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Sgt Brasco
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Posted - 2008.07.24 10:50:00 -
[1]
Edited by: Sgt Brasco on 24/07/2008 10:51:58 As you can probably see I'm posting this under one of my old alts, to hide the shame and embrassment.
I've been playing the game on and off for about four years, and been a caldari missile ***** all my life, grinding out level 4s to move up the ship ladder - which meant parking my ship and letting missiles fly whilst ignoring npcs velocity and transversal velocity and the like. I now fly a shiny torp golem that owns amarr level 4 agents - and i'm bored. I've done a few afk/semi eye on the screen level 4s with my Dominix (sentries II).
I really want to get into amarr and gallente turret battleships for level 4s for a change, maybe even HACs of those races. When doing level 4s in a battleship do you really have to worry about the usual turret info (transversals and the like) or is it just a case of large guns to blow up the cruisers and above, and unleash the drones for anything smaller - or do you actually have to FLY the battleship?
What ships FORCE YOU TO FLY, or dogfight for a better phrase in level 4 missions - without costing you a fortune in blown up ships:) I want a challenge not a suicide mission - and really I don't have time for PVP as I never know how long I'll be on the pc for, and atleast PVE kinda has a pause button, where you can dock safely and disappear off to RL commitments.
And yes i will be checking the numerous turret guides for extra info, if battleships do need to be FLOWN.
Thanks for your opinions
Oh, and please I am aware that you'll never get proper dogfighting in this game, especially against NPCs, but i'm after that thrill of actually FLYING the ship in meanignful combat OUTSIDE pvp!
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Wil Smithx
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Posted - 2008.07.24 11:00:00 -
[2]
Blaster mega need to be flown lol, at the target and kill.
once you know missions you can switch your blasters for rails if missions would be too painful otherwise.
and if you want to make it interesting...
dump the rigs T1 fit and use booster charges, when I did pirate invasion solo for the first some (some years ago) ohh how much fun, pumping booster charges and slaying all those close range BS, micromanaging the reppers to keep my cap stable....
*drifts off into a world of unearthly pleasures*
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Deviana Sevidon
Gallente Panta-Rhei United Front Alliance
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Posted - 2008.07.24 11:09:00 -
[3]
Try a Tempest with 800mm Autocannons. 2x Torpedo Launchers, AB, Stasis Webifier and Armor Tank.
It might sound strange but it really works and is a beast once its webber got hold of the rat.
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Iron Wraith
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Posted - 2008.07.24 11:58:00 -
[4]
pulse abbadon, dual large rep + 3 hards. huge ass tank, can snipe small ships from 50km with long range crystals and pound the snot out of any close range BS's. easily tracks orbiting cruisers. most ships cave in to the t1 crystals, guister snipers may need some t2 lovin or get up close and personal. with no AB webby drones (2 of em) with 54km range (ew drone skill) is a must to catch the snipers. probably a good ship to learn turrets in. not much flying but plenty of spotting targets you can hit.
blaster kronos, 2 dmg mods and single rep (cheap officer, to balance cap for more rep) + 4 hards (drop 1 dmg mod for EANM vs expl rats). needs some iskies to get the tank high enough, the normal faction ones drink too much cap to sustain. can web and pop a spider drone in orbit. decent turn of speed with a cheap gisti ab on. much more movement in this boat as your "sniping" range is 24km. a lot of ships can be splatted as they go from 24km to their orbit range. a domi webber will let u web orbiting ships at 15km, or if you overload 19.5km. gets most small ships and lets the neutron blasters rip any size ship up. also pack webby drones (3 of em) for running the snipers down, no option to swap to long range ammo, its anti matter all the way here! this is where the raw dmg is at. if you get duo of death vs serps then u can go for 3 dmg mods and overload the blasters, the dps goes through the roof! with faction AM and t2 modules and a +5% dmg implant i get 980 dps from my blasters (plus the 5 t2 hammers). that goes up to 1400 ish when i'm doing duo of death. and if you want to pimp her then special dmg mods will give some insane dmg.
rail megathron, t2 425's and 1 rep + 4 hards, cap and dmg mods, no ab or web. pop them as they approach from 60+km out, close range BS's are hard to kill. i have actually had to dog fight in this ship vs the angels. wound up with 1 angel BS orbiting me at under 5km, so i hit approach to force him to run away, that did the trick and my rails managed to get a line on him. most satisfying. weak tank tho, if you cant kill enough before it gets close then things can get messy.
so, an abaddon will be a solid rock for you, not much flying but a bit of target practice. a blaster boat will be a bit more involving as you have to either get the rats to run at you, or chase the snipers down. the rail mega can be a laugh too, as it cant hit squat orbiting it at 5km and with no webber needs to be flown right to hit stuff.
also grab a throax, load up with blasters, webbs, dmg mods and speed mods then fly wing man for a friend. you get to race all over the battle field and kick out enough dps to down the BS's when you've finished mopping up the little stuff. good fun and extra rewarding when you manage to intercept a group of rats heading for the tank by manually flying to where you think they will get to before ure in range. Because sometimes you just have to go back to your roots: [2005.02.20 01:08:03] (combat) Your Civilian Light Electron Blaster perfectly strikes Serpentis Smuggler, wrecking for 20.3 damage |
CmdoColin
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Posted - 2008.07.24 13:45:00 -
[5]
Originally by: Sgt Brasco
Oh, and please I am aware that you'll never get proper dogfighting in this game, especially against NPCs, but i'm after that thrill of actually FLYING the ship in meanignful combat OUTSIDE pvp!
Know the feeling... I think personally any battleship in a level 4 mission if you've got good skills isn't much different outside of mining. Thats my opinion in an apoc/mega.
The way I have started doing mission recently is to deliberately use an underpowered ship. I really really had to work using a Zealot for level 4's. I really had to fly it properly in the harder level 4's and was sweating. Certainly ain't afk play. Clearing aggro groups before they aggro is rewarding, using an ab to close and orbit a bs to reduce it's dps is frigate like but demanding in a different way. Sure, I lost it, but it was very different. Dunno what it's like with other races HAC's - but hopefully just as amusing.
Saying that - I guess I like the feeling of going down stairs firing an uzi from each hand, so prehaps Minmatar is the way I should go... =P Audita et altera pars |
Chillshock
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Posted - 2008.07.24 14:20:00 -
[6]
I found the Rail-Hyperion with antimatter a fun ship to fly.
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Sgt Brasco
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Posted - 2008.07.24 14:22:00 -
[7]
Edited by: Sgt Brasco on 24/07/2008 14:22:51 Cheers for the thoughts guys, what about the following HAC (about 15 days training to fly this)
ISHTAR
3x Heavy Electron II 2x Small Tractor
1x ABII 3x Cap Rech II 1x Dom Web
1x MAR II 2x Hardenrs II 1x EANM II 1x Mag Stab II
5x Ogre IIs 5x Med II
2x CCC
Figured I could "fly a bit in this" an dhave the heavy and meds to fall back on?
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Boz Well
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Posted - 2008.07.24 16:08:00 -
[8]
Pretty much like most drone boats, your ogres will outclass any guns you have on there. You can use those blasters to maybe pop a cruiser or two, but the ogres will be the ones doing all the hard work.
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Iron Wraith
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Posted - 2008.07.24 17:12:00 -
[9]
here's a few good challenges.
try to get an un-rigged thorax with blasters through the lvl3 missions. you can have up to t2 mods but no faction gear.
also a group of corpies did lvl4 worlds collide in just frigs, mix of vets and newbies. its was the sansha one i think so no missiles.
an interceptor can be good fun to mission in too, lvl2 or 3 for that, tho webby towers should probably be avoided.
all those challenges will get you plenty of dogfighting Because sometimes you just have to go back to your roots: [2005.02.20 01:08:03] (combat) Your Civilian Light Electron Blaster perfectly strikes Serpentis Smuggler, wrecking for 20.3 damage |
Thenoran
Caldari Border Rim Enterprises
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Posted - 2008.07.24 17:29:00 -
[10]
A good gankboat (atleast for Guristas) would be a Deimos/Phobos, the tank on that thing agains Kinetic/Thermal is just off the charts and with a T2 AB you can hit 600m/s without any speed mods while your damage is in the 450-600 mark depending on tank vs gank. ------------------------ Ship Yield Calc Improve Mining |
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Angus Torg
Vortex Time Travellers Elite
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Posted - 2008.07.25 13:30:00 -
[11]
Edited by: Angus Torg on 25/07/2008 13:30:43 I fly my missions mostly in a blaster ship. For my L3 missions, I use my Deimos. Some L4 missions are also doable in that one without too much problems. Other than that, I used to fly an Astarte for L4's. But with Blasters, you need to travel quit long, so I sometimes switch to rails.
Phobos would tank a lot better, but the lack of drones or any other weapon to kill fast moving webber frigs, makes life damn hard. Can we get EVE back? Please. |
Leandro Salazar
Aeon Industries
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Posted - 2008.07.25 17:59:00 -
[12]
If you don't care about efficiency and just want to kill stuff in a cool fast ship, nothing beats an AC Machariel. Even an efficiency ***** like me occasionally enjoys a mission spin in that ship. If you don't have Minmatar skills though, you will have to make do with one of the less fun options like Mega, Geddon or even Blasterdomi. Just be aware that when you do mission this style, you seriously cut down your income. And if you are reading this, you have arrived at the signature without noticing...
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Dark Solaris
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Posted - 2008.07.30 16:46:00 -
[13]
Edited by: Dark Solaris on 30/07/2008 16:52:10 Not to flame but try the Machariel with autocannons and Siege Launchers. It's speed when ABed is somehow faster than my Ishtar lol. For the tracking, have good skills and a couple of tracking computers. And don't worry about the cap. Even if you let everything running (1 T2 repper, 1 AB, 4 hardeners, 2 tracking computers) it will last for more than 7mn, enough to kill the whole bunch of rats.
The biggest problem when you dogfight is the webbers so use your Valkyries to wipe them out asap. For some slow webbers, even Beserkers work.
The rest is fun, you only have to activate your repper when rushing to the NPCs, but when in range, it will be them who need to run it.
And as you are close ranged, targeting range dampening should not pose any problem while your tracking computers will counter the tracking disruption.
I don't know about the Minmatar BS as I've never flown them even once (just train my skills for Machariel as I don't like the Minmatar ship look) but I think Machariel is the fastest BS I've ever seen. And eventhough, the Machariel is 1.5x as big as a Megathron and other BS. When I undock next to them, they look like little brothers
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Dzajic
Gallente Federal Defence Union
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Posted - 2008.07.30 17:59:00 -
[14]
Yeah, fly a Mach...
If you faction fit it, you will get suicided, even in 1.0. There are players who would suicide you just to kill your ship if you are flying something so expensive.
Fly a HAC or a normal BS and dont be silly.
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Bas Bas
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Posted - 2008.07.30 18:41:00 -
[15]
Deimos is real fun and can do any lvl 4. Just take care of any webberes first.
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Tamoko
Damage Unlimited Inc INTERDICTION
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Posted - 2008.07.31 01:41:00 -
[16]
Edited by: Tamoko on 31/07/2008 01:43:43 I have no wisdom to share about gallente, but here's my first hand experience about amarr.
Mega Pulses: These track reasonably well. They'll hit an orbiting merc overlord or gist battleship at 5.5-10km at least half the time. More if you decide to carefully adjust your angular velocity. Unfortunately, unless you can use scorch (I can't) you'll fall *very* short on range in the large majority of your missions. I run everything except AE (on an amarr agent) with beams for this reason.
Mega Beams: These track frigs to about 30km, cruisers to about 20km, and orbiting mercs/gist will suffer significant accuracy issues. You *will* have to adjust your ship velocity and angle to hit orbiting machariel, even with tracking comps. To put these in to perspective, I dual box missions with an Abaddon (6x Mega Beam, 2x Dual Heavy Beam) with amarr multifreq ammo and 2 damage mods; and a Raven (6x Cruise) 3 BCU, and the Abaddon can kill orbitting mercs faster than the raven, even factoring in the higher em resist on these ships.
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Zarlis
The Scope
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Posted - 2008.07.31 03:37:00 -
[17]
Just a word of warning. Mission setup BSs with an AB have been caught up in CCPs anti-nano crusade and have been hammered. My Navy Mega rail boat currently does about 400m/s and is fun for flying missions is nerfed back to 340m/s on SISI and they have done something to make it really slow to accelerate. I also have a Deimos which is great for Serp missions because of its Kin/Therm resists. Its been nerfed as well with my speed dropping from 660 to 630. I'm not sure if the agility has been screwed with as the copy on SISI is so old that I cant even fly HACs there. As mentioned above a Mach with Torps and ACs is also fun but a lot of that fun came from having a BS that's doing ~700m/s and the Mach has been absolutely screwed on SISI.
A lot of the fun from flying turret BSs come from having some speed and post nano nerf BSs are going to be a lot more sluggish.
Oh, and for all the raven mission runners out there, you know the miserable 130-140m/s you do gate to gate? post nerf its about 105-115.
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Tellenta
Gallente Invicta.
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Posted - 2008.07.31 03:52:00 -
[18]
If you're doing missions in a gallante bs just use the domi. It's tank is amazing and can be rigged and fit to perma run 2 large reppers. the stratigy with a domi is use small drones to kill the frigates, release large drones engage a cruiser. Then if the mission has spawns you can trigger them just so you don't have to worry about aggro going to your drones. Sit there and tank your drones will buzz around killing things. Turn on the T.V. watch a movie, every once in a while look at computer and slap your drones for trying to solo things, take a nap. wake up recover drones, turn in mission repeat.
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Zarlis
The Scope
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Posted - 2008.07.31 04:04:00 -
[19]
Edited by: Zarlis on 31/07/2008 04:05:10 If I understand the OP correctly he uses a raven or CNR for making ISK (I do the same) but is looking for something fun to fly rather than just parking and shooting. Domi is great but its just another park and shoot boat.
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Mastin Dragonfly
Absolutely No Retreat
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Posted - 2008.07.31 06:07:00 -
[20]
If you fly for Amarr agents your best bet will of course be an laserboat. Downside to that in this case will be however that mega pulse (with scorch) has so much range and decent enough tracking that you still won't have to fly your ship much. And if the enemy in a mission is outside of mega pulse range and you want to use beams than tracking won't be an issue either. Actually, on my Paladin I can hit most orbitting npc interceptors with tachyons once they are webbed thanks to the web bonus. If you want excitement use a Zealot or Absolution I guess.
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Mastin Dragonfly
Absolutely No Retreat
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Posted - 2008.07.31 06:11:00 -
[21]
Originally by: Deviana Sevidon Try a Tempest with 800mm Autocannons. 2x Torpedo Launchers, AB, Stasis Webifier and Armor Tank.
It might sound strange but it really works and is a beast once its webber got hold of the rat.
If it has an armor tank it most likely won't have 3 damage mods. And since it's allready a low damage ship you could hardly call it a beast. You are aware that a torp golem or pulse paladin/nightmare can put out over 1000dps, right?
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