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Author |
Thread Statistics | Show CCP posts - 14 post(s) |
John Maynard Keynes
Science and Trade Institute Caldari State
4
|
Posted - 2012.03.13 16:25:00 -
[1] - Quote
Ra Death wrote:I'm almost at a loss of words here. Almost, therefore I am going to speak my mind.
So now capitals are basically structure grinding machines and you only deploy them if you have something to grind down or if someone else is grinding stuff down and you catch someone else grinding down something. This is not a solution, this is a plaster for a symptom. There is now ZERO reason to deploy supercapitals except to grind down a structure. Do you really want structure grinding to become the motivator for people to build and create supercapitals in EVE? I mean, I don't believe you have thought at all about the consequences of these changes.
EVE is now effectively sectioned off into two tier combat systems. Capital combat and sub-capital combat. The difference is, capitals cannot touch sub-capitals, but sub-capitals can, in the numbers that are brought at the moment, almost 1-3 volley capitals. The titans were a workaround for that because numbers were no longer the only deciding factor, your playing time, your assets and your skillpoints actually played a role. Now we are going back to a time again where the only effective tool, a VERY limited tool might I add, against blobbing is a damn stealth bomber. No more force projection by taking advantage of the many years you have spent in the game and the money you have pooled into a titan, you are better off selling off said titan and joining the nearest Maelstrom fleet.
What am I meant to aspire for in EVE in terms of combat? What is my incentive for actually training all these skills. To fly the next flavour of the month subcapital ship?
EVE is now a numbers game when there is a large effort to remove counters for large fleets. If this is the direction we're going, we're going to see a bipolar political landscape because being a small alliance, you can now only exist if you are a part of the inevitable two powerblocks that will come to dominate EVE. If you can't match the numbers, too bad... join or die.
Let's get a rethink of the roles of supercapitals and not a temporary plaster that will reduce supercapitals to nothing but ihub and station grinders. THIS! THIS! THIS!
Could Greyscale comment this post please? |
John Maynard Keynes
Science and Trade Institute Caldari State
5
|
Posted - 2012.03.13 16:58:00 -
[2] - Quote
Nomad I wrote:It's a great patch, because Titans became a role to destroy capitals not subcaps. A Titan pilot now needs a better support fleet.
Nope, since a Titan does not need any support inside pos shields. |
John Maynard Keynes
Science and Trade Institute Caldari State
5
|
Posted - 2012.03.13 17:03:00 -
[3] - Quote
Nao Oikawasan wrote:Hate to say I told you so, but I did.
Raiden. NC. and PL blobbed the hell out of Branch with their titans, still managed to lose all of the tech, and proved nothing but that the Goons were right all along.
If the titans had been used for actual combat, instead of simply stopping fights because you were losing the battle, the problems with titan tracking would not have been so obvious that CCP had to act immediately.
Titans are supposed to be for cap suppression, not PVP suppression.
Now maybe PL will have to field actual fleets and make some effort to support the alliances that they demand tech moons from, rather than simply freeload off of fail alliances that need them to bring their titans.
What is cap supression? Cap supression is useless in eve. Caps are only good for structure grinding and you don't need supercaps in order to stop them from doing that because they are completely helpless against subcaps. In fact a bunch of dreads is more threat to a titan than it is to a drake. |
John Maynard Keynes
Science and Trade Institute Caldari State
7
|
Posted - 2012.03.13 17:53:00 -
[4] - Quote
CCP Greyscale wrote:John Maynard Keynes wrote:Ra Death wrote:I'm almost at a loss of words here. Almost, therefore I am going to speak my mind.
So now capitals are basically structure grinding machines and you only deploy them if you have something to grind down or if someone else is grinding stuff down and you catch someone else grinding down something. This is not a solution, this is a plaster for a symptom. There is now ZERO reason to deploy supercapitals except to grind down a structure. Do you really want structure grinding to become the motivator for people to build and create supercapitals in EVE? I mean, I don't believe you have thought at all about the consequences of these changes.
EVE is now effectively sectioned off into two tier combat systems. Capital combat and sub-capital combat. The difference is, capitals cannot touch sub-capitals, but sub-capitals can, in the numbers that are brought at the moment, almost 1-3 volley capitals. The titans were a workaround for that because numbers were no longer the only deciding factor, your playing time, your assets and your skillpoints actually played a role. Now we are going back to a time again where the only effective tool, a VERY limited tool might I add, against blobbing is a damn stealth bomber. No more force projection by taking advantage of the many years you have spent in the game and the money you have pooled into a titan, you are better off selling off said titan and joining the nearest Maelstrom fleet.
What am I meant to aspire for in EVE in terms of combat? What is my incentive for actually training all these skills. To fly the next flavour of the month subcapital ship?
EVE is now a numbers game when there is a large effort to remove counters for large fleets. If this is the direction we're going, we're going to see a bipolar political landscape because being a small alliance, you can now only exist if you are a part of the inevitable two powerblocks that will come to dominate EVE. If you can't match the numbers, too bad... join or die.
Let's get a rethink of the roles of supercapitals and not a temporary plaster that will reduce supercapitals to nothing but ihub and station grinders. THIS! THIS! THIS! Could Greyscale comment this post please? Dreads are mainly antistructure, with a bit of anti-cap. Carriers still do pretty decent damage against subcaps AFAIK. Supers can switch between anti-cap and anti-subcap depending on their choice of fighter drone. Titans are pure anti-cap. With regard to the cost and effort of getting into a super, the general design intent of EVE is that you get diminishing returns for progressively higher investments. If you look at module progression, from T1 up to high officer, you'll see that how it generally pans out is that you get a roughly linear increase in power for a roughly exponential increase in cost. Similarly with ships, a T1 cruiser is not equivalent to ten T1 frigates, and a T1 battleship is not equivalent to twenty T1 cruisers. This makes stepping into a larger more powerful ship an interesting cost-benefit decision rather than an obvious no-brainer. Supercaps should continue this trend.
But you do realize that capitals (carriers and dreads) are completely useless against subcaps and don't need a counter? Obviously, making supercaps a dedicated anti capital weapon makes them simply useless.
There is also another question CCP should think about: Should Eve be all about spamming drakes or should the entitiy with the better and forwardthinking strategy be rewarded?
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John Maynard Keynes
Science and Trade Institute Caldari State
15
|
Posted - 2012.03.14 10:38:00 -
[5] - Quote
CCP Soundwave wrote:BioZvin wrote:CCP Soundwave wrote:Actually, Greyscale went to Cambridge, and while we haven't IQ tested him yet, I'm pretty sure he'd score high I am sorry in advance here, but could we get some indication from CCP that we are being heard here. Put a lot of time into this game and really would ratter not be forced to leave because I feel like CCP only listens to Goons. I know they say we are less people then they are, but they don't number 345000 like they would have us believe. We're absolutely listening. Titans are an anti-cap/supercap ship and we need to limit their ability to kill subcaps. That's a change that's happening and is unlikely to change. The practical details on how that happens we'd love as much feedback on as possible. We've been talking about the lock timers this morning based on feedback from the playerbase, looking at what adjustments we can possibly make. The changes in the OP are still subject to change if we get feedback on how to achieve our goal better.
Then take your time and develop a decent concept that doesn't hurt only one side and gives every ship an viable role. If you think that supercaps should be only good at killing dreads and carriers, than make dreads and carriers a viable weapon against BS (+50% Tracking bonus to dreads in siege mode would help). Right now they are only used for ratting and structure shooting. Thus, there is simply no need for a anti-capital pownage machine. --> Supercaps become useless!!! (ok you can still bridge stuff with titans)
Honestly, it would be fairer to simply remove all supercaps and to reimburse the players than this one-sided nerf into oblivion. Right now titans are the only weapon against huge blobs only one alliance is able to field. You basically force us now to do the same. Not sure if having only two huge powerblocks is good for eve.
Oh, and maybe you should take a closer look at the alpha damage of artillery. (High-Sec people would love you for that and they comprise the majority of players.)
P.S: Please start to play your own game. The reason why titans are so good at killing subcaps atm is not because titans have such great tracking but rather because a MWD Drake and a Maelstorm have a signature of a carrier.
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John Maynard Keynes
Science and Trade Institute Caldari State
15
|
Posted - 2012.03.14 11:14:00 -
[6] - Quote
baltec1 wrote:John Maynard Keynes wrote:
Then take your time and develop a decent concept that doesn't hurt only one side and gives every ship an viable role. If you think that supercaps should be only good at killing dreads and carriers, than make dreads and carriers a viable weapon against BS (+50% Tracking bonus to dreads in siege mode would help). Right now they are only used for ratting and structure shooting. Thus, there is simply no need for a anti-capital pownage machine. --> Supercaps become useless!!! (ok you can still bridge stuff with titans)
Honestly, it would be fairer to simply remove all supercaps and to reimburse the players than this one-sided nerf into oblivion. Right now titans are the only weapon against huge blobs only one alliance is able to field. You basically force us now to do the same. Not sure if having only two huge powerblocks is good for eve.
Oh, and maybe you should take a closer look at the alpha damage of artillery. (High-Sec people would love you for that and they comprise the majority of players.)
P.S: Please start to play your own game. The reason why titans are so good at killing subcaps atm is not because titans have such great tracking but rather because a MWD Drake and a Maelstorm have a signature of a carrier.
There are 3 blocks that can field the same number and carriers are still good for large fights as are the dreads. Also, if the blob is unbeatable why did the NC, BoB, Goons, DRF, Red Alliance, Tri, ASCN ect ect never manage to take over all of 0.0 in the past? Ok I know it is pointless to argue with you. As always you will ignore arguments and facts and say your opinions is the only right one simply because it is your opinion.
For other people who might read this: Would you please show me a huge fight where dreads were fielded for other reason than stucture shooting or against supercaps? Yes, carriers are sometimes used in such fights but they can't be RR- repped in triage so that a mael fleet can easily alpha them (no need to field expensive titans).
Not sure what numbers the AAA/Solar block can field, but team dot usually has 300 less players in fleet than goons do. And obviously, having only 3 powerblocks isn't much better than having 2 powerblocks.
Old NC and CFC actually did hold the entire north in the past. The other half was held by DRF.
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John Maynard Keynes
Science and Trade Institute Caldari State
15
|
Posted - 2012.03.14 11:31:00 -
[7] - Quote
Dr 0wnage wrote:First off... ITS ABOUT TIME!
Secondly... its not quite right...
Tracking changes are exactly what we need. The scan res and locked target changes however are not needed. A tracking penalty alone will prevent titans from effectively engaging sub cap fleets. The changes to their scan res will only hinder them in their anti-capital role.
My suggestions are as follows...
1. Nerf XL tracking a bit more. Reason being is that a tracking moros hits BS with relative ease currently (same tracking titans will have with this change). As you said, we have to assume faction / officer tracking computers will be used if it means they'll hit BS / BC.
2. Increase Titan damage bonus (up to 200% at least). As it is currently, titans can be out damaged by dreads. If there role is an anti-capital one, then they need the best at it.
3. Give the dread siege module a tracking bonus. If dreads can fill the role that people were using titans for before (killing BS and BC), then we have a perfect formula for capital escalation. subs < dreads < supers < subs
Bump! |
John Maynard Keynes
Science and Trade Institute Caldari State
15
|
Posted - 2012.03.14 11:43:00 -
[8] - Quote
CCP Greyscale wrote:Krutoj wrote:Lets summirise this patch with nerfing of the biggest End game item, most expenssive and now most useless. Well done at rolling this game back by 7 years. I will address some of the things that Greyscale thinks are true or were "discussed" Quote:We have talked to the CSM about this, and we're comfortable going forward with these changes in light of that discussion. I'm not going to put words in their mouths, though. While this is true and we did discuss this, the major consensus was that nerfing titans is just trying to use a quick fix on a problem that is larger than a titan. Its the problem of 0.0 warfare, ship balance and how the end game currently built around those. Fixing titans as opposed to trying to come up with a better sov mechanics and better ship balance (between tech3 ships and titans), seemed to CCP like an easier way out that would buy them some more affection from the majority of players who cant comprehend this. Quote: XL turret tracking halved, siege module tracking penalty removed Titans reduced to 3 maximum locked targets, and base scan resolution reduced to 5
So now titans cant lock fast enough or track. Whats the point of locking anything at all other than structures and supercaps if it cant be tracked in the first place? Why nerf scan resolution, which together with cloak is non existent? I will tell you why, because CCP thinks that if some wanker managed to buy the most rarest fucken items in the game and killed with that titan 10 people, its a cause for concern for entire player base. That said, taking a look at statistics, were a titan normaly an alliance asset, not many can afford to outfit their titan like a christmas tree of officer modules and yet, this became the major factor for this nerf. Funny that, tech 3 officer/deadspace ships (yes with deadspace/officer 100mn afterburners) dont get treated as such and yet there are more of them and they pose more balancing issues. Btw mr "our assumption"Greyscale, assumptions are the mother of all fukups. I hope you will remember this saying next time you draft a patch. We had a three-page discussion over the course of a week and you didn't post in it once. It's hard to have a discussion with people who don't participate.
Dear Greyscale,
you do remember how we told you that your surgical adjustments to anomalies will kill 0.0 and you didn't listen so that you had to apologize afterwards? Please don't do this again. Yes supercaps need a proper role and balancing but making them useless simply because you don't have the ressources to do it properly is not the solution. Do at least the following: Frigs < Cruisers < BC < BS < capitals < supercapitals Cruisers can easily kill frigs --> BC can easily kill cruisers < BS can easily kill BCs (and here is the problem) capitals are almost useless against BS < Supercapitals can easily kill capitals.
Make Dreads good against BS and don't nerf the sensor strength of titans.
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John Maynard Keynes
Science and Trade Institute Caldari State
18
|
Posted - 2012.03.14 13:53:00 -
[9] - Quote
testobjekt wrote:dooplex wrote:CCP Greyscale wrote:dooplex wrote:Correct me if I'm wrong, but Titans were supposed to be very expensive but also very effective strategic force multipliers and as such were working as intended. Smaller entities in nullsec could defend their space by relying on a larger supercaptial fleet. However, after this nerf, numbers will again be everything. A short look at http://evemaps.dotlan.net/alliance/memberCount should give us a general idea of who will be the sole beneficary of this "adjustment".. This has never been a stated balance goal in any discussion I've been party to. In particular, predicating "can survive as a small alliance in nullsec" on "can afford a large supercap fleet" would be extremely silly, because it excludes exactly the type of players who we're most keen on being able to maintain small holdings in nullsec, ie newer, poorer players. You completely missed the point, smaller does not mean "small as in tiny and new". I am talking about well establsihed alliances with 1,000-2,000 members facing a blobs of alliances with 8,000+ members or whole coalitions with more than 16,000 members. You can't seriously be that ignorant about your own game... Because CCPs marketing for EvE is all about 1000 dudes who played since 2004 controlling large parts of the universe, and you as new player have the CHANCE(!) to become their serf. If you are a small well established alliance you can hold a small portion of space (say one constellation) or not very valuable space. EvE is not just about the battlefield on the grid but its about diplomacy, making allies, building a community. Thank you sir for you kindness, that you allow us to hold some worthless space. You are really to kind.
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John Maynard Keynes
Science and Trade Institute Caldari State
18
|
Posted - 2012.03.14 14:12:00 -
[10] - Quote
Vile rat wrote:Reilly Duvolle wrote:CCP Greyscale wrote: Dreads are mainly antistructure, with a bit of anti-cap. Carriers still do pretty decent damage against subcaps AFAIK. Supers can switch between anti-cap and anti-subcap depending on their choice of fighter drone. Titans are pure anti-cap.
Up until now Greyscale, Titans were never "pure anti-cap". Indeed, pre-dominion their primary function was to mass murder subcap fleets with their AOE Doomsdays. In Dominion you replaced the AOE with a directed weapon, capable of hitting any ship, and in addition you enhanced the regular XL weapon bonuses "so that the turret locators actually might get used [to]enable a Titan to make its presence felt on the battalefield" " to quote your own devblog. Now however, they are suddenly "pure anti-cap" as if they were never intended for anything else. Realtalk: Every single titan nerf has been to reduce their effectiveness towards subcaps. Titans on paper are actually not designed to hit subcaps for ****, it's only when you get a bunch that it's nearly impossible to maintain transversal from them all. **** they have dread guns on them and their drones were taken away, what about these things suggest they were designed as anti subcap platforms? I just don't understand this reasoning. Sure you've been taking advantage of their inability to balance these things vs subcaps properly but being an anti blob weapon clearly wasn't their intent by design and now we have them on record confirming this is the case.
Dear very important space ship personality,
the main purpose of AE DD was obviously to kill subcaps in large numbers. The main purpose of focused DD was clearly to be able to kill every ship with one shot (including subcaps).
So as you can see the idea that supercaps should be a pure anti-capital weapon is rather new.
However, I do like that this was changed and do think that supercaps still need balancing. Making them useless is not the solution though.
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John Maynard Keynes
Science and Trade Institute Caldari State
18
|
Posted - 2012.03.14 14:36:00 -
[11] - Quote
Andski wrote:John Maynard Keynes wrote:Dear very important space ship personality,
the main purpose of AE DD was obviously to kill subcaps in large numbers. The main purpose of focused DD was clearly to be able to kill every ship with one shot (including subcaps).
So as you can see the idea that supercaps should be a pure anti-capital weapon is rather new.
However, I do like that this was changed and do think that supercaps still need balancing. Making them useless is not the solution though.
Yes they should revert titans to the way they were originally added, AoE doomsdays coming through a kestrel cyno sad lil pubbie
You can read reight? Made it bold for you...
Andski wrote:[quote=John Maynard Keynes] However, I do like that this was changed and do think that supercaps still need balancing. Making them useless is not the solution though.
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John Maynard Keynes
Science and Trade Institute Caldari State
18
|
Posted - 2012.03.14 14:44:00 -
[12] - Quote
Vile rat wrote:[quote=John Maynard Keynes]
Right there in the beginning of Greyscales post he mentions this is a stopgap cause it is too disruptive and not what they intended at all. They will be redesigning the hull to actually be good at its stated role instead of leaving it broken so it can do everything.
Please be honest,
many people consider artillery to be broken (especially people who get ganked in high-sec). What would be your reaction if CCP says: "We think artillery doesn't work the way it should, we will thus reduce its falloff by 50% as well as its alpha. This is not the final solution and we don't like it but atm the moment we don't have the ressources to fix it properly. And until we find ressources to deal with it --> go and **** yourselfes"
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John Maynard Keynes
Science and Trade Institute Caldari State
18
|
Posted - 2012.03.14 14:54:00 -
[13] - Quote
Andski wrote:John Maynard Keynes wrote:Andski wrote:John Maynard Keynes wrote:Dear very important space ship personality,
the main purpose of AE DD was obviously to kill subcaps in large numbers. The main purpose of focused DD was clearly to be able to kill every ship with one shot (including subcaps).
So as you can see the idea that supercaps should be a pure anti-capital weapon is rather new.
However, I do like that this was changed and do think that supercaps still need balancing. Making them useless is not the solution though.
Yes they should revert titans to the way they were originally added, AoE doomsdays coming through a kestrel cyno sad lil pubbie You can read reight? Made it bold for you... John Maynard Keynes wrote: However, I do like that this was changed and do think that supercaps still need balancing. Making them useless is not the solution though.
You're insisting that the way to balance supers is to make sure they can blap subcaps with impunity because that was their original intent, in 2005, when it was assumed they'd be rare.
Nope, Vile Rat said that supercaps were never intended to be effective against subcaps. I said that this is obviously not true. Not more and not less...
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John Maynard Keynes
Science and Trade Institute Caldari State
18
|
Posted - 2012.03.14 17:20:00 -
[14] - Quote
Triskian wrote:Raiden., NC., and PL. We might not agree on the titan nerf, but I think I have found something we can all agree on and that is penguins are adorable. Awwwwwwww
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John Maynard Keynes
Science and Trade Institute Caldari State
18
|
Posted - 2012.03.14 17:56:00 -
[15] - Quote
Audix wrote:Archinquisitor wrote:Remember the bombing of the Amarr monument? Again, it is time to show CCP that too much is too much! Every unhappy titan owner gather tomorrow at 20:00 eve time in VFK. Public fleets will be open, cynos will be provided, support not needed. Officer fittings allowed, but due to large interest please not more than 10 titans at a time in system. We will prove to CCP how underpowered they are right now. Get over it, Titans needed a nerf for reason, stop crying and sell your titan
The fail in your answer, it is huge. A lot you have to learn, young padawan. |
John Maynard Keynes
Science and Trade Institute Caldari State
18
|
Posted - 2012.03.14 19:24:00 -
[16] - Quote
The Mittani wrote:FeLiZk wrote:On a side note I think it is so funny Goons are complaining about being blobbed, what is not funny is CCP is listening.
Change Titans by all means but don't do it for them. And don't rush it for them. You yourself are to blame; you and your fellows refuse to accept responsibility for your own misbehavior. Typical. Would also please tell Greyscale to balance the blob when you are having beers with him next time? |
John Maynard Keynes
Science and Trade Institute Caldari State
18
|
Posted - 2012.03.14 20:12:00 -
[17] - Quote
hioshi IV wrote:@CCP: Your drawing your own death.
Look at this topic, more and more people are starting to see your connection/favoritism towards goons.
Soon, your corruption will be exposed, you will die, and i wont feel sorry for you.
.. This is still just a game! Nobody will die... |
John Maynard Keynes
Science and Trade Institute Caldari State
18
|
Posted - 2012.03.14 20:19:00 -
[18] - Quote
The Mittani wrote:John Maynard Keynes wrote:The Mittani wrote:FeLiZk wrote:On a side note I think it is so funny Goons are complaining about being blobbed, what is not funny is CCP is listening.
Change Titans by all means but don't do it for them. And don't rush it for them. You yourself are to blame; you and your fellows refuse to accept responsibility for your own misbehavior. Typical. Would also please tell Greyscale to balance the blob when you are having beers with him next time? Greyscale and I can't stand each other. And he doesn't drink. I'm sorry that you - hiding, ashamed, behind the anonymity of an npc alt - are unwilling to face up to your own comeuppance. This is happening because of your misdeeds, your obvious culpability. And you're hiding behind straw men and trying - desperately so! - to deflect the consequences of your actions. You blapped, and now you got blapped. Perhaps if you hadn't misused Titans in the first place, this nerf wouldn't have had to happen. For god's sake, could someone plz translate this? English is not my first language and this guy speaks like a law professor from Harvard. |
John Maynard Keynes
Science and Trade Institute Caldari State
19
|
Posted - 2012.03.14 22:37:00 -
[19] - Quote
100 pages of shitstorm \o/
Greyscale has this unique gift to come up with changes that are even more imba than the issues they ought to fix.
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John Maynard Keynes
Science and Trade Institute Caldari State
20
|
Posted - 2012.03.14 23:48:00 -
[20] - Quote
Fun Fact:
It took almost a week for the anomaly nerf thread to get to page 100 http://community.eveonline.com/ingameboard.asp?a=topic&threadID=1487231&page=1
This one managed it in only two days.
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John Maynard Keynes
Science and Trade Institute Caldari State
21
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Posted - 2012.03.15 08:44:00 -
[21] - Quote
Titan Keeper 22 wrote:losing battles because of not using end-game ships that are available and which of the enemies have used, but instead you brought early to mid game content ships and whine like little girls.
here's a little story - say that there was a war going on between 'A country' and 'B country',
'A country' brought hundreads of elite soldiers in tanks and elite ground troops equipped with most modernised guns with a Commander on the field. 'B country' brought thousands of pesty peasants equipped with tridents and their working gear and having a Commander on the field.
now the results, obviously 'A country' would win.
even if B country's Commander is much, much better in every way than the A country's Commander, it wouldn't have mattered. the A country wins the battle.
but then, one of the two things happend
(assuming that 'B country's god named CCP exists)
1) 'B country' prayed to their god, made sacrifises, gave him offerings and wished that they would win the war.
2) 'B country' turned all their available resources into researching and manufacturing weapons to fight back 'A country'
later on, B country chose option '1)' and have won the war by god's power.
but they didn't want to keep the technology and the weapons they have acquired by salvaging looting 'A country', because they thought those things were too conflicated and weapons as brutal.
if they have kept them, it would have brought happiness and excitement, through out the entire country because of the complete change in their bordrum life. which they have never thought of, then they kept on living the same usual unchangeable life(just like those poor north korean people under the command of the Kim Jeong-Eun) that just dont ever change.
p.s. when i mentioned the end-game content which i obviously thought of it as a titan, it's just my opinion of saying. reason why? because i couldn't think of any other thing that's harder to get than a titan pilot and a titan. and the cost of the isk as well.
should you argue that some people got theirs easily? they got help from other people, alliance, corp, botting, and etc. if anyone had used those source on somthing other than aquiring a titan pilot plus a titan, then they'd get what they seeked for with much ease.
p.p.s Marlona Sky thanks for the tip, but there are just too many posts and one simply cannot block those trolls without so much effort. thats why i left the problem to CCP so that way thousands of ppl could save time and would actually be able to read the good feedbacks. and by the way, you should first stop trolling before you agreeingmg on the fact that troll posts should get removed.
Jesus hates you... |
John Maynard Keynes
Science and Trade Institute Caldari State
21
|
Posted - 2012.03.15 08:52:00 -
[22] - Quote
Marlona Sky wrote: The super capitals had time to anchor bubbles?
Those Nano-Ragnaroks are quite sneaky...
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John Maynard Keynes
Science and Trade Institute Caldari State
21
|
Posted - 2012.03.15 23:35:00 -
[23] - Quote
This is not a shitposting contest. Please try to write something usefull. |
John Maynard Keynes
Science and Trade Institute Caldari State
22
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Posted - 2012.03.16 00:09:00 -
[24] - Quote
Venus Vermillion wrote:Proof that Titans aren't overpowered:
1: A blob of titans is easily countered by a bigger blob of titans.
2: Titans are worth more isk than any other ship and therefore should be more powerful than any other ship.
3: Titans require more SP than any other ship and therefore should be more powerful than any other ship.
4: No other ship has roles to play in the game, they're all generic combat ships, so titans should be the most powerful of them.
5: A "Titan" is literally the son Uranus and Gaea. The son of two gods. Seriously people.
6: Goons still exist in game, therefore titans surely aren't overpowered. Everyone knows people with titans would immediately wipe them out if titans were overpowered.
7: More people who own titans say that they are fine than people who don't own titans say they aren't. (Goons don't count because goons aren't people.)
8: CCP is under The Mittani's control and therefore anything they decide is suspect. (Read: The Mittani is literally Rasputin.)
9: People in other countries are starving. It isn't right that hard working titan pilots should have to suffer.
10: Technetium hasn't been fixed yet.
The titans are not properly balanced! However, in order to fix them, CCP needs to devote proper ressources and develop a real solution and not some kind of ****** fix that doesn't solve the problem at all. This "fix" proves once again that CCP neither plays its own game nor understands it. |
John Maynard Keynes
Science and Trade Institute Caldari State
23
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Posted - 2012.03.17 12:24:00 -
[25] - Quote
I would say the simplest method to balance (quickfix like) titans without upsetting too many people would be to simply nerf the tank of supercaps so that a fully tank fitted titan has 3x the EHP of a Dread. That would mean that a tracking titan would have 1x the EHP of a dread and could be alphaed with a hige mael fleet. Furthermore, the mobility/ force projection of all supercaps should be nerfed to hell. You know, the biggest disadvantage of huge weapons was always the lack of mobility and flexibility. |
John Maynard Keynes
Science and Trade Institute Caldari State
23
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Posted - 2012.03.17 12:34:00 -
[26] - Quote
Smiling Menace wrote:
I've seen the videos and other threads about this and the fights usually go something like this.
We were actually there and haven't read about it on forums so plz stop talking about things you have no clue about.
Quote: Goons/FA/FCON/RZR/SMA + Friends bring a sub-cap fleet to fight Init./Raiden./Ev0ke/NC./PL/-A-/Hell4s + Friends (lol? and you guys whine about blobs, you serious??) sub-cap fleet.
Number of alliances != number of ships in the fleet or rather fleets. CFC never engages us without having an advantage in numbers.
Quote: Init./Raiden./Ev0ke/NC./PL/-A-/Hell4s + Friends realise they are losing and jump in a ton of Titans/Super Caps and then run to the forums to say Titans aren't OP as Goons + Friends are using the wrong tactics in countering them.
Yeah, what a suprise team dot uses its supers in order to counterbalance the CFC numbers. CFC certainly never expects that. They are surprised every singe time.
Quote: I have yet to see anything that suggests that anyone is solely using Drakes to actively engage Titans or Super Caps.
Than stop reading forums and watching videos and join a CFC fleet instead.
Quote: It's always the sub-cap fight wrecked by Init./Raiden./Ev0ke/NC./PL/-A-/Hell4s + Friends jumping in their Titans when they are losing.
And you came to this conclusion by reading goon propaganda? I am not sure why I am even answering your post...
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John Maynard Keynes
Science and Trade Institute Caldari State
23
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Posted - 2012.03.17 13:18:00 -
[27] - Quote
Orion GUardian wrote:John Maynard Keynes wrote:
Yeah, what a suprise team dot uses its supers in order to counterbalance the CFC numbers. CFC certainly never expects that. They are surprised every singe time
Well lying seems not to be above you. More often than not the DOT coalition brings about the same amount of people to a fight as the CFC. So they are blobbing as much as we do. Sometimes they outnumber us anyway and we still fight. A little different from DOTs tactics: "Oh noes, Goons got 50 ships more than us... BRING TITANS!" and if Titans are not avaible just don't show up... "We didn't want this Region anyway" And you are surprised Titans get a nerfbat? Btw I doubt some Highsec NSC corper goes into Nullsec that much, at least post with your main, coward.
Oh please, how did the whole thing start? Raiden asked for help because you have started to openly threaten them. Everyone has seen your 900 man blobs and knew that RDN wouldn't stand a chance even with their supers.
And there is a huge misperception from your side. When team dot doesn't show up it is simply because we don't get enough people into the fleet to achieve at least a 2 cfc to 1 team dot ratio. Simply because our whole coalition is much smaller than yours. http://evemaps.dotlan.net/alliance Simply do your math. + NC. and PL are not always around due to merc contracts but even with them, you still outnumber us.
You fight Raiden, Evoks and Init most of the time. The number of members of these three alliances combined are by far smaller than the Goonswarm alone!
Oh, and I would understand your whining if the CFC would be some kind of poor alliance without the ability to counter our supers. But you simply don't have the balls to do so for what reason ever. We risk our supers every time we bring them on field. Your alliance seems only to be able to field cheap ships even though you have a shitload of tech. And then you wonder why your horde of peasants with pitch forks is losing against a well equiped army. Hillarious!
P.S: I won't comment on this issue any further, this is not what this thread should be about. P.P.S: I still agree that the titans should be balanced.... I just think that this should be done properly instead of turning them into giant stargates. According to PL this changes will not change anything, though. Which makes the proposed changes even more stupid. |
John Maynard Keynes
Science and Trade Institute Caldari State
23
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Posted - 2012.03.17 14:32:00 -
[28] - Quote
Smiling Menace wrote: stuff
You know, it is hard to argue with a forum warrior. You simply take a period of your choise and claim it to be representative for the entire war. And it is not like you present any evidence.
Yes, the more often goons get supers dropped on their heads the fewer goons are apparently willing to join the fleets.
It started more like this though: http://dog-net.org/brdoc/?brid=5706
And now, everyone keep trolling and whining and forum warrioring... |
John Maynard Keynes
Science and Trade Institute Caldari State
23
|
Posted - 2012.03.21 18:29:00 -
[29] - Quote
DaiTengu wrote:supr3m3justic3 wrote:LOL.....764 ships, Are you kidding? That like what, 2 fleet fights. Better nerf that **** quick, cause i can see that easily hitting 800. 20-30 dudes killed 764 sub-caps with no risk when CCP has said they should be an anti-capital platform. 92% of the ships killed by Titans - which CCP has said should be for shooting capitals and structures - were sub-capitals.
You mad?
Also: During the Ice interdiction, 90% of killed ice miners in high sec were killed by Goons - who are supposed to be a null sec alliance. |
John Maynard Keynes
Science and Trade Institute Caldari State
23
|
Posted - 2012.03.23 16:34:00 -
[30] - Quote
Snot Shot wrote:Welp..........I gots more "Likes" than the two of you combined so I think I'm a pretty good poaster.........and my mom says thats all that counts..... Hey I got more CFC kills in EC- today............you guize are fun to farm!!!.. .
I hate Orphanage, but you sir should join the DOT coalition, create a NPC alt and then continue the quality posting here. |
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John Maynard Keynes
Science and Trade Institute Caldari State
23
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Posted - 2012.03.24 12:23:00 -
[31] - Quote
forator2 wrote:what matters what we say or don't say on the forum.... anyway nobody cares. You can see how affected mrs CCP Greyscale of our problem. I assume that the decision was already taken, seeing that he's not bothering to write anything on this forum, as he already spoke with CSM....players representatives :)))). He has too many problems to deal with (Mittani you should buy him some clips to have something to do while he speaks at fanfest), so is too busy to listen to us.
but I still have two questions: 1. If he nerf the titan, maybe he will return all the SP for all the time we lost ? 2. will they drop down the prices for the plex, seeing that we cannot use the titans for the PVE either? Meanwhile I am quite convinced that the proposed changes won't change much. Epic goon whine threadnaught is incoming. |
John Maynard Keynes
Science and Trade Institute Caldari State
23
|
Posted - 2012.03.25 18:14:00 -
[32] - Quote
Andski wrote:John Maynard Keynes wrote:forator2 wrote:what matters what we say or don't say on the forum.... anyway nobody cares. You can see how affected mrs CCP Greyscale of our problem. I assume that the decision was already taken, seeing that he's not bothering to write anything on this forum, as he already spoke with CSM....players representatives :)))). He has too many problems to deal with (Mittani you should buy him some clips to have something to do while he speaks at fanfest), so is too busy to listen to us.
but I still have two questions: 1. If he nerf the titan, maybe he will return all the SP for all the time we lost ? 2. will they drop down the prices for the plex, seeing that we cannot use the titans for the PVE either? Meanwhile I am quite convinced that the proposed changes won't change much. Epic goon whine threadnaught is incoming. followed by an epic smug threadnaught after they are nerfed even further into the ground Fine with me as long as they get a proper meaningfull role. |
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