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Thread Statistics | Show CCP posts - 14 post(s) |
Sun Zue
Hell's Revenge Fidelas Constans
1
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Posted - 2012.03.13 21:21:00 -
[751] - Quote
I like this |
Tyberius Franklin
Federal Navy Academy Gallente Federation
80
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Posted - 2012.03.13 21:22:00 -
[752] - Quote
Pardon my ignorance as I know next to nothing of null, but does GSF not have a sizable cap/supercap fleet? How is this inherently beneficial to them? |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
44
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Posted - 2012.03.13 21:23:00 -
[753] - Quote
alright i got it
so titans are getting nerfed to within an inch of their life by, when, April?
this means that you have 2 weeks where titans are a unilateral iwin button
you know what this means right?
vfk by april |
Grath Telkin
Sniggerdly Pandemic Legion
437
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Posted - 2012.03.13 21:23:00 -
[754] - Quote
Kazanir wrote: There is no "counter" to 1200 dudes in a single engagement
Thanks, thats what i wanted to see.
But Titans were obviously what needed fixing most since they had no ...oh wait, dreads, slowcats (which can in fact tank titans, but thanks for thinking you understand eve mechanics) cyno jammers other supercap fleets and even sub caps that can kill them off.
Meanwhile, having 1200 dudes under one command is still totally uncounterable, but thats supposed to be ok.
To be entirely clear, the nerf changes nothing, an Erebus tracking fit will still volley a Maelstrom or a drake with no problem at all, even a 75% nerf to tracking wouldn't stop this from happening.
The 5 scan res is dumb, as it allows even regular caps to escape titans now, they can easily either warp off, jump out or dock up, its absurd that any ship class in eve would take 15 seconds to lock itself.
The single most bothering thing about the nerf is the idea it represents. It is essentially CCP's way of saying you either get your own fleet of 1200 dudes or you can't compete, end of discussion.
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Pyztof
Pyztof Corporation
0
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Posted - 2012.03.13 21:24:00 -
[755] - Quote
Tyberius Franklin wrote:Pardon my ignorance as I know next to nothing of null, but does GSF not have a sizable cap/supercap fleet? How is this inherently beneficial to them?
Because:
1. They never use it except when all of eve is asleep 2. They can't beat RDN otherwise 3. They cry when they can't beat someone through zerging |
Grath Telkin
Sniggerdly Pandemic Legion
437
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Posted - 2012.03.13 21:25:00 -
[756] - Quote
Powers Sa wrote: You mean when we lose half a fleet and they reship?
No i mean when you filled 4 fleets full of drakes and then charged into the waiting guns of 34 titans.
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Tarsus Zateki
GoonWaffe Goonswarm Federation
99
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Posted - 2012.03.13 21:25:00 -
[757] - Quote
Tyberius Franklin wrote:Pardon my ignorance as I know next to nothing of null, but does GSF not have a sizable cap/supercap fleet? How is this inherently beneficial to them?
We aren't entirely reliant on our massive blob of Titans to make any gains in nullsec warfare. Our current enemies are incompetent at conventional warfare. That's why they're whining so much.
We do have one of the largest stables of Titans in the game and this nerf effects us just as much in relation to our Titans. |
Bagehi
Association of Commonwealth Enterprises Test Alliance Please Ignore
67
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Posted - 2012.03.13 21:25:00 -
[758] - Quote
Tyberius Franklin wrote:Pardon my ignorance as I know next to nothing of null, but does GSF not have a sizable cap/supercap fleet? How is this inherently beneficial to them?
Goons have a large supercap fleet. But the CFC doesn't have enough supers to combat Raiden/NC or AAA/SOLAR or any combination of those with PL added into the mix. It is one thing to have one alliance with a lot of supers and another to have two-three alliances with a lot of supers working together. |
Innominate
GoonWaffe Goonswarm Federation
101
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Posted - 2012.03.13 21:26:00 -
[759] - Quote
Grath Telkin wrote:So again, what beats 1200 dudes
A better question is, why should 100 dudes be able to beat those 1200 dudes without any serious risk to themselves?
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Grath Telkin
Sniggerdly Pandemic Legion
437
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Posted - 2012.03.13 21:26:00 -
[760] - Quote
Tarsus Zateki wrote: We aren't entirely reliant on our massive blob
Hahahahahahah, as if.
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Machine Delta
GoonWaffe Goonswarm Federation
42
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Posted - 2012.03.13 21:27:00 -
[761] - Quote
Grath Telkin wrote:Kazanir wrote: There is no "counter" to 1200 dudes in a single engagement Thanks, thats what i wanted to see. But Titans were obviously what needed fixing most since they had no ...oh wait, dreads, slowcats (which can in fact tank titans, but thanks for thinking you understand eve mechanics) cyno jammers other supercap fleets and even sub caps that can kill them off. Meanwhile, having 1200 dudes under one command is still totally uncounterable, but thats supposed to be ok. To be entirely clear, the nerf changes nothing, an Erebus tracking fit will still volley a Maelstrom or a drake with no problem at all, even a 75% nerf to tracking wouldn't stop this from happening. The 5 scan res is dumb, as it allows even regular caps to escape titans now, they can easily either warp off, jump out or dock up, its absurd that any ship class in eve would take 15 seconds to lock itself. The single most bothering thing about the nerf is the idea it represents. It is essentially CCP's way of saying you either get your own fleet of 1200 dudes or you can't compete, end of discussion.
We already said bombers but you just ignored it until you got the answer you were fishing for you big crybaby. |
Swearte Widfarend
Mortis Noir. Ineluctable.
50
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Posted - 2012.03.13 21:28:00 -
[762] - Quote
Bagehi wrote:Grath Telkin wrote:So again, what beats 1200 dudes (and to the guy that said 600, you can get 600 dudes on a tuesday night with no effort, lets be realistic and think about your saturday 'timer' fleets). A fleet comprised of one size up ships should be able to handle a larger fleet of smaller ships. Shoot frigates with cruisers. Shoot cruisers with BCs. Shoot BCs with BSs. Shoot BSs with carriers. Shoot carriers with dreads or supers. Drop a few ship sizes, and throw more numbers, and you should again be able to beat them. aHACs against BSs, etc.
Um, Carriers? Sorry Bagehi - even with the new cool Sentry Cat thing PL used last week, Carriers aren't a realistic counter to BS. And Dreads have tracking issues (whether in Siege or not).
1200 dudes can be beaten by 1300 dudes.
And 1300 dudes by 1400, and so on, until TiDi wins, and the servers melt.
There is no counter to the blob - except a larger blob. That's the game CCP is implementing. I don't like Supercaps online, but this isn't a solution to the problem. It just makes Titan accounts buy/train/play other characters on those accounts while the Titans sit dormant in a tower somewhere. CCP is changing ship skill trees. How ship skills should be |
Delegado Cero
GoonWaffe Goonswarm Federation
91
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Posted - 2012.03.13 21:28:00 -
[763] - Quote
CynoNet Two wrote:CynoNet Two wrote:CynoNet Two wrote:Grath Telkin wrote:So again, what beats 1200 dudes
The Mittani just beat 1580 dudes solo. Perhaps you should be more like him. Sorry make that 2064 dudes. Oh yeah I missed these other 1488 dudes too. That's alot of dudes he just beat!
PL are literally ev0ke. We must secure the existence of our titans and a future for elite pvp. |
Tarsus Zateki
GoonWaffe Goonswarm Federation
99
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Posted - 2012.03.13 21:28:00 -
[764] - Quote
Grath Telkin wrote:Tarsus Zateki wrote: We aren't entirely reliant on our massive blob
Hahahahahahah, as if.
Your illiteracy caused you to miss the rest of that sentence. Give it another try. |
Weaselior
GoonWaffe Goonswarm Federation
2614
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Posted - 2012.03.13 21:29:00 -
[765] - Quote
Grath Telkin wrote:Kazanir wrote: There is no "counter" to 1200 dudes in a single engagement Thanks, thats what i wanted to see. ...i...m...g...a...y... thats what i wanted to see and all i saw when you posted |
Monthly Monique
Republic Military School Minmatar Republic
1
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Posted - 2012.03.13 21:30:00 -
[766] - Quote
Nao Oikawasan wrote:Grath Telkin wrote:Kazanir wrote: Supercaps suffer from the "he who has more, wins!" problem in a way that subcaps and caps actually never have.
This is a lie, flat out, subcaps and caps also suffer from the same problem, you're just choosing to ignore that for the sake of your argument. What beats a 1200 man support fleet? (I'm waiting for one of you retards to say bombers, please say bombers). Grath, this will be hard for you to read, but it must be said. The reason you have so few members when compared to Goons is because you are greedy snobs. Your members are the worst kind of self important nerds this game has ever seen. You take tech moons from alliances whose space you inhabit without any thought of compensating them for their costs. You refuse to educate new players to join in the fun because they will get killed and you may have to waste your valuable time and monstrous pile of ISK on them. The few new(er) players that find themselves in your alliance soon quit because of the unending snobbery and obnoxious attitude displayed by your l33t PVP gods. You ***** yourselves out to BOB. The second most ridiculous alliance ever. Goons, like it or not, are better for all players. They bring in the new guys, throw them directly into the fight, and teach them to make their own ISK. This makes for more PVP and far more loyalty. If you acted more like RvB, you'd get a lot more respect in game from Goon and pubbie alike. I'm not saying that everyone should join Goons. They need an alliance to play with. So get to it. Or quit. I don't care which.
Out of curiosity; How is this true what you say about Goons and new players? You speak as if it's any new player and that is not at all true. One has to be an SA member/subscriber for a certain time period. Then if applying their activity on SA is scrutinized and/or the "new" player must be sponsored. It's stated right in the Goon wiki page that recruitment drives are scams.
I wouldn't be all about tooting your (Goons) horn as it pertains to elitism with requirements such as Goons have. Just because you take in all the fat neck beard cheeto smelling pizza faced nerds doesn't make you any more better or any less elitist in attitude than PL or any one else ftm. |
Sirhan Blixt
GoonWaffe Goonswarm Federation
42
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Posted - 2012.03.13 21:31:00 -
[767] - Quote
Grath Telkin wrote:Powers Sa wrote: The last time was the Day1 invasion of branch, well over 4 months ago.
Try again, I can name at least 2 times since then that you've brought more than that (and thats from memory alone, not even digging up BR's), 2 weeks ago you had 750 drakes alone, but please, please carry on. Just because you're not participating with the rest of your alliance doesn't mean they aren't carrying on without them. Sweet cream of Jesus on cold toast-points, this is the most moronic ongoing line of cold gopher crap I've seen smeared across this thread, and that's saying something.
So you lost a crutch. Adapt and deal with it. Maybe dropping your "Too Cool for School" attitude and mending some fences might be a good start.
Also, did it occur to any of you soon-to-be-ex titan blobbers that maybe the reason you've been seeing these large subcap fleets is because titans are hilariously broken? No. It doesn't. Such entrenched cognitive dissonance cannot be overcome because to do so would require an admission from the Forces of Elite PvP that they've been using crutches in the first place.
And now you've been leaning on them for so long that some effort to restore balance was finally made. You've got no one to blame but yourselves.
Keep crying, I guess. You're more desperately in need of a dose of Preparation H than anyone else in this thread. |
Lelob
ElitistOps Pandemic Legion
24
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Posted - 2012.03.13 21:31:00 -
[768] - Quote
Innominate wrote:Grath Telkin wrote:So again, what beats 1200 dudes A better question is, why should 100 dudes be able to beat those 1200 dudes without any serious risk to themselves?
Why can't out of 1200 dudes, 200 can't get into dreads and pwn 100 dudes?
c wut i did thar |
Drago Palermus
GoonWaffe Goonswarm Federation
12
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Posted - 2012.03.13 21:32:00 -
[769] - Quote
Grath Telkin wrote:Tarsus Zateki wrote:
Are you illiterate? It says right there in the blog post. Titans are there to blap other capital ships. Something they are already very good at and have not had that ability nerfed in the slightest.
Wait, will these be the titans that need 30 billion in sensor boosters to lock a cap before it can de agro and dock? you're p. bad at math, bro |
Grath Telkin
Sniggerdly Pandemic Legion
437
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Posted - 2012.03.13 21:32:00 -
[770] - Quote
Tarsus Zateki wrote:Grath Telkin wrote:Tarsus Zateki wrote: We aren't entirely reliant on our massive blob
Hahahahahahah, as if. Your illiteracy caused you to miss the rest of that sentence. Give it another try.
Hey you said it not me, unless you're insinuating that any single member of the CFC can stand on its own two feet.
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Khadmos
Serenity Engineering and Transport Company Fatal Ascension
34
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Posted - 2012.03.13 21:32:00 -
[771] - Quote
Lelob wrote:Innominate wrote:Grath Telkin wrote:So again, what beats 1200 dudes A better question is, why should 100 dudes be able to beat those 1200 dudes without any serious risk to themselves? Why can't out of 1200 dudes, 200 can't get into dreads and pwn 100 dudes? c wut i did thar
Because you are ******** and don't know what a doomsday is. |
Bagehi
Association of Commonwealth Enterprises Test Alliance Please Ignore
67
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Posted - 2012.03.13 21:33:00 -
[772] - Quote
Grath Telkin wrote:To be entirely clear, the nerf changes nothing, an Erebus tracking fit will still volley a Maelstrom or a drake with no problem at all, even a 75% nerf to tracking wouldn't stop this from happening.
This. The nerf hurts titans v caps more than titans v subcaps. With how long CCP has been hinting about this nerf, I expected more finesse than nerf hammer. This was a misguided nerf hammer that smashed a finger rather than the nail it was aimed at.
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Grath Telkin
Sniggerdly Pandemic Legion
437
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Posted - 2012.03.13 21:34:00 -
[773] - Quote
Khadmos wrote:Lelob wrote:Innominate wrote:Grath Telkin wrote:So again, what beats 1200 dudes A better question is, why should 100 dudes be able to beat those 1200 dudes without any serious risk to themselves? Why can't out of 1200 dudes, 200 can't get into dreads and pwn 100 dudes? c wut i did thar Because you are ******** and don't know what a doomsday is.
It only takes 2 tank mods to stand up to a DD, but please, go on calling other people names when you don't understand the game mechanics
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Weaselior
GoonWaffe Goonswarm Federation
2614
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Posted - 2012.03.13 21:35:00 -
[774] - Quote
Grath Telkin wrote: Hey ...d...o...n...g...s...o...o...o
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Khadmos
Serenity Engineering and Transport Company Fatal Ascension
34
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Posted - 2012.03.13 21:35:00 -
[775] - Quote
Grath Telkin wrote:Khadmos wrote:Lelob wrote:Innominate wrote:Grath Telkin wrote:So again, what beats 1200 dudes A better question is, why should 100 dudes be able to beat those 1200 dudes without any serious risk to themselves? Why can't out of 1200 dudes, 200 can't get into dreads and pwn 100 dudes? c wut i did thar Because you are ******** and don't know what a doomsday is. It only takes 2 tank mods to stand up to a DD, but please, go on calling other people names when you don't understand the game mechanics
Good to know that PL only fits 1 titan with a DD per fleet. |
Kismeteer
GoonWaffe Goonswarm Federation
120
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Posted - 2012.03.13 21:36:00 -
[776] - Quote
Delegado Cero wrote: PL are literally ev0ke. We must secure the existence of our titans and a future for elite pvp.
No way. Ev0ke are way better than PL. Ev0ek shows up and fights in subcaps on a regular basis, and do very well. They are a very honoUrable enemy for us to fight. I have enjoyed many of our ev0ke fights. And when ev0ke doesn't have the numbers, they get allies and friends and get stuff done.
I respect the hell out of ev0ke, and have definitely improved Goons combat abilities by constantly giving us fights. |
Anela Cistine
GoonWaffe Goonswarm Federation
122
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Posted - 2012.03.13 21:38:00 -
[777] - Quote
Tithi wrote:
Well now you've just traded "who has the most X" for "who has the most Y".
You saying "Well they should bring a matching subcap fleet" is no different from them saying "Well they should bring a matching supercap fleet."
The difference is that a day one newbie can be in a nicely fit drake in 2-3 months. Less than 6 months for a pro maelstrom. The scimitars and huggins and whatnot take longer, but bulk of the fleet can relative newbies. Any 0.0 alliance that wanted to could "lower their standards" to recruit newbies, and train them up into a competent subcap fleet in just a few months.
I'm Goonswarm's Director of Rifters, so this is a subject close to my heart. We get our newbees out into 0.0 as soon as they finish the tutorial. We give them as many frigates and thrashers as they can blow up. I've seen a guy go through 11 rifters in one battle and just keep going back for more. :3 We set up a wiki, a squad system, classes, and various mentorship programs so that newbees can learn the way that is best for them, be it from reading, asking questions, or having a more experienced player hold their hands. It doesn't take long at all to make them moderately competent PVPers. Their skill point totals may be low, but none of those SP have been wasted on mining or mission running skills. And honestly they are delightful to be around. They don't know how things work, but they are excited to learn and excited about internet spaceships. It makes a nice change from the bittervets.
Plenty of elite PVP corps are smug about not even considering you until 10 million skill points, 20 million skill points, or more. Dooming many would-be PVPers to a year of highsec mining before they get to try the fun stuff. Then by the time they do get out of highsec they have developed all sorts of bad habits that will get them killed in expensive ships in nulsec. Surely getting more newbies that want the massive space battles they see in the advertisements involved in pew pew earlier would be good for the game? Most highsec mission runners that have been playing the game for 3 months can already fly a drake, and are getting pretty bored of PvE. There is nothing stopping alliances like PL and Raiden. from simply recruiting the low-skill backbone of a subcap fleet tomorrow. |
Dez Affinity
Habitual Euthanasia Pandemic Legion
37
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Posted - 2012.03.13 21:38:00 -
[778] - Quote
Khadmos wrote:Lelob wrote:Innominate wrote:Grath Telkin wrote:So again, what beats 1200 dudes A better question is, why should 100 dudes be able to beat those 1200 dudes without any serious risk to themselves? Why can't out of 1200 dudes, 200 can't get into dreads and pwn 100 dudes? c wut i did thar Because you are ******** and don't know what a doomsday is.
Look at this Fatal Acension guy thinking that losing dreads to kill super(s) is the worst thing ever.
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Grath Telkin
Sniggerdly Pandemic Legion
437
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Posted - 2012.03.13 21:38:00 -
[779] - Quote
Sirhan Blixt wrote:
Also, did it occur to any of you soon-to-be-ex titan blobbers that maybe the reason you've been seeing these large subcap fleets is because titans are hilariously broken? No. It doesn't. .
Mabye because I've been watching Goons use the "More must be better" approach for 5 years now.
If you removed all supercaps from the game would the CFC suddenly dissipate into the ether?
No, no it wouldn't, you've banded together because you lack the means to stand alone, and that horde mentality was threatened by something, so you've reacted to it by crying until that stop was removed from the game.
Now you're free in April to rule the universe (unless our Smear Soundwave campaign works).
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Koby Botick
Eighty Joule Brewery Goonswarm Federation
32
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Posted - 2012.03.13 21:39:00 -
[780] - Quote
Grath Telkin wrote: What counters the 1200 dudes.
Right now? About 40 Titans and 20 moms. Throw in a few dictors or you can't blap enough of the 1200 before they warp off. |
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