Pages: 1 [2] 3 :: one page |
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Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Greyscale
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Posted - 2008.06.12 19:19:00 -
[31]
I'm thinking from reading this thread that the bug-squashing we did in EA is leading to payouts that people think are more satisfactory? |
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El Libre
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Posted - 2008.06.12 19:41:00 -
[32]
I have no first hand knowledge of this, but I don't see how it could be worth it. 50k lp still breaks down to 12.5k per person if you were to run the level 5's with 4 people. Not sure the time it would take, but purely for the sake of LP gain, you'd be better off running 3's or 4's? |
Ranges
Against all Rules Atrum Tempestas Foedus
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Posted - 2008.06.12 20:24:00 -
[33]
Originally by: CCP Greyscale I'm thinking from reading this thread that the bug-squashing we did in EA is leading to payouts that people think are more satisfactory?
Ermm.. perhaps i'm being a total numbskull, but isnt this specific thread about L5 missions? (and isn't EA a lvl 4 mission, among others?)
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FT Diomedes
Ductus Exemplo
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Posted - 2008.06.12 21:05:00 -
[34]
Originally by: Ranges
Originally by: CCP Greyscale I'm thinking from reading this thread that the bug-squashing we did in EA is leading to payouts that people think are more satisfactory?
Ermm.. perhaps i'm being a total numbskull, but isnt this specific thread about L5 missions? (and isn't EA a lvl 4 mission, among others?)
Empyrean Age.
12.5k LP per player is really good - depending on the social skills of the characters involved. That's 1.5 times more than I make running missions in high sec for a Level 4, Q 18 agent in a 0.5 system (~8600 LP for a good mission with good, but not maxed Social skills). With max Social skills for the person getting the Level 5 mission, they could well be worth it.
The time involved isn't really that great in Level 5s, from my understanding. The problem is the pirates ganking you on your way to the mission. |
Fist1
Conclave of Shawdows StarFleet Federation
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Posted - 2008.06.12 21:12:00 -
[35]
Originally by: FT Diomedes
Originally by: Ranges
Originally by: CCP Greyscale The time involved isn't really that great in Level 5s, from my understanding. The problem is the pirates ganking you on your way to the mission.
yeah the problem with the 2 prior caldari agents is that they are next to Taisy, which is gatecamp hell. I am hoping that with the new 3rd lvl 5 agent in black rise and the black rise region itself, some of the pirates will leave for black rise, but I doubt it. |
Faekurias
Black Legion Command Red Dawn Alliance
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Posted - 2008.06.12 22:39:00 -
[36]
cheaper navy stuff, woo \o/ |
deepb
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Posted - 2008.06.13 01:09:00 -
[37]
Quote: I'm thinking from reading this thread that the bug-squashing we did in EA is leading to payouts that people think are more satisfactory?
Yes, absolutely.
Just to clarify, you said "bug squashing" instead of "reward tuning" - does that mean that this was how it was supposed to be all along?
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Jolliejoe
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Posted - 2008.06.13 08:31:00 -
[38]
Originally by: CCP Greyscale I'm thinking from reading this thread that the bug-squashing we did in EA is leading to payouts that people think are more satisfactory?
What? So you are actually surprised that some bugs your fixed, fixed something else you didn't know about??? Hmm... doesn't sound like you know what you are doing.
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Tsoldrin Beychae
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Posted - 2008.06.13 10:23:00 -
[39]
Originally by: Jolliejoe
Originally by: CCP Greyscale I'm thinking from reading this thread that the bug-squashing we did in EA is leading to payouts that people think are more satisfactory?
What? So you are actually surprised that some bugs your fixed, fixed something else you didn't know about??? Hmm... doesn't sound like you know what you are doing.
I think he is saying that for once people seem happy with some of the alterations in the EA expansion instead of the standard CCP = phail over EA whine threads.
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CCP Greyscale
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Posted - 2008.06.13 10:35:00 -
[40]
As per comments I just made in this thread, we realized while digging through the rewards code recently that it wasn't properly scaling the rewards by level in the case of level 5 missions. This issue was corrected and the rewards increased to the levels you're seeing today.
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Mother Drone
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Posted - 2008.06.13 12:17:00 -
[41]
45-55k LPs are a lot. A lot of nothing. There are already enough LPs ingame but it lacks of available faction tags AND good LP-shop offers. Modules and implants are little more worth than the required amount of ISK for the shop offer. And the value of LPs will decrease even more...
Problem: Unbalanced lvl 5 missions. Solution: Increased LP rewards. Result: Lulz!
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Jason Edwards
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Posted - 2008.06.13 14:31:00 -
[42]
Originally by: Mother Drone
45-55k LPs are a lot. A lot of nothing. There are already enough LPs ingame but it lacks of available faction tags AND good LP-shop offers. Modules and implants are little more worth than the required amount of ISK for the shop offer. And the value of LPs will decrease even more...
Problem: Unbalanced lvl 5 missions. Solution: Increased LP rewards. Result: Lulz!
Ya all this does is severely depeciate the value of LP as it is. We need tons more lp store offers at significant levels to soak up all the lp.
Thanatos Navy Issue Chimera ' Nid ' Archon ' |
Malcentis Tal
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Posted - 2008.06.13 15:58:00 -
[43]
Would love to see better LP store rewards or a drop in the amount of tags etc for the high end stuff. You could be sitting on a heap of LPs but have nothing to buy. |
FT Diomedes
Ductus Exemplo
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Posted - 2008.06.13 16:54:00 -
[44]
Originally by: Malcentis Tal Would love to see better LP store rewards or a drop in the amount of tags etc for the high end stuff. You could be sitting on a heap of LPs but have nothing to buy.
Yes. I spent a million Gallente LP last month. And I have a million Minmatar LP to spend this month. It would be easier to unload it if tags were more plentiful and offers were better, but I still have found a market for converting it to ISK at a decent rate (the good old 1000 ISK/LP standard). ------------
Improvize. Adapt. Overcome. |
Death4free
Caldari Assault Fleet
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Posted - 2008.06.13 16:59:00 -
[45]
Originally by: Mother Drone
45-55k LPs are a lot. A lot of nothing. There are already enough LPs ingame but it lacks of available faction tags AND good LP-shop offers. Modules and implants are little more worth than the required amount of ISK for the shop offer. And the value of LPs will decrease even more...
Problem: Unbalanced lvl 5 missions. Solution: Increased LP rewards. Result: Lulz!
go away and die in a corner you little whiner....
seriousely when level 5s were released everyone complained about how crap they were....now they have been buffed you are whining.... |
Muff Alt
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Posted - 2008.06.21 11:41:00 -
[46]
Originally by: CCP Greyscale I'm thinking from reading this thread that the bug-squashing we did in EA is leading to payouts that people think are more satisfactory?
No its about bloody time CCP decided to make them worth while or you could nerf them and see that people will just not run them....
Risk Vs Reward everyone keeps belting on about.. well no you have the reward and more pirates will come to the areas thus the risk will be higher.
CCP dont nerf them otherwise ppl will return to Motsu
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Boz Well
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Posted - 2008.06.21 15:43:00 -
[47]
If you think balancing level 5's is going to crash the LP market, you're a tard. Only a handful of people will go do level 5's and probably they will mostly do it for fun, not farming. It's just that now they get comparable reward from level 5's as they would have gotten from level 4's. This will have little, if any, impact on the LP market and will at least make level 5's worth considering.
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Android Mindslave
Mindworks
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Posted - 2008.06.22 01:46:00 -
[48]
I thought all of the ships in the faction warfare missions were dropping tags.
Shouldn't that increase the tag supply or is there something I'm missing?
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Boz Dura
Raptus Regaliter
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Posted - 2008.06.22 04:55:00 -
[49]
Me and my corp m8 have run several lvl5's both with carriers and when there have been gates, with BS's and logistics ships. We're averaging 33/35k LP's and about 5mil (+any bounties). we've had quite a few tags from the various faction ships they do seem plentyful now (although i wouldn't complain if it were increased).
Deffo worth doing in my opinion, you can make more isk (directly) from lvl4's but the LP reward is worth more to us.
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Mr Toril
Imperial Shipment
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Posted - 2008.06.22 13:03:00 -
[50]
Originally by: FT Diomedes
12.5k LP per player is really good - depending on the social skills of the characters involved. That's 1.5 times more than I make running missions in high sec for a Level 4, Q 18 agent in a 0.5 system (~8600 LP for a good mission with good, but not maxed Social skills). With max Social skills for the person getting the Level 5 mission, they could well be worth it.
The time involved isn't really that great in Level 5s, from my understanding. The problem is the pirates ganking you on your way to the mission.
12.5 k lp is not that much. I get that from most lvl 4 missions in low sec. You are better of soloing lvl 4 missions in low sec than lvl 5s.
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Khlitouris RegusII
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Posted - 2008.06.22 17:39:00 -
[51]
Originally by: Zhang Ramses
How much were L5 missions giving out prior to this patch? Is 55k LP a significant improvement?
i only did one lvl 5 when they were released reward was summat like 15k isk and 400 lp why i never did another one so a HUGE improvement now
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tropic35
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Posted - 2008.06.23 20:09:00 -
[52]
I posted this elsewhere but i think i can add it to this thread also as it covers a few issues. Hopefully thats ok.
First of all let me make something very clear, I am a carebear. I most evenings/weekends do lvl 4 missions with my corp mates or solo.
I have no interest in Empyrean Age or loosing my stuff in pointless PVP.
I enjoy having 2 billion ISK in my wallet with a hanger full of expensive ships kitted out with T2/factional equipment at my disposal. Also I think its great my training time is cut down by the fact my head is full of implants.
I don't want to PVP, I am a PVE'er.
I run three accounts and each one has over 35 million skill points.
OK that's the background. Now for my impossible wish list.
1.Greater quantity of level 4 missions available 2.Harder level 5 missions available in high sec 3.Less repeats of same mission within same session 4.More variety of quests
I did a comparison between EVE and WOW with my wife who plays it. This is because this is another MMORPG popular currently.
She at her level 70 gets to choose from apx 50 zones (factional) in eve its 4. I.e. nagrand, duskwood, ironforge, as opposed to Amarr, caldari, Minmatar etc
She has approximately 1200 quests (missions) to choose from we from lvl 4 agents have 45. I.e. available between 60-70 on WOW.
She can choose which missions she wants to do, we do the ones offered or loose standing with agent. I know what your all going to say ôplay wow thenö but thats not the point I am trying to make. I dont want to play WOW, I want to play a better EVE.
If what I want is impossible and its just about the pvp/grief/loss that is in the heart of EVE then I am sorry it took me nearly 4 years to learn the lesson.
YuenLee aka Tropic35 aka Galatea Lee |
Shadowluna
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Posted - 2008.06.23 22:03:00 -
[53]
Originally by: tropic35
I did a comparison between EVE and WOW with my wife who plays it. This is because this is another MMORPG popular currently.
She at her level 70 gets to choose from apx 50 zones (factional) in eve its 4. I.e. nagrand, duskwood, ironforge, as opposed to Amarr, caldari, Minmatar etc
She has approximately 1200 quests (missions) to choose from we from lvl 4 agents have 45. I.e. available between 60-70 on WOW.
She can choose which missions she wants to do, we do the ones offered or loose standing with agent.
Completely off topic and at the risk of (probably) being called a troll/flamer/whatever ... As a long time WoW player I just have this incredible urge to reply to a post like this.
First of all, not each zone in WoW has it's own faction. It would actually be more accurate to compare the zones in WoW to each solarsystem in EVE. EVE will be the big winner here.
I'm not going to go into a big discussion on factions but EVE got more than 4. Something you should know after claiming you've been playing this game for 4 years.
And then the final point: the missions. In WoW you can choose from 1200 quests but after they're done they cannot be repeated. Yes, they now have some repeatable 'daily' quests in WoW but they are even more braindead and boring than EVE missions.
So please, next time don't compare 2 games when you obviously havent even played one of them. It will only make you look stupid. |
Blind Man
Point Blank Carebears
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Posted - 2008.06.23 22:27:00 -
[54]
Originally by: tropic35 If what I want is impossible and its just about the pvp/grief/loss that is in the heart of EVE then I am sorry it took me nearly 4 years to learn the lesson.
so am I ╟
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heyitsaminingalt
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Posted - 2008.07.10 19:09:00 -
[55]
Originally by: tropic35 If what I want is impossible and its just about the pvp/grief/loss that is in the heart of EVE then I am sorry it took me nearly 4 years to learn the lesson.
A) Have you run ALL of the COSMOS areas? B) Gone in to 0.0 to scan for Escalating Deadspace complexes? C) Tried hacking/archeology sub-professions/exploration D) Gone after the L5 missions?
and failing all of that
D) Realized Eve -is- primarily about the PvP? It's great fun. I don't see why you, sitting on 2billion ISK, and a hanger full of faction fit ships, are worried about losing a few. Go research some PvP fits, find a corp that helps people get in to PvP, and try it! |
Aiko Intaki
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Posted - 2008.07.10 20:01:00 -
[56]
Originally by: CCP Greyscale I'm thinking from reading this thread that the bug-squashing we did in EA is leading to payouts that people think are more satisfactory?
The biggest barrier for me is their exclusive presence in low sec, and the ease with which drone-using ships are probed out while missioning. This is not a complaint, mind you... I'm rather content running L4 missions in 0.5 space at the moment. I'm merely stating what is keeping me, personally, from regularly trying L5 missions. In the end, the reward would have to be disproportionately huge (and out of balance) for me to risk running them regularly.
Putting very low quality L5 agents in high sec space, or making drone-using ships comparably difficult to probe out to non-drone using ships would probably be a more sound approach to getting me to run L5 missions than buffing the rewards at this point.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.07.11 00:31:00 -
[57]
Originally by: CCP Greyscale I'm thinking from reading this thread that the bug-squashing we did in EA is leading to payouts that people think are more satisfactory?
I would think you guys would have the tools to see if people are running them or not
as for tags run level 5s, they are supposed to drop a lot
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Vibora BR
Minmatar
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Posted - 2008.07.11 02:47:00 -
[58]
Guys,
I don't want to whine but I can run a L4 mission in high sec by myself without a very big risk and make like 9000 LP.
So run a L5 mission in 4 guys through Low sec and earn like 13000 LPs is not something that sound good to me.
I like that it has been improved but seems as it is still missing some tweak.
Just my 2 cents.
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Carniflex
Caldari StarHunt Fallout Project
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Posted - 2008.07.11 02:55:00 -
[59]
Originally by: Vibora BR Guys,
I don't want to whine but I can run a L4 mission in high sec by myself without a very big risk and make like 9000 LP.
So run a L5 mission in 4 guys through Low sec and earn like 13000 LPs is not something that sound good to me.
I like that it has been improved but seems as it is still missing some tweak.
Just my 2 cents.
That 9000 was multiplied by approx factor of 5 in recent patch so if you would be liking to do lev 5 missions then at least from LP side it is ok.
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Vibora BR
Minmatar
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Posted - 2008.07.11 03:00:00 -
[60]
Originally by: Carniflex
Originally by: Vibora BR Guys,
I don't want to whine but I can run a L4 mission in high sec by myself without a very big risk and make like 9000 LP.
So run a L5 mission in 4 guys through Low sec and earn like 13000 LPs is not something that sound good to me.
I like that it has been improved but seems as it is still missing some tweak.
Just my 2 cents.
That 9000 was multiplied by approx factor of 5 in recent patch so if you would be liking to do lev 5 missions then at least from LP side it is ok.
Sorry, but I missed your point.
Alone I can make 9000 LPs in a L4 mission in High Sec.
I need other 4 guys to run a L5 mission in Low sec and earn 15000 Lp each.
So the risk doesn't worth the 6000 LPs you get more.
Adding to this in a L4 in high sec I can come back with my salvager and make a lot of money, in a L5 it is also pretty risk.
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