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Galyrion
Prison Break Inc.
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Posted - 2008.07.20 17:48:00 -
[1]
I say remove faction navy "defending" the space of the resident militia. I understand that FW was a way to make lowsec more populated however those who signed up for war should be able to defend their own space and organice defence on their own. What is the point of defending a system that none uses in the first place for no benefit? There are ways to circumvent the navy ships however the way they work encourages blobwarfare in highsec enemy space. I thought people signing up for war wanted to have targets everywere and that was what was announced before patchrelease. The way lowsec works now is like an instance for pvp and highsec is quite safe due to the navy protection. This screws up the sandboxconsept and makes the ways u can play too limited. I think there should be no safe place for ppl at war and mixing pve into the pvpmix does not work
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.07.20 17:52:00 -
[2]
Sandbox does not mean FFA.
Highsec navy stops it from being one colossal standard wardec where lone ships can pick off complete noobs in highsec.
Lots would drop FW if they had to give up easy empire operation to join. -
 DesuSigs |

Galyrion
Prison Break Inc.
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Posted - 2008.07.20 17:59:00 -
[3]
Originally by: Crumplecorn Sandbox does not mean FFA.
Highsec navy stops it from being one colossal standard wardec where lone ships can pick off complete noobs in highsec.
Lots would drop FW if they had to give up easy empire operation to join.
It already is a colossal standard wardec however I dont think it should be restrictions on where to fight those who signed up for fighting on the opposite faction. Those noobs signed up to fight right? If they get ganked in highsec or lowsec realy doesnt matter, they learn the hard way either way. And thats what I think eve should offer in FW.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.07.20 18:00:00 -
[4]
Originally by: Galyrion It already is a colossal standard wardec restrictions on where to fight
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 DesuSigs |

Galyrion
Prison Break Inc.
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Posted - 2008.07.20 18:11:00 -
[5]
Originally by: Crumplecorn
Originally by: Galyrion It already is a colossal standard wardec restrictions on where to fight
Explain your point please
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.07.20 18:20:00 -
[6]
Originally by: Galyrion
Originally by: Crumplecorn
Originally by: Galyrion It already is a colossal standard wardec restrictions on where to fight
Explain your point please
You stated that it is a standard wardec, and then pointed out how it is different from a standard wardec. -
 DesuSigs |

Spurty
Caldari Cthulhu seaworm cult
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Posted - 2008.07.20 18:30:00 -
[7]
what purpose would it serve to remove the only differential from a wardec (the npc navy)?
All I can think of is allowing massive (talking 100% of the enemy factions) blobs in jita.
Seems the OP wants this as having NPCs rep your ships so you can tank them is now considered an exploit.
Fight on battlefield, empire dwellers don't want to have the blobs you are going to bring by doing this making empire even laggery than it already is.
Also, low sec fighting allows people who are -5 or lower to participate as well. Running into high sec is already restrictive enough. -- A guy walks into the psychiatrist wearing only clingfilm for shorts. The shrink says, "Well, I can clearly see you're nuts." |

Galyrion
Prison Break Inc.
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Posted - 2008.07.20 18:33:00 -
[8]
Call it whatever u want. As of current it is a softcore standard wardec with instancelike spots in wich fighting is allowed with nothing to fight about.
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Siberys
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Posted - 2008.07.20 18:35:00 -
[9]
Remove this idiot from the forum... See? We still have uses for our faction Navies 
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.07.20 18:43:00 -
[10]
Originally by: Galyrion Call it whatever u want. As of current it is a softcore standard wardec with instancelike spots in wich fighting is allowed with nothing to fight about.
Fighting in lowsec is softcore? Yet you want to fight in highsec where there are no pirates and a ready supply of easy targets? -
 DesuSigs |
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Galyrion
Prison Break Inc.
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Posted - 2008.07.20 18:47:00 -
[11]
Originally by: Spurty what purpose would it serve to remove the only differential from a wardec (the npc navy)?
All I can think of is allowing massive (talking 100% of the enemy factions) blobs in jita.
Seems the OP wants this as having NPCs rep your ships so you can tank them is now considered an exploit.
Fight on battlefield, empire dwellers don't want to have the blobs you are going to bring by doing this making empire even laggery than it already is.
Also, low sec fighting allows people who are -5 or lower to participate as well. Running into high sec is already restrictive enough.
Huge fleets in highsec will happen on a much more regular interval as soon as people find out how navy mechanics work anyways. I think there should be other ways wich differentiates between factional warfare and standard wardecs. As of your statement on having neutrals repping your ships being an exploit I have yet to see such statement from a dev as those pilots would be flagged to the wartargets. Tanking the navy with a character not involved in FW is however an exploit.
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Stormwind Bloodfeather
Minmatar Sogdian Traders Inc
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Posted - 2008.07.20 18:49:00 -
[12]
Originally by: Galyrion I say remove faction navy "defending" the space of the resident militia. I understand that FW was a way to make lowsec more populated however those who signed up for war should be able to defend their own space and organice defence on their own. What is the point of defending a system that none uses in the first place for no benefit? There are ways to circumvent the navy ships however the way they work encourages blobwarfare in highsec enemy space. I thought people signing up for war wanted to have targets everywere and that was what was announced before patchrelease. The way lowsec works now is like an instance for pvp and highsec is quite safe due to the navy protection. This screws up the sandboxconsept and makes the ways u can play too limited. I think there should be no safe place for ppl at war and mixing pve into the pvpmix does not work
I seem to recall something from the patch notes that stated that the deeper into your factions space the more protected you were from the opposite faction. I.E. that an Amarr character involved in FW would find it impossible to come into Minmatar "high-sec" due to the Naval response, and the further in they traveled, the harder it would be for them to survive. This seems perfectly reasonable to me.
Here's why. You're AT WAR with a faction. i.e. if your an Amarr and involved in FW on your races side, then it makes no sense what so ever for you to be able to fly willy nilly anywhere in MINMATAR Republic space, the faction you're at war with. To "expect" to be able to blissfully fly up to a Minmatar 1.0 area and start blowing up ships just makes no sense. You would be DEEP into enemy territory where their military might is generally uncontested.
example: United states and Russia go to war. Neither side is just going to be able to fly into either sides airspace w/o that journey being contested. The deeper in you go, the heavier the fight would become.
What you're asking for is this (continuing with the US - Russia analogy). The ability for a Russian Warplane to fly UNCONTESTED into American airspace, just so it can shoot down Air Force or military pilots over American soil. If you think about it, the current system makes very good, logical sense and what your asking for makes no sense at all.
Storm In EVE, your only friend is your ship and it's weapons. All others are the enemy!
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Spurty
Caldari Cthulhu seaworm cult
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Posted - 2008.07.20 18:50:00 -
[13]
Edited by: Spurty on 20/07/2008 18:51:53
Originally by: Galyrion Huge fleets in highsec will happen on a much more regular interval as soon as people find out how navy mechanics work anyways. I think there should be other ways wich differentiates between factional warfare and standard wardecs. As of your statement on having neutrals repping your ships being an exploit I have yet to see such statement from a dev as those pilots would be flagged to the wartargets. Tanking the navy with a character not involved in FW is however an exploit.
I think I misread something .. I don't believe it is possible for this situation to occur without the neutrals. -- A guy walks into the psychiatrist wearing only clingfilm for shorts. The shrink says, "Well, I can clearly see you're nuts." |

Megan Maynard
Minmatar Heretic Militia
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Posted - 2008.07.20 18:52:00 -
[14]
Make them tougher and fewer in number, right now trying to do anything in high sec is pretty much futile unless you have a BC or bigger.
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Galyrion
Prison Break Inc.
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Posted - 2008.07.20 18:54:00 -
[15]
Originally by: Crumplecorn Fighting in lowsec is softcore? Yet you want to fight in highsec where there are no pirates and a ready supply of easy targets?[/quote
So u think pirates makes it hardcore? I think u forget those individuals signing up for FW sign up for fighting and what makes those targets any easier in highsec then lowsec?
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Yosarian
MediaCataclysm Complaints Department
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Posted - 2008.07.20 18:58:00 -
[16]
Wow what a dumb idea.
I guess the idea of 150 gallente militia camping jita sounds like fun to you? Because that's exactly where we'd go.
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Stormwind Bloodfeather
Minmatar Sogdian Traders Inc
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Posted - 2008.07.20 19:02:00 -
[17]
Originally by: Galyrion As of your statement on having neutrals repping your ships being an exploit I have yet to see such statement from a dev as those pilots would be flagged to the wartargets. Tanking the navy with a character not involved in FW is however an exploit.
If I understand it correctly, a neutral repping your ship no longer flags them to war targets (normal wars). I might have misunderstood the patch notes on that though.
my OPINION though, a neutral repping a ship involved in FW is no longer neutral, they have clearly made a choice to involve themselves in FW by doing so and as such, should become a valid WT. I would "hope" thats how it still is but i'm not so sure after reading the patch notes again.
Clarification here by a DEV would be nice. Also, if I am totally misunderstanding this, sorry, I ganked my back pretty bad, am REAL tired from lack of sleep because of the pain, and might not be thinking cleanly.
Storm
In EVE, your only friend is your ship and it's weapons. All others are the enemy!
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.07.20 19:03:00 -
[18]
Originally by: Galyrion Edited by: Galyrion on 20/07/2008 18:55:34 " Fighting in lowsec is softcore? Yet you want to fight in highsec where there are no pirates and a ready supply of easy targets?"
So u think pirates makes it hardcore? I think u forget those individuals signing up for FW sign up for fighting and what makes those targets any easier in highsec then lowsec?
Well pirates add an extra element at least. If you can't figure out for yourself why targets are easier in highsec, stop posting. -
 DesuSigs |

Galyrion
Prison Break Inc.
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Posted - 2008.07.20 19:04:00 -
[19]
Originally by: Yosarian Wow what a dumb idea.
I guess the idea of 150 gallente militia camping jita sounds like fun to you? Because that's exactly where we'd go.
Thats the way we are heading anyways with the current navy mechanics.
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Galyrion
Prison Break Inc.
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Posted - 2008.07.20 19:07:00 -
[20]
Originally by: Crumplecorn
Originally by: Galyrion Edited by: Galyrion on 20/07/2008 18:55:34 " Fighting in lowsec is softcore? Yet you want to fight in highsec where there are no pirates and a ready supply of easy targets?"
So u think pirates makes it hardcore? I think u forget those individuals signing up for FW sign up for fighting and what makes those targets any easier in highsec then lowsec?
Well pirates add an extra element at least. If you can't figure out for yourself why targets are easier in highsec, stop posting.
If those targets know they can be shot in highsec there would be no diffrence between highsec and lowsec and the instance like warzones would be gone.
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Kernel Decker
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Posted - 2008.07.20 19:54:00 -
[21]
Edited by: Kernel Decker on 20/07/2008 19:54:10 So you want to remove the NPC's that shoot outlaw's? It wont just be the Gallente camping Jita!
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Mika Meroko
Minmatar Crayon Posting Inc
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Posted - 2008.07.20 20:05:00 -
[22]
CCP wanted FW to focus on low sec, theres suppose to be reward in taking the systems (just not in yet...)
CCP wanted it this, way, to encourage the shooting in low sec.
hence navy...
hell, if you read the background story, you will know why the FW is focused in low sec =P
cant miss it, theres 5 chronicles on it alone =P
Originally by: CCP Atropos I pod people because there's money to be made in selling tears.
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