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SickSeven
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Posted - 2008.06.26 02:46:00 -
[1]
Edited by: SickSeven on 26/06/2008 02:46:27 100% agree with the OP. And on a sidenote, the Devs seem to think making Minmatar pilots train 2x as much to be competitive is balanced because they just gave us a mini-Typhoon.....
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SickSeven
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Posted - 2008.06.27 22:24:00 -
[2]
.... nvm.
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SickSeven
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Posted - 2008.06.30 20:16:00 -
[3]
Originally by: Nullshadow ;)
You bring up good points. However, Look at the Maelstrom and the Hurricane. We are making advances. And the Nag is simply a much larger Typhoon, whereas the Phoon requires Twice or arguably THREE times the skills required to make it as effective as other race BS, the Nag also requires TWICE the weapons training of other BS, and is still subpar.
I'm going to keep saying this: Why is it assumed Minmatar players have to train MORE skills to be competitive?? |
SickSeven
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Posted - 2008.07.02 15:56:00 -
[4]
Edited by: SickSeven on 02/07/2008 15:57:00
Originally by: Nullshadow I agree on the advances front. It's one of the cooler things about the history that is the live time of Eve - we have seen significant progress in technology over the last five years. Even if it is unreasonably fast for real technological discoveries it hooks me, moreso than the arbitrary "this new expansion has x-many new levels!" of most MMOs. It could also be used to justify fixes to the Nagl. Or we can just hope for the apparently-superior Thukker Nagl to be sold to pod pilots. =D
Originally by: SickSeven I'm going to keep saying this: Why is it assumed Minmatar players have to train MORE skills to be competitive??
I can't argue with you, because it is nonsensical. I can see no good justification in either game mechanics terms nor in lore terms* for penalizing Minmatar skill-wise. I would be happy to chime in support of you in a (separate) thread on the insanity that is Minmatar skill requirements, even though I doubt that CCP would ever do a massive overhaul of an entire race. I hinted at my own opinion in the prior post by saying that I thought a (smaller) all-proj dread would have made more sense. ;) My lore-tainted take is that we should have a marginally weaker ship with significant mobility advantages (27 seconds vs. 30 or whatever it is for align does NOT cut it) that takes no more time to train for than other races' capitals - i.e. a unified tank style and a focused weapon slotting and bonuses.
OTOH, having had to master projectiles & missiles & drones & armor tank & shield tank & core skills has made it easy for me to cross-train. I still fly Minnie ships best, but now I can take almost anything t1 in the game for a spin, fit it mostly with t2, and fight well in it. For an altaholic like me, being Minmatar has made Eve one of only two online games that I've played where I have an actual "main" character and enjoy it.
* Actually in lore terms I'd think that one of our racial weapons should be lasers and we should be focused on armor tanking. Minmatar slaves help build and maintain all of those ships and weapons for the Amarr, and have done so for 700 years, so you'd think that we'd be experts at those. Plus many if not most of the ships and modules we used in the rebellion would have been stolen from the Amarr, and the material support we received from the Gallente probably wasn't either missiles or projectiles since they use neither themselves. It's ironic that things are entirely reversed and many Amarr ship fits use projectiles.
I made a thread addressing our skilling issues here.
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SickSeven
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Posted - 2008.08.31 05:52:00 -
[5]
So was there a meeting this month or what? I just got Minny BS V done, and it rocks for flying a phoon or Maelstrom, but should I train Large Proj Turrett V or not?
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SickSeven
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Posted - 2008.09.24 02:44:00 -
[6]
Originally by: Triest
Originally by: Bane Glorious
If you look back a few pages, you'll see that this issue was approved by the CSM many weeks ago.
Right. The real question is whether CCP are actually doing anything about this, or any other CSM-debated topic. I don't doubt that some form of discussion was had by you guys, and maybe suggestions passed on to CCP, but it's the last step which has all the uncertainty. You say you can't update us on that (which I don't really understand, but it's presumably not your call), so I guess we're going to keep sporadically bumping this thread until CCP decide to tell us the score.
Saying "It is approved to be an issue" is like saying,'we give you permission to complain'. Well that doesn't really help us in and of itself unless someone is actually going to listen. I've got about 8 months before I make an involuntary trip to a certain sandy place and I'd like to be able to proudly fly a balanced Naglfar before then!!
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SickSeven
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Posted - 2008.10.13 00:39:00 -
[7]
Originally by: Yorda Edited by: Yorda on 12/10/2008 14:46:48 Major update: My new Nag comes out of the oven in like a week.
Taking bets on how many times I lose it before it gets buffed.
I say first major engagement.
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SickSeven
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Posted - 2008.11.16 16:57:00 -
[8]
This is one of the longest on-going 'issue threads' right now, and the only response from CCP is "we may look in to it, maybe, but only if we're in a good mood, and it's not raining, sunny, cold or hot outside"?????????
W T F IS THE POINT OF THIS FORUM AND THE CSM??????????
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SickSeven
The Undead Righteous Knights
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Posted - 2009.05.15 04:23:00 -
[9]
Gotta love CCP, consistency in inconsistency! Nid = armor tank, Nag = Sheild tank, Hel=Shield Tank
awesomeness LOL
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