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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Zeknichov
Dark Prophecy Inc. Insurgency
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Posted - 2008.06.06 09:23:00 -
[181]
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Aiden Bismuth
Die Boeremag
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Posted - 2008.06.06 11:28:00 -
[182]
/signed
My ideas, also already stated:
1) Limit the skill queue, either by amount of skill or time. And, not available on a trial account. 2) Training suspended when account goes inactive 3) Web-access to skills training, I for one am going to login at home anyway, but can't at work. So this wouldn't make me login any less.
AB
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HClChicken
GoonFleet GoonSwarm
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Posted - 2008.06.09 06:10:00 -
[183]
notification warp drive operation 1 is complete
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Alora Venoda
GalTech Giant Space Amoeba
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Posted - 2008.06.09 17:19:00 -
[184]
a 1-depth skill queue or dual training would go a long ways to reduce the annoyance of a skill having only 30 min left, but you can't stick around to switch the skill when it completes. so i greatly support the idea. ~~~~ ~~~~ ~~~~ Take away the risk and it would make flying around in space utterly pointless.
Take away the flying around part and you make EVE into a space themed spreadsheet application. |
Anjn
Ex Coelis The Bantam Menace
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Posted - 2008.06.09 18:06:00 -
[185]
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Mori Felding
Re-Awakened Technologies Inc Electus Matari
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Posted - 2008.06.09 21:55:00 -
[186]
___
Memento Mori |
Val Amani
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Posted - 2008.06.09 22:13:00 -
[187]
/support
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Elmis
Paxton Industries Paxton Federation
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Posted - 2008.06.09 22:14:00 -
[188]
Supported. |
Nashtak
Neoteric War Syndicate Lex Talionis Alliance
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Posted - 2008.06.09 23:41:00 -
[189]
Originally by: Alora Venoda a 1-depth skill queue or dual training would go a long ways to reduce the annoyance of a skill having only 30 min left, but you can't stick around to switch the skill when it completes. so i greatly support the idea.
How about you just start another skill then? Problem resolved. Anyone has anything to add?
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Twisted Mechanic
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Posted - 2008.06.10 01:41:00 -
[190]
/sign
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Orion Moonstar
GoonFleet GoonSwarm
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Posted - 2008.06.10 01:48:00 -
[191]
This is stupid because
Set 2 year skill plan
Stop paying for account
Profit
http://www.dariusjohnson.org/dec20bobts.mp3 http://www.daitengu.com/ohgod/dec20bobts.mp3 |
Ohne
Sniggerdly Pandemic Legion
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Posted - 2008.06.10 02:08:00 -
[192]
Originally by: Orion Moonstar This is stupid because
Set 2 year skill plan
Stop paying for account
Profit
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Xaziar Nortocus
Forces Unknown Inc
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Posted - 2008.06.10 20:32:00 -
[193]
After today's downtime, and all the time lost, I definitely support this idea
Originally by: Dafuzz
And people say CAOD doesn't matter!
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craphound
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Posted - 2008.06.10 21:25:00 -
[194]
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Kwint Sommer
Lothian Quay Industries
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Posted - 2008.06.11 09:07:00 -
[195]
Originally by: Hesod Adee Gah, forgot to click the support box.
nice one OP
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Evesham
Decorum Inc Tygris Alliance
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Posted - 2008.06.11 12:13:00 -
[196]
TL:DR responses
Having the ability to either queue a skill of change a skill on Eve-O site would be a massive plus and possibly even stop some divorces |
Heng
Black Omega Security Pandemic Legion
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Posted - 2008.06.11 13:28:00 -
[197]
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oogs
Ex Coelis The Bantam Menace
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Posted - 2008.06.11 16:10:00 -
[198]
bump and signed. |
Ilvan
Post with your Brain
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Posted - 2008.06.12 07:54:00 -
[199]
Yes |
Astria Tiphareth
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Posted - 2008.06.12 14:18:00 -
[200]
Edited by: Astria Tiphareth on 12/06/2008 14:23:18 Given this:
Originally by: CCP Kieron
The Devs have stated on a number of occasions the reasoning behind the decision to not introduce a skill queue system and a web-based interface for skill selection. Mostly, it centers around this being a game we want you to play, not a web-based competition centered around who can get to 100 Million skill points the fastest.
There are work arounds for time constraints under the existing system. Set a short skill for the times when you are playing, a longer skill for the times when you are not available.
We are having a difficult enough time enforcing the issues caused by ISK and item sellers, let alone players selling characters on Ebay. We are not going to introduce another game mechanic that will allow 'character farmers' an easier time with their trade.
I'm voting yes, because I'd like a more up-to-date response than 2005. I'd also like to hear a good argument as to why a 'next skill' causes any issues with character farming and eBay and so on.
Btw, a workaround is not a solution. EVE is still irritating at times because of its intrusion into life when you just don't need it. Heck at least in the other MMOs where I have to grind xp (and I hate grinding) I'm doing so on my terms. |
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2008.06.12 15:24:00 -
[201]
My support. |
Alexander Knott
Ars ex Discordia GoonSwarm
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Posted - 2008.06.12 15:47:00 -
[202]
Doesn't even need to be a full queue. I'd be happy just being able to set a 'backup skill' that kicks in whenever the primary skill I'm training runs out.
----- "I like to loot, especially going to the can of the battleship, sometimes there is a surprise inside, sometimes there is only carp..." |
Banedon Runestar
The Phalanx Expeditionary Conglomerate The Gemini Project
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Posted - 2008.06.12 16:32:00 -
[203]
A 48 hour queue would be FANTASTC!
Failing that at least allow us to set 1 or two skills to train in succession.
______________________ Join Channel Profit
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Artthana
Neh'bu Kau Beh'Hude Ushra'Khan
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Posted - 2008.06.12 17:06:00 -
[204]
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Jinx Barker
GFB Scientific
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Posted - 2008.06.12 17:07:00 -
[205]
Supported |
Nynaeve Ares
Animus Incarnate
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Posted - 2008.06.12 17:34:00 -
[206]
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Faekurias
Black Legion Command Red Dawn Alliance
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Posted - 2008.06.12 18:22:00 -
[207]
Edited by: Faekurias on 12/06/2008 18:24:59 I support this, but it should ONLY be one skill deep. Imo.
ALSO: Before it starts the new skill in queue, it takes a minue break to check if account is still active. IF it isn't, then no more skilling will be done.
Supreme Legion Commander of the Black Legion Fleet We're recruiting. Hitmeup ingame. |
Radix Salvilines
Xoth Inc Firmus Ixion
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Posted - 2008.06.12 20:31:00 -
[208]
Edited by: Radix Salvilines on 12/06/2008 20:30:39 the how long the player plays should be determining how long the skill queue can go.
1 month - 6 hours 3 months - 24h 6 months - 48h 1 yr - 4 days 2 yrs - one week 3 yrs - two week
No problem with char grinding anymore :)
OR
at least 2 skills at lvl5 - 6 hours 5 skills - 24hours and so :) |
Sabrina Al'Kian
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Posted - 2008.06.12 21:39:00 -
[209]
Yes, let's hear CCP's reasons for not having one. I'm sure we could work together to smooth out details to prevent it from being abused, it's just rather hard to discuss something when one party isn't saying anything...
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Adonis 4174
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Posted - 2008.06.12 22:48:00 -
[210]
What is wrong with just not automatically stopping a skill at the next level? ---- Infiniband can do more than just prevent lag |
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