
Captain Counterpart
GALNET Company Limited
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Posted - 2008.05.29 17:50:00 -
[1]
Edited by: Captain Counterpart on 29/05/2008 17:56:28 Explain a world. A simply ad&d world. With inns next to the roads, the hills, and the rivers, the elf hauses, and the draf mines.
Explain Asimov middle time space. Eve is smaller. But image what happens inside. Analyze all the missions, and start to anchor points of events down in space. Minimalize random events, and if something destroyed let it be harvested for goods.
Space sites, as I count need to be 100-60000 in empire and more concentrated in low sec. Moon harvesting places. May gravity weels orbit around resource planets, and seeds from food supply for L+ [Earth like] liveable planets. Need to set up stable npc roots, but there need to analyze the datas, or take it effordable to players.
Need a communication relay network, what transmits the intrastellar signals. And can be a local cutted out from each other in common, but not be general, and can be bought the items what need, can be produced. Each deathspace objects should get real usable way, and should get bonus in interstation operations. Like a telescope, what gives you signal boost to track down ships in outside with your monitoring systems deployed with few components. And possibility of warp free in space to can deploy 15000+skill km range detectors.
And I suggest astronatucal physics for flight, where the gravity effects the warping, and planets gravity and orbitting slows down the ships in extream 50-70+ AU range warping, while in low range works as now.
If you think in empyrean warfare, you need thinking in empire logistics, capabilities, where them produced, how they moved to the battlefields, where are the schools where the cadets going to the meeting point, what freighters ferry the ships to that locations.
More non-combat NPCs ship types needed to refer to the NPC state force, what manifested in the high tech CONCORD. I really miss the pre POD technology. I sure Interbus in Jita to Sobaseki not worth to piloted by a POD Captain. Generally in war situation each government sould demand minerals to build ships and mods to fit them. Estimate the cost in simulations. It need miners, and more belts, more bigger empire belts with automated macrominers with cooperative thechnology, and guards, and they haul to them POS, or deathplace locations with them own gateway and communicating systems. Not each networks connected to the GALNET.
Need corprate databases, and networks for a working hacking interface. Data. Simulations outcomes, and trash... multiple number of real coding bugs, wrong data capturing, holonetwork data from stations, and spydrones what can be monitored with special items, in the stations in a controll room. Or your deathplace complex, what you got from the emperor for your successes.
Number of stories are uncountable.
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Captain Counterpart
GALNET Company Limited
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Posted - 2008.05.29 19:35:00 -
[3]
Yes.
What I want is background. And more realistic setting around. The terminology is the problem, the paradigm... Spawning. Why? And nps ship should be manufactured somewhere, first of all. It should take on, or undock, and go to empire to be accessable to destroy in that number.
Ships are created from minerals, or minerals and mods. The BPOs need to stored in stations. All that point will be interesting in "Walking on station" conditions, where they planning programmable bot NPCs too.
But yes, need to take down EVE from the skach board, and start planning the NPC economy, populations, sociology, and economic meaning also. And military movements need to extern serious. I hate when I going with a Drake, and three guarista frigs in the belt go and start rageing. Need the NPCs to be smarther, and need to be take more sofisticated the over setting of places. I suppose a 3-400 k new npc in game minimal. Bots, what can warping, have missions and gangs. At least. And wanna see 100*bigger asteroid fields where 30 bots collecting minerals for Brutors, and see as the amarrian battleships enter becouse they can bribe a rat colony to use the stargates...
Yes, I like if that what is nowtimes the stargate system will be the public, and can build and maintain stargates for corporate, state, or private usage.
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