Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Felix Dzerzhinsky
Wreckless Abandon Un-Natural Selection
|
Posted - 2008.06.16 12:03:00 -
[31]
just train Gallente and be done with it. . .srsly
I like some of my Caldari ships, but we are definatly gang/support in terms of strengths, if solo is what you are looking for, there are simply better races to choise. . .
Don't get me wrong, it can be done. But its not worth it. ----
GO BLUE!! |
Vasq
Shiva Morsus Mihi
|
Posted - 2008.06.16 13:46:00 -
[32]
Crow
Smoke me a kipper, i'll be back for breakfast! |
Derek Sigres
|
Posted - 2008.06.16 14:44:00 -
[33]
My vote goes with the HAM Drake. While it certainly performs better in a gang it is one of the few Caldari ships that can truly afford to sacrifice slots to tackle. Sure it doesn't tank GREAT but it certainly can field a fantastic buffer and it's fairly expendible. The fact that shield resist rigs are so cheap as to nearly be free doesn't hurt either.
|
Stuart Price
Black Water.
|
Posted - 2008.06.16 17:09:00 -
[34]
Drake can do it. Crow can do it. Harpy can do it.
Other probably can as well. But not as easily (or often effectively) as others.
Running with a gang? Then Caldari is the way to go after the RR-battleships are sorted. The fact that the absolute most hated ship in the game is the Falcon speaks volumes (seems everyone and his mum can fly either a Falcon or a Rapier these days). "I got soul but I'm not a soldier" |
supr3m3justic3
ACE'S OVER 8'S The Kano Organisation
|
Posted - 2008.06.16 18:28:00 -
[35]
[Rokh, Unconventional Rokh ] Damage Control II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I
Fleeting Propulsion Inhibitor I Cap Recharger II Phased Weapon Navigation Array Generation Extron Warp Disruptor II Heavy Electrochemical Capacitor Booster I, Cap Booster 800 Quad LiF Fueled I Booster Rockets
'Arbalest' Siege Missile Launcher, Caldari Navy Mjolnir Torpedo 'Arbalest' Siege Missile Launcher, Caldari Navy Mjolnir Torpedo 'Arbalest' Siege Missile Launcher, Caldari Navy Mjolnir Torpedo 'Arbalest' Siege Missile Launcher, Caldari Navy Mjolnir Torpedo Heavy Unstable Power Fluctuator I Heavy Unstable Power Fluctuator I Heavy Unstable Power Fluctuator I Large 'Vehemence' I Shockwave Charge
Anti-Explosive Pump I Anti-EM Screen Reinforcer I Anti-Kinetic Pump I
Hammerhead II x5
|
Fzhal
AWE Corporation Intrepid Crossing
|
Posted - 2008.06.16 18:42:00 -
[36]
To solo you need a few things.
Agility (To get out of dangerous situations quickly and escape gate camps. The Drake fails here. You need to be able to pick your battles or bug out quickly) DPS (Used to be easy with Caldari but the nano age has made missiles even less effective) Tackling meaning Webbing, Scrambling, And MWD (Caldari are disadvantaged for this because they are the only race that uses these for everything else. Without these 3 modules solo-ability is weak at best)
Optional Tank or Gimmick (By gimmick I mean something like ECM, Cap drain etc. You still need some tank for these to work.)
Solo Caldari isn't as easy because Solo PvP is very mid slot heavy, which takes away from the Caldari strengths. Also Caldari philosophy is a lot of range which dosen't allow for a scrambler.
Caldari are successful with others but fails to stand on its own.
|
Gypsio III
Bambooule
|
Posted - 2008.06.16 18:49:00 -
[37]
Originally by: Fzhal To solo you need a few things.
Agility (To get out of dangerous situations quickly and escape gate camps. The Drake fails here. You need to be able to pick your battles or bug out quickly) DPS (Used to be easy with Caldari but the nano age has made missiles even less effective) Tackling meaning Webbing, Scrambling, And MWD (Caldari are disadvantaged for this because they are the only race that uses these for everything else. Without these 3 modules solo-ability is weak at best)
Optional Tank or Gimmick (By gimmick I mean something like ECM, Cap drain etc. You still need some tank for these to work.)
Solo Caldari isn't as easy because Solo PvP is very mid slot heavy, which takes away from the Caldari strengths. Also Caldari philosophy is a lot of range which dosen't allow for a scrambler.
Caldari are successful with others but fails to stand on its own.
Oh wow, I never realised this. How illuminating.
|
Dheorl
The Scope
|
Posted - 2008.06.16 18:55:00 -
[38]
Originally by: Fzhal Agility (To get out of dangerous situations quickly and escape gate camps. The Drake fails here.
By this thinking all other BC and CS fails for solo PvP as well which is just crazy talk.
Also in referense to the 3 essential med slot thing, some ships only need 2 for various reasons, for instance I see no point really in putting a MWD on my lowsec blackbird, it would admitadly help me get more kills but would make my survivability worse.
Some of them can fit all 3 and still get a fine tank - merlin and harpy can easily be done with a single MSE, 3 meds on a drake can get you a mean buffer tank etc.
|
Slanty McGarglefist
University of Caille
|
Posted - 2008.06.16 19:09:00 -
[39]
Ummmm the Ibis of course!
I can't believe nobody mentioned this awe-inspiring ship. __________________________________________________
Originally by: CCP Wrangler No
Doh! |
Corwain
DIE WITH HONOUR
|
Posted - 2008.06.16 22:45:00 -
[40]
Edited by: Corwain on 16/06/2008 22:48:53
Originally by: Damned Force Just a little bit correction......
1. u better with extender rigs, give u a bigger overall buffer 2. this fitting is very far from 600 dps, even with the 5 hobgoblin 2's and max skills without implants is far less than 600dps
1. Dur, you wanna sell me some at 2mil apiece? OK then I'll stick to my resistance rigs. 2. I said nearly 600dps, the exact number without implants is 561, but with implants you most likely can hit 600. OK, looks like with 2 5% implants you get 609dps. -- Distortion| Distortion 2 Preview |
|
Hannibal218
|
Posted - 2008.06.16 22:59:00 -
[41]
qoute:
Edit: Nanocerb is an excellent solo pvp ship. You can use heavies or hams, with heavies, you have more buffer
5x heavy IIs, whatever mwd, small injector, disruptor, LSE, whatever (I like a web) 3x ODI, 1x BCU 2x polycarbs
with Hams, drop the LSE.
end qoute.
my question : what did you mean by "small injector" ? i am not familiar with that medium slot module
|
Billy Merc
ANZAC ALLIANCE Southern Cross Alliance
|
Posted - 2008.06.16 23:02:00 -
[42]
onyx, cerb, eagle, crow, drake, falcon (no point flying rook now...falcon has same jam strength and can cloak)...
The only ships caldari has worth flying....
NONE...ie NOT A SINGLE ONE is a worthy solo ship...
Onyx: Mediocore damage...one nice tank...if u want to catch anything u need a web...which screws said tank Drake: Too slow, nice tank, mediocore damage...as per above, even more so because u need a web and a point...taking two mids from ya tank...nanofaggotry will outrun heavies.. (ham drakes are good damage but a BB/falcon/arazu/rook/kitsune/griffin is gunna perma jam it...and no fof's(hams have no fof) + jammed == death eventually) Eagle: ok dmg as a blaster platform...ok sorta tank...as above u need to nerf tank for tackle...or u can be @ +- 200km with 250 II's crow: Prob the only caldari ship u could solo in...but u will have to pick ya tagets carefully cerb: as per above...u need to nerf tank for tackle..good damage....but if u nano it...damage falls into the mediocore dept with the loss of BCU II's falcon:....well u can always jam them for chits and giggles...cause ya not killin much in a falcon im affraid..
The common element here is u need to take away your tank to catch things...if said things have teeth..your gorne..
I think of caldari ships more as complementry ships....they work best with friends..
|
Billy Merc
ANZAC ALLIANCE Southern Cross Alliance
|
Posted - 2008.06.16 23:04:00 -
[43]
Originally by: Hannibal218 qoute:
Edit: Nanocerb is an excellent solo pvp ship. You can use heavies or hams, with heavies, you have more buffer
5x heavy IIs, whatever mwd, small injector, disruptor, LSE, whatever (I like a web) 3x ODI, 1x BCU 2x polycarbs
with Hams, drop the LSE.
end qoute.
my question : what did you mean by "small injector" ? i am not familiar with that medium slot module
Cap injector...or cap booster...under engineering
|
Hannibal218
|
Posted - 2008.06.17 00:00:00 -
[44]
everybody talks about soloing in pvp as if its some sort of a test
does anyone really solo in pvp? i mean even a 2005 char soloing is dead meat if two 2007 chars attack it what is so special about soloing? its much safer to move in gangs of 3-4 and even that is usually not enough to break crazy gate camps of 15 battleships
so what is so friggin important in soloing? when you solo, you pretty much run away from everything anyways coz any two ships are stronger than you.
|
Chimay
Next Era Dawn
|
Posted - 2008.06.17 00:02:00 -
[45]
Edited by: Chimay on 17/06/2008 00:14:49 Edited by: Chimay on 17/06/2008 00:14:02
Originally by: ScottyDosn'tKnow Just getting bored and want to cause some trouble. What would a good suggestion of a caldari ship I can go solo in?
Crow is decent for killing barges and cruisers. Drake isnÆt too bad IÆve had some solo success with them. IÆve seen you around and lolÆd nice name. My suggestion to you is pick another race for solo PVP. I started caldari and learned the hard way itÆs hard to make it work. I went with Gall ships. Now I refuse to skill anything Caldari related. As for making isk Gall ships do well with missions as well with the use of drones.
I know thatÆs the answer you really want to hear since youÆve most likely focused your skills on Caldari ships, but I wish someone had told me this when I first started.
If you want to see how the Drake works hereÆs one of my videos which I use mostly used Caldari ships in solo PVP http://oldforums.eveonline.com/?a=topic&threadID=748712
I highly recommend if your just starting out to go with another race, unless you will be mainly flying in gangs.
Blobs = Men on Man Action
My PvP videos http://www.bradster.net
|
Stuart Price
Black Water.
|
Posted - 2008.06.17 01:15:00 -
[46]
Took out a CNR. Under gate guns. With a randomly passing Brutix trying to save him. In a Drake.
In the end it wasn't purely solo since the idiot CNR pilot decided to engage the Enyo pilot I had along to watch the lolz. Ultimately though I had plenty in reserve and could easily have done it solo.
So the guy was an idiot and his ship was fitted with mostly junk, so what? I didn't know that when I engaged.
A few years back I came very, very close to taking out a mega, a malediction and an ares solo. In a Harpy (!). The mega hit structure at the same time I did (both inties having long ceased to be an issue) and he just had so much more of it.
Mangled plenty of cruisers and frigs with a Crow. Pinned a mega in place with a Raptor even - since he was buffered he was going to die eventually (cue a crapton of corpmates rushing to get on the kill :p) and he couldn't kill me (drones went pop first).
Engaged a dual-rep Hype solo under gate guns with a Rokh. He was faster and went to a belt. Where I finished him off.
The ships are plenty capable if you know what you're doing, play to your strengths and have balls of steel. Their are more capable ships, certainly. I prefer Caldari for gangwork and Amarr for solo (or Gallente, can't fly Matari) but to say that Caldari ships can't solo simply isn't true. "I got soul but I'm not a soldier" |
Pudgy McFudge
|
Posted - 2008.06.17 03:22:00 -
[47]
You can get plenty of caldari ships to solo pvp. it's just a matter of how much money you want to spend. *cough* navy invul *cough* ________________________________________________________________
How can you complain so much about a leisure activity no one forces you to do? |
Eardianm
Duty.
|
Posted - 2008.06.17 03:26:00 -
[48]
Originally by: Billy Merc onyx, cerb, eagle, crow, drake, falcon (no point flying rook now...falcon has same jam strength and can cloak)...
The only ships caldari has worth flying....
NONE...ie NOT A SINGLE ONE is a worthy solo ship...
Onyx: Mediocore damage...one nice tank...if u want to catch anything u need a web...which screws said tank Drake: Too slow, nice tank, mediocore damage...as per above, even more so because u need a web and a point...taking two mids from ya tank...nanofaggotry will outrun heavies.. (ham drakes are good damage but a BB/falcon/arazu/rook/kitsune/griffin is gunna perma jam it...and no fof's(hams have no fof) + jammed == death eventually) Eagle: ok dmg as a blaster platform...ok sorta tank...as above u need to nerf tank for tackle...or u can be @ +- 200km with 250 II's crow: Prob the only caldari ship u could solo in...but u will have to pick ya tagets carefully cerb: as per above...u need to nerf tank for tackle..good damage....but if u nano it...damage falls into the mediocore dept with the loss of BCU II's falcon:....well u can always jam them for chits and giggles...cause ya not killin much in a falcon im affraid..
The common element here is u need to take away your tank to catch things...if said things have teeth..your gorne..
I think of caldari ships more as complementry ships....they work best with friends..
What the **** is this drivel? --------------
|
Recon Three
181st Legion The Crimson Federation
|
Posted - 2008.06.17 03:36:00 -
[49]
Battle Badger. __________
|
Ka Jolo
Ministry of Destruction Southern Cross Alliance
|
Posted - 2008.06.17 07:05:00 -
[50]
Most of the above is correct, it's just that the writers have different premises.
Compared with other races, Caldari ships are not good choices for solo PvP. But this is a relative judgment, not an absolute one. The truth is, PvP success is heavily dependent on the RL skills of the pilot. An experienced, competent pilot of a Caldari vessel will often beat an incompetent pilot of a Minmatar or Gallente or Amarr ship renowned for its solo PvP characteristics.
Some of the RL skills required for successful PvP in any ship: directional scanner, knowledge of other ships' capabilities, knowing the strengths and weaknesses of your fitting, being able to pick your fights so your strengths make the fight while you are never engaged by anything able to exploit your weakness, being able to assess your opponent from his employment history, understanding flight dynamics, etc. etc. etc. Sadly, for many "PvP experience" is in the form of fleet warfare (i.e. blobs), where the rules are different.
Your Money or Your Life: the journal of a space pirate
Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. If you would like further details please mail [email protected] - Mitnal
|
|
Cautet
Precision Engineering Insurgency
|
Posted - 2008.06.17 08:46:00 -
[51]
Navy Osprey looks like it has real potential as a solo boat.
|
kessah
Blood Blind
|
Posted - 2008.06.17 09:14:00 -
[52]
Ravens pretty good solo imho. As is the Scorpion.
|
Flashh Gorden
Repo Industries R.E.P.O.
|
Posted - 2008.06.17 12:58:00 -
[53]
Onyx I have found to be far and away the best Caldari ship so far for out of gang pvp work.
At level 4 you have a 28k scram that fits in a high slot! You can fit a MWD and WEB and still have enough mid slots for a half decent tank. There is not many caldari ships that you really want to be getting into web range of an oppenent but this is one of them.
Yes the damage is not fantastic and yes if your really into your solo pvp you wont be flying caldari ships but that is not what the post is about.
|
Lea Re
Mercenary Forces
|
Posted - 2008.06.17 13:43:00 -
[54]
Originally by: Billy Merc onyx, cerb, eagle, crow, drake, falcon (no point flying rook now...falcon has same jam strength and can cloak)...
The only ships caldari has worth flying....
NONE...ie NOT A SINGLE ONE is a worthy solo ship...
Onyx: Mediocore damage...one nice tank...if u want to catch anything u need a web...which screws said tank Drake: Too slow, nice tank, mediocore damage...as per above, even more so because u need a web and a point...taking two mids from ya tank...nanofaggotry will outrun heavies.. (ham drakes are good damage but a BB/falcon/arazu/rook/kitsune/griffin is gunna perma jam it...and no fof's(hams have no fof) + jammed == death eventually) Eagle: ok dmg as a blaster platform...ok sorta tank...as above u need to nerf tank for tackle...or u can be @ +- 200km with 250 II's crow: Prob the only caldari ship u could solo in...but u will have to pick ya tagets carefully cerb: as per above...u need to nerf tank for tackle..good damage....but if u nano it...damage falls into the mediocore dept with the loss of BCU II's falcon:....well u can always jam them for chits and giggles...cause ya not killin much in a falcon im affraid..
The common element here is u need to take away your tank to catch things...if said things have teeth..your gorne..
I think of caldari ships more as complementry ships....they work best with friends..
i would suggest flying some of them before actually posting
|
ScottyDosn'tKnow
|
Posted - 2008.06.17 18:08:00 -
[55]
Thanks for all the posts. I really appreciate the ones that actually stuck to the topic and didn't tell me to fly galante as that was not the point of this thread. Feel free to continue posing to this thread as I'm sure there are more good ideas out there. Hopefully I'll be popping someone soon :P
|
Commander Shag
No Trademark The OSS
|
Posted - 2008.06.17 18:35:00 -
[56]
Your best bet is the HAM Drake that Lars posted IMO, it's the exact same setup I use and have been quite successful with it. I'm too cheap to use extender rigs on a BC, so generally I use resist rigs and save the extenders for more expensive ships.
|
Kurt Gergard
Federal European Industry Science and Research
|
Posted - 2008.06.17 18:44:00 -
[57]
Rokh is a good caldari solo pvp ship but i won't give you a set up took me too long to patch it up :D
"No plan has ever survived the contact with the enemy" von Moltke |
FlameGlow
State Protectorate
|
Posted - 2008.06.18 10:36:00 -
[58]
Originally by: Lars Lodar It's also great for baiting people. Remember, just about everyone underestimates the drake and never being called primary is a good thing.
Gallente FCs in factional warfare primary drakes all the time
|
Cpt Branko
Surge. NIght's Dawn
|
Posted - 2008.06.18 12:29:00 -
[59]
Edited by: Cpt Branko on 18/06/2008 12:34:46
Originally by: Damned Force
Just a little bit correction......
1. u better with extender rigs, give u a bigger overall buffer
It's more expensive unfortunately ;( Resist rigs are way cheaper although (significantly, true) inferior. Still, a 35-40M loss cost BC > 80+M loss cost BC, for soloing, given the extender fit gives you like 15% extra eff HP.
Originally by: Damned Force
2. this fitting is very far from 600 dps, even with the 5 hobgoblin 2's and max skills without implants is far less than 600dps
It's quite close. Use the cheap implants.
Then again, I do have a stock of DG terror HAMs in my ammo hangar
I'd personally prefer a 1x LSE, 2x invuln fit with three BCUs just for more DPS, but it requires mad fitting skills (I think you *need* AWU V+shield upgrades V and heavy named stuff).
After I'm done with a few skills (brushing up my BS skills), I'm training HAMs to V (will boost my cane's damage output) so I'll give it a spin. Just to show people I can gank, buffertank and tackle in a Caldari ship.
It's the only BC I cannot imagine soloing in a Hurricane assuming equally specialized pilots, nomatter what I do or how I fit (barring slaved faction trimarked fits).
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
Crellion
Art of War Cruel Intentions
|
Posted - 2008.06.18 15:03:00 -
[60]
The only viable solo set ups with tech II mods and cheap rigs and true tackle gank and tank ability is the Onyx.
Crow fails post tanking buff and nanofagotry and Cerb, Eagle etc were always a coupld of mids sort for solo and still are. Raven with tackle gear is ludicrous so solo another BS.
So again: answer is ONYX
Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |