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johnplayer
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Posted - 2008.07.19 23:59:00 -
[31]
the evidence is there to be seen in the game go play it
and i agreed with OP so my points are same as his or dont u understand that?
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Waxau
Unus - Vir Exercitus
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Posted - 2008.07.20 00:06:00 -
[32]
Originally by: johnplayer the evidence is there to be seen in the game go play it
and i agreed with OP so my points are same as his or dont u understand that?
Actually, just pointing out how you cant even expand on his points. Its a poor arguement, with a shortminded view on it all. Combined with that, is the lack of imagination on your part to bypass the issue. It really takes no effort at all to avoid lag in eve. Theres only been ONE time ive ever been affected by lag, where i didnt have a choice - And that was in a system of two people (myself and a gang mate) in a cov ops gang, with module lag of about 4 minutes. Popped a hauler, whilst my cloak claimed it was still active for example.
All other lag you can avoid, by not joining large gangs, avoiding fleet fights, POS warfare, Jita, busy mission running nodes/areas, and so on. Whining that FW has lag is like whining that an MMORPG has bugs. No **** Sherlock...
Perhaps you'd like to actually expand your arguement however, beyond a primary school standard of 'look mummy, i dont like it *cry*' scenario.
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Finrai
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Posted - 2008.07.20 00:15:00 -
[33]
Issue: jump arround for ages for buying all sorts of stuff for a ship (geez, whatever happened to Interbus?) Solution: Go to jita once every 1-2 weeks and buy large stock of everything you need. Haul to one station where you also place your medical clone. If you aren't doing so already you're plain stupid for mismanaging your time and blaming the game for it.
Issue: warping 15 jumps in total boredom Solution: none, you just get bored way too easily, you're complaining about 15 minutes? I mean geez ... Find something to do while you're flying. It is not so hard. My favorites are opening the in-game browser and read stuff, looking through contracts, talking to friends in private chat channels.
Issue: if you are in ANYTHING but a frig or ceptor, rest assured the first gate camp will send you to the cloning station, so level Solution: learn2spam the warp button, don't fly in huge blobs, get a jump clone with no implants, place medical clone in station with all your ships and supplies that you hauled in from jita
Issue: 2-4 missions and larger plexes are outright out of the question unless you have a sizeable fleet - which usually doesn't care for missions or plexes. Solution: Get some friends. Form a gang with them then go out doing whatever you want.
Issue: Scan, at times for an hour or so, which means basically watching a friggin status bar advance over 30 seconds for godknowshowmany times. Worst. Timesink. Ever. Solution: Once again find something to do in that time.
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johnplayer
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Posted - 2008.07.20 00:16:00 -
[34]
yeah maybe someday we can all be like u eh
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DarthGeddes
Caldari Caldari and United Breweries
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Posted - 2008.07.20 00:17:00 -
[35]
Tama is ridiculous, huge blobs and heaps of lag. Went there once, and I'm never going back. I spend all my time flying around Gallente space in a frigate (Even interceptors can't catch it) and search for Gallentes running level 1 plexes (Which is rare BTW, have a look at how many contested systems they have).
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Tarminic
24th Imperial Crusade
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Posted - 2008.07.20 00:19:00 -
[36]
Originally by: johnplayer lol man bet that took some thought u have help with it or u do i yerself?
Almost as much thought at it takes to type "you" instead of "u." ---------------- Play EVE: Downtime Madness v0.83 (Updated 7/3) |

Deja Thoris
Invicta.
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Posted - 2008.07.20 00:22:00 -
[37]
Originally by: Cheyenne Shadowborn
Or, the other variant is the daily fleets. Just having been with one again, this is the most effing rediculous lagfest under the sun!!! In 15 minutes I barely managed to target ANYTHING due to lag, and if I nearly did targeting bars reset all the time for no reason (no, no ECM), and your modules won't activate for up to 5 minutes at all!
There were 4 falcons in that fight (I was one of them) You were loljammed through your preidictibility.
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Waxau
Unus - Vir Exercitus
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Posted - 2008.07.20 00:27:00 -
[38]
Originally by: johnplayer yeah maybe someday we can all be like u eh
No. Not at all. You'll quit before you get close.
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Pilot Abilene
Caldari Serpentine Dream Theory
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Posted - 2008.07.20 00:31:00 -
[39]
The fanboi is strong in this thread..."waves hand" EvE is working perfectly fine.
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Ana Borisovna
Caldari
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Posted - 2008.07.20 01:04:00 -
[40]
Don't try to go through Tama. That's point number one. There are other ways into the war zone, and a gander at Ombey's maps will very easily reveal them. They are not normally camped, and offer easy access to war targets and plexes alike.
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Nexus Kinnon
SniggWaffe
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Posted - 2008.07.20 01:34:00 -
[41]
Have you ever tried PvP before? Sounds like you're an attention deficient dipshit who doesn't belong in EVE from that post. If lag is seriously a problem, I recommend trying the amarr militia instead, it seems to be much smaller scale gang wise than the blobby caldari/gallente fights.
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WAuter
Gallente
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Posted - 2008.07.20 10:41:00 -
[42]
Edited by: WAuter on 20/07/2008 10:42:02 Something is not less a miracle when YOU can't see the beauty of it.
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Valtis Thermalion
Caldari Humantarget
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Posted - 2008.07.20 11:42:00 -
[43]
Easy solution; Don't blob. Grab a ship like drake, and fit it properly (mwd, web, scram, 2 - 3 bcs.) Drake has terrible reputation that can be easily used against enemies, and it's relatively easy to escape gate camps by overheating mwd and just running back to gate. It's funny how nanos and interceptors come next to you when they think it's yet another full passive tank pve fit that hits like wet towel 
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Tharrn
Amarr Epitoth Fleetyards Curatores Veritatis Alliance
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Posted - 2008.07.20 11:47:00 -
[44]
Originally by: Nexus Kinnon If lag is seriously a problem, I recommend trying the amarr militia instead, it seems to be much smaller scale gang wise than the blobby caldari/gallente fights.
Yeah, it's usually just 20 Amarr vs 100 Minmatars And even then you get 5 minutes of module lag sometimes. The Bleak Lands used to be the arse end of the Empire with maybe a dozen people in a constellation. Now it's hundreds of people and CCP really need to look into the node balancing for the FW systems. FW realistically favors blob warfare as much as 0.0 does (hey, it's supposed to prepare people for 0.0 so that should be OK) which CCP somehow managed to not forsee.
 Now recruiting! |

rValdez5987
Amarr Series of Tubes
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Posted - 2008.07.20 11:56:00 -
[45]
You are the reason im losing faith in the human race.
WHAT MAKES YOU SO GOD DAMN SPECIAL. Just because FW isnt working for YOU, you come whine here. CCP didnt fail because you are unimpressed. For every person like you, there is one like me who is loving FW because it gives instant pvp in fleets or solo. I also like the plexing as I get faction standings. (jump clones anywhere you want?)
STFU, GTFO, and give me your stuff.
Also you are the one lagging. Im running a 3.4ghz, 1.5gb ddr2, 512mb agp gf7600, from the United States, I run at 1280x1024 resolution with effects on, moderately zoomed in, shadows and bloom off, and during large FW battles 100+ and even during a bob fleet fight 450+ I get very little lag. My fps is normally between 15 and 100 during said battles.
Whatever your doing, YOUR DOING IT WRONG. you fail, have a good day sir.

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Hehulk
Black Sea Industries
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Posted - 2008.07.20 12:23:00 -
[46]
Originally by: Pilot Abilene The fanboi is strong in this thread..."waves hand" EvE is working perfectly fine.
Of course it's not, stop being so bleeding special. The major problem here is the size of gangs the caldari from up. I'm extremly to go take them on (And hey, go look me up on the Gal killboard, I'm hardly on the caldari board for some reason, losses aside ), give some of their better players advice on how they could actually improve (I want good fights as much as the next guy, and a more skilled enemy is better fun to fight), but the complains in this thread. You guys have no-one to blaim but yourselves.
My corp, microfunks, dearg doom, microfunks, invicta., we've all be doing the small scale gang thing in between the fighting the huge blob caldari seem to feel they ned to stick a toe into low sec. I said it two nights back in Old Man Star to the 70 odd caldari that were in there, but their FCs need to grow a pair or two, and realize that until they start getting the pilots in their fleets to make better use of their clearly available pool of ships, they're going to get their faces beaten in a very large amount of the time. I'm not saying we're indestructable there, but look at our fleets. We've got specialized ships filling roles. The caldari have mass blobs of caracals and drakes (Guys, those 4 SPR, 3 purger set-ups, they're not working, you've gota know this by now. Try something else) throw in with a few ravens and the odd tackler or two, by and large.
As an FC (If your spies havn't worked that out by now, they ****ing suck) I'll ignore those ships straight off the bat for primaries and pick on the few who actually pose an imediate right this second threat. The rokhs, scorpions, thoraxes. Hell, when we raided nourv last friday and I was told to take over target calling, I even primaried a badger before I started primaring your precious drakes.
Look around at the ships caldari have. You've got the moa, the blackbird, merlins, scorpion, rokhs. All of these are ships you could fly today, but for some reason you insist on bring caracals and passivly tanked drakes time and again that deal ****ing pathetic DPS (NOTE: HAM drakes, accepted, but I've always felt those are unwieldy) when you could be bringing ships with a bit of alpha that hit instantly, or stop 2-3 of us getting target locks, or anything else. Missiles, great PVE weapon, I would know I've got a T2 fitted raven sitting safely in the backyard for if I ever need to go make isk, or just plain want to. PVP you want, rails, blasters, artillery, ECM, all that general gubbins.
Another awesome tool that's actually kept me alive in fights are T2 drones. The number of times I've had the odd loan caracal start tacking pot shots at me while I'm busy shooting the primary. Not a problem, lock him up, drop my hobgobbins and hammerheads and tell em to go kill him. If he's still when the primaries down, he's about to have a very bad day.
All that said, you guys do seem to be getting better. Time was caldari never focused fire, that seems to be changing. ---------- It's great being minmatar, ain't it |

Goberth Ludwig
eXceed Inc. eXceed.
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Posted - 2008.07.20 12:27:00 -
[47]
Originally by: rValdez5987 Also you are the one lagging. Im running a 3.4ghz, 1.5gb ddr2, 512mb agp gf7600, from the United States, I run at 1280x1024 resolution with effects on, moderately zoomed in, shadows and bloom off, and during large FW battles 100+ and even during a bob fleet fight 450+ I get very little lag.
yeah right, only noobs lag in eve... 
- Gob

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Hehulk
Black Sea Industries
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Posted - 2008.07.20 12:29:00 -
[48]
I'm so with Gob, calling BS on that one ---------- It's great being minmatar, ain't it |

Pak Narhoo
Gallente Pacific Starfleet Command
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Posted - 2008.07.20 13:23:00 -
[49]
OMG! 15! whole jumps! You're right someone seriously ****ed up here!  
Originally by: Haakelen That is a terrible idea, you have no idea what you're talking about, please don't do it anymore.
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ShardowRhino
Caldari Legion 0f The Damned
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Posted - 2008.07.20 13:49:00 -
[50]
OP, your stuff, i expect it to be in my possession soon
1.use militia channel you noob. 2.avoid gate camps militia knows about by avoiding said system 3.I've been in some decent sized fights so far and no real lag, if you think fw is a lagfest go to 0.0 4.if you cant do higher level missions solo and want to do them get a group together that wants to do that. theres plenyt of people to ask. 5.stop being a noob and think before you prove it to everyone on the forum
that is all
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ShardowRhino
Caldari Legion 0f The Damned
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Posted - 2008.07.20 13:58:00 -
[51]
Originally by: Waxau
Originally by: johnplayer the evidence is there to be seen in the game go play it
and i agreed with OP so my points are same as his or dont u understand that?
Actually, just pointing out how you cant even expand on his points. Its a poor arguement, with a shortminded view on it all. Combined with that, is the lack of imagination on your part to bypass the issue.
Perhaps you'd like to actually expand your arguement however, beyond a primary school standard of 'look mummy, i dont like it *cry*' scenario.
hhahhaha, Waxau's handling of the noob op and his sockpuppet alt johnsomething is Rhino approved. Gotta love seeing others rip apart the whiner's argument and then beat them over the head with the carcass that was their "reason" to whine.
If someone is whining about FW theres no chance in hell they would last a day in 0.0 . If they cant get into lowsec without being ****d at the first gate that was bound to have been a reported camp, they would never cut it in FW. seriously they need to go back to L2s and try and handle some gurista frigates before trying to go against other players.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.07.20 15:12:00 -
[52]
Originally by: Cheyenne Shadowborn When the client eventually unfreezes, one is out a rigged ship, T2 fits, and a POD. The lag from 250 ppl doing FW is still effing unbelievable.
Don't fly what you can't afford to lose, and if the fleet gets that big, leave it.
Originally by: Cheyenne Shadowborn Shard it then
Begone, back to WoW.
Originally by: Cheyenne Shadowborn Caldari in this game will only engage if they have the bigger fleet
Fix'd. Try joining the Gallente. We do engage with smaller blobs, and if the squids don't run away we win too. -
 DesuSigs |

The PitBoss
Caldari Privateers
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Posted - 2008.07.20 16:01:00 -
[53]
Agreed ... Thanks,
PB

Siggys and Banners by: Kalen Vox |

Marlenus
Caldari Ironfleet Towing And Salvage
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Posted - 2008.07.20 16:23:00 -
[54]
The OP is pretty much full of whining fail. But, speaking as an enthusiastic heavy-missile-chucking member of the Caldari militia blob (the bigger the better!) I've found the Gallente impressions of said blob in this thread to be, if not always accurate, very useful and interesting.
I love chucking missiles. It's friggin' fun. It may not be a winning strategy in small gangs, but quantity has a quality all its own.
As for lag, for me it's been manageable. Blob or no blob, I've been able to launch missiles in most of the fights. Lag sucks, but it's not (usually) crippling in FW blobs.
Now, despite my enthusiasm for missile-chucking, I do agree that there are better things to bring to a gang. I don't have gunnery skills nor the ability to train them up in less than many weeks, nor, frankly, interest in doing so. But I've discovered that even with lame EW skills, my Blackbird seems to do more good in fleet fights than any of my missile boats. It also gets primaried faster, but (a) it's often nimble enough to get out and come back, and (b) it's so cheap I can have six more sitting fitted in the hangar.
The Caldari blobs are getting better. Despite the sincere advices of our enemies, we will always be missile-heavy. Better use of EWAR will go a long way toward slowing down incoming DPS until our missiles have time to arrive on target. 
One final thought, triggered by CrayC:
Originally by: CrayC When CCP told us about Factional Warfare, they stressed that they intended it to be for SMALL FASTMOVING GANGS. That, in my book, is anywhere from 3 to 15 people.
I've been in a few gangs like this and they can be hella fun. Trouble is, they die so easily to a bigger fleet, the incentive to blob up is very strong. There needs to be some countervailing incentive to stay small, and right now, there isn't.
Plexing could be that incentive, if enough people wanted to do it. Right now, in any gang larger than six people, you're guaranteed to have a couple who refuse to plex, who will leave if you try it, because their attention span is too short to wait for the timer. Frankly the only thing I can think of that might work is improving the plexing incentives. If winning plexes contributed to the war effort in some way, there'd be more social pressure to plex, more fleet commanders willing to plex or support plexers, and more reason to take small gangs to strange places. Meaning, more fun. ------------------ Ironfleet.com |

Marlenus
Caldari Ironfleet Towing And Salvage
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Posted - 2008.07.20 16:26:00 -
[55]
Edited by: Marlenus on 20/07/2008 16:26:47 [double post edited out] ------------------ Ironfleet.com |

Sabrina Treadehugger
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Posted - 2008.07.20 16:29:00 -
[56]
you mean FICTION warfare right 
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Waxau
Unus - Vir Exercitus
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Posted - 2008.07.20 16:31:00 -
[57]
Originally by: Sabrina Treadehugger you mean FICTION warfare right 
Dude - that sonly half the joke. Just a Fraction of it.
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Myra2007
24th Imperial Crusade
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Posted - 2008.07.20 17:51:00 -
[58]
@OP: get out of the blobs. I operate in a team of friends with 5-6 people. We are heavily outnumbered at all times and we still get fun fights and good kills. We lose a good deal of ships too but we manage to inflict far more damage than what we recieve. There are blobs everywere but they are disorganized and there are latecomers to every blob. You can catch them and kill them in front of their helpless blobfriends if you do it right.
Originally by: Indigo Darkwolf It happens, though, because when a neutral blob shoots at a FW fleet member, the only person who can shoot back without taking a standings hit is the one guy being targeted.
Wrong. If a neutral shoots you he gets a global criminal countdown which means *every single person in the eve universe* is allowed to shoot him without sec status loss or sentry interaction. Every single person playing this game may retaliate without repercussions be it in your fleet or not.
The only situation that is different is if that member of your fleet may for some reason be legally shot by the neutral. This could be that he is an outlaw (-5.0 or lower) for example or that he shot the neutral first or that the neutral has killrights from a previous encounter. Or maybe he canflipped the neutral etc. In all those cases its his own fault and your fleet shouldn't be able to help without sec penalty. Because in that case your beloved fleet member is a criminal.
Originally by: Indigo Darkwolf
Ok, yes, their corpmates can fire back as well, but I believe that's only for player corps, leaving NPC corp members SOL. Also, it's hardly as though FW fleets are made of a single corp, unlike neutral gangs...
Absolutely wrong. Mechanic works as described above no matter if you are in a militia corp, a regular corp, an npc corp or a noob corp.
Originally by: Indigo Darkwolf
The standings loss and gate gun aggro are crippling mechanics to FW pilots, because the fleets move a lot (forcing the pilots to be constantly exposed to aggro gate gun fire, or be left behind, or stop the entire fleet for 15 minutes while the aggro timer goes away) and a lot of us are still based in empire.
Stop shooting people ilegally (rp wise committing crimes) and you'll be just fine. Just because your fleet member claims he got agressed first doesn't mean its true. If your innocent fleet member gets agressed by neutrals you will always be able to shoot back without sec penalty or sentries etc. Otherwise he did something wrong as explained above.
Originally by: Indigo Darkwolf
Standings and storyline missions mean absolutely nothing to a lot of the neutral blobs, however, because they're based in null-sec. Of course, gate gun aggro doesn't mean anything to neutral blobs, either, and haven't for a very, very long time.
How are all neutrals nullsec based? And how does it matter? Of course if they plan on engaging someone under gate aggro then they will have prepared a little. And how does it mean nothing to them if it means everything to you? Doesn't make any sense. You can fit tanks too if you absolutely must engage in illegal activities. Just don't expect to hide your piracy under the mantle of being a fw militia member.
Originally by: Indigo Darkwolf
It seems very one-sided, because the mechanics force FW pilots to have to consider whether they're willing to deal with gate guns and standings loss in order to return fire on the neutral pilots who are shooting their fleet members. The neutrals can just have a feeding frenzy.
Flat out wrong in every aspect as explained above. Unless you do not shoot people first and you don't try to assist criminals you will never be shot by sentries.
Originally by: Indigo Darkwolf
Am I completely insane, an idiot, or have I missed something important?
You have a total misunderstanding of the game mechanics in place and are asking for a change thats not needed. Now the answer to your question you have to give yourself.
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Spurty
Caldari Cthulhu seaworm cult
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Posted - 2008.07.20 18:47:00 -
[59]
bahaha ... its like 14 day old character blobs verse 4 year old character blobs.
Of course it sucks for you (14 day old characters).
For the vets of the game, its like Christmas therefore, stop complaining. Get yourself another kestrel and fly it into a blob of hacs more often and no complaining thanks.
sesh really, people upset about the fantastically disproportionate skill levels between the members of factions (Caldari Militia = 80% pvp/character nubs). What a surprise.
If CCP really meant for FW to be for non-pvp'ers to get into pvp, they might have just made it require you have less than 5mill skillpoints to enter and have to get promotions to stay in (which would have promoted 2nd accounts for people wanting to access it). They didn't, therefore it is what it is.
Blobs are not due to FW, they are due to the nature of MMOs where no one will turn up to a fight (unless they are drunk or dumb) unless they believe they can win it. How to ensure victory? Be on the best team first, then blob up for protection. Being on the best team being 75% of the reason people would not run the second they encounter an enemy fleet. This is why Gallente are frustrated with Caldari pilots running. They have absolutely zero belief they can win the fight, so self preservation kicks in.
Don't be hard on Caldari for running from fights, it is actually (knowing the make up of those fleets from being in them) the only option outside of looking like fools on a killmail.
-- A guy walks into the psychiatrist wearing only clingfilm for shorts. The shrink says, "Well, I can clearly see you're nuts." |

Reangorette Bianie
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Posted - 2008.07.20 19:21:00 -
[60]
You want real faction warefare? then:
1st - There are no races in 0.0 corporations. Having made corps there makes them non-racial
2nd - There is no true neutral. - a. Whatever your race you are flagged to other races you are at war with.
b. If a racial character "defects" to another race he is permenantly flagged ( or for 30 days) as if a member of the newer race. c. If a non-racial character involves themself in any way in FW they becomes flagged as above. (This does not only mean fighting, but any economic assistance including market buying/selling. d. To insure above, markets become restricted (you still have contracts, which can flag you.)
3rd - 0.0 territores are the next to become contested.
4th - Have a nice day.
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