow us to add new skills to support them.
|
Ariel Dawn
F9X
741
|
Posted - 2012.03.07 03:18:00 -
[108] - Quote
These changes by CPP make sense. Removing tiers is a great thing and will bring lots of new options to EVE if done properly.
I don't understand why people complain; there's plenty of opportunity to train up BC/Destroyer to 5 should you want to do so. CCP said you'll be able to fly every ship you can fly currently anyway.
Having 5 steps (Frig Dest Cruiser BC BS) instead of 3 gives CCP room to significantly flesh out Destroyers and BCs, especially with the abolishment of tiers. AKA probably more ships to come in the future. |
Tippia
Sunshine and Lollipops
5276
|
Posted - 2012.03.07 03:19:00 -
[109] - Quote
Excellent change. A move away from the brainless GǣdurrGǪ bigger is betterGǥ and towards a more intelligent selection of ships where you pick the right ship for the task, even among the T1s. The transition will be messy, sure, but it will be for the better (and I'm not being affected in any wayGǪ so yay for being nerf-proof ). This will smarten up the game considerably.
The only ever-so-slight worry is the reduced requirement for caps, but the only real change this will make is that it will be a bit easier to create a supercap-parking alt. Big deal.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Soporo
19
|
Posted - 2012.03.07 03:31:00 -
[110] - Quote
The Ship Lines idea sounds interesting, but...
GÇóBombardment ships: provide heavy fire support to pin the enemy down with constant barrage of ordnance. Have great damage and range, average defense and mobility. Can be compared to artillery. EVE examples: Raven, Drake, caracal.
That statement makes no sense to me.
How do you "pin down" someone with delayed damage dps, or any kinda dps for that matter, in EVE? True, irl artillery tends to pin down units in land warfare because, well: painfull, hot, sharp, flying sh*t and concussions are wreaking havoc all over. In EVE though?
PS: No one (with a clue) ever called Cruise great damage or even very good damage, but maybe that will change, eh? Feel free to halve Cruise range and add some more dps+ expl velocity and radius, we won't mind. Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats. - H.L. Mencken |
|
Stella SGP
58
|
Posted - 2012.03.07 03:35:00 -
[111] - Quote
The changes does not have to happen all at once. When CCP has finalized the changes, assuming it is whats been said in the Dev Blog, then -
Step 1 - Release new skill several months in advance while giving out 1 free remap. This gives players the option to start training them early.
Step 2 - On release day, reduce the skills requirements and bonus for T2 Destroyers and T2 Battlecruisers to Racial Frigate 5 and Racial Cruiser 5 respectively, previously requiring Destroyers and Battlecruisers Level 5. Leaving Command Ships and Interdictors skill bonus as it is. While reimbursing trained SPs in Destroyers and Battlecruisers skill.
Step 3 - After several more months, then finalize the proposed changes to the new skill requirements for T2 Destroyers and T2 Battlecruisers, requiring level 5 in the new Racial Destroyers and Racial Battlecruisers skill.
This method maybe a long drawn one, but CCP does not have to give out any free SPs, which I'm totally against. Also, I'm not too concerned about T1 Destroyers or T1 Battlecruisers as training the new Racial skills to level 4 doesn't take long anyway. |
Doc Fury
Science and Trade Institute Caldari State
500
|
Posted - 2012.03.07 03:36:00 -
[112] - Quote
Tippia wrote:Excellent change. A move away from the brainless GǣdurrGǪ bigger is betterGǥ and towards a more intelligent selection of ships where you pick the right ship for the task, even among the T1s. The transition will be messy, sure, but it will be for the better (and I'm not being affected in any wayGǪ so yay for being nerf-proof ). This will smarten up the game considerably. The only ever-so-slight worry is the reduced requirement for caps, but the only real change this will make is that it will be a bit easier to create a supercap-parking alt. Big deal.
Now that more specific info from CCP has come out, I am warming-up to this, I recant my original "dumbing down" statement .
I don't like the reduced requirements for caps, but I stay out of those parades :Capitals Online: . We'll see how messy the transition is, I can't wrap my head around exactly how to make that entirely fair, but I will be training up any deficient alts in the meantime, "just in case". The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'no.' |
Ladie Harlot
GoonWaffe Goonswarm Federation
1767
|
Posted - 2012.03.07 03:50:00 -
[113] - Quote
Tippia wrote:The only ever-so-slight worry is the reduced requirement for caps, but the only real change this will make is that it will be a bit easier to create a supercap-parking alt. Big deal.
Regular caps are awesome and I'd love to see it made easier for newer people to get into them. Hopefully the balance that out by making supercaps harder to get into (or just remove them).
The artist formerly known as Ladie Scarlet. |
Grey Stormshadow
draketrain Confederation of xXPIZZAXx
1031
|
Posted - 2012.03.07 04:02:00 -
[114] - Quote
Ladie Harlot wrote:Tippia wrote:The only ever-so-slight worry is the reduced requirement for caps, but the only real change this will make is that it will be a bit easier to create a supercap-parking alt. Big deal.
Regular caps are awesome and I'd love to see it made easier for newer people to get into them. Hopefully the balance that out by making supercaps harder to get into (or just remove them). Woot... you just poasted non Anti-WIS related comment. Thumbs!
Get |
Ladie Harlot
GoonWaffe Goonswarm Federation
1767
|
Posted - 2012.03.07 04:10:00 -
[115] - Quote
Grey Stormshadow wrote:Ladie Harlot wrote:Tippia wrote:The only ever-so-slight worry is the reduced requirement for caps, but the only real change this will make is that it will be a bit easier to create a supercap-parking alt. Big deal.
Regular caps are awesome and I'd love to see it made easier for newer people to get into them. Hopefully the balance that out by making supercaps harder to get into (or just remove them). Woot... you just poasted non Anti-WIS related comment. Thumbs!
I post about a lot things that aren't related to WiS. It just seems like I post a lot about Space Barbies because they need so much more guidance than most of the other populations within Eve.
The artist formerly known as Ladie Scarlet. |
Jeyne Nhidar
1
|
Posted - 2012.03.07 04:57:00 -
[116] - Quote
Looks to me like the ones who are complaining about this are similar to the type of people who complained about switching from the horse-and-carriage to the automobile. Or from lanterns to light bulbs. Or from dail-up to cable/broadband. Okay, maybe not the last one.
It is an improvement, accept it and move on. Alt. |
Tippia
Sunshine and Lollipops
5283
|
Posted - 2012.03.07 04:58:00 -
[117] - Quote
GǪalso, I can't help noticing (and laughing at) how many people in the feedback thread seem to have completely forgotten about these things called GÇ£support skillsGÇ¥ and GÇ£secondary prerequisitesGÇ¥. The last five pages (at the time of reading) are full of GÇ£onoz, new players have to train for 4+ù as long as vets! unfair!GÇ¥, never mind that the bulk of the training time is not in the ship skills but inGǪ wellGǪ everything else, and that some of that GÇ£everything elseGÇ¥ is actually being removed.
Eg, removing the redundant prereqs (such as spaceship command appearing multiple times all over the place) on the trusty old Nighthawk we have the following prereq list:
Caldari Cruiser V (+ù5) -á-á-á-á-áCaldari Frigate IV (+ù2) Command Ships I (+ù8) -á-á-á-á-áBattlecruisers V (+ù6) -á-á-á-á-áWarfare Link Specialist IV (+ù6) -á-á-á-á-á-á-á-á-á-áLeadership V (+ù1) -á-á-á-á-áSpaceship Command V (+ù1) Heavy Assault Ship IV (+ù6) -á-á-á-á-áAssault Ships IV (+ù4) -á-á-á-á-á-á-á-á-á-áEngineering V (+ù1) -á-á-á-á-á-á-á-á-á-áMechanic V (+ù1) -á-á-á-á-áWeapon Upgrades V (+ù2) -á-á-á-á-á-á-á-á-á-áGunnery II (+ù1)
Under the new scheme, the [racial] battlecruisers skill will replace the [racial] cruiser skill, and you will have to train four of them (rank 6 skills, ogosh) to get all field CSes GÇö onoz! Or is itGǪ? What will the new prereq tree look like?
Caldari Battlecruiser V (+ù6) -á-á-á-á-áCaldari Cruiser IV (+ù5) -á-á-á-á-á-á-á-á-á-áCaldari Frigate IV (+ù2) Command Ships I (+ù6) -á-á-á-á-áWarfare Link Specialist IV (+ù6) -á-á-á-á-á-á-á-á-á-áLeadership V (+ù1) -á-á-á-á-áSpaceship Command V (+ù1)
GǪand that's it. The key part of the prereq shuffle that seems to be overlooked by many is the removal of those cross-tier prerequisites GÇö HACs no longer nead assault frigates; CSes no longer need HACs and Logi. So the poor newbie who now has to to train four battlecruiser skills instead of one, (that's 3 rank-6 skills or 4.6M SP) also doesn't have to train four cruiser skills to V (saving 3.3M SP by just taking them to lvl IV), and doesn't have to train HACs IV, AS IV, Engy V, Mech V, WU V (saving another 1.9M SP). All in all, those chunks cut out saves the new player 5,661,360 SP that he doesn't have to train compared to the current system, in exchange for having to train an additional 4,608,000 SP to get all four battlecruiser skills. It's been a while since I took a maths class, but I don't recall ever seeing GÇ£one million lessGÇ¥ be the same as GÇ£four times moreGÇ¥.
And that's just for the field command ship side GÇö never mind what happens if we include the fleet command bit and have to include all the Logi skills. The buff to the old adage of GÇ£specialise to catch up fasterGÇ¥ is quite significantGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
428
|
Posted - 2012.03.07 05:12:00 -
[118] - Quote
Tippia wrote:Excellent change. A move away from the brainless GǣdurrGǪ bigger is betterGǥ and towards a more intelligent selection of ships where you pick the right ship for the task, even among the T1s. The transition will be messy, sure, but it will be for the better (and I'm not being affected in any wayGǪ so yay for being nerf-proof ). This will smarten up the game considerably. The only ever-so-slight worry is the reduced requirement for caps, but the only real change this will make is that it will be a bit easier to create a supercap-parking alt. Big deal.
Sums up my own sentiments perfectly. Not sure about the transition being too messy though, if and when this happens there should be well-advertised, functional plans in place to smooth the transition.
o/
The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another. - STILGAR, From the Sietch to the Stars. |
Akrasjel Lanate
Black Thorne Corporation Black Thorne Alliance
637
|
Posted - 2012.03.07 09:22:00 -
[119] - Quote
Ok but where is thee problem |
IHaveCandyGetInTheVan69
Angry Mustellid Iron Oxide.
97
|
Posted - 2012.03.07 09:25:00 -
[120] - Quote
Akrasjel Lanate wrote:Ok but where is thee problem
If you currently have BC5 it will take you 3 months to get back unless they give you all 4 racial BC5, which they have said they will do but :cpp: |
|
Liam Mirren
316
|
Posted - 2012.03.07 09:47:00 -
[121] - Quote
Tippia wrote:GǪalso, I can't help noticing (and laughing at) how many people in the feedback thread seem to have completely forgotten about these things called GÇ£support skillsGÇ¥ and GÇ£secondary prerequisitesGÇ¥. The last five pages (at the time of reading) are full of GÇ£onoz, new players have to train for 4+ù as long as vets! unfair!GÇ¥, never mind that the bulk of the training time is not in the ship skills but inGǪ wellGǪ everything else, and that some of that GÇ£everything elseGÇ¥ is actually being removed.
Eg, removing the redundant prereqs (such as spaceship command appearing multiple times all over the place) on the trusty old Nighthawk we have the following prereq list:
Caldari Cruiser V (+ù5) -á-á-á-á-áCaldari Frigate IV (+ù2) Command Ships I (+ù8) -á-á-á-á-áBattlecruisers V (+ù6) -á-á-á-á-áWarfare Link Specialist IV (+ù6) -á-á-á-á-á-á-á-á-á-áLeadership V (+ù1) -á-á-á-á-áSpaceship Command V (+ù1) Heavy Assault Ship IV (+ù6) -á-á-á-á-áAssault Ships IV (+ù4) -á-á-á-á-á-á-á-á-á-áEngineering V (+ù1) -á-á-á-á-á-á-á-á-á-áMechanic V (+ù1) -á-á-á-á-áWeapon Upgrades V (+ù2) -á-á-á-á-á-á-á-á-á-áGunnery II (+ù1)
Under the new scheme, the [racial] battlecruisers skill will replace the [racial] cruiser skill, and you will have to train four of them (rank 6 skills, ogosh) to get all field CSes GÇö onoz! Or is itGǪ? What will the new prereq tree look like?
Caldari Battlecruiser V (+ù6) -á-á-á-á-áCaldari Cruiser IV (+ù5) -á-á-á-á-á-á-á-á-á-áCaldari Frigate IV (+ù2) Command Ships I (+ù6) -á-á-á-á-áWarfare Link Specialist IV (+ù6) -á-á-á-á-á-á-á-á-á-áLeadership V (+ù1) -á-á-á-á-áSpaceship Command V (+ù1)
GǪand that's it. The key part of the prereq shuffle that seems to be overlooked by many is the removal of those cross-tier prerequisites GÇö HACs no longer nead assault frigates; CSes no longer need HACs and Logi. So the poor newbie who now has to to train four battlecruiser skills instead of one, (that's 3 rank-6 skills or 4.6M SP) also doesn't have to train four cruiser skills to V (saving 3.3M SP by just taking them to lvl IV), and doesn't have to train HACs IV, AS IV, Engy V, Mech V, WU V (saving another 1.9M SP). All in all, those chunks cut out saves the new player 5,661,360 SP that he doesn't have to train compared to the current system, in exchange for having to train an additional 4,608,000 SP to get all four battlecruiser skills. It's been a while since I took a maths class, but I don't recall ever seeing GÇ£one million lessGÇ¥ be the same as GÇ£four times moreGÇ¥.
And that's just for the field command ship side GÇö never mind what happens if we include the fleet command bit and have to include all the Logi skills. The buff to the old adage of GÇ£specialise to catch up fasterGÇ¥ is quite significantGǪ
Exactly, as I stated earlier: less idiotic and more logical.
From an RP pov I hope we can turn down getting the racial Destroyer/BC skills so we don't end up with all 4 trained. I know this sounds dumb but this char only flies Caldari, on purpose, and having non-Caldari skills on my list makes it look wrong in my eyes. As I see it one should only get the replacement racial skill if you have the prereq for it, ie racial cruiser 3 for BCs. I know it's anal nitpicking, but still. Excellence is not a skill, it's an attitude.
My guides: http://mirren.freeforums.org |
Sevena Black
Royal Amarr Institute Amarr Empire
6
|
Posted - 2012.03.07 10:09:00 -
[122] - Quote
Adding racials to generic skills makes sense if you look at them as a bigger class of ship. I never did to be honest. The way I see it both destroyers and battlecruisers are specialized ships based on frigates and cruisers. Their slot layout and basic advantage (more firepower) seemed to support that. Then again, they are in fact bigger so....
I do believe this is dumbing down EVE tho. Not for the reasons already mentioned. If things get implemeted the way they're suggesting it now, CCP will decide how to use a certain hull by defining its slots, bonusses etc. I understand that's already largely the case, but this seems to be a bit uncreative. I also think it will increase the problem of useless hulls. The more defined its roles are, the bigger the chance that role is not really desirable / optimal. Which will lead to an unused hull.
I always liked the fact that t1 is a general ship, t2 is a specialty and t3 were flexible. More t3 would make me very happy. |
RaTTuS
BIG Gentlemen's Agreement
178
|
Posted - 2012.03.07 10:10:00 -
[123] - Quote
I would still have the Capital tree needing BS 5 but apart from that .... Meh - makes sense http://eveboard.com/ub/419190933-134.png
|
Oggat
Viziam Amarr Empire
1
|
Posted - 2012.03.07 10:15:00 -
[124] - Quote
Noobs in Command ships. What could possibly go wrong? |
Bubanni
SniggWaffe EVE Corporation 123566322353
127
|
Posted - 2012.03.07 10:26:00 -
[125] - Quote
These upcomming changes will be brilliant! it will make the game so much more rich! you guys should realize that... sure it sucks if you want to fly all 4 races of battlecruisers with only training that one skill, but really it should aways have been a racial skill like the cruisers and frigs.. but that is honestly the smallest change!!!
TIERICIDE IS COMMING!!! and this is much welcomed, we are talking about more tech 1 ships becoming more useful, instead of having the artificial bounderies installed on them (less ehp, less slots) just because they are suppose to be a lower tier than the frig/cruiser above it... |
Lady Spank
Genos Occidere HYDRA RELOADED
1759
|
Posted - 2012.03.07 10:27:00 -
[126] - Quote
Dumb and pointless. (a¦á_a¦â) ~ http://getoutnastyface.blogspot.com/ ~ (a¦á_a¦â) |
Tippia
Sunshine and Lollipops
5293
|
Posted - 2012.03.07 10:29:00 -
[127] - Quote
Oggat wrote:Noobs in Command ships. What could possibly go wrong? Does GÇ£robbing them blind by emptying their wallets in a single blowGÇ¥ count as wrong?
Anyone who wants to fly a CS as an actual command ship will no longer be a newbieGǪ (but then again, n00b and newbie are quite different things). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Jaroslav Unwanted
Brutor Tribe Minmatar Republic
1358
|
Posted - 2012.03.07 10:33:00 -
[128] - Quote
Doc Fury wrote:The dumbing-down of EVE marches on.
Its interesting that any meaningless change is considered as dumbing-down..
Not sure what pro-elite skill one needs to set-up and skill-queue, but.. |
Tippia
Sunshine and Lollipops
5293
|
Posted - 2012.03.07 10:53:00 -
[129] - Quote
Jaroslav Unwanted wrote:Its interesting that any meaningless change is considered as dumbing-down.. Nah. The interesting thing is how any change where the smart player can get ahead faster, better, with less effort than the dumb one, and where the dumb ones can't figure out how to make bank from it before it even comes out is classified as dumbing-down.
It's the EVE version of Dunning-Kruger, in a wayGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Aqriue
Center for Advanced Studies Gallente Federation
485
|
Posted - 2012.03.07 10:58:00 -
[130] - Quote
Been looking at this change and something popped out to me
Currently its this when you skill.
Racial Cruiser 1 -> Assault Ship -> Heavy Assault Ship
Then you only need
Racial Cruiser 2 -> Unlocked HAC Racial Cruiser 3 -> Unlocked HAC Racial Cruiser 4 -> Unlocked HAC
And you have the next racial HAC
What I am wondering though...
Racial Cruiser 1 -> Racial 1 Assault Ship-> Racial 1 Heavy Assault Ship Racial Cruiser 1 -> Racial 2 Assault Ship-> Racial 2 Heavy Assault Ship Racial Cruiser 1 -> Racial 3 Assault Ship-> Racial 3 Heavy Assault Ship Racial Cruiser 1 -> Racial 4 Assault Ship-> Racial 3 Heavy Assault Ship
They are not going to add individual Racial T2 skill books ? Cause that would lengthen my training as my plan was already set to get smaller ships out of the way this year and if T2 skll books don't carry over requiring more skill training for individual Racial Heavy Assault Ship to 5 x4...I am out, just don't care anymore cause my plans got changed which I had already set in motion a couple of months ago. |
|
Cannibal Kane
Brotherhood of KANE
265
|
Posted - 2012.03.07 11:04:00 -
[131] - Quote
I know this might seems like a borked idea or somebody might have said it before.
If they are intent on splitting the BC skill... why not reset, refund all players total SP so they can refocus their skills training. This way people like me with BC lvl5 don't gain extra SP by getting all the Racial BC skills and the people who don't have BC lvl 5 can then refocus their skills for their racial preference. Everybody start on equal footing barring the amount of SP they have accumulated.
Hell I know for a fact I would be the happiest bloke if I got that chance. I'm not a Pirate, I'm a Terrorist. |
Aine Ni
Some Really Meaningless Name
13
|
Posted - 2012.03.07 11:06:00 -
[132] - Quote
Racial frigate 1 -> Racial destroyer 1 -> Racial cruiser 1 -> Assault Ship -> Heavy Assault Ship Racial frigate 2 -> Racial destroyer 2 -> Racial cruiser 2 -> Unlocked Assault Ship -> Unlocked Heavy Assault Ship Racial frigate 3 -> Racial destroyer 3 -> Racial cruiser 3 -> Unlocked Assault Ship -> Unlocked Heavy Assault Ship Racial frigate 4 -> Racial destroyer 4 -> Racial cruiser 4 -> Unlocked Assault Ship -> Unlocked Heavy Assault Ship
|
Tippia
Sunshine and Lollipops
5296
|
Posted - 2012.03.07 11:17:00 -
[133] - Quote
Aqriue wrote:They are not going to add individual Racial T2 skill books ? Doesn't seem like it. Instead, by the sound of it, they'll refine all T2 ships to follow the same pattern: [racial hull size skill] V + [role skill] I GǪand those role skills will no longer require any other ship skills GÇö they'll just be a bunch of skills that are germane to the role.
Previously, for the HACs in your example we had:
[racial] Cruiser V -á-á-á-á[racial] Frigate IV Heavy Assault Ship I -á-á-á-áAssault Ships IV -á-á-á-á-á-á-á-áEngineering V -á-á-á-á-á-á-á-áMechanic V -á-á-á-áWeapon Upgrades V -á-á-á-á-á-á-á-áGunnery II -á-á-á-áSpaceship Command V
Now, it will (most likely) be:
[racial] Cruiser V -á-á-á-á[racial] Destroyer IV -á-á-á-á-á-á-á-á[racial] Frigate IV Heavy Assault Ship I -á-á-á-áWeapon Upgrades V -á-á-á-á-á-á-á-áGunner II -á-á-á-áSpaceship Command V
So sure, when you want the other HACs, you have to train those frigate, destroyer, and cruiser skills for the new race (and the weapons, tank and other equipment to go with them, of course), but you no longer have to go for those Assault Frigates, and with that skill no longer in your queue, you can start asking yourself if you even want to bother with Frigates V (after all, since you no longer need the AF skill, you won't GÇ£wasteGÇ¥ it if you don't also max out Frigates).
It goes from being -á-á-á-á-áRacial frigate 1 GåÆ AF & Racial Cruiser 1 GåÆ HAC GåÆ Unlocks ships 1a, 1b. -á-á-á-á-áRacial frigate 2 GåÆ Racial Cruiser 2 GåÆ Unlocks ships 2a, 2b. to -á-á-á-á-áRacial frigate 1 GåÆ Racial Destroyer 1 GåÆ Racial Cruiser 1 GåÆ HAC GåÆ Unlocks ships 1a, 1b -á-á-á-á-áRacial frigate 2 GåÆ Racial Destroyer 2 GåÆ Racial Cruiser 2 GåÆ Unlocks ships 2a, 2b GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Cannibal Kane
Brotherhood of KANE
265
|
Posted - 2012.03.07 11:22:00 -
[134] - Quote
That means I need to stop my training for lvl 5 GayCruiser and get my lvl 5 Destroyer done just incase.
I am one of those that started my training with all frigs to lvl 5 and then cruisers with all support skills to lvl 5.
Extensive cross training, very little BS skills right now.
Like I said previously, I don't mind the refocus, I would prefer a complete reset of my SP so I can refocus my SP if that was the case. I'm not a Pirate, I'm a Terrorist. |
knobber Jobbler
Seniors Clan Get Off My Lawn
49
|
Posted - 2012.03.07 11:25:00 -
[135] - Quote
Cannibal Kane wrote:I know this might seems like a borked idea or somebody might have said it before.
If they are intent on splitting the BC skill and specializing the racial ships more... why not reset, refund all players total SP so they can refocus their skills training. This way people like me with BC lvl5 don't gain extra SP by getting all the Racial BC skills and the people who don't have BC lvl 5 can then refocus their skills for their racial preference. Everybody start on equal footing barring the amount of SP they have accumulated.
Hell I know for a fact I would be the happiest bloke if I got that chance.
In principle why not, but in practice, many people would use it to get fotm ships and refine those mistakes they made way back when.
It would also mean some guys could respec and get into a titan right away and we don't need that! |
Cannibal Kane
Brotherhood of KANE
266
|
Posted - 2012.03.07 11:28:00 -
[136] - Quote
knobber Jobbler wrote:Cannibal Kane wrote:I know this might seems like a borked idea or somebody might have said it before.
If they are intent on splitting the BC skill and specializing the racial ships more... why not reset, refund all players total SP so they can refocus their skills training. This way people like me with BC lvl5 don't gain extra SP by getting all the Racial BC skills and the people who don't have BC lvl 5 can then refocus their skills for their racial preference. Everybody start on equal footing barring the amount of SP they have accumulated.
Hell I know for a fact I would be the happiest bloke if I got that chance. In principle why not, but in practice, many people would use it to get fotm ships and refine those mistakes they made way back when. It would also mean some guys could respec and get into a titan right away and we don't need that!
I did not consider that, only have 25mil SP myself so not sure if that would be enough for Titan not that I have the isk or care for one anyway.
I'm not a Pirate, I'm a Terrorist. |
Mersault
Blue Nine Industries
68
|
Posted - 2012.03.07 11:33:00 -
[137] - Quote
Lazy bitter vet checking in o7
I don't care some of the pre-reqs for ships I now fly have been dropped that I had to train. *shrug* This does make it easier for new people to access specific T2 ships they want to fly. This is a good thing imho.
Really looking forward to the removal of the tier system and seeing some interesting new load outs on rarely used Tech 1 ships.
As for what to do with skills, my solution would be if you have every race at 5 you still have every race at 5, if you have two races at 4 you still have two races at 4 etc
If you never trained dessie and fly cruisers, you magically get the dessie 4 skill for your race or races of cruisers.
Simples. |
Keen Fallsword
Billionaires Club BLACK-MARK
33
|
Posted - 2012.03.07 11:39:00 -
[138] - Quote
FIX ships first.
Cant imagine that im in Gallente or amarr BC ONLY !!
My options are:
Brutix and Myrmidon - pathethic
or
Harbringer or Prophecy - pathetic
Yeah ... I will be great addition to any fleet .... pfffffff
Its useless. Now we are almost only flying in Minmatar or Caldari. Non capacitor shooting weapons systems FTW. And shield based coz shield is also FTW :)
Guys think about ships. CCP is doing this coz want MORE OF YOUR TIME (more euros and dollars) with minimal effort on Their side. pfffffffffffff |
knobber Jobbler
Seniors Clan Get Off My Lawn
49
|
Posted - 2012.03.07 12:47:00 -
[139] - Quote
Keen Fallsword wrote:FIX ships first.
Cant imagine that im in Gallente or amarr BC ONLY !!
My options are:
Brutix and Myrmidon - pathethic
or
Harbringer or Prophecy - pathetic
Yeah ... I will be great addition to any fleet .... pfffffff
Its useless. Now we are almost only flying in Minmatar or Caldari. Non capacitor shooting weapons systems FTW. And shield based coz shield is also FTW :)
Guys think about ships. CCP is doing this coz want MORE OF YOUR TIME (more euros and dollars) with minimal effort on Their side. pfffffffffffff
AHHH PANIC!!!
Take a deep breath and read what CCP said. If you can fly it now, you can fly it after any change. While its not a much needed change, if its taking the time of a couple of designers to balance it up and is good for the long term health of the game then its probably good to do it now.
|
Wacktopia
Noir. Noir. Mercenary Group
202
|
Posted - 2012.03.07 14:47:00 -
[140] - Quote
There will be much tears over this change. I keep looking at the charts, tilting my head on the side, and try to work out if it will actually be better or not.
Removal of tiers; yeah probably a good idea. Messing with Skill progression; smells like SWG Vote Alekseyev Karrde for CSM7. -áhttp://community.eveonline.com/council/voting/Vote.asp?c=433 Get War Decs, Sov, Low Sec that works.-á |
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Nova Fox
Novafox Shipyards
3387
|
Posted - 2012.03.07 14:50:00 -
[141] - Quote
On a side note the module naming font had victories.
1 We are keeping heavy assault missile and launchers! 2 we got the truama missile renamed to scourge missiles 3 module metanaming back on the drawing board.
|
Valentyn3
Deep Core Mining Inc.
92
|
Posted - 2012.03.07 14:56:00 -
[142] - Quote
Nova Fox wrote:On a side note the module naming font had victories.
1 We are keeping heavy assault missile and launchers! 2 we got the truama missile renamed to scourge missiles 3 module metanaming back on the drawing board.
Damn, now my battle cry of "Welcome to the Trauma ward!" will have that much less sting. Still good news though EVE why u no obey Newtonian Physics? Sure wish I could fit med artillery on my frigate to. http://i.imgur.com/PUZou.jpg
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Ager Agemo
X-Factor Industries Synthetic Existence
43
|
Posted - 2012.03.07 14:57:00 -
[143] - Quote
Actually making capitals easier to fly by just 31 days is not such a big deal, also now you would hve to train battlecruiser to fly capitals too, so it sort of compensates.
if a lot of players suddenly can fly carriers and dreads it would be awesome because there would be a lot of players flying fail fit capitals doing stuff like soloing and such, more capitals to shoot at and kill. |
Tanya Powers
Science and Trade Institute Caldari State
837
|
Posted - 2012.03.07 15:19:00 -
[144] - Quote
Wth guys? -this is awesome
Many things in Eve are there since the beginning like tiers system and dmg formulas etc, those need overhauls that are inevitable if you like Eve and you want it to do another 10 years. Time to stop dressing like the king that was your gran grandpa idol if you're 20 Yo, move on, go forward, evolve!
By setting new standards that will aloud a much better rebalance if needed in the future, more ships will/can be add easily and this changes will not only make more ships interesting to use but also for dev's a whole new opportunity horizon to implements new ship roles and classes.
Look at all these new features/old features revamp that are far more friendly or easier to use, it's awesome. Now scrubs with the good old rabble "I liked like it was in my time.... I don't want it to change" fair well, find a cave and go live there all winter we/me will not miss you.
|
Skydell
Space Mermaids Somethin Awfull Forums
172
|
Posted - 2012.03.07 16:21:00 -
[145] - Quote
Seems to be 8 pages of anti-rage for rage that isn't there. In other circles that would be called brown nosing. Having said that, I got BC 5 from Learning skills I no longer have, so... whatever?
- You still need Racial Cruiser 5 for Tengu and Tengu blobs made CS obselete anyway. - Aggro mechanics change made interdictions a cloak and camp weapon. - Super Cap blobs made Capitals a suicide meat wall.
It's still a question of Zerg and who can throw down the bigger zerg. I love CS, they tank like a beast but even I know if they make CS the ship everyone fields, people will just bring bigger blobs to break tanks or as in the case of super cap blobs, nobody will fight. |
Tippia
Sunshine and Lollipops
5320
|
Posted - 2012.03.07 16:23:00 -
[146] - Quote
Skydell wrote:Seems to be 8 pages of anti-rage for rage that isn't there. It's there. It's just that, for the first time in ages, the rage seems to largely be contained where it should be contained: in the actual feedback thread. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Nova Fox
Novafox Shipyards
3387
|
Posted - 2012.03.07 16:31:00 -
[147] - Quote
Skydell wrote:Seems to be 8 pages of anti-rage for rage that isn't there. In other circles that would be called brown nosing. Having said that, I got BC 5 from Learning skills I no longer have, so... whatever?
- You still need Racial Cruiser 5 for Tengu and Tengu blobs made CS obselete anyway. - Aggro mechanics change made interdictions a cloak and camp weapon. - Super Cap blobs made Capitals a suicide meat wall.
It's still a question of Zerg and who can throw down the bigger zerg. I love CS, they tank like a beast but even I know if they make CS the ship everyone fields, people will just bring bigger blobs to break tanks or as in the case of super cap blobs, nobody will fight.
My velator blobs made your titans obsolete.
|
Skydell
Space Mermaids Somethin Awfull Forums
172
|
Posted - 2012.03.07 16:40:00 -
[148] - Quote
Nova Fox wrote:Skydell wrote:Seems to be 8 pages of anti-rage for rage that isn't there. In other circles that would be called brown nosing. Having said that, I got BC 5 from Learning skills I no longer have, so... whatever?
- You still need Racial Cruiser 5 for Tengu and Tengu blobs made CS obselete anyway. - Aggro mechanics change made interdictions a cloak and camp weapon. - Super Cap blobs made Capitals a suicide meat wall.
It's still a question of Zerg and who can throw down the bigger zerg. I love CS, they tank like a beast but even I know if they make CS the ship everyone fields, people will just bring bigger blobs to break tanks or as in the case of super cap blobs, nobody will fight. My velator blobs made your titans obsolete.
You are closer to the truth than you know. It has been done in the past. Blobbing a system out with Velators and 300K Industrials to lagg down super cap fleets. |
Tanya Powers
Science and Trade Institute Caldari State
839
|
Posted - 2012.03.07 16:42:00 -
[149] - Quote
Nova Fox wrote:Skydell wrote:Seems to be 8 pages of anti-rage for rage that isn't there. In other circles that would be called brown nosing. Having said that, I got BC 5 from Learning skills I no longer have, so... whatever?
- You still need Racial Cruiser 5 for Tengu and Tengu blobs made CS obselete anyway. - Aggro mechanics change made interdictions a cloak and camp weapon. - Super Cap blobs made Capitals a suicide meat wall.
It's still a question of Zerg and who can throw down the bigger zerg. I love CS, they tank like a beast but even I know if they make CS the ship everyone fields, people will just bring bigger blobs to break tanks or as in the case of super cap blobs, nobody will fight. My velator blobs made your titans obsolete.
[tount) Fake. A rue titan pilot with links would pulverise your velator orbiting his guns at 1km and max speed.
Try again [/tount] |
Callic Veratar
Power of the Phoenix
164
|
Posted - 2012.03.07 18:25:00 -
[150] - Quote
From what I'm reading, HAC skills may change from this:
[racial] Cruiser V -á-á-á-á[racial] Frigate IV Heavy Assault Ship I -á-á-á-áAssault Ships IV -á-á-á-á-á-á-á-áEngineering V -á-á-á-á-á-á-á-áMechanic V -á-á-á-áWeapon Upgrades V -á-á-á-á-á-á-á-áGunnery II -á-á-á-áSpaceship Command V
To this:
[racial] Cruiser V Heavy Assault Ship I -á-á-á-áWeapon Upgrades V -á-á-á-á-á-á-á-áGunner II -á-á-á-áSpaceship Command V
I don't need Battlecruiser trained at all to fly battleships at the moment. If they add the requirement for Battlecruiser IV to all battleships, either they have to give everyone with Battleship I Battlecruiser IV or remove the lower tiers as a requirement for a ship.
Prerequisites can be gated on injection alone, so I should still be able to train up the Battleship skills without having Battlecruiser or Destroyer. |
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Nova Fox
Novafox Shipyards
3389
|
Posted - 2012.03.07 19:01:00 -
[151] - Quote
Callic brings up an interesting point.
Ill counter with this. We're at a special place in Eve right now that if we where to add another tech to ship thats better or bigger or smaller to another existing similar class how are we going to handle that?
For example somone suggested a logistics tech 2 destroyer, would it be fair for FORCE current logi pilots to have that as a prerequesite? I would say yes its quite wrong to make thier trainig longer. On the flip side it can also kill a class, nobody would want to fly a class thats overly too convuleted to get to.
So I have to agree that having the tech 2s branch out from tech 1 core is good. What isnt good is that Engineering and Mechanics are not on the list of skills for HAC I :P Preserve the smaller classes requires supporting skills.
And why is my hair brown now....
|
Mr Kidd
Center for Advanced Studies Gallente Federation
418
|
Posted - 2012.03.07 20:01:00 -
[152] - Quote
Cyrus Deacon wrote:Jesus christ... Is this the prelude to "press a button and something awesome should happen" ?
Decreasing capital train time is the stupidest ******* idea since WiS
Actually, caps are the end game for ships, though there are many end games in this game. I would gather that this is a financially motivated move by CCP since caps require substantial investment in the form of RMT/plex. Now that I think about it, it would probably be better if CCP just make cap pilot skills included as soon as an account is activated. No more training for caps. Null can bash itself senseless with caps. CCP can make buttloads more cash and so can their RMT pets.
I support this product and/or service!
As for BS's taking "a bit" longer to train.....WTF?!? We want breast augmentations and sluttier clothing in the NeX! |
Azure Moonlight
Atomic Core Industries and Science
2
|
Posted - 2012.03.07 20:25:00 -
[153] - Quote
I dont understand why people rather want to stick to the old ways, without EveMon or another program for planning your training you just went crazy. The new tree has a very smooth look to it and Im sure in the future players will see it as an improvement.
And for the decreased training time on capitals; why not? You still need all the support skills and the money to afford flying one. 2-3 weeks less training time for ONE SKILL wont be a game breaker.
I mean, either way, we are talking about changing a few days from one ship skill to another, THIS WONT CHANGE ANYTHING. But a more logical and straight way to train for ships will change A LOT, espacially for new players.
I can just say BRING IT ON ! :) |
Zaaark Quasar
School of Applied Knowledge Caldari State
1
|
Posted - 2012.03.07 20:37:00 -
[154] - Quote
So I train for Titan and log in!
Nice!
There is a Titan in my hangar!
No.. Wait..? |
Abyss Azizora
Amarrian Warfactory
7
|
Posted - 2012.03.07 20:48:00 -
[155] - Quote
So far I love the proposed changes, the current system is crap with progression being all over the place, and I always found it annoying there was no racial dessy/BC skills. That's not the broken part, that just irked me.
Also the chance of having useful T1 ships other than rifters... do want.
Still I'll hold my applause or booing until they get up that info about the Amarr ship revamp, seeing as that's all I fly. |
Tippia
Sunshine and Lollipops
5365
|
Posted - 2012.03.08 12:29:00 -
[156] - Quote
By the way, now that CCP Ytterbium has come back to the feedback thread and provided some Q&A, it's worth reiterating that this thing I wrote was proven accurate in terms of how they're removing and shuffling prereq skills around:Tippia wrote:Nighthawk:
Caldari Cruiser V (+ù5) -á-á-á-á-áCaldari Frigate IV (+ù2) Command Ships I (+ù8) -á-á-á-á-áBattlecruisers V (+ù6) -á-á-á-á-áWarfare Link Specialist IV (+ù6) -á-á-á-á-á-á-á-á-á-áLeadership V (+ù1) -á-á-á-á-áSpaceship Command V (+ù1) Heavy Assault Ship IV (+ù6) -á-á-á-á-áAssault Ships IV (+ù4) -á-á-á-á-á-á-á-á-á-áEngineering V (+ù1) -á-á-á-á-á-á-á-á-á-áMechanic V (+ù1) -á-á-á-á-áWeapon Upgrades V (+ù2) -á-á-á-á-á-á-á-á-á-áGunnery II (+ù1)
becomesGǪ
Caldari Battlecruiser V (+ù6) -á-á-á-á-áCaldari Cruiser IV (+ù5) -á-á-á-á-á-á-á-á-á-áCaldari Frigate IV (+ù2) Command Ships I (+ù6) -á-á-á-á-áWarfare Link Specialist IV (+ù6) -á-á-á-á-á-á-á-á-á-áLeadership V (+ù1) -á-á-á-á-áSpaceship Command V (+ù1) The effect is this: all T2 ships will be easier and quicker to train for GÇö specialising can be done sooner and for less cost; T1 subcaps beyond destroyers will be slightly slower and more expensive to train, but we're talking about less than a week per race. Specialisation is made easier; nerf-proofing and chasing the FOTM is made harder. All is as it should be. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Grey Stormshadow
draketrain Confederation of xXPIZZAXx
1037
|
Posted - 2012.03.08 12:40:00 -
[157] - Quote
I support this item/service with totalhelldeathish passion as long there will be official reminder to everyone regarding "train this skill now to level 5 to get full racial benefits" before it is too late to do that.
Also free extra attribute remap would be in place if this happens sooner than years time.
Get |
Kata Amentis
Re-Awakened Technologies Inc
44
|
Posted - 2012.03.08 12:53:00 -
[158] - Quote
Nova Fox wrote: would it be fair for FORCE current logi pilots to have that as a prerequesite?
From memory, when they messed around with a few prereqs ages back, if they change the secondary requirements and you don't have them, but have already learnt the primary requirement you can still fly the ship without those secondary requirements learnt.
In other words, if they add in "battlecruiser" as a prereq of "battleship" and you already have "battleship" skill inserted/trained but have never got "battlecruiser" you can still use battleships.
From that I take it that boarding a ship only checks the primary prereqs and not the whole tree each time, probably the same with inserting subsequent skills in the tree etc. Which makes sense from a coding point of view.
So changes to the prereq tree shouldn't impact those who already have the primary skills and wont force any currently trained pilots to do anything. Curiosity killed the Kata...
... but being immortal he wasn't too worried about keeping a count. |
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CCP Goliath
C C P C C P Alliance
78
|
Posted - 2012.03.08 12:55:00 -
[159] - Quote
Can we please keep the responses to this in the appropriate thread? https://forums.eveonline.com/default.aspx?g=posts&t=77673 CCP Goliath | Engineering Team Lead |
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Emiko Luan
Ekchuah's Shrine Comporium
34
|
Posted - 2012.03.08 13:04:00 -
[160] - Quote
Does anybody see that this implies tech2 capitals are coming soon? The cap landscape needs more options...
Easier cap training = more dead caps because of noob pilots. This is good. +welcome to my world+ http://venomzer0.deviantart.com |
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Tippia
Sunshine and Lollipops
5367
|
Posted - 2012.03.08 13:09:00 -
[161] - Quote
WeeellGǪ we could, but this thread generated more interesting and constructive posts. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Pak Narhoo
Knights of Kador
418
|
Posted - 2012.03.08 13:18:00 -
[162] - Quote
Tippia wrote:WeeellGǪ we could, but this thread generated more interesting and constructive posts.
Bleh, it should had been locked the moment it was created. As they usually do. Navigator seems to be asleep. You have to cut the ops team some slack, trolling the player base with made up downtime estimates is the only fun they get around here.-á(CCP Nullarbor) |
Dbars Grinding
Garoun Investment Bank Gallente Federation
372
|
Posted - 2012.03.08 18:20:00 -
[163] - Quote
Tippia wrote:WeeellGǪ we could, but this thread generated more interesting and constructive posts.
this |
War Kitten
Panda McLegion
607
|
Posted - 2012.03.08 18:29:00 -
[164] - Quote
Emiko Luan wrote:Does anybody see that this implies tech2 capitals are coming soon? The cap landscape needs more options...
Easier cap training = more dead caps because of noob pilots. This is good.
Yeah, I speculated on T2 cap ships coming privately as well.
But there's enough wild re-imagining of actual facts and statements directly from CCP floating around that any reading between the lines or speculating out loud seemed counter-productive. Solid facts hadn't even penetrated people's thick skulls yet.
Has it gotten better in that other thread yet? If you're reading my sig you cannot claim ignorance, only stupidity or apathy, if you don't go VOTE now for CSM7. |
Tsijha Zirud
24th Imperial Crusade Amarr Empire
0
|
Posted - 2012.03.08 18:46:00 -
[165] - Quote
Quote:Introducing ship lines That is why we want to remove ship tiers altogether, then refocus our balancing philosophy to be based on role. That means finding common themes, or lines that fit ships with the same purpose, then adjusting slot layout, HP and fittings within each class to support this goal.
- Combat ships: designed for direct fights, such vessels are usually found spear heading an attack force, or sniping from long range. Have great damage and defense, but poor mobility. A good representation would be 18th century "ships of the line". EVE examples: Abaddon, Rokh, Hyperion, Maelstrom, Ferox, Maller.
- Attack vessels: Made for hit and run assault, or flanking opportunities. Have great damage and mobility, but average defense. Similar in role with cavalry. EVE examples: Armageddon, Megathron, Tempest, Oracle, Thorax, Hurricane, Dominix, Myrmidon.
- Bombardment ships: provide heavy fire support to pin the enemy down with constant barrage of ordnance. Have great damage and range, average defense and mobility. Can be compared to artillery. EVE examples: Raven, Drake, caracal.
- Support vessels: mainly focused on assisting a friendly force, or disrupting an enemy fleet. Have average damage, poor defense, average mobility. Electronic warfare is the prime illustration of this line. EVE examples: Scorpion, Blackbird, Celestis, Arbitrator.
- Industrial ships: provide the mining and logistic backbone to replace military losses and cover operating costs. Poor offense, average defense and poor mobility. An Oil platform is a fairly accurate depiction of industrial ships . EVE examples: Covetor, Orca, Rorqual, Iteron V.
And here the not so obvious question since when and in which way propelling heavy damage over long distance onto any suface by a gun/turret i.e. atillery does differ from dropping heavy damage from large height onto a more or less horizontal surface below called ground? |
Johan Civire
Dirty Curse inc.
14
|
Posted - 2012.03.08 20:14:00 -
[166] - Quote
Keen Fallsword wrote:
I will quit this game if this happen. F U Very Much
no comments ....
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