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Matrixcvd
Rionnag Alba Triumvirate.
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Posted - 2008.08.25 12:06:00 -
[31]
Edited by: Matrixcvd on 25/08/2008 12:06:36
Originally by: Jade Constantine
Had a good discussion on this one. We made the point that its literally impossible to kill capital ships and well tanked battleships within the current 45 sec docking aggression window and this needs to be changed. We discussed the variable dock timer (after pvp aggression) for different hull classes (ie the bigger the hull the bigger the timer) and also a general increase in the timer to reflect the incremental hit point buffs received by all ships over the last few years of patches)
CCP recognized that by firing on another player you are committing yourself to pvp and there shouldn't be an easy "get out of the jail free" card from dock/undock games.
We also raised the Issue of remote repping being abusable in station dock range (stargate jump range) warfare and addressed the possibility of having reps vs a ship in aggression timer counting as aggression for the repper. (ie if you rep a ship that cannot dock due to the docking aggression timer the repairing ship will also get the docking aggression timer).
Additionally we raised as a UI Issue - could we get a docking/jump aggression timer visisible as a countdown - similar screen area to the global aggression timer.
This got registered a High Priority Issue for fixing and balance.
impressive, changes that have been needed for a long time. Gaining an aggression timer for remote repping is not going to be pleseant but i think a solid change, if you chose to stick around on a gate, you gotta do your buisness or get off teh pot and leave... i would have just suggested for stations, if you aggress within dock range, you get bumped 5k from teh station, then the timers on hull types, aren't necessary
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Karenzi
No Trademark Obsidian Empire
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Posted - 2008.08.25 14:22:00 -
[32]
Originally by: Jade Constantine We also raised the Issue of remote repping being abusable in station dock range (stargate jump range) warfare and addressed the possibility of having reps vs a ship in aggression timer counting as aggression for the repper. (ie if you rep a ship that cannot dock due to the docking aggression timer the repairing ship will also get the docking aggression timer).
Additionally we raised as a UI Issue - could we get a docking/jump aggression timer visible as a countdown - similar screen area to the global aggression timer.
if this actually gets done, i will play until the bitter end
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Nekopyat
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Posted - 2008.08.25 15:36:00 -
[33]
Originally by: Frecator Dementa
maaaybe if your ship is invulnerable 30 seconds after your computer finished loading the grid, not 30 seconds after you hit the button. sometimes it takes 40 seconds just to load the nightmare station camp outside, by which time you're already popped, podded and looted.
At minimal an undocker should not pop on the grid BEFORE the grid has loaded for them.
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DeviloftheHell
RaaFharaX Omega Alliance
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Posted - 2008.08.25 18:31:00 -
[34]
incrase the docking timer after the aggression and while the pilot has global cant dock until its down
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GulletSplitter
Minmatar Maasai Tribal Products Independent Faction
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Posted - 2008.08.25 18:52:00 -
[35]
supported |
Ackuula
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Posted - 2008.08.29 11:44:00 -
[36]
Have CCP increase your exit speed from the station by 5x in addition to a timer.
Big ships will take forever to turn around and head back in.
Besides anyone leaving one of those wierdly aligned stations that block jumps, without a long slug away from the station, to the nearby gates will be grateful.
FW needs to see the addtion of Factional outposts in enemy territory and the elimination of hostile factions being able to dock at friendly friendly faction stations.
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Kalintos Tyl
Minmatar
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Posted - 2008.08.29 14:57:00 -
[37]
ccp says that station huggin carier killing your fleet cruiser/bc (docking when tank fails) is fine. Right?
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Akiba Penrose
The Movement
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Posted - 2008.08.29 16:41:00 -
[38]
Signed.
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