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Kailiao
Ghosts of the Revolution The Red Skull
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Posted - 2008.09.03 05:09:00 -
[2371]
Originally by: Murina Edited by: Murina on 02/09/2008 16:50:51
Originally by: Kailiao People need to stop wineing about being able to go fast, and acually try to fit there ships to be able to deal damage and tank. ( i know i'm sorry i like to play with some skill)
You will need to move out of low sec and do something other than popping unscouted noobs and other fools if you want ppl to believe you like skilled pvp bud. 
Lol and you are?
Low-sec is where people make names for themselvs mate, and where arguably the best pvp'ers in this game reside. High-sec ganks and suicide ganks are for nubs, there to easy to do, and i mean how many times can you kill someone with 2mill skillpoints, lol. 0.0 is a joke, massive blobs/lag, boreing pos battles, massive ew, and a job like atmosphere on vent/ts.
Ive done 0.0 blob fests, ive done high-sec ganks, 4+ years mate with 1800 solo kills, so skill yea i have it. ask Infod, ifni from dna, the movement, black rabbits, outbreak, shinra, mafia, verone, they will back me up.
Next time be creative about your post, think a little 
Anyway back on topic, (nerf nano's, cap ships, and massive ew/blobs, lol) 
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Murina
The Scope
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Posted - 2008.09.03 09:18:00 -
[2372]
Originally by: Kailiao
Low-sec is where people make names for themselves mate, and where arguably the best pvp'ers in this game reside.
No m8 its where they gate camp, pop noobs and mission runners and where most of eve laughs at them for doing so and thinking they are pvpers.
   
Originally by: Kailiao High-sec ganks and suicide ganks are for nubs, there to easy to do, and i mean how many times can you kill someone with 2mill skillpoints, lol.
Suicide ganks are for making a bundle isk now and again noob.
Originally by: Kailiao 0.0 is a joke, massive blobs/lag, boreing pos battles, massive ew, and a job like atmosphere on vent/ts.
Im sure some alliances are like that but your understanding is pathetically limited if you think all of 0.0 is even close to like that.
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Cpt Branko
Surge.
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Posted - 2008.09.03 12:44:00 -
[2373]
Edited by: Cpt Branko on 03/09/2008 12:45:04
Originally by: Murina Edited by: Murina on 03/09/2008 09:50:25
Originally by: Kailiao
Low-sec is where people make names for themselves mate, and where arguably the best pvp'ers in this game reside.
No m8 its where they gate camp, pop noobs and mission runners and where most of eve laughs at them for doing so and thinking they are pvpers. Most long term players have done a bit of low sec killing and all it involves good scouts so you can run if a real threat or fight comes along.
Low sec gate camping will get you kills and you will take no/very few losses (unless your stupid) but it is no way a highly skilled for of pvp in fact its proly the least skilled gang pvp in eve.
LOLS.
Not all of us like fighting in 30 people 'small gangs' looking for noobs in ratting setups to kill 
Low-sec gatecamping is just about money making. I'm certain gatecamping doesn't exist in 0.0 of course, god forbid people should gatecamp there. Naturally, god forbid people in 0.0 run from gangs which can counter them or have scouts. You lose the title of honourable warrior and get kicked out of 0.0 if you do, right?
Just like you said, most of you nano-whiners are just complaining you can't kill noobs who have five times the numbers without losses, and you'll run whenever you meet a gang which can counter you. That makes you uber and skilled. Yay 
Sig removed, inappropriate link. If you would like further details please mail mods@ccpgames.com ~Saint |

Xasz
AnTi.
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Posted - 2008.09.03 13:44:00 -
[2374]
If you can give me one good, solid reason to use an Ishtar over a Dominix after these changes, I may change my mind about them.
And while we're on the subject, since high-end blasters are nerfed to oblivion, give me one good reason to not reskill amarr. 
--Random Links:-- eve-pirate.com, read and share your Yarr adventures Ransom Boards, get one for your corp |

Kailiao
Ghosts of the Revolution The Red Skull
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Posted - 2008.09.03 15:17:00 -
[2375]
Originally by: Murina Edited by: Murina on 03/09/2008 09:50:25
Originally by: Kailiao
Low-sec is where people make names for themselves mate, and where arguably the best pvp'ers in this game reside.
No m8 its where they gate camp, pop noobs and mission runners and where most of eve laughs at them for doing so and thinking they are pvpers. Most long term players have done a bit of low sec killing and all it involves good scouts so you can run if a real threat or fight comes along.
Low sec gate camping will get you kills and you will take no/very few losses (unless your stupid) but it is no way a highly skilled for of pvp in fact its proly the least skilled gang pvp in eve.
   
Originally by: Kailiao High-sec ganks and suicide ganks are for nubs, there to easy to do, and i mean how many times can you kill someone with 2mill skillpoints, lol.
Suicide ganks are for making a bundle isk now and again noob. Low sec is for noobs and those without the skill to camp or fly in or around 0.0 systems getting fights and kills.
Originally by: Kailiao 0.0 is a joke, massive blobs/lag, boring pos battles, massive ew, and a job like atmosphere on vent/ts.
Im sure some alliances are like that but your understanding is pathetically limited if you think all of 0.0 is even close to like that. 0.0 is what you make of it, if you get into pos or blob wars that is your choice just like who you fly with and how they act on TS.
Originally by: Kailiao Anyway back on topic, (nerf nano's, cap ships, and massive ew/blobs, lol) 
So remove anything that does not jump into your gate camp solo, can jam you or can burn back to the gate then?????.....ok mr uber skilled pvper.
Sorry i looked you up, your main goal in all your corps is to mission, and mine, my fault, that takes way more skill than pvp, what was i thinkin.
You have no idea what your talking about, lol, i feel bad for you mate, maybe you need to take another trip to low-sec, to get a better idea, hey wait come to covryn, so i can instruct you on skilled combat. 
Funney thing is on every best corp in eve thread/best pvper's, it's allways a low-sec alliance/corp's in the first 5, weird right?
Anyway come to covryn, and back that bark up with a little bite. 
I break up gate camps, maybe ive been in 4-5 in 4 years, it's not my thing. Oh and 0.0, lol, my alliance owns 0.0 syndicate atm, and on every single killmail, there are like 20 peeps
Maybe you need that many to get kills, but over here in low-sec, we fly outnumberd/solo, and walk away, don't need entire 0.0 alliances to get kills.
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Car Wars
Destructive Influence Band of Brothers
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Posted - 2008.09.03 15:45:00 -
[2376]
Originally by: Kailiao Funney thing is on every best corp in eve thread/best pvper's, it's allways a low-sec alliance/corp's in the first 5, weird right?
[/quote
Checked the result for the alliance tournaments? Don't see pirates winning there.

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Isaac benyamin
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Posted - 2008.09.04 20:45:00 -
[2377]
Originally by: Car Wars
Originally by: Kailiao Funney thing is on every best corp in eve thread/best pvper's, it's allways a low-sec alliance/corp's in the first 5, weird right?
[/quote
Checked the result for the alliance tournaments? Don't see pirates winning there.
Wow, we went from a discussion about CCP's proposed nerfing of nano tactics to a discussion of "my pwnz is bigger... nah nah nah"
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Jim Raynor
Caldari Shinra
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Posted - 2008.09.05 05:41:00 -
[2378]
I'd love to see the afterburner get massively boosted. Honestly I think they should alter it to where afterburners are the superior PvP module and Micro Warp drives are more for running away, well running away and I guess very short range ships which obviously need to get in close, fast.
Still afterburners in their current form are completely not viable for most PvP which sucks. Especially considering there are quite a few skills for afterburner usage. ------ I'll make a sig later. |

Dorah Hawkwing
Armada.
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Posted - 2008.09.05 11:20:00 -
[2379]
To make afterburners more usefull, simply slash all weapons and ewar ranges by half.
The main problem about nanoing is that it has evolved from being an optional tactic into a must have fitted or don't fly thing.
Personally, I would like to see a higher variety of playstyles come back than RR BS blob or nano blob.
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Cpt Branko
Surge.
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Posted - 2008.09.05 12:00:00 -
[2380]
Edited by: Cpt Branko on 05/09/2008 12:14:44
Originally by: Dorah Hawkwing To make afterburners more usefull, simply slash all weapons and ewar ranges by half.
No (you'd have to cut ALL ranges, like jump-in range, warp in range, jump/dock range etc). I mean, the idea is right (because, yes, ranges/distances are obviously the problem with ABs), just there's a simpler and more efficent way:
To make afterburners more useful, just boost ABs to 150% base, cut the mass penality to half of what it is (more speed again, with better maneuver), and increase AB overheat bonus to 100% - so it's useful when you need those short bursts of speed to approach stuff, still less then a MWD, but decent enough.
Sig removed, inappropriate link. If you would like further details please mail mods@ccpgames.com ~Saint |
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Isaac benyamin
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Posted - 2008.09.05 13:45:00 -
[2381]
It will be interesting to see what the final changes implemented are.... after talking to some of my corp mates last night about the changes, I'm feeling fairly optimistic that CCP will find a solution that keeps 99% of players effective and yet takes away the 'godlike' advantage certain players have that verges on an exploit.
not that I still don't think it would be better to approach the issue in terms of stacking penalties. but considering that webs are having their effectiveness somewhat cut and that the 2pt Scramblers are the ones getting the 'kill MWD' bonus I'm optimistic that it will put a new play balance in place where tackling and ewar will become a useful tag team in every fleet, rather than a nicety of large fleet warfare.
Also nice to see the Caldari finally getting the chance to engage in sniper tactics with missiles again.
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Spurty
Caldari D00M. Triumvirate.
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Posted - 2008.09.05 19:09:00 -
[2382]
Originally by: Isaac benyamin
Also nice to see the Caldari finally getting the chance to engage in sniper tactics with missiles again.
Anyone dying to missiles that took 3 hours to reach em needs to die and often :-) Man goes to the doc, with a strawberry growing out of his head. Doc says "I'll give you some cream to put on it." |

Patrice Macmahon
Gallente
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Posted - 2008.09.05 19:27:00 -
[2383]
Originally by: Asterisk Grat Quick outline:
1) Speed balance between ship types = Good job CCP. 2) OD and Nanofiber Nerf = severe, can be a bit less. Some cruiser sizes ships should still be able to mwd back to the gate and escape if needed. 3) Web Nerf/Destroy = Bad, minmatar recons = useless now. How do you stop a ceptor now, or any other fast ship if u have no warp scrambler in your gang? 4) Arazu Boost > Minmatar Recon = Creating an imbalance now. 5) Scrams disabling MWD = Nice idea, but can't be too widespread, similar effect as webs that can be used by all. Limit it's bonus to 1 ship type. I suggest Assault Frigates, with x2 scram range. and nerf webs a bit less. from 90% max to 80% max. (should be ok with speed nerf) Warp scramblers will not be present in every gang, and same for solo flying, so webs are still need to be effective.
What I want to see:
1. Speed Balance. 2. OD & Nanofiber nerf - a bit less severe 3. Web - nerf less. 4. Scram Disabling mwd only role bonus on AF plus x2 range. and maybe on ceptors just with no range bonus. 5. Don't ruin minmatar recons.
Rather than giving the Assult Frigs the option to kill inties, what could be done for destroyers to become more effective at taking them out? Destroyers SHOULD be the natural counter to interceptors and most other friggits, but are rarely seen (or feared) in PvP. |

Dzajic
Gallente Federal Defence Union
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Posted - 2008.09.05 22:32:00 -
[2384]
For people mentioning Arazu>Minnie recons.
No, just no. It needs to get within 20-25km to do that. Damps dont help you at that range much. After the patch Minmatar recons will be ruined, but Arazu and Lachesis wont be near what Hugin and Rapier are capable right now.
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Lilith Velkor
Minmatar Oyster Colors
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Posted - 2008.09.06 20:14:00 -
[2385]
Edited by: Lilith Velkor on 06/09/2008 20:17:22
Quote:
Rather than giving the Assult Frigs the option to kill inties, what could be done for destroyers to become more effective at taking them out? Destroyers SHOULD be the natural counter to interceptors and most other friggits, but are rarely seen (or feared) in PvP.
If you are not effective killing inties in a destroyer, you are doing it wrong. They are prolly the best tool for the job bar webbing the damn things.
Quote: No, just no. It needs to get within 20-25km to do that. Damps dont help you at that range much. After the patch Minmatar recons will be ruined, but Arazu and Lachesis wont be near what Hugin and Rapier are capable right now.
The range can be boosted by a good amount with warfare links, and damps work fine when you can stay at 20km. Also, killing off mwd will slow down more than double webbing for very fast ships.
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makeing man
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Posted - 2008.09.08 15:39:00 -
[2386]
what is going to be the max speeds for recons and hac now 
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lebrata
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Posted - 2008.09.09 11:40:00 -
[2387]
Edited by: lebrata on 09/09/2008 11:45:02
Originally by: Isaac benyamin I'm feeling fairly optimistic that CCP will find a solution that keeps 99% of players effective and yet takes away the 'godlike' advantage certain players have that verges on an exploit.
So only "certain" players had access to the market and fittings?.
The game has always been balanced because everybody has always had access to the same stuff, if some rose to the top and others sank its because of in game skill and competence and nothing to do with the fittings or styles EVERYBODY had access to.
Originally by: Isaac benyamin I'm optimistic that it will put a new play balance in place where tackling and ewar will become a useful tag team in every fleet, rather than a nicety of large fleet warfare.

Are you really that naive, large fleet warfare has nothing to do with nano and never has. And ewar is a waste of a good dps ship in large fleet fights.
Originally by: Isaac benyamin Also nice to see the Caldari finally getting the chance to engage in sniper tactics with missiles again.
They always have been able to engage in sniper tactics, or have you not heard of burn eden???.
Your lack of understanding and knowledge is quite frightening tbh.
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Murina
The Scope
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Posted - 2008.09.09 12:44:00 -
[2388]
Originally by: Kailiao
Sorry i looked you up, your main goal in all your corps is to mission, and mine, my fault, that takes way more skill than pvp, what was i thinkin.
Thia is my cyno alt you nub lol, your research is about as good as your pvp skillz.
Originally by: Kailiao Funney thing is on every best corp in eve thread/best pvper's, it's allways a low-sec alliance/corp's in the first 5, weird right?
Ver funny actually as if a low sec noob popper corp makes it onto the top 5 the other 4 are all 0.0 you muppet. 
That a 4-1 ratio btw and most of the time the vote for the low sec muppets is laughed at.
Originally by: Kailiao I break up gate camps, maybe ive been in 4-5 in 4 years, it's not my thing.
4 years you say and camping is not your thing....so what is cos looking at you stats mr uber pvper id say this must be a alt???
Kailiao
Kills: 701 Losses: 89
    .
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Kenji Kikuta
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Posted - 2008.09.11 11:41:00 -
[2389]
Edited by: Kenji Kikuta on 11/09/2008 11:41:33
Originally by: Murina Edited by: Murina on 10/09/2008 15:49:43
Other than screwing up the most skilled form of pvp ever to come out of eve this nerf does nothing for the game at all, unless you count annoying a lot of the player base.
Yeah, why not keep screwing over the EVE player base who uses missiles! You stupid ****!
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Murina
The Scope
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Posted - 2008.09.11 15:23:00 -
[2390]
Originally by: Kenji Kikuta
Originally by: Murina Edited by: Murina on 10/09/2008 15:49:43
Other than screwing up the most skilled form of pvp ever to come out of eve this nerf does nothing for the game at all, unless you count annoying a lot of the player base.
Yeah, why not keep screwing over the EVE player base who uses missiles! You stupid ****!
Cos its all about missiles is it bud????..cos speed does not effect tracking on gunships as well????...
Typical caldari player wanting pvp to be the same as ratting....
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Kenji Kikuta
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Posted - 2008.09.12 19:36:00 -
[2391]
Originally by: Murina Edited by: Murina on 11/09/2008 15:27:48
Originally by: Kenji Kikuta
Originally by: Murina
Other than screwing up the most skilled form of pvp ever to come out of eve this nerf does nothing for the game at all, unless you count annoying a lot of the player base.
Yeah, why not keep screwing over the EVE player base who uses missiles! You stupid ****!
Cos its all about missiles is it bud????..cos speed does not effect tracking on gunships as well????...
Typical lol...a caldari player wanting pvp to be the same as ratting , stick to mission running or ratting/mining and leave the pvp decisions to ppl who have a clue and actually do it pls.
PS: reported for abusive language.
CALDARI = MISSILE USERS
MISSILE USERS > NANO USERS
CALDARI > NANO USERS
...what is it that you don't understand?
PS. Since you seem to be so easily offended, perhaps EVE is not the right place for you. Now go back to WoW and cry how EVE made you sad.
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Murina
The Scope
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Posted - 2008.09.12 19:50:00 -
[2392]
Edited by: Murina on 12/09/2008 19:55:40
CALDARI = MISSILE USERS
MISSILE USERS = MOSTLY CARE BEAR MISSION RUNNERS
MOSTLY CARE BEAR MISSION RUNNERS = SKILLESS PVPERS
SKILLESS PVPERS = "WAAAA I WANNA NANO NERF NERF WAAAA ITS TOO HARD WAAA ".
If speed upsets you and is beyond you skill level to defeat i suggest you stick to mission running and ratting as that seems to be your area.
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Meina Lamia
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Posted - 2008.09.13 14:35:00 -
[2393]
Originally by: Murina Edited by: Murina on 12/09/2008 21:04:51
Originally by: Kenji Kikuta
CALDARI = MISSILE USERS
MISSILE USERS > NANO USERS
CALDARI > NANO USERS
If that is true there is no need for a nerf then......
Here is a clue from a 2003 player pal:-
RACE = NOT IMPORTANT
TEAM WORK AND IN GAME PILOTING SKILL = TOTALLY IMPORTANT
NANO HATERS = MOSTLY CARE BEARS/MISSION RUNNERS
MOSTLY CARE BEARS/MISSION RUNNERS = SKILLESS PVPERS
SKILLESS PVPERS = "WAAAA I WANNA NANO NERF NERF WAAAA ITS TOO HARD WAAA ".
If speed upsets you and is beyond you and your buddies skill level to defeat i suggest you stick to mission running and ratting as that seems to be your area.
I love how you and other whiners claim that your all about pvp and skill and say that others should go to WOW, but then you go on and on in the forums and are all about nerfs and crying about how eve ain't fair.......    
Pffft lol try again, saying Nano Haters = Skilless Mission runners is like saying Nano Lovers = Skilless Explotiers.
A little more brain work and a littless loose lips here is needed. There are good and bad on both sides of the fence here.
Nano Haters = Mission Runners and Carebears PLUS Wargamers and Game Balance Belivers.
Nano Lovers = Skilless Explotiers PLUS those who love the thrill of speed and don't want to spend their lives in gate camps.
Isnt school supposed to be back in yet?
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Murina
The Scope
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Posted - 2008.09.13 15:34:00 -
[2394]
Originally by: Meina Lamia
Nano Haters = Mission Runners and Carebears PLUS Wargamers and Game Balance Belivers.
I love the way ppl like you use the word balance when you really mean reducing the need for skill and team work to defeat some thing.
FACT
If nano is such a challenge you should relish fighting it (as you seem to think your some sort of tactical genius and uber wargamer) instead of crying to ccp for a nerf.
And wargamers push around plastic or lead modals/soldiers around a game board or have similar npc's in online games to use.
And while this maybe entertaining to them as individuals the fact is that in eve the counters/soldiers you seem to want to push around are paying customers and prefer not to be treated like mindless plastic assets and wish to actually fly their ships.
Originally by: Meina Lamia Isnt school supposed to be back in yet?
Im 37 and been playing since 2003, how about you post with your main and let us check where all these silly claims your making come from cos i doubt you have much pvp experience after reading your naive comments tbh.
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Elaine Celeste
Celeste Industries
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Posted - 2008.09.14 00:41:00 -
[2395]
Originally by: Meina Lamia
Nano Lovers = Skilless Explotiers PLUS those who love the thrill of speed and don't want to spend their lives in gate camps.
Uh, what's wrong with wanting to get past gate camps now? Are you going to call that an exploit as well?
Originally by: Meina Lamia
Isnt school supposed to be back in yet?
It is, and you should definitely go back and learn how to spell.
CELESTE LOTTERIES: Where losing is almost harder than winning... almost. |

Marmios
Elite Aeronautic Developer Syndicate Kraftwerk.
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Posted - 2008.09.14 13:27:00 -
[2396]
lol i think you didnt get it m8. He just wanted to say that none of the two groups are just whiners or exploiters. Its not all black and white mmkay?
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lecrotta
lecrotta Corp
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Posted - 2008.09.14 16:46:00 -
[2397]
Edited by: lecrotta on 14/09/2008 17:03:12
Originally by: Meina Lamia
Nano Lovers = Skilless Explotiers.
It seems to me that calling something a exploit cos it forces ppl to use skill, team work and modules like webs, nuets and points to be able to fight and kill them is a bit of a stretch tbh.
NANO should be applauded and encouraged for its ability to make ppl use skill and team work and versatile and varied fits to defeat it. Unfortunately it seems the ppl who either or are not up to the challenge or dislike complicated, skilled and intricate combat have rather loud voices, lets hope ccp took note of the vote on the other forum.
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Meina Lamia
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Posted - 2008.09.15 04:26:00 -
[2398]
Originally by: lecrotta Edited by: lecrotta on 14/09/2008 19:11:18
It seems to me that calling something a exploit cos it forces ppl to use skill, team work and modules like webs, nuets and points to be able to fight and kill them is a bit of a stretch tbh.
NANO should be applauded and encouraged for its ability to make ppl use skill and team work and versatile and varied fits to defeat it. Unfortunately it seems the ppl who either are not up to the challenge or dislike complicated, skilled and intricate combat have rather loud voices, lets hope ccp took note of the vote on the other forum.
Incorrect. You cannot applaud people for taking advantage of a game mechanic, thats like congradulating a theif for getting way with somebodies hard earned money.
There were highly skilled people, teamwork and tactics long befor the Nano era. To imply that Nanos brought this about is absurd. CCP who created the game said the speeds are beyond the game mechanics, so that is pretty much clear cut.
How CCP rebalances the issue is the question. It could in turn create even more tactics the the staleness that is Blobs and Nanos.
As for the 37 yr old gentleman, if you are indeed that age, you should know better then to make so obviously over reaching blanket statments. Thats on the scale of saying since cars create polution, the wheel should never have been invented. Crazy.
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Megrim
Eclipsed Industries
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Posted - 2008.09.15 08:36:00 -
[2399]
I went away on holiday and came back to a slower galaxy.
I'm going to go hug some Minmatar. 
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lecrotta
lecrotta Corp
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Posted - 2008.09.15 11:03:00 -
[2400]
Originally by: Meina Lamia
Incorrect. You cannot applaud people for taking advantage of a game mechanic, thats like congratulating a theif for getting way with somebodies hard earned money.
Are you just a idiot or a pathetic troll looking for a argument?.
Nano does not steal anything from the game but it does force ppl to use skill and team work on both sides in a gang fight instead of just sitting opposite each other in a static blob slug fest.
Originally by: Meina Lamia There were highly skilled people, teamwork and tactics long befor the Nano era. To imply that Nanos brought this about is absurd.
I implied nothing of the sort but as per usual and typically you are expanding a comment to its extreme and adding a large dose of crap to go along with it.
EVE has changed a lot over the years and years nano has been around so trying to turn back the clock 4 years or so and saying all will be the same is ridiculous considering how much has changed in the game. We have alliances now that can use jump bridge networks larger than the entire player base was back then ffs.
Originally by: Meina Lamia It could in turn create even more tactics the the staleness that is Blobs and Nanos.
Another blanket statement saying and adding nothing but giving possibilities and maybes you enough to hide your lack of understanding behind.
1. What new tactics mr pro cos ive been on both patched test servers and gang combat is static and lacking in versatility, in fact its a lot like ratting with numbers.
2. How is fast moving pvp where you need to actually tackle to kill while defending your tacklers with logistics and ewar stale?. Come on you mean too hard for you really don't you????. 
3. How can nerfing nano effect blob warfare?.
Bud every time you post you show just how little you know about eve history and about pvp.
POST WITH YOUR MAIN I DARE YOU.
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