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Fitz VonHeise
The New Order.
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Posted - 2008.07.07 23:49:00 -
[1]
Edited by: Fitz VonHeise on 07/07/2008 23:54:58
I have mentioned these some of these setups before but wanted to put them into one location.
Some Basic Thoughts
Domination POS's give bonus's to arty. Arty is very useful in that it hits with two or more types of damage. So if you use two types of rounds like Phased Plasma and EMP you will be hitting across multiple damage types which is harder for ships to harden against. Factional POS's also take less time to anchor or un-anchor and they give 20% increase in shield/armor/structure hit points. Factional batteries also have that 20% increase as well but they also take less cpu/grid so you are able to have more batteries online helping to protect your POS.
Make sure that whatever you are going to have at your POS is anchored and full of ammo. If POS is put into reinforcement you will NOT be able to put more ammo into your batteries. You can anchor batteries if in reinforcement but you can't put ammo in them till shields go back above 50%. Which doesn't help you at all when those Caps come back to kill off the POS when the timer runs out. Anchor all extra batteries and just have them offline with full ammo.
The basic setup below is how POS is setup normally. Since you might not be around when attacked you want to have your resists very high. These setups give you a 50/43/43/43 resist across the board. Hopefully someone in corp will see that the POS is under attack and get things organized for your defense. Then you offline the three hardeners and bring online the rest of your batteries to kill ships. Your resists will then be 50/25/25/25.
POS Defense Thoughts You can control as many batteries as you have people with the Starbase Defense Management skills. Theoretically you could have 15-20 people there controlling batteries for various functions. I would have them broken into two groups. The ECM group and the Killer Group. You should have them on separate vent channels so they can talk to each other and not be stepping on each other. And these channels should be separate from the Cap Fleet in system to help protect the POS. (Again less confusion)
ECM Group ECM group is to take out the support ships. They should only be able to see the logistical ships and possibly the command ships in the overview. This way there is less confusion for them. Each ECM is for a different type of ship so they will have to know what their type ECM goes with which ship.
Killer Group There does need to be a leader of the Killen Group to call out primary Cap ships and secondary BS ships. The 3 Neuts need to suck the cap from the Dreads and once done then the Batteries start hitting. Once cap is drained the 2 Neuts start on another cap ship while the one stays on target making sure cap doesnÆt come back. Once the Cap is killed that Nuet joins the other two and so on.
Medium Batteries Group Medium Batteries should work in conjunction with the Warp Disruptor/Webber. The people controlling them need to æcatchÆ the ships and then call out to the other medium battery operators to focus fire till dead. Then move onto the next ship.
The leader of the POS Batteries should be able to hear what the FC of the fleet is doing as well. They can then be directing the Warp Disruptor/Webber batteries to catch and kill ships.
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Fitz VonHeise
The New Order.
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Posted - 2008.07.07 23:49:00 -
[2]
Jump Bridge Death Star (With Hardeners)
1 Domination Large Tower 1 Jump Bridge 2x Ballistic Deflection Array 2x Explosion Dampening Array Heat Dissipation Array 12x Domination Medium Artillery Battery 2x Domination Medium AutoCannon Battery 2x Domination Small Artillery Battery 2x Domination Small AutoCannon Battery 3x Dread Guristas Ion Field Projection Battery 3x Dread Guristas Phase Inversion Battery 3x Dread Guristas Spatial Destabilization Battery 2x Dread Guristas White Noise Generation Battery 2x Shadow Warp Disruption Battery Domination Stasis Webification Battery
What We Should Have Anchored But Not Online: 1 Component Assembly Array (Storage. Online as needed) 2 Warp Disruption Batteries (extra for when an active one is destroyed) 1 Domination Stasis Webifiers (extra) 4 Domination Large Arty (extra for if cyno jammer goes down) 2 Domination Large Auto Arty 4 True Sansha Energy Nuetralizers (extra for if cyno jammer goes down) 8 Domination Medium Arty (extra) 4 Domination Small Arty (extra) 3 Dread Guristas Ion Field Projection Battery 3 Dread Guristas Phase Inversion Battery 3 Dread Guristas Spatial Destablization Battery 3 Dread Guristas White Noise Generation Battery
When Attacked You: Offline Ballistic Deflection Array Explosion Dampening Array Heat Dissipation Array
Online 3x Domination Medium Artillery Battery 2x Dread Guristas Ion Field Projection Battery 2x Dread Guristas Phase Inversion Battery 2x Dread Guristas Spatial Destabilization Battery 2x Dread Guristas White Noise Generation Battery
When CPU Batteries Offline You Online: 8 Domination Medium Arty When Cyno Jammer Goes Down: 4 Domination Large Arty 2 Domination Large Auto Arty 3 True Sansha Energy Neutralizers Offline small and medium batteries till you have enough cpu/power
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Fitz VonHeise
The New Order.
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Posted - 2008.07.07 23:50:00 -
[3]
Cyno Jammer Death Star (With Hardeners)
Domination Control Tower (Large) Cynosural System Jammer 2x Ballistic Deflection Array 2x Explosion Dampening Array Heat Dissipation Array 11x Domination Medium Artillery Battery 2x Domination Medium AutoCannon Battery 2x Domination Small Artillery Battery 2x Domination Small AutoCannon Battery Domination Stasis Webification Battery (Online) 5x Dread Guristas Ion Field Projection Battery 5x Dread Guristas Phase Inversion Battery 5x Dread Guristas Spatial Destabilization Battery 5x Dread Guristas White Noise Generation Battery 2x Shadow Warp Disruption Battery
What We Should Have Anchored But Not Online: 1 Component Assembly Array (Storage. Online as needed) 2 Warp Disruption Batteries (extra for when an active one is destroyed) 1 Domination Stasis Webifiers (extra) 4 Domination Large Auto Arty (extra for if cyno jammer goes down) 4 True Sansha Energy Nuetralizers (extra for if cyno jammer goes down) 8 Domination Medium Arty (extra) 4 Domination Small Arty (extra) 3 Dread Guristas Ion Field Projection Battery 3 Dread Guristas Phase Inversion Battery 3 Dread Guristas Spatial Destablization Battery 3 Dread Guristas White Noise Generation Battery
When Attacked You: Offline Ballistic Deflection Array Explosion Dampening Array Heat Dissipation Array
Online 3x Domination Medium Artillery Battery 2x Dread Guristas Ion Field Projection Battery 2x Dread Guristas Phase Inversion Battery 2x Dread Guristas Spatial Destabilization Battery 2x Dread Guristas White Noise Generation Battery
When CPU Batteries Offline You Online: 8 Domination Medium Arty When Cyno Jammer Goes Down: 4 Domination Large Arty 2 Domination Large Auto Arty 3 True Sansha Energy Neutralizers Offline small and medium batteries till you have enough cpu/power
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Fitz VonHeise
The New Order.
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Posted - 2008.07.07 23:50:00 -
[4]
Component Reaction Death Star (With Hardeners)
Dread Guristas Control Tower (Large) 2x Photon Scattering Array 2x Explosion Dampening Array Ballistic Deflection Array 2x Shadow Warp Disruption Battery Domination Stasis Webification Battery 2x Dread Guristas Ion Field Projection Battery 2x Dread Guristas Phase Inversion Battery 2x Dread Guristas Spatial Destabilization Battery 2x Dread Guristas White Noise Generation Battery 6x Medium Artillery Battery Medium AutoCannon Battery Medium Intensive Refining Array Refining Array 5x Silo
What We Should Have Anchored But Not Online: 1 Component Assembly Array (Storage. Online as needed) 4 Warp Disruption Batteries (extra for when an active one is destroyed) 1 Domination Stasis Webifiers (extra) 4 Domination Large Arty 2 Domination Large Auto Arty 4 True Sansha Energy Nuetralizers 8 Domination Medium Arty (extra) 5 Domination Small Arty (extra) 5 Dread Guristas Ion Field Projection Battery 5 Dread Guristas Phase Inversion Battery 5 Dread Guristas Spatial Destablization Battery 5 Dread Guristas White Noise Generation Battery
When Attacked You: Offline Ballistic Deflection Array Explosion Dampening Array Heat Dissipation Array Medium Intensive Refining Array Refining Array 5x Silo
Online 4 Domination Large Arty 3 True Sansha Energy Nuetralizers 5x Domination Medium Artillery Battery 2x Dread Guristas Ion Field Projection Battery 2x Dread Guristas Phase Inversion Battery 2x Dread Guristas Spatial Destabilization Battery 2x Dread Guristas White Noise Generation Battery
When CPU Batteries Offline You Online: 2 Domination Large Auto Arty 6 Domination Medium Arty
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Fitz VonHeise
The New Order.
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Posted - 2008.07.07 23:51:00 -
[5]
Reserved
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Fitz VonHeise
The New Order.
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Posted - 2008.07.07 23:52:00 -
[6]
Reserved
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Fitz VonHeise
The New Order.
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Posted - 2008.07.07 23:53:00 -
[7]
Reserved
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Eviss Silz
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Posted - 2008.07.08 00:57:00 -
[8]
We used a setup very similar to one of these. It was attacked and managed to hold its own long enough for us to get an entire fleet in system.
Very good setups! Bookmarked.
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Per Bastet
Amarr B.O.O.M Socius Tutaminis Velox
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Posted - 2008.07.08 01:31:00 -
[9]
That is all well and nice. But what about Loyal Amarrian Corps? We'll only use Amarrian Towers.
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xiansheng
Nomad LLP
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Posted - 2008.07.08 01:38:00 -
[10]
not to dis too much on the RPers in game, but amarrian loyalists, or caldari or whatever, are just going to have to deal with the fact that they'll almost never have the 'optimal' set-ups. That is the price you pay for your loyalty, with luck you can make up for it with experience and determination. I'm told the 'loyalist RPers' are some of the most dedicated pilots ... so perhaps it won't be an issue ...
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Petyr Baelich
Taggart Transdimensional Virtue of Selfishness
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Posted - 2008.07.08 02:37:00 -
[11]
Brilliant info, Fitz. This should head off about 5 threads a day for at least a week. :)
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Fitz VonHeise
The New Order.
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Posted - 2008.07.09 02:53:00 -
[12]
Originally by: Eviss Silz It was attacked and managed to hold its own long enough ...
Glad to know it works.
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Research Rachel
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Posted - 2008.07.09 08:59:00 -
[13]
Originally by: Fitz VonHeise
You can anchor batteries if in reinforcement but you can't put ammo in them till shields go back above 50%.
Actually you can put ammo in when the pos is reinforced
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Lord Fitz
Project Amargosa
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Posted - 2008.07.09 12:57:00 -
[14]
Originally by: Research Rachel
Originally by: Fitz VonHeise
You can anchor batteries if in reinforcement but you can't put ammo in them till shields go back above 50%.
Actually you can put ammo in when the pos is reinforced
Confirmed, when you try with the battery offline it says you can't because the POS is in reinforced, but when you turn the battery online it lets you put ammo in ;)
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Fitz VonHeise
The New Order.
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Posted - 2008.07.09 17:59:00 -
[15]
Originally by: Lord Fitz Confirmed, when you try with the battery offline it says you can't because the POS is in reinforced, but when you turn the battery online it lets you put ammo in ;)
Interesting.
When my POS was in re-enforcement I took the ammo out... then tried to put it back in and it told me it was in reinforcement and needed to be above 50% shields. I am almost positive I had the batteries online as when I took control of it later it showed up as having no ammo and I had to switch to another battery that had ammo.
This just happened a week ago. Have you tried it recently?
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Fitz VonHeise
The New Order.
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Posted - 2008.07.11 16:51:00 -
[16]
Added the small staging towers...
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Pwett
Minmatar QUANT Corp. QUANT Hegemony
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Posted - 2008.07.11 17:46:00 -
[17]
Interesting. I take it the small staging towers are just to hassle any nosy pilots hopping around the moons. _______________ Pwett CEO, Founder, & Executor <Q> QUANT Hegemony
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Fitz VonHeise
The New Order.
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Posted - 2008.07.11 18:08:00 -
[18]
Originally by: Pwett Interesting. I take it the small staging towers are just to hassle any nosy pilots hopping around the moons.
Roger that.
The other thing you can do is use it for mining moons in low sec. You mine in a dead in system and when you see someone in local your hulks warp to the POS and take over defense till they leave. Then it's back to mining.
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Lord Fitz
Project Amargosa
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Posted - 2008.07.12 14:20:00 -
[19]
Originally by: Fitz VonHeise This just happened a week ago. Have you tried it recently?
In the last few weeks yes, I can assure you nothing has changed in this regard since guns were moved outside the shield either. It may be a little buggy but it certainly does work, I do remember getting the message you describe, panicked for abit, changed the status of the guns (onlined I think) and then put ammo in and it worked. Before the guns were moved outside the POS, you used to have to have them offline to add ammo. Now this is not the case.
Quote: The other thing you can do is use it for mining roids in low sec. You mine in a dead in system and when you see someone in local your hulks warp to the POS and take over defense till they leave. Then it's back to mining.
Just a question, why mine in lowsec when every lowsec ore is less valuable than highsec ores ?
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Fitz VonHeise
The New Order.
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Posted - 2008.07.13 18:08:00 -
[20]
Originally by: Lord Fitz Just a question, why mine in lowsec when every lowsec ore is less valuable than highsec ores ?
Well in that case just use this setup when you are in 0.0 space and don't want to put up a POS that costs a lot.
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Fitz VonHeise
The New Order.
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Posted - 2008.07.13 18:19:00 -
[21]
Originally by: Lord Fitz Before the guns were moved outside the POS, you used to have to have them offline to add ammo. Now this is not the case.
Thanks... fixed.
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Petyr Baelich
Taggart Transdimensional Virtue of Selfishness
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Posted - 2008.07.15 01:50:00 -
[22]
Is naming your avatar "Fitz" a prerequisite to being an authority on POSs?
(Not a very serious question but this post deserves to stay on the first page)
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Corresto
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Posted - 2008.07.15 08:30:00 -
[23]
very good setups....
one thing to add: If you expect battleships: add more medium guns, less large ones if you expect capitals ships: more large guns
And a POS gunner can control up to 5 guns, 1 per lvl of Starbase Defense Management.
So if you have 15 - 20 guns you need 4 - 5 well skilled gunners.
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Skyris Pera
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Posted - 2008.07.15 16:32:00 -
[24]
Great post.
Could you maybe recommend a medium high-sec research pos setup? Do you also advice against other types of pos guns, like lasers or hyprids ?
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Fitz VonHeise
The New Order.
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Posted - 2008.07.15 18:58:00 -
[25]
Originally by: Petyr Baelich Is naming your avatar "Fitz"...
No... but would be cool!
Originally by: Corresto one thing to add: ....
Good points
Originally by: Skyris Pera Could you maybe recommend a medium high-sec research pos setup?
Made some suggestions. But they are further down the page.
Originally by: Skyris Pera Do you also advice against other types of pos guns, like lasers or hyprids ?
I use arty as they do have mutiple damage for each round. But you could use the others if you want. (I just don't think they are as good)
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Corresto
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Posted - 2008.07.16 13:02:00 -
[26]
Originally by: Fitz VonHeise Edited by: Fitz VonHeise on 13/07/2008 23:18:24 Other Issues
When the pos shield drops below 50% all cpu based batteries/arrays offline. At this point is where you online those extra arty batteries and kill as many ships as possible.
When the pos shield drops to 25% the pos goes into reinforced mode. At this stage the pos uses stront fuel, becomes invulnerable and cannot be targeted. Nor can you shoot.
Procedure For POS Defense At End Of Reinforced Mode.
1) Refuel with more stront. 2) Get as many shield repping ospreys/basilik/carriers as possible to rep the shield to 50%. 3) Rep and online pos modules. 4) Finish repping the shield to 100%
The procedure might be misleading. After the POS gets out of reinforced mode its at 25%. You can't refuel the POS (with Strontium and other fuel) if its below 50%. So the first thing is to repair the POS to 50% shield and then refuel it.
And in reinforced mode the POS can still shoot but it can't be shot. The POS modules outside the shield can be shot and incapacitated even if its in reinforced mode. The defenders however can repair those modules and online them again (if they dont use CPU).
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Fitz VonHeise
The New Order.
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Posted - 2008.07.16 16:31:00 -
[27]
Originally by: Corresto The procedure might be misleading.
All good points.
Fixed. Thanks!
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Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2008.07.17 19:26:00 -
[28]
How you would set up a medium deathstar (faction) along a capital route to protect the capitals in-between jumps?
★ LSJV now recruiting ★ |
Fitz VonHeise
The New Order.
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Posted - 2008.07.18 20:05:00 -
[29]
Edited by: Fitz VonHeise on 18/07/2008 20:09:43
Originally by: Halada How you would set up a medium deathstar ...
Halada! (Thanks for your mining guide)
Actually the Staging POS for Mining Roids should work just as well.
What you want is to have a POS that will auto unlock and target ships who come to scram your JF's or Caps. This has more then enough ECM moduals to do this as well as arty batteries to auto slam BS's that come. Enemy Caps you will have to kill with your caps. JF's will be able to jump to a SS or a turn around point to jump back to protection of the POS shields.
Just remember to check "Attack if aggression" if you have no one to control the guns to save your JF if you have no other support in system. (You don't want that checked if you have ships to protect your fleet as the POS will attack your ships too)
If you are only going to use this POS occationally then you might want to have shield hardeners ready to online when your about to leave so if attacked it takes longer to kill POS while you are not around.
If you really want your POS to help out in killing Caps then you need a large POS to have enough grid for energy nuets and large arty batteries.
Domination Control Tower Medium 4x Ion Field Projection Battery 4x Phase Inversion Battery 4x Spatial Destabilization Battery 4x White Noise Generation Battery 6x Medium Artillery Battery 1x Medium Auto Artillery Battery 2x Small Artillery Battery 2x Small AutoCannon Battery 1x Stasis Webification Battery 2x Warp Scrambling Battery
You would have corp hangers or other items offline to online as needed.
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Fitz VonHeise
The New Order.
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Posted - 2008.07.19 17:41:00 -
[30]
For those that like dampners I added this:
Sensor Dampners Dreads are immune to dampners. Carriers are not unless they are in triage mode. If you really want dampners then remove one each type of the ECM battery and put one Dampner for each ECM battery removed.
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