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Mika Meroko
Minmatar Crayon Posting Inc
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Posted - 2008.08.03 00:51:00 -
[31]
Originally by: MCHammerdad Cloaking is not the problem... LOCAL in 0.0 is however, when u can just look down on your screen and instantly know theres a threat coming yeah i would cloak to. What they need to do is remove local from 0.0 unless your at the jumpgate because it they should know if anyone is in there or not.
just saying...
This guy gets it...
I mean, if farmer cant see you in local, he wont log off right?... if you use the directional scanner... and scan in his direction...(if he happens to be at the belt...)
you will have an element of surprise..... and will probley catch them too!
Originally by: CCP Atropos I pod people because there's money to be made in selling tears.
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Xano Heroma
Minmatar Republic University
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Posted - 2008.08.03 01:46:00 -
[32]
Originally by: Mika Meroko
Originally by: MCHammerdad Cloaking is not the problem... LOCAL in 0.0 is however, when u can just look down on your screen and instantly know theres a threat coming yeah i would cloak to. What they need to do is remove local from 0.0 unless your at the jumpgate because it they should know if anyone is in there or not.
just saying...
This guy gets it...
I mean, if farmer cant see you in local, he wont log off right?... if you use the directional scanner... and scan in his direction...(if he happens to be at the belt...)
you will have an element of surprise..... and will probley catch them too!
/signed.
Mika and MCHammerdad got it right 
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Sabine Demsky
Minmatar Sebiestor tribe
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Posted - 2008.08.03 01:48:00 -
[33]
Originally by: Draahk Chimera
1 Make rats cause 15 min aggro. 2. Make prototype cloak un*****ble on any non-specialist ship. 3. Presto.
I like this better.
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Vernana
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Posted - 2008.08.03 09:31:00 -
[34]
Originally by: Sabine Demsky
Originally by: Draahk Chimera
1 Make rats cause 15 min aggro. 2. Make prototype cloak un*****ble on any non-specialist ship. 3. Presto.
I like this better
Name me a single MORPG where you cant safely logoff 15 min after NPCing. Hell,name me a single MORPG where you cant safely logoff 15 min after PVP'ing... Ya, i know only 1 game - and it is EVE. This fact, btw, is one of reasons why EVE is much less popular than other big MORPG's. Always remember - it is GAME, and it is WRONG to force everyone remian on-computer regardless of RL issues.
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Ruze
Amarr No Applicable Corporation
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Posted - 2008.08.03 13:25:00 -
[35]
EvE doesn't need to be hugely popular. EvE is well known and has a strong, loyal playerbase because it is difficult, time consuming, hard to learn and requires brain power. When you lose you lose hard, and when you win you win big. Players are responsible for their actions, including the fact that such things as theft and scams are allowed within game mechanics.
THIS is why EvE has a small playerbase. Some people just want it to be simplified to the point where they can do anything and everything, instantly, easily, with rewards but no loss. For players who prefer that lifestyle, your gaming choices run the gambit from SWG to WoW.
For the rest, your stuck with playing old-school UO, or EvE. That's really it.
"The greatest offense is no defense."

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Sabine Demsky
Minmatar Sebiestor tribe
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Posted - 2008.08.03 13:29:00 -
[36]
Originally by: Vernana
Originally by: Sabine Demsky
Originally by: Draahk Chimera
1 Make rats cause 15 min aggro. 2. Make prototype cloak un*****ble on any non-specialist ship. 3. Presto.
I like this better
Name me a single MORPG where you cant safely logoff 15 min after NPCing. Hell,name me a single MORPG where you cant safely logoff 15 min after PVP'ing... Ya, i know only 1 game - and it is EVE. This fact, btw, is one of reasons why EVE is much less popular than other big MORPG's. Always remember - it is GAME, and it is WRONG to force everyone remian on-computer regardless of RL issues.
You can dock up if you need to log, or you can go to a POS. You can also just log out if you want, but you run the risk of getting popped while not online. Quit making things up to avoid a change that is long overdue. If people like you quit because of this change, no one cares.
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Kyax
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Posted - 2008.08.03 14:09:00 -
[37]
Originally by: Solomon XI Edited by: Solomon XI on 01/08/2008 23:33:45 Alright, as a PvPer, I am going to offer my two-cents regarding cloaking.
I've had a love/hate relationship with the cloak since I've started this game. I hate when I am trying to find someone, and know that they're cloaked, and that I am wasting my time. It's quite irritating. At the same time however, I've used them. Still do, from time to time. The idea of a cloak is to hide. Period. They're designed to hide your ass so you don't die in a unimaginably painful way. I practically know for a fact that every PvPer has, at one point in their history, used a cloak.
Presently, the cloak offers a penalty that every PvPer hates. When fit, cloaks eat into your scan resolution. They definitely cause a problem for us when we have them fit. Any PvPer will attest to this. This be as true for a ratter as it is for a PvPer with the only exception being that they don't have to worry about catching their target. Only running away. Like any pirate, the good one's anyway, they follow what I refer to as *The Code*. Take what you can, give nothing back. And... run away. Yeah, I've seen Pirates of the Caribbean too much. What can I say? Epic series of movies.
Before I offer my suggestion, I only have -one question- to ask of you.
Is this really, right now, with what CCP is doing to the game as-is, should we really be asking them to NERF something else and expect finesse?
That being said, here is my idea.
~~~~~WARNING: Crazy-Ass Idea Posted Below!~~~~~
Example Cloak: Click Here (EvE Item Database)
Ok, let's look at the penalties for said cloak (not counting in the bonuses gained from the *cloaking skill-book*!
maximum velocity penalty -75%
scan resolution penalty: -40%
sensor recalibration time 20 seconds
reactivation delay: 30 seconds
Ok, so while cloaked, we can only move @ 25% of our base speed. Ok, that's not that fast at all. And we can't warp! Woot!
While uncloaked, we lose 40% of our scan resolution. Woot. I am now locking those who cried for a nano-nerf 40% slower. Thats 40% more time that they have to get away. CRAP.
Ok. The best one. 20 second sensor recalibration time. Means I can't lock anyone for 20 seconds after uncloaking. But gee, I sure can be locked. And in that time period, yeah... I'm screwed.
And to boot, I can't re-cloak for thirty seconds after de-cloaking or being de-cloaked.
Now. That is FOUR penalties. Jeez. Who woulda thought it?
Now. For two radical suggestions.
Suggestion 1: Shut the hell up and stop complaining, adapt, camp, wait patiently. Or forget about him.
Suggestion 2: Introduce a new probe which has a 15% MAX chance of finding a ship within say, 5AU.
This way, they CAN be found, but it still remains exceptionally hard. Remember, they can't cloak for thirty seconds. And they can't fight back for 20.
Either that or take cloaking completely out of the game for everything besides stealth bombers, covert's, recon's, and black-ops.
Edit: Note BLACK OP's can use a cloak. Lol. Isk-Farming Black OP's anybody? Hint Hint Nudge Nudge Wink Wink. Basically, your entire argument is wrong. Wait! I KNOW! NERF BLACK OP'S NOW TO! WOOT. </sarcasm>
I agree the constant barrage of requests for nurfing need to be stopped.
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Grath Telkin
Amarr The Illuminati. Pandemic Legion
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Posted - 2008.08.09 19:15:00 -
[38]
Originally by: Solomon XI
Suggestion 2: Introduce a new probe which has a 15% MAX chance of finding a ship within say, 5AU.
Either that or take cloaking completely out of the game for everything besides stealth bombers, covert's, recon's, and black-ops.
Id be ok with EITHER of these, but right now, there is NO risk to a raven with a cloak ratting in 0.0...which would be ALL of them btw.
The other unspoken choice is the removal of local, I dont care if you cloak, but you will need to put out some other buddies to keep you safe. This of course would require a bit of a boost to the income generated by your average joe in 0.0, but hey, wtf ever, just make roaming viable again, theres really not much point to it now
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Kira Novia
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Posted - 2008.08.09 20:19:00 -
[39]
I do think local should be removed. Maybe replaced with a constellation chat. Or something. This way, you don't know who is in the system with you, but you know some people are around. Somewhere...
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Lithalnas
Amarr Headcrabs
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Posted - 2008.08.10 02:43:00 -
[40]
Originally by: Scatim Helicon Make rats invoke the 15m aggro timer. Revise proto and improved cloaks so that they make ratting impractical when fitting them (reduction to armour/shield HP amounts or resistances, perhaps?).
ISK farmers will have a much harder time earning their pay, and rightly so.
give cloaks the attribute of slashing your sensor strength by 75+% and give all NPCs some ECM, if you dont fit a cloak you should be fine, if you do fit a cloak you will be permajammed. -------------
 fixed for greater eve content |
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Phaedruss
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Posted - 2008.08.10 02:58:00 -
[41]
One thing that might work here is a change to the way probing works.
Currently, you only receive object locations from a probe that are visible to the probe as it completes its scan time. i.e. if a ship cloaks with 10 seconds left on probe scan time, or leaves probe range with 10 seconds remaining, the probe currently gives you no signal returns. I guess the story behind this is that the probe takes all of its scan time to send out a single radar emmission and then processes the information instantaneously.
If there was a change in technology where probes were constantly in detection mode so they were able to give you a location on the last place a ship was detected before it became invisible to the probe, but still needed to wait till the end of the scan time before it could process the information and give you a location (and/or perhaps even add a given skill based time delay from the moment a signal is detected), cloakers and safe spotters would need to be a lot more careful.
Just a thought...
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Kalintos Tyl
Minmatar
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Posted - 2008.08.10 08:47:00 -
[42]
raven+2 wcs +claock + fof = laught at panelties
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Asume Nosami
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Posted - 2008.08.10 09:05:00 -
[43]
Originally by: Kalintos Tyl raven+2 wcs +claock + fof = laught at panelties
I am growing quite despondent with these nerf requests. I am seriously going to start war-decking people who request them just so I can kill them.
Who's with me?
BTW let's remove Ravens, warp-core-stabs, friend or foe missiles, and cloaks from the game completely. Remove any ship that can go fast. Remove MWD's and AB's. Remove all speed implants, all speed rigs, and any fittings which increase speed.
Remove the Drake because it's tank is too good. Remove the Falcon and all ECM from the game. Nerf faction ammunition. Nerf Black Op's. Nerf anything that isn't a standard battleship. Remove ALL faction/complex/commander fittings.
Leave us with T2 large guns, T1 battleships *Abaddon, Hyperion, Rokh, Tempest* and remove all other ships.
</sarcasm>
^^^^ that's where we are headed.
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sophisticatedlimabean
Gallente Pandemic Legion
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Posted - 2008.08.10 09:09:00 -
[44]
Originally by: killerkeano surely with all thats being nerf cloaks havent been looked at!!
no ship other than cov ops recon should be allowed cloak or some penalty at least!
cloaking ravens are ridiculous, no bs should be almost impossible to catch when ratting away in a belt, wanna stop isk farming/selling stop this bs cloaking. Plus means i catch more of them pesky ravens  
Screwing over cloaking will not stop isk farming ravens as all they will do is log instead of cloaking.
 My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

AshtarDJ
Filthy Scum
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Posted - 2008.08.11 10:40:00 -
[45]
Originally by: Vernana
Originally by: Sabine Demsky
Originally by: Draahk Chimera
1 Make rats cause 15 min aggro. 2. Make prototype cloak un*****ble on any non-specialist ship. 3. Presto.
I like this better
Name me a single MORPG where you cant safely logoff 15 min after NPCing. Hell,name me a single MORPG where you cant safely logoff 15 min after PVP'ing... Ya, i know only 1 game - and it is EVE. This fact, btw, is one of reasons why EVE is much less popular than other big MORPG's. Always remember - it is GAME, and it is WRONG to force everyone remian on-computer regardless of RL issues.
...sounds like you're playing the wrong MMO for you mate...
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Reika Wylde
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Posted - 2008.08.11 13:20:00 -
[46]
As they said on Star Trek VI:
The things gotta have a tailpipe.
i'm OK with cloaking non-recon ships having the ability to cloak, but they should not be able to hide from a covops pilot and a highly skill sink probe. Meaning not everyone can probe you out, but a covops and a special probe that needs an investment of skills can find you.
Covops/Recon/Cov-op battleships and maybe a blockade runner should be able to use the covert ops cloak, and that would take a lot of work to find. But slapping a covops on a run of a mill ship shouldn't mean you can hide 23/7.
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WillageGirl
Advanced Tactics and Maneuvers
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Posted - 2008.08.11 14:11:00 -
[47]
Edited by: WillageGirl on 11/08/2008 14:11:49 Just remove local chat or atleast the character list ...and presto  Problem solved 
No local means no warning untill someone is in scanner range and no advanse warning means most bots and scripts become obsolete since a lot of them rely on local change events (or something like that).
Cloaking raven has nothing wrong with it. Its the silly game mechanics that can be exploited to the death that needs to be fixed.
Fighting for Our right to Cloak since 2004 |

Nuts Nougat
SniggWaffe
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Posted - 2008.08.11 16:17:00 -
[48]
Removal of local seems like a great idea and I'd love to see it gone. Maybe not even a constellation but only a region chat. (Some constellations are pretty much dead in 0.0...) Surely would boost my catchable target count. Only real players tho. And even then probably only the ones not spamming their scanner... (This would be a free huge arazu buff...)
Problem is, macros will then just spam scan and warp as soon as they get something on it. (You know the stuff YOU do when you're fighting someone in a belt... :P) ---
Originally by: CCP Mitnal My daddy told me to lock this thread.
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WillageGirl
Advanced Tactics and Maneuvers
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Posted - 2008.08.12 05:58:00 -
[49]
Edited by: WillageGirl on 12/08/2008 06:03:09
Originally by: Nuts Nougat
Problem is, macros will then just spam scan and warp as soon as they get something on it. (You know the stuff YOU do when you're fighting someone in a belt... :P)
I dont see this as a problem since when one hits a scan button it sends server a request and rate of any server requests can be limited as much as wanted / needed.
Local on the other hand .. well not quite sure how that updates, but since its automatic and client gets update 30 .. 50 times per sec. (<-- tied to screen refresh rate. Not entirely sure it works like that though), one could imagine that local updates with each packet too. (If anyone has accurate details about these operations it might help determine what the impact would be on serverside.)
Now that we agree that there wouldnt be any harm done in removing local 
...it might also merit some changes to whole scanning system since ships would indeed depend on their scanners. 
Fighting for Our right to Cloak since 2004 |

Car Wars
Shinra
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Posted - 2008.08.12 07:50:00 -
[50]
isk farmers keep the economy of buying isk via gtc alive = $ for ccp, they will never be nerfed. Black ops were created for isk farmers and nano's are being nerfed for them [ebil conspiracy]
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