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Soulspatch
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Posted - 2008.08.01 13:54:00 -
[1]
Thats right. You can gank certain stations and get garrented kills from those who attempt to undock. This is a perfectly legal exploit of the game mechanics and CCP will no reimburse ship loses due to this weakness in game play.
How does it work? When you undock you get a count where you cannot redock. At these stations you are also spat out at distance from the station. So even if you did survive the first 30 seconds of combat you cannot re-dock anyway as you are now outside docking range. Sit outside the undocking point, put a web and scram on any poor bastard undocking from these stations, garrented kill.
And unlike jump gates where you get 30 second's of cloak to call for help as well as a random spawn point anywhere in space at 15km's from the gate. Stations spit you out in the same place everytime so there is no guess work involved.
Good luck, good hunting, now go exploit the hell out of these stations.
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Khlitouris RegusII
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Posted - 2008.08.03 09:40:00 -
[2]
If peolpe are too clueless to hit stop as soon as they undock then hit dock again within 30 secs of getting shot at its there problem not the gankers 
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nutbar
Caldari Flair Inc.
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Posted - 2008.08.04 07:16:00 -
[3]
guaranteed
Please, spellcheck - your entire topic made no sense to me at all until I figured out what word you meant to write. It's also not a guaranteed kill and not an exploit. If you're in lowsec or FW and have enemies outside then you risk getting shot at regardless.
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Lego Maniac
Minmatar
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Posted - 2008.08.05 00:19:00 -
[4]
sounds like someone is angry at getting blown up
you are ejected from all stations at mwd speed and decelerate down to your ship's max - if you can't figure out to stop and reapproach the station immediately when there's red flashies surrounding you, then by virtue this is your fault and will happen to you at every station
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Anastasiya Makalov
GIT-R-DUN Southern Connection
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Posted - 2008.08.06 07:09:00 -
[5]
You are invulnerable while undocking from any locking done by hostiles until YOU attempt a movement, lock or module activation. If you touch nothing, you have 30 seconds before they can lock you.
It's not an exploit. it reduces server lag (imagine 400 ppl undock/redock with no delay timer built in, doing it over and over and over again....)
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