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    sepopen Suicide Ganking is a bad mechanic

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Nikita Alterana
Nikita Alterana
Gallente
Executive Outcomes

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Posted - 2008.07.19 07:31:00 - [1]

No, highsec should not be safe, yes I shouldn't fly into Jita carrying billions of isk in a shuttle, and yes freighters should be hard to move around. BUT, suicide ganking is not the answer, regardless of whether your a gankie or a ganker, you should agree that its a very strange, unrealistic mechanic, it makes no sense from an RP perspective and it makes no sense from a gameplay perspective. I understand CCPs desire for a dark universe, and there should be a mechanic that allows for highsec robbery, ganking and murder. But the mechanic of avoiding Concord just long enough to kill something is fairly stupid. In fact the entire operation of Concord is fairly stupid, they should act like a real police force, with the same strengths and fallacies, I understand that they are supposed to protect you in highsec, but their AI is stupid, and the mechanic behind them (dropping tons of ships on you instantly) isn't a good way of running them. I'm not saying it should be easy to avoid a concordokken, but at the same time It shouldn't be impossible. Concord is stupid and suicide ganking is simply exploiting that stupidity. There should be a mechanic where players can pirate in highsec and sometimes avoid capture, but the current suicide ganking mechanic is just bad.
__________________________________________________
Riho
Riho
Gallente
Mercenary Forces

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Posted - 2008.07.19 07:34:00 - [2]

once more... CONCORD DOES NOT DEFEND ANYONE... GET IT !!!!!!!!!!!!!!!!!!!!111111111111111111111111oneoneoneleven

they just punish... and that works perfect.

suicide ganking is ok. tyvm

PS: no im not a suicide ganker myself...
----------------------------------
Fighting for Minmatar o7
Yes... this is my main.
Extreme Troll Slayer...

Jim McGregor
Jim McGregor


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Posted - 2008.07.19 08:01:00 - [3]

Edited by: Jim McGregor on 19/07/2008 08:02:53

Concord magically popping up like superman is something I would change personally if I was in charge of Eve. They should warp in like a gang and have good ships, and bring in reinforcements if they are taking casualties, but not have ships that cannot be killed or dps that is clearly many times more than a player ship. It doesnt make sense.


---
Originally by: Roguehalo
Can you nano Titans?

Mika Meroko
Mika Meroko
Minmatar
Crayon Posting Inc

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Posted - 2008.07.19 08:02:00 - [4]

no avoiding concord....

remember MOO!!!!!!



Originally by: CCP Atropos
I pod people because there's money to be made in selling tears.
Jim McGregor
Jim McGregor


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Posted - 2008.07.19 08:04:00 - [5]

Originally by: Mika Meroko
no avoiding concord....
remember MOO!!!!!!



It was a completely different game back then too.

---
Originally by: Roguehalo
Can you nano Titans?

Lothris Andastar
Lothris Andastar


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Posted - 2008.07.19 08:04:00 - [6]

/wall of text did not read

Btw: Its a perfectly good mechanic. If you are worried you will be ganked, heres what u can do:
1) Dont AFK
2) Bring a Logistics to web you and rep you
3) Stay docked

Remember:

Taikun Brunel
Taikun Brunel
Gallente
Gecko Enterprises
Teldar Paper

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Posted - 2008.07.19 08:15:00 - [7]

Edited by: Taikun Brunel on 19/07/2008 08:15:01
Originally by: Riho
suicide ganking is ok. tyvm


Sure is. I agree.

However the REAL problem is insurance is broken. THIS situation makes the perception that suicide ganking is stuffed, which it is not.

Taikun
Riho
Riho
Gallente
Mercenary Forces

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Posted - 2008.07.19 08:21:00 - [8]

Originally by: Taikun Brunel
Edited by: Taikun Brunel on 19/07/2008 08:15:01
Originally by: Riho
suicide ganking is ok. tyvm


Sure is. I agree.

However the REAL problem is insurance is broken. THIS situation makes the perception that suicide ganking is stuffed, which it is not.

Taikun


/agree

not to sound like a whiny carebear.... but insurnace is the broken thing here
----------------------------------
Fighting for Minmatar o7
Yes... this is my main.
Extreme Troll Slayer...

Mika Meroko
Mika Meroko
Minmatar
Crayon Posting Inc

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Posted - 2008.07.19 08:22:00 - [9]

Originally by: Lothris Andastar
/wall of text did not read

Btw: Its a perfectly good mechanic. If you are worried you will be ganked, heres what u can do:
1) Dont AFK
2) Bring a Logistics to web you and rep you
3) Stay docked

Remember:




Actually, a logistics repping doesnt really help.. considering most ganking last less than 10 secounds.. 1 (x4) cycle isnt gonna help much..


buffer tank is better imho....
Originally by: CCP Atropos
I pod people because there's money to be made in selling tears.
Gamesguy
Gamesguy
Amarr
Black Nova Corp
Band of Brothers

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Posted - 2008.07.19 08:28:00 - [10]

Suicide ganking should be nerfed hard when NPC corp protection/corp hopping to avoid wardecs is removed.

Until then, suicide ganking is the only way to introduce some risk to the npc corp mission runners with 6b CNR fits.
Vaal Erit
Vaal Erit
Science and Trade Institute

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Posted - 2008.07.19 08:30:00 - [11]

No to any form of pirating in high security space. New players should not be victim to older players with billions of disposable assets. New players are always needed to keep the game fresh and continuing on.
--

http://desusig.crumplecorn.com/sigs.html
Tippia
Tippia
Caldari
School of Applied Knowledge

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Posted - 2008.07.19 08:30:00 - [12]

Originally by: Nikita Alterana
In fact the entire operation of Concord is fairly stupid, they should act like a real police force, with the same strengths and fallacies […] I'm not saying it should be easy to avoid a concordokken, but at the same time It shouldn't be impossible.
So, in other words, you want them to roam around the galaxy in limited numbers, and whenever they get the call, they start moving towards you using the same warp+startgate travel as everyone else…? And once they arrive, they will use pretty much the same equipment as everyone else, hoping that their larger numbers and coordination will be enough.

Also, only the closest available unit(s) will respond – if more are needed, they are pulled from elsewhere and have to travel to your location as well.

Put another way, you want:
  • Response times that can be counted in several minutes
  • CONCORD ships that can easily be lured into traps and blown up
  • The ability to divert every single CONCORD ship to a remote location so your big score can be done unmolested
  • The ability to essentially put CONCORD out of business by reducing their assets to zero
…and yet, it seems you want to somehow reduce the number of attacks in high-sec at the same time. I hope you understand that, saying that CONCORD should work like the real police means that concordoken will not be "easy" to avoid – it will be impossible not to avoid unless you somehow manage to gank someone while you're AFK…
Quote:
I understand that they are supposed to protect you in highsec
You understand wrong. They're not meant to protect you – they're meant to avenge you.
Mika Meroko
Mika Meroko
Minmatar
Crayon Posting Inc

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Posted - 2008.07.19 08:35:00 - [13]

Originally by: Gamesguy
Suicide ganking should be nerfed hard when NPC corp protection/corp hopping to avoid wardecs is removed.

Until then, suicide ganking is the only way to introduce some risk to the npc corp mission runners with 6b CNR fits.



..... I am still curious... who uses those? (I have ship scanned alot of CNRs... and most of them are T2 fit...)



Originally by: CCP Atropos
I pod people because there's money to be made in selling tears.
Lothris Andastar
Lothris Andastar


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Posted - 2008.07.19 08:38:00 - [14]

Originally by: Mika Meroko
Originally by: Lothris Andastar
/wall of text did not read

Btw: Its a perfectly good mechanic. If you are worried you will be ganked, heres what u can do:
1) Dont AFK
2) Bring a Logistics to web you and rep you
3) Stay docked

Remember:




Actually, a logistics repping doesnt really help.. considering most ganking last less than 10 secounds.. 1 (x4) cycle isnt gonna help much..


buffer tank is better imho....

yes while Buffer is generaly better, a freighter cant do that :p
Also, Remote reps have a 5 second cycle time
Stick 6 remote armour on a guardien and have fun :)
Malcanis
Malcanis
We are Legend

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Posted - 2008.07.19 09:30:00 - [15]

Originally by: Nikita Alterana
No, highsec should not be safe, yes I shouldn't fly into Jita carrying billions of isk in a shuttle, and yes freighters should be hard to move around. BUT, suicide ganking is not the answer, regardless of whether your a gankie or a ganker, you should agree that its a very strange, unrealistic mechanic, it makes no sense from an RP perspective and it makes no sense from a gameplay perspective. I understand CCPs desire for a dark universe, and there should be a mechanic that allows for highsec robbery, ganking and murder. But the mechanic of avoiding Concord just long enough to kill something is fairly stupid. In fact the entire operation of Concord is fairly stupid, they should act like a real police force, with the same strengths and fallacies, I understand that they are supposed to protect you in highsec, but their AI is stupid, and the mechanic behind them (dropping tons of ships on you instantly) isn't a good way of running them. I'm not saying it should be easy to avoid a concordokken, but at the same time It shouldn't be impossible. Concord is stupid and suicide ganking is simply exploiting that stupidity. There should be a mechanic where players can pirate in highsec and sometimes avoid capture, but the current suicide ganking mechanic is just bad.


Allow me to sympathise with the following thought:

Stop whining, you whiney whiner.

You lost a ship, you knew the risks, suck it up.

CONCORD provide consequences, not safety; only you can do that.
Zephyr Rengate
Zephyr Rengate
dearg doom

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Posted - 2008.07.19 09:32:00 - [16]

Whining is a bad mechanic.
Originally by: Jenny Spitfire
I will not liek human meat but the naerest I tried is human chesse. I don't want to tried again ...
Gamesguy
Gamesguy
Amarr
Black Nova Corp
Band of Brothers

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Posted - 2008.07.19 10:28:00 - [17]

Originally by: Vaal Erit
No to any form of pirating in high security space. New players should not be victim to older players with billions of disposable assets. New players are always needed to keep the game fresh and continuing on.


Except its not new players being suicide ganked, but rather stupid old players hauling billions around in a t1 hauler. So your point is moot.


Gamesguy
Gamesguy
Amarr
Black Nova Corp
Band of Brothers

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Posted - 2008.07.19 10:29:00 - [18]

Originally by: Mika Meroko
Originally by: Gamesguy
Suicide ganking should be nerfed hard when NPC corp protection/corp hopping to avoid wardecs is removed.

Until then, suicide ganking is the only way to introduce some risk to the npc corp mission runners with 6b CNR fits.



..... I am still curious... who uses those? (I have ship scanned alot of CNRs... and most of them are T2 fit...)





When I was in tri we ganked deadspace fitted CNRs several times a day, and this was just a small group of maybe 20-30 people doing it on a regular basis to fund their wallets.

Most are t2 fit/low end faction fit ya, but every now and then you run into the guy with gist xl boost and cn launchers and dread invuls etc.
Leandro Salazar
Leandro Salazar
Aeon Industries

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Posted - 2008.07.19 10:38:00 - [19]

Edited by: Leandro Salazar on 19/07/2008 10:38:45
Originally by: Malcanis
CONCORD provide consequences, not safety; only you can do that.


You know, you really should correct you signature to read

"CONCORD provide consequences which the SCC promptly negates, not safety; only you can do that."



And if you are reading this, you have arrived at the signature without noticing...
Euriti
Euriti
Gallente
SniggWaffe

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Posted - 2008.07.19 11:00:00 - [20]

Originally by: Mika Meroko
Originally by: Gamesguy
Suicide ganking should be nerfed hard when NPC corp protection/corp hopping to avoid wardecs is removed.

Until then, suicide ganking is the only way to introduce some risk to the npc corp mission runners with 6b CNR fits.



..... I am still curious... who uses those? (I have ship scanned alot of CNRs... and most of them are T2 fit...)





http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=708473&page=1

Video links have been removed by mitnal :(
Armoured C
Armoured C
Gallente
The Aztecs
Intrepid Crossing

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Posted - 2008.07.19 11:00:00 - [21]

Originally by: Nikita Alterana
There should be a mechanic where players can pirate in highsec and sometimes avoid capture, but the current suicide ganking mechanic is just bad.



YEAH THAT SUICIDE IS GANKING

you might not like it but you got to live with it concord doesnt provide saftey they only provide consequence and the conquencse of shooting someone in high sec is that you get blown up


if the agressors wern't blown up then there something to complain about


baltec1
baltec1
Antares Shipyards
Vanguard.

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Posted - 2008.07.19 11:11:00 - [22]

People wouldn't be suicide ganked if they didnt make themselve a target.

Putting 1 billion in an untanked badger with low slots and rigs filled with cargo expanders is not a good idea.

Putting 100 million in a blockade runner with rigs and low slots that help it align faster and a cloaking device is a good idea. Even if you do somwhow get ganked in it you won't end up losing everything.
Dzajic
Dzajic


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Posted - 2008.07.19 11:18:00 - [23]

Only, and only thing that should be done about suicide ganking is to remove insurance payout if you get CONCORDEKEN.
Its absurd. "Hi mister insurance guy, can I have my policy money, I lost my ship to the legitimate interstellar police fore that attacked me when I committed to criminal activity, please mister insurance guy?"
ISK Fairy
ISK Fairy


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Posted - 2008.07.19 11:31:00 - [24]

umm if your so concerned about getting ganked just amke your selves less of a target by using cargo containers so the gankers dont know what they could be getting, but dont peanalize the gankers for the stupidity of the haulers who dont even try to hide the fact that they are hauling huge ammounts of isk around.
ZyNinja
ZyNinja


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Posted - 2008.07.19 11:46:00 - [25]

who cares!!! What make you think they (CCP) are listing to you. Trust me, they don't care. Give your stuff to someone else, I don't want it.


Crumplecorn
Crumplecorn
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Eve Cluster Explorations

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Posted - 2008.07.19 11:48:00 - [26]

Edited by: Crumplecorn on 19/07/2008 11:48:41
Originally by: Dzajic
Only, and only thing that should be done about suicide ganking is to remove insurance payout if you get CONCORDEKEN.
Its absurd. "Hi mister insurance guy, can I have my policy money, I lost my ship to the legitimate interstellar police fore that attacked me when I committed to criminal activity, please mister insurance guy?"
"Hi mister insurance guy, can I have my policy money, I lost my ship to a blob when I went off to fight a war in it".

Insurance is a game mechanic, it is not supposed to make sense.


-

DesuSigs
Malcanis
Malcanis
We are Legend

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Posted - 2008.07.19 11:49:00 - [27]

Edited by: Malcanis on 19/07/2008 11:55:08
Edited by: Malcanis on 19/07/2008 11:53:41
Originally by: Leandro Salazar
Edited by: Leandro Salazar on 19/07/2008 10:38:45
Originally by: Malcanis
CONCORD provide consequences, not safety; only you can do that.


You know, you really should correct you signature to read

"CONCORD provide consequences which the SCC promptly negates, not safety; only you can do that."





Unless you've got someone providing you with free modules, and then bringing you assembled fitted ships on their own time, and then hopping in to their T3 Frigate and using a Light Remote Sec Status Repair III on you, you're flat out wrong.

You just don't think that CONCORD provides enough consequences is all.

But I look around hi-sec and see thousands of non-blues not shooting each other except when someone does something outrageously stupid like AFK highly valuable cargoes, and I think the balance is fine.

Since you obviously think that suicide ganking is too prevalent (which is fine), please provide arguments and data to show why it's too frequent. Seriously: I'm open to persausion here. If you can give me a more substantive argument than "waaah it's not fair THIS WILL KILL EVE", then I'd love to hear it.

On a side note, how much would be "too little", and how much would be "just right"? To this day, I've never found anyone able to tell me.

For my part, I infer from (as noted above) the near complete lack of combat interaction by non-WTs in Empire a good indication that CONCORD are a very good deterrent. Additionally, given that people - with old characters mark you - still fly around AFK with valuable cargos, it's difficult to avoid concluding that the absolute risk of being ganked is still too low to make people fly with the minimum of attention required to warp to 0km even if they have a hold full of BPOs or faction goodies.

As a final thought: gank ships are almost free because the only thing holding up the price of T1 ships is the insurance value. This indicates to me that there is a negligible effect on empire industry from ganking. If producers were seriously suffering, ship prices would rise as less capable builders were driven out of business. Industrialists aren't suffering from suicide ganking: missionbears are. I lack sympathy for hi-sec level 4 mission runners because I know myself how insanely lucrative and risk-free the process is. Hearing these guys whine that it's not safe to use A-type boosters and officer cap chargers any more is like hearing some guy cry that his youngest kid can't afford to drive his H2 any more because petrol taxes are too high. Petrol taxes are high, but you still want him to shut his whine-hole.

Disclaimer: I have never suicide-ganked anyone, although I've had it tried on me. It turns out that cloaked agility-rigged nanoViators piloted by someone with Evasive Maneuvering 5 and an agility implant are not so easy to gank. I run a billion ISK or so of T2 mods, faction ammo, implants right through the Jita region without worry, because I pilot my ship.

CONCORD provide consequences, not safety; only you can do that.
Malcanis
Malcanis
We are Legend

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Posted - 2008.07.19 11:58:00 - [28]

Edited by: Malcanis on 19/07/2008 11:58:49
Originally by: Dzajic
Only, and only thing that should be done about suicide ganking is to remove insurance payout if you get CONCORDEKEN.
Its absurd. "Hi mister insurance guy, can I have my policy money, I lost my ship to the legitimate interstellar police fore that attacked me when I committed to criminal activity, please mister insurance guy?"


Virtually none of the reasons that "insurance" in EvE pays out for would merit so much as a reply from a RL insurance company.

Off-hand, about the only scenario that might would be corp theft, and even the the loss-adjusters would probably have you bent and spread when it came to negotiating the amount. And that's one thing you don't get insurance payouts for in EvE!

"So you gave this guy executive power of attorney over your mining ships, right...?"

CONCORD provide consequences, not safety; only you can do that.
Gonada
Gonada
Gallente

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Posted - 2008.07.19 12:30:00 - [29]

DONT AFK


there solved

ohh wait, the happy faced-carebear WoW generation still cant understand this.



Please, jump into traffic




Sniper Wolf18
Sniper Wolf18
Gallente
Apocalypse Ponies

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Posted - 2008.07.19 12:51:00 - [30]

Actually i would love for better concord mechanics, though to still have suicide ganking in the game.

EG make them ****ing hard to escape from (every system with a losec gate in it has more concord)
When a hostile act is detected, one concord officer warps in and will call for reinfocrements where needed.
Concord will also protect those who are innocent (remote reps) providing there is anything left. This makes up for their lacking DPS.
Also, like a proper police force, they will give you the ability to "come quietly" and have your ship impounded, with the release charge being set as the cost of your crimes, along with less of a sec loss.

While it dosent do anything for suicide ganking, it makes concord more interesting. Better than the "lets spawn 10 ships there and shoot at it" mechanic.
Doddy
Doddy
Omega Fleet Enterprises
Executive Outcomes

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Posted - 2008.07.19 12:59:00 - [31]

Originally by: Vaal Erit
No to any form of pirating in high security space. New players should not be victim to older players with billions of disposable assets. New players are always needed to keep the game fresh and continuing on.


Yeah, because the people flying around in officer fitted faction battleships are of course all new players in need of protecting. You are an idiot.
Doddy
Doddy
Omega Fleet Enterprises
Executive Outcomes

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Posted - 2008.07.19 13:03:00 - [32]

Originally by: ISK Fairy
umm if your so concerned about getting ganked just amke your selves less of a target by using cargo containers so the gankers dont know what they could be getting, but dont peanalize the gankers for the stupidity of the haulers who dont even try to hide the fact that they are hauling huge ammounts of isk around.


And cargo containers help because ?....
baltec1
baltec1
Antares Shipyards
Vanguard.

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Posted - 2008.07.19 13:18:00 - [33]

Originally by: Doddy
Originally by: Vaal Erit
No to any form of pirating in high security space. New players should not be victim to older players with billions of disposable assets. New players are always needed to keep the game fresh and continuing on.


Yeah, because the people flying around in officer fitted faction battleships are of course all new players in need of protecting. You are an idiot.


Yeah, because people would ONLY go after the milti billion isk ships and leave all the new players well alone, thats exactly what happens in low sec. You are an idiot.

Oh and if you put stuff into a cargo container all you will see on the scan is a cargo container.
Zephyr Rengate
Zephyr Rengate
dearg doom

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Posted - 2008.07.19 13:20:00 - [34]

People only kill experienced people in high sec, people able to fit and afford expsensive mods. So really I dont buy into any arguement that suicide ganking harms newer players. More experienced players should know not to fly what they cannot afford to lose and to also make sure they dont appear too juicy a target. Avoiding the real popular mission hubs will help aswell.
Originally by: Jenny Spitfire
I will not liek human meat but the naerest I tried is human chesse. I don't want to tried again ...
baltec1
baltec1
Antares Shipyards
Vanguard.

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Posted - 2008.07.19 13:24:00 - [35]

Originally by: Zephyr Rengate
People only kill experienced people in high sec, people able to fit and afford expsensive mods. So really I dont buy into any arguement that suicide ganking harms newer players. More experienced players should know not to fly what they cannot afford to lose and to also make sure they dont appear too juicy a target. Avoiding the real popular mission hubs will help aswell.



"Suicide ganking should be nerfed hard when NPC corp protection/corp hopping to avoid wardecs is removed."

That is what was being replied to.

War decing an NPC corp should never happen and would hurt newer players the most.
northwesten
northwesten
Amarr
Trinity Corporate Services

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Posted - 2008.07.19 13:30:00 - [36]

limit pilots in NPC corp what the can fly! like with trail accounts! and well no insurance on criminal actions. Or maybe have a large booster on the freighter just to last that little longer :P



Trinity Corporate Services

northwesten
northwesten
Amarr
Trinity Corporate Services

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Posted - 2008.07.19 13:31:00 - [37]

Originally by: baltec1



"Suicide ganking should be nerfed hard when NPC corp protection/corp hopping to avoid wardecs is removed."

That is what was being replied to.

War decing an NPC corp should never happen and would hurt newer players the most.


agreed! just put a limit what they can use and fly!



Trinity Corporate Services

Yakia TovilToba
Yakia TovilToba
Halliburton Inc.

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Posted - 2008.07.19 13:37:00 - [38]

Originally by: Gonada
DONT AFK


there solved

ohh wait, the happy faced-carebear WoW generation still cant understand this.



Look how dumb you are, you don't get anything. Go back to WoW.
Tippia
Tippia
Caldari
School of Applied Knowledge

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Posted - 2008.07.19 13:38:00 - [39]

Originally by: northwesten
limit pilots in NPC corp what the can fly! like with trail accounts! and well no insurance on criminal actions. Or maybe have a large booster on the freighter just to last that little longer :P
Sure, if we also make all PC corps self-invite (ie. no vetting process, the corp has no say in who joins and leaves).
Ashen Angel
Ashen Angel
Minmatar
AA Mining

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Posted - 2008.07.19 14:06:00 - [40]

oh yes lets limit the NPC corporations ship options...

And watch them spend a couple million in isk to set up spider tanks of wardecs on small or even one man corporations.

Take 5 corps. They can effectively make it 4 permawars going on between everyone of them... so you pay 5th war rates to wardec any one of them (and just think how much it'd cost to wardec all of them)

Or you just wind up with swarms of one man corporations operating just fine, because this isn't pokemon.. you can't catch them all.



Ki An
Ki An
Gallente
Filiolus Of Bellum

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Posted - 2008.07.19 14:59:00 - [41]

Originally by: Ashen Angel
oh yes lets limit the NPC corporations ship options...

And watch them spend a couple million in isk to set up spider tanks of wardecs on small or even one man corporations.

Take 5 corps. They can effectively make it 4 permawars going on between everyone of them... so you pay 5th war rates to wardec any one of them (and just think how much it'd cost to wardec all of them)

Or you just wind up with swarms of one man corporations operating just fine, because this isn't pokemon.. you can't catch them all.




You really still don't get it, do you?

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Ashen Angel
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Posted - 2008.07.19 15:08:00 - [42]

Originally by: Ki An
Originally by: Ashen Angel
oh yes lets limit the NPC corporations ship options...

And watch them spend a couple million in isk to set up spider tanks of wardecs on small or even one man corporations.

Take 5 corps. They can effectively make it 4 permawars going on between everyone of them... so you pay 5th war rates to wardec any one of them (and just think how much it'd cost to wardec all of them)

Or you just wind up with swarms of one man corporations operating just fine, because this isn't pokemon.. you can't catch them all.




You really still don't get it, do you?



Nope, I understand this:

You limit how someone can operate they adapt.

Limiting ships/modules usable by npc corporations makes them adapt.

Easiest adaptation is small or one man corporations, they are too small to wardec and have an effect on the competition.

Staggered wardecs are already in use

Suck it up, it's not your game mr troll. It changes to match what CCP determines is the most profitable manner.






Shyamalan
Shyamalan
Amarr
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Posted - 2008.07.19 15:19:00 - [43]

If ccp were to stamp on every new gameplay strategy as it emerges this game would become flat and boring very quickly. Suicide ganking isnt an illegal exploit. Unless you want insta-concord who show up and cane gankers the instant they launch a missile, suicide ganking will always be around.




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Ashen Angel
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Posted - 2008.07.19 15:25:00 - [44]

Originally by: Shyamalan
If ccp were to stamp on every new gameplay strategy as it emerges this game would become flat and boring very quickly. Suicide ganking isnt an illegal exploit. Unless you want insta-concord who show up and cane gankers the instant they launch a missile, suicide ganking will always be around.





All the proposed changes do is raise the bar for profitable.

As is they can shoot any raven, any transport, etc without scanning the modules or cargo to see if it's worth it.

Take the insurance away from concord kills in high sec, and it makes them actually think.

Right now they can break even popping a T1 hauler full of garbage mods on the way to be reprocessed. Because the insurance + loot > price of the ship lost in the attack




Hannobaal
Hannobaal
Gallente
The Scope

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Posted - 2008.07.19 15:52:00 - [45]

It has yet to happen to me, even while moving stuff worth a billion and more on a regular basis. So, I think it is fine the way it is.

---------------

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Julie Parker
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Posted - 2008.07.19 15:54:00 - [46]

Originally by: baltec1

Yeah, because people would ONLY go after the milti billion isk ships and leave all the new players well alone, thats exactly what happens in low sec. You are an idiot.

Oh and if you put stuff into a cargo container all you will see on the scan is a cargo container.


YOU are the idiot. Try not speaking about things you don't know about... like cargo scanning for instance... if you're going to go around calling names. Idiot.
Ki An
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Posted - 2008.07.19 16:25:00 - [47]

Originally by: Ashen Angel


Nope, I understand this:

You limit how someone can operate they adapt.

Limiting ships/modules usable by npc corporations makes them adapt.

Easiest adaptation is small or one man corporations, they are too small to wardec and have an effect on the competition.

Staggered wardecs are already in use

Suck it up, it's not your game mr troll. It changes to match what CCP determines is the most profitable manner.







I'm sorry but you really don't. It's quite amazing since I have explained it to you about three times, using smaller words each time. Let's try one more time.

Limiting NPC corps is not the only thing that should change. The war mechanics and the corporation mechanic should of course change too. That way there won't be a bunch of 1-man corps. Nobody has ever claimed that would be the result but you, and you are a proven idiot. Don't worry. What you say will happen, won't.

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Ashen Angel
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Posted - 2008.07.19 16:35:00 - [48]

Originally by: Ki An
Originally by: Ashen Angel


Nope, I understand this:

You limit how someone can operate they adapt.

Limiting ships/modules usable by npc corporations makes them adapt.

Easiest adaptation is small or one man corporations, they are too small to wardec and have an effect on the competition.

Staggered wardecs are already in use

Suck it up, it's not your game mr troll. It changes to match what CCP determines is the most profitable manner.







I'm sorry but you really don't. It's quite amazing since I have explained it to you about three times, using smaller words each time. Let's try one more time.

Limiting NPC corps is not the only thing that should change. The war mechanics and the corporation mechanic should of course change too. That way there won't be a bunch of 1-man corps. Nobody has ever claimed that would be the result but you, and you are a proven idiot. Don't worry. What you say will happen, won't.



There will still be the small & one man corporations that are unfeasible to wardec: Because CCP knows there are those that want to play solo or in small groups without worrying about wardec bs.

Adjust the wardec mechanics, and they will find the legit means to hurt you there too.

You got to remember a wardec does not mean you have to shoot a target, it can be there as an insurance cost (which takes isk from the market as a money sink every week...) allowing corporations/alliances to boost the costs of aggressive wardecs.

Say they implement the break points on wardecs, so they set a term of victory that will not be reached or attempted to be reached.



Veldya
Veldya
Caldari
Guristari Freedom Fighters

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Posted - 2008.07.19 16:50:00 - [49]

Edited by: Veldya on 19/07/2008 16:52:22
Originally by: Gamesguy
Originally by: Vaal Erit
No to any form of pirating in high security space. New players should not be victim to older players with billions of disposable assets. New players are always needed to keep the game fresh and continuing on.


Except its not new players being suicide ganked, but rather stupid old players hauling billions around in a t1 hauler. So your point is moot.




This is a moronic comment. You realize how many barges and exhumers have been ganked in the last 6 months? You can get T1 gank fits where the insurance pretty much covers the cost of the ship and modules so basically if anything drops it is all profit.

For new players who have got into a barge in 1 month or exhumer in 3 months where the insurance doesn't even remotely come close to covering the ship alone and the ships represent a massive chunk of their net worth while you have people who have billions in assets popping these defenseless ships.

If you didn't get insurance payout for popping the ships then ganking would then be limited to targets of value. At present almost any target is viable and because of the free ride with insurance you have griefers who sacrifice a number of ships to take out Marauders with T2 mods just because they know the mission runner is out of pocket because he can't insure his ship like they can the ganking ships.

Insurance needs to change. At present the griefing rules are wortheless because to a ganker any target has a value. People who are out there who grief targets of no real worth but to so to grief are the ones that are going to cause the system to change, it is only a matter of time.
Turin
Turin
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Eternity INC.
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Posted - 2008.07.19 16:50:00 - [50]

The ganking is fine. The only thing that needs to be changed is that insurance should not be paid out if you get killed by concorde. No one will ever convince me that is a good mechanic.

Ki An
Ki An
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Filiolus Of Bellum

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Posted - 2008.07.19 17:13:00 - [51]

Originally by: Ashen Angel