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Thread Statistics | Show CCP posts - 15 post(s) |
xGRIMERx
Minmatar The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2008.07.25 16:18:00 -
[1]
what kind of eve do devs play? speed is quite ok as it is now
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xGRIMERx
Minmatar The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2008.07.25 16:51:00 -
[2]
Edited by: xGRIMERx on 25/07/2008 16:52:07
Originally by: Sakura Nihil You know, we've been talking pretty much about inties and Vagas this whole time.
What about other nanocruisers? Curses, Zealots, Ishtars, Sacrileges, the works - how hard is this going to smack them?
I would find it pretty ironic if the people complaining about fighting only Vagas, Rapiers, Ishtars, and Zealots all the time only start to see Vagas.
Zealot and Sacrilege get boosted actually No more nano on ishtar for me... if that patchs comes live
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xGRIMERx
Minmatar The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2008.07.25 16:53:00 -
[3]
Edited by: xGRIMERx on 25/07/2008 16:53:49
Originally by: reivol
For all of you whinning about this big nerf bat plesae note that : - today, speed tanking = no damage wether armor or shield tanking = reduced damage - today, speed = 99% chance of fleeing away a combat without countermesure.
I just wonder were all those km's on nanoships come from
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xGRIMERx
Minmatar The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2008.07.25 17:09:00 -
[4]
Originally by: Entelechia There really isn't much to test. CCP clearly showed us the numbers earlier in the thread. A standard T2 Vagabond with T1 polycarbs will take a 2k/s nerf. To make it go even close to as fast as it does today, you need to drop the 4bn ISK on Snakes and T2 rigs (which, is, funny enough, CCP's theoretical test super HAC they are using to base these changes on).
This patch nerfs inties even more actually.. now they hope to live having enough speed to outrun missiles and make turrets miss with the patch they just die
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xGRIMERx
Minmatar The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2008.07.25 17:26:00 -
[5]
Originally by: Haniblecter Teg
Originally by: Elmicker
Originally by: Cur A greater variety of ships ...
This is incorrect. The mid-range hacs that lack tank and now lack speed, such as the deimos, ishtar and zealot will be left without roles in small gang warfare. You'll be seeing a much narrower variation in shiptypes now, potentially reduced to just the vagabond.
?
Still thinking like a nano-pilot. Maybe people start tanking--gasp--or brining BCs/BS's to small gangs--gasp--or use frigates for speed--gasp!
THERE ARE frigs and bs in small gangs if u have ever pvped u would know that it's no use to have a fast frig that dies before his comrades on nanohacs get to the target
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xGRIMERx
Minmatar The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2008.07.25 18:06:00 -
[6]
dear devs, if you are trying to fix the "ludacrious speed" stuff then please nerf snakes and other imps, deadspace and faction modules, but don't break the common t2 and t1 modules. if u are concerned with missiles not hitting fast ships, then boost missiles. Please understand that breaking the speed that can be achieved by t2 modules and t1 rigs u are not fixing ludicrous speeds. they will stay out there with snakes and rare fittings they will still be faster than everyone else. but the normal speeds that can be achieved with cheap fittings will be seriously nerfed.
On the webbers nerf, it's not fixing anything too. now any HAC who gets in my webber range of my trusty megathron is dead for sure. with the webber nerf it will have a chance to escape, and i don't like it :)
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xGRIMERx
Minmatar The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2008.07.25 18:19:00 -
[7]
Originally by: Shadowsword
Single LSE 425mm vagabond: 3275m/s, 554 dps, 17km effective range, 31.5k EHT, no signifiant cap issues.
could u provide exact fits?
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xGRIMERx
Minmatar The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2008.07.25 18:34:00 -
[8]
Originally by: Mankirks Wife Edited by: Mankirks Wife on 25/07/2008 18:26:35 I think the biggest winner out of this is interceptors.
ever felt a volley of missiles from cerberus hit you inty? with the patch even ravens torp will hit you that hard
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xGRIMERx
Minmatar The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2008.07.26 06:02:00 -
[9]
[Ishtar, New Setup 1] Local Hull Conversion Inertial Stabilizers I Nanofiber Internal Structure II Overdrive Injector System II Overdrive Injector System II Overdrive Injector System II
10MN MicroWarpdrive II
Polycarbon Engine Housing I Polycarbon Engine Housing I
i have Zor's imp for mwd, and 'rogue' imp for 3% speed and 3% speed bonus
this fit goes 4km/s in straight line
how much will it be with the nerf?
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xGRIMERx
Minmatar The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2008.07.26 14:23:00 -
[10]
Alright take away the speed, but then take jammers with it too
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