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Schalac
Caldari Brotherhood of Wolves
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Posted - 2008.07.31 11:16:00 -
[31]
I have always been OP that what happens when you are born in a corp called STATE WAR. LONG LIVE THE RAVEN, nevermore.
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MMXMMX
Caldari Resistance is Futile United Freemen Alliance
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Posted - 2008.07.31 11:22:00 -
[32]
Originally by: Elirel
Originally by: R3dSh1ft Caldari have worst DPS (except in raven which cant tank for sh1t)
They have the best EWAR, longest range, trackless weapons, no cap use, weapons that always hit... and all that is negotiated by low DPS? lol?
you say weapons that always hit ???
I cant hit the nano gangs ad all and the ****ing shieldbooster is using way to mutch cap
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sneakybustard
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Posted - 2008.07.31 11:27:00 -
[33]
Originally by: Elirel No tracking, no cap use, always hit, huge passive tanks. It all screams overpowered....
Discuss...
hey ***got. caldari has been worst race in pvp from start. so quite many years. its about time to give some love to them aswell..
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Venkul Mul
Gallente
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Posted - 2008.07.31 11:38:00 -
[34]
Edited by: Venkul Mul on 31/07/2008 11:43:03
Originally by: Rawr Cristina
Originally by: Venkul Mul other races anti Cruiser weapons hit maybe 1/100th of the time if the interceptor pilot make an error
Caldari light missiles kill interceptor easily
other races frigate sized weapons have trouble killing interceptors.
Caldari missiles never do wrenking shots but never do near miss or scratch damage. Even more important they never miss.
You're just making this up now 
Assault missile launcher fires Frigate-class ammo, and only fires slightly faster than a Standard launcher. DPS on Assault Launchers is extremely gimped and only useful on Caracal/Cerb.
Zealot, Vaga and Ishtar are all very deadly to Interceptors.
Light missiles still get outran by Ceptors when going in a straight line.
Missiles have to travel to their target. In some cases (Ceptors especially) the target can outrun said missiles; causing them to miss (though they'd do 0 damage even if they hit) Turrets, on the other hand, don't suffer from that.
Rawr: Cutting away post patch is a bad system to score point in a discussion.
About assault launchers, true they are a cruiser sized weapon doing only slightly better damage than the frigate version, but they still benefit from the ship bonus on missiles.
They are the equivalent of the dual 150mm railgun, with the big difference that the assault launcher keep all the efficiency against small targets and get a increase in damage through a better ROF (25% extra for the base version), while the dual weapon get a increase in damage (19% using lead in the base weapon) but lose his efficiency against small targets as the tracking and signature resolution of a medium weapon.
So, especially if your ship has CPU/grid problems downgrading to 1 assault launcher can be a good option for a missile ship, giving it a efficient weapon against interceptors, downgrading to a dual weapon don't give the same possibility with turrets.
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Venkul Mul
Gallente
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Posted - 2008.07.31 11:41:00 -
[35]
Originally by: McDonALTs Edited by: McDonALTs on 31/07/2008 11:00:48
Originally by: randomindyalt Edited by: randomindyalt on 31/07/2008 10:57:03
Originally by: Deviana Sevidon Heavy Assault Missiles have pitiful DPS.
Really? I always thought a Drake with a rack of T2 HAMS did alright for DPS, Cerbs as well.
He means NON-EFT DPS. EFT does not take sig/exp calculations into consideration. Even Faction heavys are better than t2 Jav Hams
But instead EFT is word of God when it give turrets DPS. Nice dichotomy.
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Cat Gilligan
Caldari Blair Corporation
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Posted - 2008.07.31 11:54:00 -
[36]
Caldari have LONG needed a boost in pvp.
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Elirel
Alpha.Tech
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Posted - 2008.07.31 12:33:00 -
[37]
Originally by: Cat Gilligan Caldari have LONG needed a boost in pvp.
Yep. Clearly having best EWAR, best missioning, very decent HACs etc etc is not enough. Boost the Caldari mission runners by nerfing all others.
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justsometrader
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Posted - 2008.07.31 12:39:00 -
[38]
Originally by: Elirel
Originally by: Cat Gilligan Caldari have LONG needed a boost in pvp.
very decent HACs
which one exactly ?? 
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Elirel
Alpha.Tech
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Posted - 2008.07.31 12:40:00 -
[39]
Originally by: justsometrader
Originally by: Elirel
Originally by: Cat Gilligan Caldari have LONG needed a boost in pvp.
very decent HACs
which one exactly ?? 
Boosted Eagle and Cerb both are very decent and often used in PvP.
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Pohbis
Neo T.E.C.H.
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Posted - 2008.07.31 12:41:00 -
[40]
Edited by: Pohbis on 31/07/2008 12:43:27
Originally by: Elirel
Originally by: Cat Gilligan Caldari have LONG needed a boost in pvp.
Yep. Clearly having best EWAR, best missioning, very decent HACs etc etc is not enough. Boost the Caldari mission runners by nerfing all others.
We mission in PvP now? Can I go tell all those Ishtar, Sac and Vaga pilots that they "lolzsuck" cause they don't fly the Cerb? 
Best EW and decent HACs vs Best HACs and decent EW == Best EW and decent HACs overpowered
* my brain hurts *
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Elirel
Alpha.Tech
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Posted - 2008.07.31 12:45:00 -
[41]
Originally by: Pohbis
We mission in PvP now? 
wtf are you smoking? It's fine that some Caldari ships are not as good in PvP because they are excellent in npc grinding. You cant have all the cool stuff in one package. That's boring.
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Bellum Eternus
Gallente Death of Virtue
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Posted - 2008.07.31 12:45:00 -
[42]
Originally by: Elirel No tracking, no cap use, always hit, huge passive tanks. It all screams overpowered....
Discuss...
I'm getting 1k dps with a decent 700dps tank on my Raven and hitting to 30km for full damage across all damage types. While being able to MWD. And Tackle.
Stop drawing attention to this stuff. 
Bellum Eternus
[Vid] L E G E N D A R Y COLLECTION
Inveniam viam aut faciam. |

Schalac
Caldari Brotherhood of Wolves
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Posted - 2008.07.31 13:19:00 -
[43]
Why do most people think Caldari suck at PvP? Granted I know of a few setups on a mega that make me cringe but caldari do not nor ever have sucked at PvP. Actually I think ths is the most balanced PvP game out on the market right now.
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FluterEx
Caldari
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Posted - 2008.07.31 13:36:00 -
[44]
Why dont we just all fly around in our pods ? No speed, no damage, no tanks, no reason to whine anymore. Seriouse if ppl dislike the game so much that they whine about everything just STFU and leave. ---------------------------------------
 Only the dead have seen the end of war. |

Gone'Postal
Minmatar Vengeance 8 Interceptors
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Posted - 2008.07.31 13:43:00 -
[45]
Edited by: Gone''Postal on 31/07/2008 13:46:36 Tracking is an issue Caldari use rails as well as missiles FAIL Active tanks use Cap FAIL Caldari use Rails as well as missiles FAIL Passive tanks reduce DPS fair tradeoff.
Only thing screaming overpowered is you.
 -V8I-
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Exlegion
New Light Hydra Alliance
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Posted - 2008.07.31 13:48:00 -
[46]
This smells like a nano whine in disguise.
 One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |

Tarminic
24th Imperial Crusade
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Posted - 2008.07.31 13:58:00 -
[47]
Obvious Troll is Not Obvious Enough. ---------------- Play EVE: Downtime Madness v0.83 (Updated 7/3) |

Rodanine
Caldari School of Applied Knowledge
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Posted - 2008.07.31 14:00:00 -
[48]
hard to take the OP seriously based on the fact this is his 3 or 4 th thread in the last week whining for a caldari nerf not to mention his other generic forum whines and rants.
Eve-search results -- yes this is an alt get over it |

Elirel
Alpha.Tech
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Posted - 2008.07.31 14:15:00 -
[49]
Originally by: Rodanine hard to take the OP seriously based on the fact this is his 3 or 4 th thread in the last week whining for a caldari nerf not to mention his other generic forum whines and rants.
Eve-search results
i feel exposed.
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Khlitouris RegusII
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Posted - 2008.07.31 14:19:00 -
[50]
Originally by: Venkul Mul
Originally by: McDonALTs
Caldari have worst pvp tanks, though best pve ones. Their shots hit intercepters for lowist damage, e.g cruise missile hits a MWD intercepter for 1 damage but a laser shot hit a cepter for 3000 wrecking hit. Caldari do lowsest DPS and are slowist ships for pvp.
Caldai missiles never do wrecking shots even though they use as much cap as minmatar.
ECM is too powerful though.
Post patch:
Caldari anti BS weapon hit interceptor for 1 point of damage.
Other races anti BS weapons don't hit interceptors.
Caldari anti cruiser weapon hit interceptors for 4-5 damage (30-40 with precision missiles) Assault missile launcher (a cruiser missile weapon) kill interceptors easily
other races anti Cruiser weapons hit maybe 1/100th of the time if the interceptor pilot make an error
Caldari light missiles kill interceptor easily
other races frigate sized weapons have trouble killing interceptors.
Caldari missiles never do wrenking shots but never do near miss or scratch damage. Even more important they never miss.
lol if your crap at eve dont blame the game 
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Banana Torres
Federal Defence Union
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Posted - 2008.07.31 14:25:00 -
[51]
Originally by: Elirel No tracking, no cap use, always hit, huge passive tanks. It all screams overpowered....
Discuss...
Well if this is true the FotM boys will be training Caldary as we speak. Then CCP will see it is overpowered and will nerf it. And the FotM boys will be whining to their mommies that CCP are so stupid and they should listen to them. So the cycle of life goes on.
Didn't Elton John write a song about this? Ah, yes, Rocket Man 
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Trojanman190
D00M. Triumvirate.
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Posted - 2008.07.31 14:26:00 -
[52]
Originally by: Gojyu Tracking is being reduced in importance post patch, cap use is in general, inconsequential for races other than amarr, weapons always hit, but they take long enough that any other ship might have gotten 3-4 volleys in before the impacts start, passive tanks other than a few notable exceptions are useless in pvp
I don't usually make trollish comments, but...
passive tanks useless in pvp? Are you ****ing shitting me??? You have GOT to be a complete moron to make a statement like that because you have either never pvped, or if you have, you have done it completely ****ing wrong.
Passive tanks are EXTREMELY important in pvp becuase as soon as 3 or more ships are shooting at an active tank... it means nothing!!!!! And if you haven't noticed eve is VERY BLOBBY right now. Unless you are going for a 1v1 or just want to get insurance pay out, passive tanking is the clear victor right now.
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Straight Chillen
Gallente Solar Wind Ministry Of Amarrian Secret Service
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Posted - 2008.07.31 14:27:00 -
[53]
im sorry but my bullshit-o-meter went off the scale reading this thread. Have any of you fools actually been on the test server to see the changes first hand, or are you all talking out your ass?
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Pohbis
Neo T.E.C.H.
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Posted - 2008.07.31 14:28:00 -
[54]
Originally by: Bellum Eternus
Originally by: Elirel No tracking, no cap use, always hit, huge passive tanks. It all screams overpowered....
Discuss...
I'm getting 1k dps with a decent 700dps tank on my Raven and hitting to 30km for full damage across all damage types. While being able to MWD. And Tackle.
Stop drawing attention to this stuff. 
Nice setup, care to share?
I'm especially interested in those torps that don't seem to have explosion, velocity or flight time attached to them...
... you wouldn't be getting your ship set-ups from CCP Dionysus now would you? I hear his Vagas are nice.
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Karl Luckner
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Posted - 2008.07.31 15:32:00 -
[55]
Oh, there is a new trend. If you don't know what to say, pull out the overpowered Raven out of your ass. If you want to know how to make up numbers, just ask AstroPhobic.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2008.07.31 16:07:00 -
[56]
Originally by: Trojanman190 I don't usually make trollish comments, but...
passive tanks useless in pvp? Are you ****ing shitting me??? You have GOT to be a complete moron to make a statement like that because you have either never pvped, or if you have, you have done it completely ****ing wrong.
Passive tanks are EXTREMELY important in pvp becuase as soon as 3 or more ships are shooting at an active tank... it means nothing!!!!! And if you haven't noticed eve is VERY BLOBBY right now. Unless you are going for a 1v1 or just want to get insurance pay out, passive tanking is the clear victor right now.
Passive tank ≠ buffer tank
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Drunk Driver
Gallente
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Posted - 2008.07.31 16:24:00 -
[57]
Originally by: Black Scorpio
Small post, stupid topic, troll subject, OP is a troll and deserves to burst into flames at random intervals...
maybe to be sprayed by a skunk as well  
What he said.....
Twice....
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Jim McGregor
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Posted - 2008.07.31 16:26:00 -
[58]
If missiles werent so boring, I believe everybody would use them. They have so many advantages and not many drawbacks. Specially now that speed got nerfed.
They are too boring for me though. Firing a gun feels better for some strange reason.
---
Originally by: Roguehalo Can you nano Titans?
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Fiyah Sun
Federation of Freedom Fighters Executive Outcomes
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Posted - 2008.07.31 16:26:00 -
[59]
and so begins the counter-attack to the nano-nerf.
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Tippia
Caldari School of Applied Knowledge
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Posted - 2008.07.31 16:28:00 -
[60]
Originally by: Elirel No tracking, no cap use, always hit, huge passive tanks. It all screams overpowered....
No tracking? Incorrect, since half the Caldari ships are hybrid-based. In addition, this complaint would also hold true for the Amarr since they have their fair share of missile boats.
No cap use? Incorrect since it only goes for a select few ships, most of which are pretty poor in PvP. In addition, other races all have similar non-cap weaponry: Minnies use projectile weapons; Gallente have their drones; Amarr, again, have a large amount of missile boats.
Always hit? Incorrect for the same reason as the "no tracking" claim. Also, trying to present the same argument twice by reformulating it indicates that you haven't quite thought things through.
Huge passive tanks? Correct(!), but to no larger extent than the other races (Gallente in particular). Also, it only applies to a select few ships, most of which are pretty useless in PvP since you sacrifice so much to get that passive regen… Unless, of course, you confuse "passive" with "buffer", in which case all races can present their own buffer monsters.
It all screams balanced.
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