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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Romulus Silvia
Amarr Igneus Auctorita GoonSwarm
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Posted - 2008.08.13 06:17:00 -
[1951]
this speed nerf is absolutely ridiculous... instead of coming up with better ways to possibly counter speed, lets just kill it. i guess its time to get back into the DD tanked BS... yeah, forget about fixing something that really needs to be balanced, like DD, and ruin an entire way of playing the game.
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Lyria Skydancer
Amarr Eve Defence Force
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Posted - 2008.08.13 07:13:00 -
[1952]
Originally by: Romulus Silvia this speed nerf is absolutely ridiculous... instead of coming up with better ways to possibly counter speed, lets just kill it. i guess its time to get back into the DD tanked BS... yeah, forget about fixing something that really needs to be balanced, like DD, and ruin an entire way of playing the game.
You think 5km/s cruisers and 27km/s machariels are fine? You lol me inside. ----------------------------------------- [Video] Support Barrage |
DeadDuck
Amarr Amarr Border Defense Consortium Curatores Veritatis Alliance
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Posted - 2008.08.13 07:35:00 -
[1953]
Today I enjoyed the return in all is force of the speed unerfed...was nice to see the 6.5K Vagas running away from my 5.250 m/s HAM's
________________ God is my Wingman |
Bobbechk
The Handsome Boy Modeling School
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Posted - 2008.08.13 07:40:00 -
[1954]
Originally by: Lyria Skydancer
Originally by: Romulus Silvia this speed nerf is absolutely ridiculous... instead of coming up with better ways to possibly counter speed, lets just kill it. i guess its time to get back into the DD tanked BS... yeah, forget about fixing something that really needs to be balanced, like DD, and ruin an entire way of playing the game.
You think 5km/s cruisers and 27km/s machariels are fine? You lol me inside.
YES. whats wrong with a 5km/s cruiser? thats about standard vagabond, they cant do any damage at full speed and even in 20km orbit they do shit dps.. the machariel can only do one thing good.... bump capitals and BS's and do shitall cruise dps... (typhoon is better actually)
my conclusion is you 1) got your misson running navy apoc killed when you accedently jumped into 0.0 and died to 2 vagabonds and a ishtar or 2) got your archon bumped off a lowsec station by a machariel 3) both above
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Opertone
Caldari SIEGE. The Border Patrol
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Posted - 2008.08.13 07:50:00 -
[1955]
do you know that it is impossible to stop a ship which is moving at 10 km/s?
eve engine will not allow you to do so... lock time would be 2 secs... by that time target is out of targeting range
if you try to approach it, then the target will have enough time to warp away
if you leave an interceptor going 10 km/s in a 0.0 system for a week, it will be still there after a week, because it can not be caught by any means
this is where eve is broken... speed doesn't scale well with other modules
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Jim Raynor
Caldari Shinra
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Posted - 2008.08.13 08:44:00 -
[1956]
Originally by: Opertone do you know that it is impossible to stop a ship which is moving at 10 km/s?
eve engine will not allow you to do so... lock time would be 2 secs... by that time target is out of targeting range
if you try to approach it, then the target will have enough time to warp away
if you leave an interceptor going 10 km/s in a 0.0 system for a week, it will be still there after a week, because it can not be caught by any means
this is where eve is broken... speed doesn't scale well with other modules
right now it would seem that ccp would rather cater to the guy who goes 10km/s no matter how game breaking it is
(unless of course they balls up and actually do go through with a rebalancing of speed and boy howdy i sure home they do) ------ I'll make a sig later. |
AshtarDJ
Filthy Scum
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Posted - 2008.08.13 08:49:00 -
[1957]
Edited by: AshtarDJ on 13/08/2008 08:49:58
Originally by: DeadDuck Today I enjoyed the return in all is force of the speed unerfed...was nice to see the 6.5K Vagas running away from my 5.250 m/s HAM's
Yup... nanos are back ;)
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N'olive
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2008.08.13 09:05:00 -
[1958]
Originally by: Opertone do you know that it is impossible to stop a ship which is moving at 10 km/s?
eve engine will not allow you to do so... lock time would be 2 secs... by that time target is out of targeting range
Did you ever tried to even catch a fast ship ? That's the inertia the issue, the fact that the speed decrease is often not fast enough to prevent it from going out of web range and re-accelerate again. Lock time is kinda irrelevant. Webs on small ships are overpowered, and under-powered on big (and fast) ships.
Originally by: Opertone if you leave an interceptor going 10 km/s in a 0.0 system for a week, it will be still there after a week, because it can not be caught by any means
At next downtime, or with a prober and an interceptor a little bit faster _______________ Olivier C., providing fleet support since 1902 - IAC's french wing, unique member - My Eve videos |
Kalintos Tyl
Minmatar
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Posted - 2008.08.13 09:06:00 -
[1959]
Originally by: Opertone do you know that it is impossible to stop a ship which is moving at 10 km/s?
eve engine will not allow you to do so... lock time would be 2 secs... by that time target is out of targeting range
if you try to approach it, then the target will have enough time to warp away
if you leave an interceptor going 10 km/s in a 0.0 system for a week, it will be still there after a week, because it can not be caught by any means
this is where eve is broken... speed doesn't scale well with other modules
nooooooooooooooooooooo my drake cant kill intys with 1 voley oh noooooooooo game breaking!!!!! i cant 3 volley vega imba!!!! Zommggg cant kill intys with precisios crusie missilee nerf em!!!!! I have right to pown!!
/sarcasm
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Ihrda Siharkhail
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Posted - 2008.08.13 09:08:00 -
[1960]
Edited by: Ihrda Siharkhail on 13/08/2008 09:09:18
Originally by: Lyria Skydancer
Originally by: Romulus Silvia this speed nerf is absolutely ridiculous... instead of coming up with better ways to possibly counter speed, lets just kill it. i guess its time to get back into the DD tanked BS... yeah, forget about fixing something that really needs to be balanced, like DD, and ruin an entire way of playing the game.
You think 5km/s cruisers and 27km/s machariels are fine? You lol me inside.
yea, all those 20+km/s machs are really ruining the game, i cant travel around 0.0 without bumping into one.. i mean ive seen atleast.. um, 1 during the last 6 months, and that was my own.
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Kalintos Tyl
Minmatar
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Posted - 2008.08.13 09:45:00 -
[1961]
Originally by: Ihrda Siharkhail Edited by: Ihrda Siharkhail on 13/08/2008 09:09:18
Originally by: Lyria Skydancer
Originally by: Romulus Silvia this speed nerf is absolutely ridiculous... instead of coming up with better ways to possibly counter speed, lets just kill it. i guess its time to get back into the DD tanked BS... yeah, forget about fixing something that really needs to be balanced, like DD, and ruin an entire way of playing the game.
You think 5km/s cruisers and 27km/s machariels are fine? You lol me inside.
yea, all those 20+km/s machs are really ruining the game, i cant travel around 0.0 without bumping into one.. i mean ive seen atleast.. um, 1 during the last 6 months, and that was my own.
NERF GOLEM http://img151.imageshack.us/img151/3821/golemil7.jpg aprox price of machariel doing 27km/s
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Ihrda Siharkhail
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Posted - 2008.08.13 10:00:00 -
[1962]
Originally by: Kalintos Tyl
Originally by: Ihrda Siharkhail Edited by: Ihrda Siharkhail on 13/08/2008 09:09:18
Originally by: Lyria Skydancer
Originally by: Romulus Silvia this speed nerf is absolutely ridiculous... instead of coming up with better ways to possibly counter speed, lets just kill it. i guess its time to get back into the DD tanked BS... yeah, forget about fixing something that really needs to be balanced, like DD, and ruin an entire way of playing the game.
You think 5km/s cruisers and 27km/s machariels are fine? You lol me inside.
yea, all those 20+km/s machs are really ruining the game, i cant travel around 0.0 without bumping into one.. i mean ive seen atleast.. um, 1 during the last 6 months, and that was my own.
NERF GOLEM http://img151.imageshack.us/img151/3821/golemil7.jpg aprox price of machariel doing 27km/s
omgnerfgolemstheyaresooverpoweredandicantkilltheminmydrake
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Demus DaVet
Minmatar Mythos Corp RAZOR Alliance
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Posted - 2008.08.13 10:12:00 -
[1963]
Originally by: Lyria Skydancer
You think 5km/s cruisers and 27km/s machariels are fine? You lol me inside.
Do you know how much a 27km/s Machariel costs ? Give me a reason why it should be caught by a T2 cruise missile (at best, cause you usually get Caldary Navy Cruise). While you are at it, please let us know how a pimped-out Ferrari outrunning a Fiat Punto is "not right". And on top of that, please name a faction battleship that is outperformed by the Machariel if the Machariel is not nanoed. Maybe Fleet Issue Tempest ? Not sure...
As for 5km/s cruisers (Vagas that is) exactly what is wrong with a cruiser that goes so fast that it does no damage ? Isn't the fact that even if standing still it won't get through your shield tank equally unbalanced ? Cause if a Vaga fits for damage, it will go down really really fast. Same for the Vaga, please name a T2 cruiser that is outperformed by a non-nanoed Vaga. Oh, I forget, there's always the Munnin.
Do you get the point now ? It's not nano that is overpowered, it's ships that having absolutely nothing else going for them, fit for speed in order to have a place in the battlefield. And personally, I wouldn't even think about whining if I was taken down by a 27km/s Machariel, I would probably convo the guy ask him if it's worth spending so much on a single paper thin ship. ---------------------------- Implement Racial Fleet Setups
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Kagura Nikon
Minmatar Infinity Enterprises
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Posted - 2008.08.13 10:15:00 -
[1964]
Originally by: Opertone do you know that it is impossible to stop a ship which is moving at 10 km/s?
eve engine will not allow you to do so... lock time would be 2 secs... by that time target is out of targeting range
if you try to approach it, then the target will have enough time to warp away
if you leave an interceptor going 10 km/s in a 0.0 system for a week, it will be still there after a week, because it can not be caught by any means
this is where eve is broken... speed doesn't scale well with other modules
correction its impossible to kill a ship goign 10km/s if you are a skillless noob with no vlue on game mechanics.
The number of very fast interceptors that i sniped off at 200km quite proves you are wong. Its nto trivial But breakign the tank of a golen is even less trivial. SHoudl they be nerfed as well because of that?
Not that i think 10k is a reasonable speed, but use serious arguments not lies next time. ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Mr Rive
Black Omega Security Pandemic Legion
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Posted - 2008.08.13 10:20:00 -
[1965]
Originally by: DeadDuck Today I enjoyed the return in all is force of the speed unerfed...was nice to see the 6.5K Vagas running away from my 5.250 m/s HAM's
yeah i know all that DPS at 6.5k/sec its so sick
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Lyria Skydancer
Amarr Eve Defence Force
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Posted - 2008.08.13 10:24:00 -
[1966]
Geesh. It does not matter that you never encounter a 27km/s mach or that it costs billions. IT IS REDICILOUS THAT A BS CAN GO 27km/s END OF STORY. You gotta be a real ****** if you think this is intended game mechanics. ----------------------------------------- [Video] Support Barrage |
Ihrda Siharkhail
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Posted - 2008.08.13 10:29:00 -
[1967]
Originally by: Lyria Skydancer Edited by: Lyria Skydancer on 13/08/2008 10:26:14 Geesh. It does not matter that you never encounter a 27km/s mach or that it costs billions. IT IS REDICILOUS THAT A BS CAN GO 27km/s END OF STORY. You gotta be a real ****** if you think this is intended game mechanics. This is one of the reasons Im so happy they are nerfing the crap out of nano's because people that think these are normal game mechanics deserve a good nerf bat spank.
wow you seem upset, maybe you should chill abit
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Andnowthenews
Caldari State War Academy
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Posted - 2008.08.13 11:49:00 -
[1968]
Edited by: Andnowthenews on 13/08/2008 11:57:10
Originally by: Lyria Skydancer
Geesh. It does not matter that you never encounter a 27km/s mach or that it costs billions. IT IS REDICILOUS THAT A BS CAN GO 27km/s END OF STORY. You gotta be a real ****** if you think this is intended game mechanics. This is one of the reasons Im so happy they are nerfing the crap out of nano's because people that think these are normal game mechanics deserve a good nerf bat spank.
I have yet to see any pro nano player support or care about BS that goes 27km/s so stfu and stop using it as a flag to wave. Screwing over and reducing to uselessness entire classes of ships just because of a few hardly used BS is totally r*tarded.
You are happy about this nerf because it will lower the bar on skilled pvp in eve and so making your idea of pvp (a skilless slug fest between 2 blobs of virtually stationary ships) one of the few options left.
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Lyria Skydancer
Amarr Eve Defence Force
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Posted - 2008.08.13 12:34:00 -
[1969]
Edited by: Lyria Skydancer on 13/08/2008 12:35:49
Originally by: Andnowthenews Edited by: Andnowthenews on 13/08/2008 11:57:10
Originally by: Lyria Skydancer
Geesh. It does not matter that you never encounter a 27km/s mach or that it costs billions. IT IS REDICILOUS THAT A BS CAN GO 27km/s END OF STORY. You gotta be a real ****** if you think this is intended game mechanics. This is one of the reasons Im so happy they are nerfing the crap out of nano's because people that think these are normal game mechanics deserve a good nerf bat spank.
I have yet to see any pro nano player support or care about BS that goes 27km/s so stfu and stop using it as a flag to wave. Screwing over and reducing to uselessness entire classes of ships just because of a few hardly used BS is totally r*tarded.
You are happy about this nerf because it will lower the bar on skilled pvp in eve and so making your idea of pvp (a skilless slug fest between 2 blobs of virtually stationary ships) one of the few options left.
Yeah because I'm known to not fly frig sized ships yeah (sarcasm meter explodes)? Go fail in some other thread mate. ----------------------------------------- [Video] Support Barrage |
Lyria Skydancer
Amarr Eve Defence Force
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Posted - 2008.08.13 12:35:00 -
[1970]
Originally by: Ihrda Siharkhail wow you seem upset, maybe you should chill abit
I'm not the one upset about the nerf haha. ----------------------------------------- [Video] Support Barrage |
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AshtarDJ
Filthy Scum
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Posted - 2008.08.13 12:36:00 -
[1971]
Originally by: Lyria Skydancer Edited by: Lyria Skydancer on 13/08/2008 10:26:14 Geesh. It does not matter that you never encounter a 27km/s mach or that it costs billions. IT IS REDICILOUS THAT A BS CAN GO 27km/s END OF STORY. You gotta be a real ****** if you think this is intended game mechanics. This is one of the reasons Im so happy they are nerfing the crap out of nano's because people that think these are normal game mechanics deserve a good nerf bat spank.
Geeesh... Could you guys plz stop bringing up the extremes already!!?? The extermes are NOT the problem. If someone wants to spend 10+ bill on mods+implants to be uber at something, it's up to him. If a mach for 10 bill does 27k/s, good for him!!! I've seen a paladin with 10 bill on mods+implants permatank 2 motherships... If you don't want the extremes, then ask CCP to take away all officer/faction mods from the game.
The problem on TQ are NOT the vaga pilots with snakes doing 10k+ (cuz as stated, they don't do anything else then go fast). The problem is all those ishtars, zealots, cerbs, etc... with cheap t2 fits doing 3k+. Those ships were not meant to go that fast and THAT is what is unbalanced about nanos. They have much much much higher DPS then the vagas while doind those speeds and being able to speed tank all weapon systems.
I am totally pro the nano nerf, when I see an ishtar doing 5k/s I just wish CCP would fix that "problem" sooner, but when I see a vaga doing 12k/s I just congratulate him on the speed he's doing.
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DeadDuck
Amarr Amarr Border Defense Consortium Curatores Veritatis Alliance
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Posted - 2008.08.13 13:15:00 -
[1972]
Originally by: Andnowthenews Edited by: Andnowthenews on 13/08/2008 11:57:10
Originally by: Lyria Skydancer
Geesh. It does not matter that you never encounter a 27km/s mach or that it costs billions. IT IS REDICILOUS THAT A BS CAN GO 27km/s END OF STORY. You gotta be a real ****** if you think this is intended game mechanics. This is one of the reasons Im so happy they are nerfing the crap out of nano's because people that think these are normal game mechanics deserve a good nerf bat spank.
I have yet to see any pro nano player support or care about BS that goes 27km/s so stfu and stop using it as a flag to wave. Screwing over and reducing to uselessness entire classes of ships just because of a few hardly used BS is totally r*tarded.
You are happy about this nerf because it will lower the bar on skilled pvp in eve and so making your idea of pvp (a skilless slug fest between 2 blobs of virtually stationary ships) one of the few options left.
Is it so hard to understand that the same game mechanics that allow a BS to reach ridiculous speeds are the same that work for ALL other ships in game ???? Try to use a HM Sacrilege with a snake set + Polys + Overdrives and then a Claymore in support and you will have a sacrilege reaching easaly 8K m/s, same crap with ishtars, zealots, Tec 1 cruisers, Titans
________________ God is my Wingman |
Ihrda Siharkhail
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Posted - 2008.08.13 13:18:00 -
[1973]
Originally by: DeadDuck
Originally by: Andnowthenews Edited by: Andnowthenews on 13/08/2008 11:57:10
Originally by: Lyria Skydancer
Geesh. It does not matter that you never encounter a 27km/s mach or that it costs billions. IT IS REDICILOUS THAT A BS CAN GO 27km/s END OF STORY. You gotta be a real ****** if you think this is intended game mechanics. This is one of the reasons Im so happy they are nerfing the crap out of nano's because people that think these are normal game mechanics deserve a good nerf bat spank.
I have yet to see any pro nano player support or care about BS that goes 27km/s so stfu and stop using it as a flag to wave. Screwing over and reducing to uselessness entire classes of ships just because of a few hardly used BS is totally r*tarded.
You are happy about this nerf because it will lower the bar on skilled pvp in eve and so making your idea of pvp (a skilless slug fest between 2 blobs of virtually stationary ships) one of the few options left.
Is it so hard to understand that the same game mechanics that allow a BS to reach ridiculous speeds are the same that work for ALL other ships in game ???? Try to use a HM Sacrilege with a snake set + Polys + Overdrives and then a Claymore in support and you will have a sacrilege reaching easaly 8K m/s, same crap with ishtars, zealots, Tec 1 cruisers, Titans
reduce speed bonus on 100mn mwds?
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DeadDuck
Amarr Amarr Border Defense Consortium Curatores Veritatis Alliance
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Posted - 2008.08.13 13:26:00 -
[1974]
Originally by: Ihrda Siharkhail reduce speed bonus on 100mn mwds?
You can't, all the Blaster Megas pilots will try to hang you if you do that, and btw a ragnarok was almost reaching 1K m/s when I quit fitting it ...
________________ God is my Wingman |
Demus DaVet
Minmatar Mythos Corp RAZOR Alliance
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Posted - 2008.08.13 13:32:00 -
[1975]
Originally by: AshtarDJ
Geeesh... Could you guys plz stop bringing up the extremes already!!?? The extermes are NOT the problem. If someone wants to spend 10+ bill on mods+implants to be uber at something, it's up to him. If a mach for 10 bill does 27k/s, good for him!!! I've seen a paladin with 10 bill on mods+implants permatank 2 motherships... If you don't want the extremes, then ask CCP to take away all officer/faction mods from the game.
The problem on TQ are NOT the vaga pilots with snakes doing 10k+ (cuz as stated, they don't do anything else then go fast). The problem is all those ishtars, zealots, cerbs, etc... with cheap t2 fits doing 3k+. Those ships were not meant to go that fast and THAT is what is unbalanced about nanos. They have much much much higher DPS then the vagas while doind those speeds and being able to speed tank all weapon systems.
I am totally pro the nano nerf, when I see an ishtar doing 5k/s I just wish CCP would fix that "problem" sooner, but when I see a vaga doing 12k/s I just congratulate him on the speed he's doing.
Well, at least you can understand the real problem as opposed to the devs behind this charade.
Tell me then, why would you be for a nerf that brings some ships to balance (ishtars, zealots as you say) while putting a whole range of ships into oblivion without a purpose ?
If you read through the 68 pages about 90% of the people that are against the nerf actually state that yes, in some cases, some ships can totally abuse nano-fittings. However they are against a change that will totally abolish a whole style of playing just because of 3 or some ships ! Fixing the unbalancing points could be done in a very unobtrusive way and noone would even notice. Instead, this nerf just hacks pieces of the game off with no apparent reason and no consideration to a whole faction of ships. ---------------------------- Implement Racial Fleet Setups
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Visser
Reikoku Band of Brothers
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Posted - 2008.08.13 13:37:00 -
[1976]
going to thought this in since i just noted it
AB and MWD LOOK to have the same thrust so both should accelereate ships at the same rate only to far different max speeds.
if you wish too make AB more useful couldn't you boost the thrust and top speed so that at short range it would have an advantage
then reduce MWD thrust so that it takes time to build up too top speeds
this way both have a set role snd using both to cover the other's weakness gives you a fast ship like you have now with just MWD but at the cost of mid slot and fit req
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Andnowthenews
Caldari State War Academy
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Posted - 2008.08.13 14:12:00 -
[1977]
Originally by: Lyria Skydancer
Originally by: Andnowthenews
Originally by: Lyria Skydancer
Geesh. It does not matter that you never encounter a 27km/s mach or that it costs billions. IT IS REDICILOUS THAT A BS CAN GO 27km/s END OF STORY. You gotta be a real ****** if you think this is intended game mechanics. This is one of the reasons Im so happy they are nerfing the crap out of nano's because people that think these are normal game mechanics deserve a good nerf bat spank.
I have yet to see any pro nano player support or care about BS that goes 27km/s so stfu and stop using it as a flag to wave. Screwing over and reducing to uselessness entire classes of ships just because of a few hardly used BS is totally r*tarded.
You are happy about this nerf because it will lower the bar on skilled pvp in eve and so making your idea of pvp (a skilless slug fest between 2 blobs of virtually stationary ships) one of the few options left.
Yeah because I'm known to not fly frig sized ships yeah (sarcasm meter explodes)? Go fail in some other thread mate.
Actually your only known for hanging around this and other nerf threads talking crap and getting told to stfu by even other pro nerfers.
You fail at eve, you fail at trolling and you fail at life go take you bitter posts else where.
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Ihrda Siharkhail
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Posted - 2008.08.13 14:18:00 -
[1978]
Originally by: DeadDuck
Originally by: Ihrda Siharkhail reduce speed bonus on 100mn mwds?
You can't, all the Blaster Megas pilots will try to hang you if you do that, and btw a ragnarok was almost reaching 1K m/s when I quit fitting it ...
as opposed to the dev suggestions?
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DeadDuck
Amarr Amarr Border Defense Consortium Curatores Veritatis Alliance
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Posted - 2008.08.13 14:32:00 -
[1979]
Originally by: Ihrda Siharkhail
Originally by: DeadDuck
Originally by: Ihrda Siharkhail reduce speed bonus on 100mn mwds?
You can't, all the Blaster Megas pilots will try to hang you if you do that, and btw a ragnarok was almost reaching 1K m/s when I quit fitting it ...
as opposed to the dev suggestions?
Nerf 1 specif item would not fix the problem. MWD's work fine. What doesnt work is all the combo between the 82735847 modules/Boosters/implants that you can fit for speed/agility, those are the ones that make 1K m/s BS reach the 17K m/s.
________________ God is my Wingman |
Boz Well
Minmatar
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Posted - 2008.08.13 14:50:00 -
[1980]
I still like the idea of setting top speeds for ships, and so long as they are reasonable (i.e. CCP not setting Vaga to top speed of 3k or something), then that could fix a lot of these problems. Precision nerfs would work a lot better imho than this sledgehammer approach that made a lot of ships obsolete and nerfed other ships that were not even a problem to begin with.
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