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Jethro Amar
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Posted - 2008.06.18 16:03:00 -
[61]
Originally by: Wet Ferret Because most people think that completing a mission with 2 or 3 warp-outs = success!
I think it = failure! So a low-skilled Raven is a no-no.
Somehow ppl think that perma running XL booster = win.
Just think: how often do you really need it? With my low cap/shield skills i can do 90% missions without warpouts, 5% with 1 warpout. The rest I just can't :) It's true I sometimes waste time for a single warpout (but not that much. If you dock into any station your cap and shield replenishes instantly), but my 3xBCU make me much much faster than any perma-booster. So: do you really think, that avoiding occasional warpout makes up for the 90% missions where I'm much much faster?
low-skilled Raven is still better than low-skilled anything else.
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Boz Well
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Posted - 2008.06.18 16:25:00 -
[62]
Originally by: "Noob" Because most people think that completing a mission with 2 or 3 warp-outs = success!
I think it = failure! So a low-skilled Raven is a no-no.
You don't need to warp out in a Raven, even with low skills. Just learn wtf you're doing, heh. Raven is a very forgiving ship, just like the Dominix. Once you know the missions and fit it properly, you will be fine. Player competence makes up for lack of skills on most, if not all missions, but I guess if you are lacking in that department, you can stick with level 2-3 missions until you have an excessive amount of skills for level 4.
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Death4free
Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2008.06.18 19:14:00 -
[63]
Originally by: Jethro Amar
Originally by: Wet Ferret Because most people think that completing a mission with 2 or 3 warp-outs = success!
I think it = failure! So a low-skilled Raven is a no-no.
Somehow ppl think that perma running XL booster = win.
Just think: how often do you really need it? With my low cap/shield skills i can do 90% missions without warpouts, 5% with 1 warpout. The rest I just can't :) It's true I sometimes waste time for a single warpout (but not that much. If you dock into any station your cap and shield replenishes instantly), but my 3xBCU make me much much faster than any perma-booster. So: do you really think, that avoiding occasional warpout makes up for the 90% missions where I'm much much faster?
low-skilled Raven is still better than low-skilled anything else.
i run a perma xl setup with 2 bcus so i miss out on maybe 10% dps so its not a biggie since i can practicly afk the mission Eve information kiosk
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Zaran Darkstar
Brutor tribe
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Posted - 2008.06.18 19:20:00 -
[64]
Originally by: Poreuomai Many, if not most, seem to think the Raven is the best level 4 mission ship.
What makes it so good?
Nothing. As many things in life it's overated an unfun to do lvl4s in it.
Well it may be good for lazy players that hate the tracking issues. Also it is ideal for Bots.
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Veryez
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Posted - 2008.06.18 19:43:00 -
[65]
Originally by: Resamo Edited by: Resamo on 13/06/2008 20:21:24 For me the hp/sec is not an issue since my cap runs dry long before my sheilds are gone so with an XL or an L it really makes no differnece since cap is where the weakness is.. if your sheild die before your cap then the XL is a better choice for you.
My setup off the top of my head 3x dread guristas BCU II 2x pdu II
Large booster II boost amp 4x hardeners II specific (4x invlunerabilty fields hold as well but i like to be more cautious and put in the correct hardeners better on cap and damage taken)
7x Cruies II 1x Heavy nos.. cant rmember the name... i rarely use it but if i ever do get in a jam its slightly more cap at my disposal.
3x rigs... i think em hardner, missile one of some kind, and sheild booster 1 i think lol cant remember
Changes i am contimplating.. droping the heavy noss for a drone range thingy and hopefully droping a pdu to up to 4x bcu's but i am unsure how loosing the pdu II will affect my tank and the 4th bcu does not really do that much.
I do have a high grade crystal set (except for the omega thats low), but again thats more emergency boost now because my cap will probably give out long before my sheilds do even without the crystals (would have to test to be sure).
Just remember when choosing between an XL and an L if you are running the L and your caping out before your sheilds are down then the XL is not going to help you will be in the same situation. For me i would have to drop the nos and a bcu to be able to fit an XL so changing to an xl would not help my tank it would however hurt my dps (thus hurting my tank... faster i kill them the less damage they do to me.). On a side note if you have a fitting where you are loosing your sheilds before your cap then an XL is actually better but i cant really see that happening with the CNR specifically as its buffer is massive (time to reduce dps) and its sheild is easily tanked.
First off that's a CNR setup not a raven setup. Second, comparing a large Shield Booster to an XL booster while wearing a crystal set isn't quite fair. But you have valid points in that as your skills get better your tank becomes less important and DPS takes priority. Also I'm not sure if you realize but for tanking 2xInvul Fields II + SBA II > 3xInvul Fields II, due to stacking.
For the OP, look one ship has to be best and it's the raven, period. There is no debate, and for those who think there is, grow up. Is it the best at every mission - no, not even close. But overall it is the best. You need never turn down a mission in this ship - ever. Good range, good targeting range, good tank, consistent damage, ability to chose damage types, with good skills everything cruiser and above takes full damage - the list goes on. I have max skills - absolute maximum. My setup is:
4xBCU 1xPDU II
SBA II XL Shield Booster II 1xInvul Field II 2xHardners - mission specific Med Cap Booster II - with 800's
6xCruise Missile Launchers II 1xHeavy Named Nos 1xAuto Targeter I - (don't turn on, but I like the ability to target 9 NPC's)
CCC's for rigs
I use some faction hardners and BCU's to fit it (cheap ones since the goal is to make money for other stuff). For those having problems with this fitting, drop one BCU and add a copro and it all fits easily. The booster is for those 'oh damn' moments when aggro goes wrong but is rarely used. Normally I pulse the XL booster between 30 and 60% shields and fly from gate to gate, only for a few missions do I still 'align and kite them' even on those I normally turn at some point and head to the next gate.
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Srioghal moDhream
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Posted - 2008.06.18 21:22:00 -
[66]
Lia Darklotus - finally someone mentioned cfc's the t2 versions outperform t2 cpr's and t2 pds's by far.
This is my setup and I coast through all missions including EA 5/5 (I have not done AE bonus room in a long time since I mission for angels now and again so not sure about that spawn)
CNR
Rigs CCCx3
Lows CFC II DCU II BCS II x3
Mids Cap recharger x2 Invuln II x2 SBA II Pith A Large SB
Highs Cruise II x7 Drone link Augmentor
Drones Ogre II x2 Hammerhead II x2 Hobgoblin II x2
Like I said never have any problems. and only one expensive item that could be switched out for a slight loss with the tech II version.
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Cheyenne Shadowborn
Capital Produce Free Trade Zone.
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Posted - 2008.06.19 11:39:00 -
[67]
Originally by: Poreuomai
What makes it so good?
A healthy dose of self delusion, coupled with ignorance and a decent amount of suspension of disbelief thrown in.
I use the Raven for one thing: Speed-Ratting Angels with torps, but only once my alt scouts them out. If I had no second account, I'd be flying a Domi for this. As for missions, Nightmare > (CN)Raven.
The one thing about the Raven though is that its easy to get into. --
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Jethro Amar
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Posted - 2008.06.19 16:23:00 -
[68]
Originally by: Death4free i run a perma xl setup with 2 bcus so i miss out on maybe 10% dps so its not a biggie since i can practicly afk the mission
If you can permatank with 2bcus you must have far better SPs than mine. Thus i assume your ship is grossly overtanked. Btw: when i did missions i couldn't even use t2 hardeners and i was still fine. 10% could be huge difference when shooting BSes. If your target can tank 80% of your damage then your effective dps is the remaining 20%. In my case it's the remaining 30%. 20:30 = 50% difference. Usually it's not that much, but always more than 10%. You can't afk with raven - targets won't change themselves :)
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Lowbridge
Empirius Enigmus Navy Logistics
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Posted - 2008.06.19 18:35:00 -
[69]
Edited by: Lowbridge on 19/06/2008 18:37:22
Originally by: Dagas Hunter I've got all missile skills at 5, BS at 5 all cap and shield skills at 5 and still can't tank all lvl 4 missions in a Raven. How come you guys can do it with only 2-3m SP
Use this setup for your Raven:
Highs: 6 Cruise (you pick which ones) Tractor Beam Salvage
Mids: X-Large T2 shield booster 2 T2 Invuls 3 T2 Hardners (for what ever damage you are tanking for)
Lows: 2 T2 BCU's 1 T2 DCU 2 T2 PDU's
Rigs: 3 CCC's
Drones(what ever damage you need): 5 lighs 5 Mediums
With this setup you can run any level 4 mission without any real issues, just remember to kill the warp scam frigs frist so if you do have issues you can get out
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Boz Well
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Posted - 2008.06.19 19:09:00 -
[70]
Originally by: Cheyenne Shadowborn
Originally by: Poreuomai
What makes it so good?
A healthy dose of self delusion, coupled with ignorance and a decent amount of suspension of disbelief thrown in.
I use the Raven for one thing: Speed-Ratting Angels with torps, but only once my alt scouts them out. If I had no second account, I'd be flying a Domi for this. As for missions, Nightmare > (CN)Raven.
The one thing about the Raven though is that its easy to get into.
Comparing a nightmare to a Raven? Lol. That's stacking the deck a bit, don't you think? And still I think it depends on the mission. CNR vs Nightmare against Angels is a different comparison than CNR vs Nightmare on Sansha's.
The Raven isn't good because of delusion. It's good because it can easily change damage types, has long range, and is easy to train for. It's not the best ship for every single mission, but it's a good ship for every single mission, and that's why it's so popular.
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