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Shadarle
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Posted - 2008.06.05 04:24:00 -
[31]
I'm just looking for some discouragement... since I can afford to hire a massive number of mercs if anyone actually comes at me hard.
Don't large guns have a massive sig radius on their firing tho... thus making their damage a fair bit lower? Or is their massive damage increase large enough to compensate for this?
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Professor Leech
Southern Light Entertainment Black Scope Project
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Posted - 2008.06.05 05:36:00 -
[32]
Originally by: Shadarle I'm just looking for some discouragement... since I can afford to hire a massive number of mercs if anyone actually comes at me hard.
Don't large guns have a massive sig radius on their firing tho... thus making their damage a fair bit lower? Or is their massive damage increase large enough to compensate for this?
Large gun tracking is an issue for small fast moving ships at close range but that's where the webbers and smaller batteries have some benefits. The sig radius on the battery works the same as a ship sig radius for all intents and purposes.
Actually the most annoying thing is if you have to cancel jobs at the pos and take down the associate modules. Annoying time sink, loss of potential revenue, etc. Getting a war dec where you have to modify the pos is a pain. Also stronting the pos to give nasty reinforced timings and having a standby amount in case they can't alarm clock to finish it off is another hassle (repping shield/modules seems worse than shooting the ct tbh). Hopefully that's some down to earth discouragement for you. I could go on and on about the negative things but you might as well just convo me for that.
Having a tidy, actively looked after pos with some armament does work as a psychological deterrent to those looking to war dec, kill ct and steal modules.
Originally by: Crawe DeRaven this thread is obviously going places
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Shadarle
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Posted - 2008.06.05 05:51:00 -
[33]
Honestly, if anyone were to shoot through all that... and then try to take my CT to stront... I would have plenty of time to hire any number of mercenaries needed to hunt them down and kill them mercilessly. Plus I could tell my mercs the exact time they would have to be there to defend it.
Honestly, it wouldn't be about cost to me. I just would want to stick it to the people who annoyed me. I have more money than I could ever use, period... even if I decided to start losing capital ships weekly. I've been looking for ways to spend my money... so killing war-decers is actually sounding fun.
But if I can just deter them then thats good enough for now.
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Bloody Rabbit
Jita Miners
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Posted - 2008.06.05 06:37:00 -
[34]
Originally by: Shadarle But if I can just deter them then thats good enough for now.
Ok,
Faction base with 2 hardeners on the 0 resist with one hardener on the 25. If you won't be manning the guns use energy nuets and Ewar. Medium guns are for BS but as guns cycle they are worthless without being manned by a player. Large are for Caps as the tracking is very poor but can be used for sitting BS also.
Biggest way to stop them is to just use a large faction with shield hardeners, nothing is funner in Eve than having to shoot 33,000,000 shields just to put a tower into reinforce mode.
BTW I use a basilisk to rep the shields back up and fill the fuel just as an added F*CK YOU GO RED WINGS!!!!!!!!!!!!! |
Keri Teker
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Posted - 2008.06.05 11:52:00 -
[35]
What are your thoughts on the following high-sec setup for a large POS?...
2 Warp Distruptors 2 Stasis Webbers 1 Neut Battery 4 Hardners (2 anchored, but offline until needed) ..1 each on the 0 resist
3 Medium Railgun Batteries 1 Small Railgun Battery
2 Medium Blaster Batteries 1 Small Blaster Battery
2 Cruise Missile Batteries (are they even worth it?)
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Shadarle
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Posted - 2008.06.05 17:05:00 -
[36]
Guess I should move 1-2 of my labs/assembly arrays away from my decked out POS then to make more CPU room so I can fit those hardeners and the EW on top of my turrets. Can't imagine anyone wanting to sit there firing at a POS that long, not worth the effort. Especially if while they are sitting there they see their corp was war dec'd by a merc corp, heh.
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Pwett
QUANT Corp. QUANT Hegemony
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Posted - 2008.06.05 17:27:00 -
[37]
no need to online any of the stuff unless you actually get wardecced. Just keep everything anchored and ready to go.
the point is to have them anchored so that people looking for an easy POS kill know that yours won't be it.
Once you get wardecced, the first thing you want to do is scoop anything that doesn't benefit the defense of the pos. _______________ Pwett CEO, Founder, & Executor <Q> QUANT Hegemony
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Shadarle
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Posted - 2008.06.05 18:30:00 -
[38]
Scooping all the non-defense items would have made the war-dec worth it for them.... as I would be losing billions upon billions worth of manufacturing/copying/me/pe/etc, so why exactly would I just do that the second I get a war dec? Seems kinda like im scared if I do that. It'd be cheaper for me to lose all the labs than it would be to lose the production.
I've never understood who could actually offline everything and unachor it... do people actually not use their labs usually? everything at my pos is in use 24/7.
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Pwett
QUANT Corp. QUANT Hegemony
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Posted - 2008.06.05 19:49:00 -
[39]
Edited by: Pwett on 05/06/2008 19:49:33 If you're going to lose billions for scooping a couple labs for a week, then you're right. Pay to have it defended. _______________ Pwett CEO, Founder, & Executor <Q> QUANT Hegemony
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Flybye
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Posted - 2008.06.05 20:20:00 -
[40]
What is the standard rate for hiring Mercs?
And I agree about unanchoring your labs. As it is, I already have a huge list of things waiting for my POS.
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Bloody Rabbit
Jita Miners
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Posted - 2008.06.05 20:20:00 -
[41]
I would rather fit hardners so that I don't need to worry about the POS being attacked.
No one is about to shoot a large faction pos with 50% resist, its that simple GO RED WINGS!!!!!!!!!!!!! |
Kazzac Elentria
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Posted - 2008.06.05 20:54:00 -
[42]
Originally by: Professor Leech
Originally by: Shadarle Would having something like 4 small artillery, 2 medium artillery, and 4 small autocannons spread out around the POS be enough to discourage most people? Or is more suggested? I will likely have a few EW batteries as well, such as webber, warp disrupt, and an energy neut in order to screw around with someone.
How big of a fleet will they need to ignore this type of setup and still take down the POS?
I haven't run the numbers but at a guess you'd be looking at 4 or 5 spider repping bs and they'd easily ignore it. Maybe even as little as 3 depending on setup. I recommend a couple of large batteries to mess up the attackers. Note that I've managed to tank small numbers of small and medium guns using an armour tanked scorp (but without the energy neut and other gang members present at the pos).
However, for a high sec pos they can only engage with a war dec on. So if there's a war dec take down or offline as many modules as you can and deathstar the pos so you can get some action or pos kms.
This pretty much. With no wardec in place just leave it be to maximum efficiency very few guns to ward off nosey people. When a war dec gets in place, I usually take everything offline and deathstar it. |
Kazzac Elentria
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Posted - 2008.06.05 20:55:00 -
[43]
Originally by: Shadarle Scooping all the non-defense items would have made the war-dec worth it for them.... as I would be losing billions upon billions worth of manufacturing/copying/me/pe/etc, so why exactly would I just do that the second I get a war dec? Seems kinda like im scared if I do that. It'd be cheaper for me to lose all the labs than it would be to lose the production.
I've never understood who could actually offline everything and unachor it... do people actually not use their labs usually? everything at my pos is in use 24/7.
When Ive ran labs, I always have a smaller one in another location to take over since it was assumed a war dec meant loss of production anyway.
You have to just assume that war dec is a loss of operation status, and make adjustments as needed. |
Flybye
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Posted - 2008.06.06 00:49:00 -
[44]
With Scientific networking at 2+, do you still need to have the POS in the same system as where the BP is located?
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Nick Domani
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Posted - 2008.06.06 01:28:00 -
[45]
Originally by: Flybye With Scientific networking at 2+, do you still need to have the POS in the same system as where the BP is located?
Yes. You can be within Scientific Networking range, the BPO has to be in the same system. Even Scientific Networking 1 is not required to research a station-docked BPO in your POS...without SN you just need to be at the site of the research (the POS) instead of the site of the BPO (the station).
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Shadarle
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Posted - 2008.06.06 05:25:00 -
[46]
Edited by: Shadarle on 06/06/2008 05:27:36 I've gotten some advice that using 5 large Arty's and 4-5 torp batteries with a warp disrupt and energy neut would likely be a MASSIVE deterrent. As would leaving 2 em, 2 expl and 1 therm hardener inside your shields.
This way anyone looking at your setup would see that you have incredibly massive damage possible, the ability to lock down the ship you're hitting, and enough resists to make an assault take forever.
You don't need it online, just anchored there it is a show of force, not worth the effort.
What do people think of a setup like this.
EDIT> Add in a webber as well, forgot that.
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Bloody Rabbit
Jita Miners
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Posted - 2008.06.06 05:33:00 -
[47]
Originally by: Shadarle Edited by: Shadarle on 06/06/2008 05:27:36 I've gotten some advice that using 5 large Arty's and 4-5 torp batteries with a warp disrupt and energy neut would likely be a MASSIVE deterrent. As would leaving 2 em, 2 expl and 1 therm hardener inside your shields.
EDIT> Add in a webber as well, forgot that.
Having fought POS in 0.0 I can tell you first hand how fast I excape when up against energy nuets, but with a 19 man corp and no one manning the guns they will cycle and won't stop anything.
Now the hardeners are great as 50% resists on a large faction tower is 33 million to put into reinforce mode. So that's a good 4 hours with 5 fully gank fitted BS, not counting the support they would need when disabling your guns. GO RED WINGS!!!!!!!!!!!!! |
Shadarle
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Posted - 2008.06.06 06:05:00 -
[48]
Edited by: Shadarle on 06/06/2008 06:06:34 Well no set-up of guns is really gonna do anything vs a real gank squad if you aren't there to man the guns. But from the person I talked to even with his 19 man squad they'd prob just avoid a tower setup like this. Just not worth it. If someone does warp in they are screwed beyond belief, 4-5 large arty's firing at a BS is gonna roast it very fast. Why risk the encounter, possibly losing multiple BS's when you could instead go after weaker POS elsewhere. That was his thought. He said they could prob take it down if they worked at it... but it'd be such a pain. Especially considering the resists sitting there just taunting them.
But again, this is only for hi-sec defense im talking. Maybe 1-2 small arty's around to try to pop any inty's that would fly around trying to waste ammo, hoping you land a hit on it and pop it.
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Pwett
QUANT Corp. QUANT Hegemony
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Posted - 2008.06.06 18:01:00 -
[49]
Just keep in mind, if their goal is to disrupt you, rather than to pop an undefended POS for your labs, odds are, they will succeed. _______________ Pwett CEO, Founder, & Executor <Q> QUANT Hegemony
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Professor Leech
Southern Light Entertainment Black Scope Project
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Posted - 2008.06.07 03:27:00 -
[50]
I've shot down a number of pos with the 5 hardener setup and it is painfully slow. Decent deterrent.
Having 5 large projectile batteries, webbers and torp batteries. They'd think that you'll be interested in manning the guns. Another decent deterrent.
The combination of both needing to tank (so they can't use full gank setups) and hardeners is very off putting.
If you get war dec'd the best bit if they attack your pos is that you can get your mercs to warp in on top of the attacking fleet. Manned pos guns + mercs ends badly for the attacker.
Good luck with your pos.
Originally by: Crawe DeRaven this thread is obviously going places
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Flybye
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Posted - 2008.06.07 04:21:00 -
[51]
How far away from the moon can the POS be placed?
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Bartom Dekkar
Nebula Rasa Holdings Nebula Rasa
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Posted - 2008.06.07 05:33:00 -
[52]
Originally by: Flybye How far away from the moon can the POS be placed?
You have no choice anymore. When you anchor it snaps to the center of the grid.
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padraig animal
The Artisan Collective
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Posted - 2008.06.07 08:26:00 -
[53]
For R&D Gallente ftw imo then and own experiences .
Defense i hang up but anchored ,if a WD shows up we have 24 h to put the defense online
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Flybye
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Posted - 2008.06.07 12:29:00 -
[54]
Originally by: Bartom Dekkar
Originally by: Flybye How far away from the moon can the POS be placed?
You have no choice anymore. When you anchor it snaps to the center of the grid.
Damn...so I can't even fly to the other side of the moon?
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