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Meridius Dex
Amarr Foundation Sons of Tangra
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Posted - 2008.07.21 21:17:00 -
[1]
I considered starting this thread toward an inquiry into a good Amarr faction warfare pvp corp. Then I considered the question in it's totality: whether an Amarrian who wants to fight for the empire would have a good time in faction warfare at this stage of the game.
I've heard that our side is getting it's clock cleaned, and a big reason is that so many Amarr enjoy flying solo. This sounds like fun to me, but is it feasible?
It seems that Amarr characters are even more gimped than usual in FW. Not only do we have the age-old laser cap usage issues (hey CCP, you said changes were imminent months ago - what gives?), but the Minmatards have it all over us in the age-old issue of your-enemy-knows-you're-coming-and-is-totally-tanked-for-EM.
So can a solo Amarr get in on the fun and have any chance to win if he's flying something other than a Curse or a Sac? And what about player FW corps? Are there any worth joining at this point? Do we have any good gangs flying regularly in the default militia corp? Or would I just sign up and end up flying most of the time with Caldari gangs? -- Meridius Dex --
Amarr = EVE on Hard setting |
Tarminic
24th Imperial Crusade
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Posted - 2008.07.21 21:28:00 -
[2]
Only about half of the amarr militia members I've seen fly amarr ships. So it's not a matter of all the minmatar tanking EM/Thermal.
I haven't been able to participate actively for about a week but the fleets I were in were really damn fun, Ironically because most of them revolved around outmaneuvering and frustrating a numerically superior enemy. Nothing like having a 50 man fleet chase your dozen frigates 30 jumps only to escape into Caldari high-sec.
I should note that the fact that I was in a slow-aligning destroyer and directly in front of the leading edge of the Minmatar gang made things a bit more interesting. ---------------- Play EVE: Downtime Madness v0.83 (Updated 7/3) |
Zaskarr
Amarr 24th Imperial Crusade
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Posted - 2008.07.21 21:53:00 -
[3]
Originally by: Meridius Dex Do we have any good gangs flying regularly in the default militia corp?
Don't think so, at least during time I play(GMT+1) Tbh amarr militia seems to be a lot of talk a lack of pew pew; +trying to outblob minies in/around Kamela is a bit futile atm. So why not make smaller gangs for plexes in other systems, hmm? Lets wage Guerilla warfare. Disclaimer: I'm bit noob in PVP so making own wouldn't end well __________________ How do I shot web? |
Qduhaf
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Posted - 2008.07.21 21:53:00 -
[4]
Not sure that you will find many amarr FW players that can even comment. Other than a nighlty (US TZ) suicide raid or handful of former pirate corps that like to play station games Amarr FW players have been holed up in empire.
You will have to be real quick to kill anything! As soon as its know you are an actual active amarr that isn't plexing in a frigate gang you'll have the 50 man mintard noob gang and 5 man outbreak nano guys racing to be the first to get you.
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HaaaaiiiiYA
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Posted - 2008.07.21 22:08:00 -
[5]
Edited by: HaaaaiiiiYA on 21/07/2008 22:09:05 I have been in a few of beans gangs (well, not this char) and they have been a blast, mostly T1 frigs and destroyers no worries about funding a new ship, I buy ships and mods in batches ...... but every time I have been killed its been by pirates/0.0 alliances (lol - PL wiped the floor with us) and neutrals .... not once have I been in the slightest danger from a amarr FW fleet or gang ... pity really. |
Qduhaf
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Posted - 2008.07.21 22:11:00 -
[6]
Originally by: Qduhaf 50 man mintard noob gang
AKA bean fleet
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HaaaaiiiiYA
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Posted - 2008.07.21 22:28:00 -
[7]
Originally by: Qduhaf
Originally by: Qduhaf 50 man mintard noob gang
AKA bean fleet
Yeah, 50% of which are rifters, how many are in the amarr militia channel? 200? ... a lot of the nights last week we had over 400, whats he going to do, say "sorry guys, only making a gang of 5, because otherwise the amarr militia will cry and throw their toys out of the pram" |
HaaaaiiiiYA
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Posted - 2008.07.21 22:33:00 -
[8]
Edited by: HaaaaiiiiYA on 21/07/2008 22:34:08 Also, in one night I went from 0 factional decorations to being a captain from doing damn plexes because no amarr would come out to play .... and then a small gang of pirates came in to the system we were plexing in and killed just about all of us (4 or 5 abbadons and a sleipnir, I think the command ship killed everyone in frigs, the abbadons killed everything else) for no losses ... that was a fun fight , just scratching structure when the last of us was popped .... why the hell couldnt the amarr do that??!?? |
Siberys
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Posted - 2008.07.21 22:48:00 -
[9]
HELL YEA! LOCK AND LOAD BABY!!! Okay, so I haven't been in Ammar FW... yet. I'm joining ASAP when I get the standings. But being outnumbered by n00bs is FUN!
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Tarminic
24th Imperial Crusade
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Posted - 2008.07.21 22:58:00 -
[10]
I remember an incident recently where the Amarr militia was gearing up for a fight in a nearby system...and then Outbreak cyno'd in 4 carriers and a mothership. So we just kind of gave up. ---------------- Play EVE: Downtime Madness v0.83 (Updated 7/3) |
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Artemis Rose
Eleckrostatik
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Posted - 2008.07.21 22:59:00 -
[11]
I tend to find solo minmatar militia recons working their way on my lossmails. But thats the way Eve always is.
I've seen many decent minmatar gangs around ranging between 5-20 people. I've seen PIE Inc out in small groups, but not too much else from the Amarrian militia. Its discouraging to be outnumbered for them I bet, but that alone makes me want to join them at some point in my career
__________________________________________________
Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine. WTB Purple Nerf Bat. |
Qduhaf
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Posted - 2008.07.21 23:05:00 -
[12]
Too bad its too hard to switch sides, I think a lot of the gallente and minmatar FW players would lie to do this, but aren't willing to grind missions for weeks to do so.
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Meridius Dex
Amarr Foundation Sons of Tangra
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Posted - 2008.07.21 23:11:00 -
[13]
I have no idea on this, save for what I've read on the forums, but what's soloing like in faction warfare? Do you stick to low sec systems just in the contested areas or do you venture towards higher sec systems? And what's this I read about faction WTs camping stations in high sec? How is that possible? -- Meridius Dex --
Amarr = EVE on Hard setting |
Cailais
Amarr VITOC
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Posted - 2008.07.21 23:13:00 -
[14]
For the most part the Minny blob is located in only a handful of systems in the Bleak Lands. So, provided you stear clear of that area its pretty good fun with plenty of small gang ops - sure its hit and run stuff, but it beats camping a gate for hours.
C.
VITOC - Amarr Corp for Faction Warfare! |
Rawr Cristina
Caldari Omerta Syndicate
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Posted - 2008.07.21 23:15:00 -
[15]
Originally by: Meridius Dex
It seems that Amarr characters are even more gimped than usual in FW. ...
and a big reason is that so many Amarr enjoy flying solo.
Yup
Quote: Not only do we have the age-old laser cap usage issues (hey CCP, you said changes were imminent months ago - what gives?)
Um, they did
The Zealot recieved a damage boost of almost 30% against armour tankers. That's 2 extra damage mods built in and you're complaining?
Please; Lasers are without a doubt the deadliest weapon system in EVE atm. If Amarr are losing horribly it's due to their pilots; nothing more. ...
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Stab Wounds
Caldari
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Posted - 2008.07.21 23:18:00 -
[16]
Originally by: Meridius Dex I have no idea on this, save for what I've read on the forums, but what's soloing like in faction warfare? Do you stick to low sec systems just in the contested areas or do you venture towards higher sec systems? And what's this I read about faction WTs camping stations in high sec? How is that possible?
it was deemed an exploit
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Grath Telkin
Amarr Evolving Paradigms
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Posted - 2008.07.21 23:35:00 -
[17]
Originally by: Qduhaf Not sure that you will find many amarr FW players that can even comment. Other than a nighlty (US TZ) suicide raid or handful of former pirate corps that like to play station games Amarr FW players have been holed up in empire.
You will have to be real quick to kill anything! As soon as its know you are an actual active amarr that isn't plexing in a frigate gang you'll have the 50 man mintard noob gang and 5 man outbreak nano guys racing to be the first to get you.
This is utter BS.
I am NONE of the above listed.
For the past week ive been living in Kourmonen (occupied enemy territory) in a non cloaking zealot, NOT docking. I work solo (cause working with alot of these guys means you will in fact die). When i want to roam, I go to a my logistics station, switch out to my Sac, and go roaming around in that. 132 kills in my sac, 3 sac's lost. I'd say its not that hard, if you have half a clue what your doing.
Its just like taking on an alliance or group that outnumbers you (something the Sons are good at considering your local inhabitants). Fight smart, and you'll do fine.
And plexing sucks sweaty donkey balls.
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Grath Telkin
Amarr Evolving Paradigms
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Posted - 2008.07.21 23:36:00 -
[18]
Originally by: Stab Wounds
Originally by: Meridius Dex I have no idea on this, save for what I've read on the forums, but what's soloing like in faction warfare? Do you stick to low sec systems just in the contested areas or do you venture towards higher sec systems? And what's this I read about faction WTs camping stations in high sec? How is that possible?
it was deemed an exploit
Also wrong.
It was deemed an exploit to use a neutral party to tank the spawns, BUT, you can still use a neutral party to rep you, while you tank the spawns. Before you comment in ignorance, carefully read the Exploit notification.
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Becq Starforged
Minmatar Ship Construction Services
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Posted - 2008.07.22 00:24:00 -
[19]
Originally by: Tarminic Only about half of the amarr militia members I've seen fly amarr ships. So it's not a matter of all the minmatar tanking EM/Thermal.
That's about accurate. Looking over our killboard, of the 28 most recent kills vs the Amarr militia, 13 were Amarrian hulls. I know that certain corps restrict players to flying Amarrian hulls only, and I respect that, but I think it would be a grave mistake for the militia as a whole to follow suit.
As to having fun, I can't say. But I respect those Amarrian militia members who consistently show up swinging -- and if even more joined their side and evened up the odds a bit, I think FW would be even more fun for everyone.
-- Becq Starforged
The Flame of Freedom Burns On! |
Tarminic
24th Imperial Crusade
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Posted - 2008.07.22 00:32:00 -
[20]
Originally by: Becq Starforged
Originally by: Tarminic Only about half of the amarr militia members I've seen fly amarr ships. So it's not a matter of all the minmatar tanking EM/Thermal.
That's about accurate. Looking over our killboard, of the 28 most recent kills vs the Amarr militia, 13 were Amarrian hulls. I know that certain corps restrict players to flying Amarrian hulls only, and I respect that, but I think it would be a grave mistake for the militia as a whole to follow suit.
Wouldn't be a big deal, they could just all fit explosive drones. ---------------- Play EVE: Downtime Madness v0.83 (Updated 7/3) |
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Nexus Kinnon
SniggWaffe
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Posted - 2008.07.22 00:37:00 -
[21]
I certainly had a lot of fun in the Amarr militia, racked up about 50 kills in gangs over maybe 4-6 days. Just be sure to avoid the terrible cannon fodder gangs and try and join in on the gangs that you know are run by decent FCs. Being outnumbered just means you have more targets...
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Haptic Roach
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Posted - 2008.07.22 00:45:00 -
[22]
I decided to try FW - joined the Amarr militia: Flew to a system with an active engagement (ok Amarr fleet cycling through safe spots)
X ed up - asked for the voice comms address - only to be told that i was suspicious. I asked again, very nicely, and was kicked from fleet.
Wow - that was no fun at all. Wonder why the Amarr fleets are getting outnumbered?
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seleka
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Posted - 2008.07.22 02:36:00 -
[23]
Edited by: seleka on 22/07/2008 02:37:37 forum is mean
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Myra2007
24th Imperial Crusade
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Posted - 2008.07.22 02:38:00 -
[24]
Personally i just ignore the militia chat. The people i fly with are the people i know. For me its a great deal of fun. There are plenty of wartargets in and around huola/kourmonen. We usually just wait with a few frigs for latecomers or "tramps".
The enemy is strong in numbers so we never look for a sustained engagement because its not a question if they have more its only a question how long they need to get to the gate/planet whatever.
Get in, make a kill, get out. Its kind of guerilla warfare and efficient for the most part. I also see lots of soloers that make their fair share of kills on their very own.
If at the moment there is any fun in fw (believe me there is) then its no doubt on the amarr side. You have plenty of targets and the enemy feels safe. Many people get distracted and make errors. You just have to play smart and wait for your chance.
Of course there are lots of very good pvpers on the minnie side next to the rather disorganized blobs. So its not always easy and eventually you will get killed. For me t2 frigs have proven very efficient. I fly kitsunes but i see sentinels do good things.
If you have the guts or the money you can probably have a lot of funs in recons/hacs. Try a nanoed zealot, curse, sacrilege or even arbitrator if you're low on money.
As for battleships/rr gangs with big and slow ships well i wouldn't use them around the hotspots for anything but docking games. We have 20man blobs land on our 5 t2 frigs regularly. A bs gang is like a big beacon for the surrounding systems. You'll have 50+ local in no time and at that point you better be able to dock otherwise you'll be toast unless you're really going to town.
I've seen a bs gang killing hordes of both minnie/amarr militia a few days ago. But that was a huge gang (30+bs gang, lots of navy megas, bhaalgorns and other crazy shit) not everyone can field easily.
Then there is the minmatar backwater systems. Local isn't usually very high unless there is some plexing going on from what i can see. With a small fast ship or a cloaker you should be able to avoid the blobs easily and catch some people with pants down.
tl;dr: amarr is where the flavour is
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Tyr Vaantau
Amarr Synthetic Frontiers
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Posted - 2008.07.22 02:44:00 -
[25]
My corp joined the Amarr Militia for a while. I had fun. All I had to do was find the right FC who knew what they were doing.
------
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Carnivorous Panda
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Posted - 2008.07.22 02:49:00 -
[26]
Quote: So can a solo Amarr get in on the fun and have any chance to win if he's flying something other than a Curse or a Sac?
I am a low SP Minmatar alt, fighting for the Amarr. I run around in a Thrasher most of the time, other times I fly a rifter. I have a ton of fun - as long as I fly alone. I have flown in three FW fleets, and each time, it was a bunch of flying around chasing people and not catching them, or being chased and not being caught, and totally ignoring the objectives in the systems.
The Militia channel is a bunch of 'x for fleet', where said fleets take far too long to organize (if they even do). Most people are too busy with their e-peen contests to bother, meaning the few people wanting to start a fleet sit at a gate for an hour until they fall asleep.
Not what I signed up for.
So instead, I have been flying solo lately, jumping into contested systems with a low population and capturing some minor installations. I have learned more flying solo than I have in these fleets, had more exposure to PvP, and had a lot more fun. I have also been gaining standings.
Anyways, that's my FW experience so far, and that's why I fly solo. I do more and have more fun doing it.
Thanks to those people who outsmarted me, outshot me, and didn't mind answering a few questions and offering advice afterwards to turn me into a better pilot. You know who you are.
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Meridius Dex
Amarr Foundation Sons of Tangra
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Posted - 2008.07.22 03:49:00 -
[27]
To Panda and others, on my previous question of the location of fights, do you stick to the areas outlined by FW or can you roam throughout empire and find war targets? -- Meridius Dex --
Amarr = EVE on Hard setting |
Veldya
Caldari Guristari Freedom Fighters
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Posted - 2008.07.22 04:19:00 -
[28]
I thought Caldari won the war already.
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Grath Telkin
Amarr Evolving Paradigms
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Posted - 2008.07.22 04:22:00 -
[29]
Edited by: Grath Telkin on 22/07/2008 04:23:00
Originally by: Meridius Dex To Panda and others, on my previous question of the location of fights, do you stick to the areas outlined by FW or can you roam throughout empire and find war targets?
you certainly can, though ive not tried that solo, and imagine it wouldn't end well, as the faction navies can be a pain.
Targets though, are definitely NOT in short supply
Edit for quotin da wrong guy
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P'uck
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Posted - 2008.07.22 04:32:00 -
[30]
Edited by: P''uck on 22/07/2008 04:38:52 We just had an awesome hauler fleet fight, and I'm pretty sure the Amarrians had as much fun as we did.
edit: and they sent us home in pods
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