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Sepheir Sepheron
Caldari
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Posted - 2008.08.03 20:15:00 -
[1]
Edited by: Sepheir Sepheron on 03/08/2008 20:15:55 This example was made using all level 5 skills.
While trying to make a decent ship on EFT I discovered something frustrating... The Raven is almost all around better than the Abaddon, let me show you how.
NOTE: PG and CPU are correct according to ship type, this isn't brought up for that reason.
Raven- -8x High Slots (6 Missile, 4 Turret) 6x Medium Slots 5x Low Slots 144m/s speed 75 Drone Bandwidth 75m3 Drone Bay
Pros: -The raven doesn't use capacitor for missiles, allowing for a much higher tank. -The Raven also has two extra high slots even if it were to maximize it's DPS. -The Raven moves faster than the Abaddon. -The Raven has 5x low slots even though it is a shield tanking ship, allowing for extra damage amplifiers. -The Raven's modules and the Raven itself cost less than the Abaddon. -The Raven has more DPS than the Abaddon. -The Raven has a smaller Signature Radius to begin with. -The Raven's missiles move too fast, they will always hit a battleship if in range. -The Raven is immune to tracking disruption. -The Raven can switch damage types.
Cons: -The Raven takes ten seconds to switch ammunition.
Abaddon- 8x High Slots (1 Missile, 8 Turret) 4x Medium Slots 7x Low Slots 138m/s speed 75 Drone Bandwidth 75m3 Drone Bay
Pros: -The Abaddon has 4 Medium Slots even though it is an armor tanker, this allows for tackle and capacitor boosters. -Lasers on the Abaddon will shoot further than the Raven's siege missiles. -The Abaddon can switch ammunition with very little delay. -Faction laser ammunition costs less than faction missile ammunition.
Cons: -The Abaddon uses a very high amount of Capacitor to fire it's weapons, reducing tank stability greatly. -The Abaddon has no extra high slots to use if all weapons are fitted. -The Abaddon has a smaller DPS than a Raven even with all eight turret slots fitted with the most damaging lasers available. -The Abaddon needs to use all 7 low slots to build a tank, not leaving any room for damage amplifiers. -The Abaddon moves slower than the Raven. -The Abaddon itself and the modules it uses cost nearly double the amount of the Raven. -Lasers on the Abaddon will miss more often due to tracking. -The Abaddon is very vulnerable to tracking disruption. -The Abaddon uses EM damage, which is argued the worst in many cases.
In conclusion: The Raven is better.
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big miker
Minmatar House of Tempers
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Posted - 2008.08.03 20:42:00 -
[2]

Pros: -The Abaddon has 4 Medium Slots even though it is an armor tanker, this allows for tackle and capacitor boosters. -Lasers on the Abaddon will shoot further than the Raven's siege missiles. -The Abaddon can switch ammunition with very little delay. -Faction laser ammunition costs less than faction missile ammunition.
-The Abaddon uses a very high amount of Capacitor to fire it's weapons, reducing tank stability greatly. -The Abaddon has no extra high slots to use if all weapons are fitted. -The Abaddon has a smaller DPS than a Raven even with all eight turret slots fitted with the most damaging lasers available. -The Abaddon needs to use all 7 low slots to build a tank, not leaving any room for damage amplifiers. -The Abaddon moves slower than the Raven. -The Abaddon itself and the modules it uses cost nearly double the amount of the Raven. -Lasers on the Abaddon will miss more often due to tracking. -The Abaddon is very vulnerable to tracking disruption. -The Abaddon uses EM damage, which is argued the worst in many cases.
In conclusion: The Raven is better.
The abaddon doesn't needs all low slots for tanking. Fitting plates and ressist mods still let you fit 2 heatsinks and the baddons dps definatly aint worse then a raven. With the plated setup it will be able to tank the raven long enough to pop it and besides that, the raven can't tackle according too the setups you used. And you definatly underestimate the dps of a baddon with just 1 or 2 extra heatsinks. It burns most shield tanked ships in my opinion.
And about EM damage, it owns just like the other dmg types  Raven isn't better if you know how to fit a baddon 
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Kalintos Tyl
Minmatar
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Posted - 2008.08.03 20:51:00 -
[3]
throw in 2 heavy neut in raven, abaddon wil cry
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Cpt Constantinus
Celestial Janissaries
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Posted - 2008.08.03 20:55:00 -
[4]
Fit a heavy cap booster. Should be enough to keep your guns running till the Raven pops.
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big miker
Minmatar House of Tempers
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Posted - 2008.08.03 20:57:00 -
[5]
Originally by: Kalintos Tyl throw in 2 heavy neut in raven, abaddon wil cry
Try fit 2 heavy neuts with a reasenable torp / dmg raven. very hard to do with its currunt grid amount 
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Liang Nuren
Perkone
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Posted - 2008.08.03 20:57:00 -
[6]
"I was messing around on EFT..." has become the new "It was a dark and stormy night..."
-Liang -- I object to violence because when it appears to do good, the good is only temporary; the evil it does is permanent. -- Mahatma Gandhi |

Sepheir Sepheron
Caldari
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Posted - 2008.08.03 21:02:00 -
[7]
Originally by: Liang Nuren "I was messing around on EFT..." has become the new "It was a dark and stormy night..."
-Liang
This is made of win, anyways...
I've tested it, the Raven deals more DPS than the Abaddon each without damage amplifiers. The Raven can have more amplifiers on low slots so it WILL do more damage than the Abaddon. This isn't arguable information or opinion based, this is a fact.
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Jim Raynor
Caldari Shinra
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Posted - 2008.08.03 21:09:00 -
[8]
Originally by: Sepheir Sepheron
Originally by: Liang Nuren "I was messing around on EFT..." has become the new "It was a dark and stormy night..."
-Liang
This is made of win, anyways...
I've tested it, the Raven deals more DPS than the Abaddon each without damage amplifiers. The Raven can have more amplifiers on low slots so it WILL do more damage than the Abaddon. This isn't arguable information or opinion based, this is a fact.
apples are crisper than plums so i've decided that apples are overpowered in crispiness. nerf apples. ------ I'll make a sig later. |

Kazuma Saruwatari
Caldari
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Posted - 2008.08.03 21:18:00 -
[9]
Originally by: Liang Nuren "I was messing around on EFT..." has become the new "It was a dark and stormy night..."
-Liang
/thread. -
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Sepheir Sepheron
Caldari
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Posted - 2008.08.03 21:26:00 -
[10]
Uhm no /thread, the issue is not resolved and no one has given a good point yet. What's the bright side of the Abaddon?
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Jim Raynor
Caldari Shinra
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Posted - 2008.08.03 21:33:00 -
[11]
Originally by: Sepheir Sepheron Uhm no /thread, the issue is not resolved and no one has given a good point yet. What's the bright side of the Abaddon?
Uhm OK. I don't fly Abaddons I will admit (though I'm guessing you don't either) but the Abaddon has a lot more tank than the Raven and with Mega Pulse II and Faction Multi-Freq it lays down about the same DPS as a Siege Launcher fitted Raven.
I'm not going to say the Abaddon is 'better' than a Raven at short range combat, it probably isn't but the Abaddons role is more for tanking and probably longer range (Tachyons) where I'm sure with its larger pool of HP, makes a perfectly fine fleet ship.
You can't really load up EFT and compare the ships and say which is good and which isn't. You need to say at which role the ship is failing you, obviously for fleets the Abaddon is better, does more DPS. Ravens are for killing electronic warfare and support ships in fleet, they don't pew pew primaries.
Now if you want to compare short range small gang PvP, the Raven is probably a little better but the Abaddon wouldn't be completely useless, though it's certainly not the optimal role for that ship.
I'm not really sure what needs resolved here, the Raven is teH gAnK battleship for Caldari, Armageddon is the gank for Amarr, Apocalypse is the long range pew pew ship, and the Abaddon is the tank+good dps one. ------ I'll make a sig later. |

VicturusTeSaluto
Metafarmers
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Posted - 2008.08.03 22:27:00 -
[12]
WTB: Raven with 200,000 EHP, ECCM, Injector, Point, Web, and 1k DPS.
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Yukisa
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Posted - 2008.08.04 03:41:00 -
[13]
Fitted for group pvp, with others tackling.
[Abaddon, Group PvP] 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Damage Control II Heat Sink II Heat Sink II Heat Sink II
Heavy Electrochemical Capacitor Booster I, Cap Booster 800 Sensor Booster II, Scan Resolution Tracking Computer II, Tracking Speed ECCM - Radar II
Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Cap Use = -57 Range = 15km + 10km falloff DPS = ~915 EHP = ~139K Scorch = 730dps at 45km + 10km falloff
---------------------------
[Raven, Group PvP] Damage Control II Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II
Large Shield Extender II Large Shield Extender II Large Shield Extender II Heat Dissipation Field II Photon Scattering Field II Invulnerability Field II
Siege Missile Launcher II, Caldari Navy Bane Torpedo Siege Missile Launcher II, Caldari Navy Bane Torpedo Siege Missile Launcher II, Caldari Navy Bane Torpedo Siege Missile Launcher II, Caldari Navy Bane Torpedo Siege Missile Launcher II, Caldari Navy Bane Torpedo Siege Missile Launcher II, Caldari Navy Bane Torpedo [empty high slot] [empty high slot]
Core Defence Field Extender I Core Defence Field Extender I Core Defence Field Extender I
Cap Use = -7 Range = 31km DPS = ~1030 EHP = ~133K
Javelins = 761dps at 47km
Numbers speak for themselves, Abaddon does less dps, have less range, uses much more cap, and if it gets tracking disrupted its not shooting anything. The only advantage of fitting for group pvp with abaddon is it doesnt need all the mids, so it can fit to counter ECM and boost locking speed etc or a mwd to get some range (which will take forever come sisi changes, much too slow acceleration). |

Jim Raynor
Caldari Shinra
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Posted - 2008.08.04 03:49:00 -
[14]
Originally by: Yukisa Fitted for group pvp, with others tackling.
[Abaddon, Group PvP] 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Damage Control II Heat Sink II Heat Sink II Heat Sink II
Heavy Electrochemical Capacitor Booster I, Cap Booster 800 Sensor Booster II, Scan Resolution Tracking Computer II, Tracking Speed ECCM - Radar II
Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Cap Use = -57 Range = 15km + 10km falloff DPS = ~915 EHP = ~139K Scorch = 730dps at 45km + 10km falloff
---------------------------
[Raven, Group PvP] Damage Control II Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II
Large Shield Extender II Large Shield Extender II Large Shield Extender II Heat Dissipation Field II Photon Scattering Field II Invulnerability Field II
Siege Missile Launcher II, Caldari Navy Bane Torpedo Siege Missile Launcher II, Caldari Navy Bane Torpedo Siege Missile Launcher II, Caldari Navy Bane Torpedo Siege Missile Launcher II, Caldari Navy Bane Torpedo Siege Missile Launcher II, Caldari Navy Bane Torpedo Siege Missile Launcher II, Caldari Navy Bane Torpedo [empty high slot] [empty high slot]
Core Defence Field Extender I Core Defence Field Extender I Core Defence Field Extender I
Cap Use = -7 Range = 31km DPS = ~1030 EHP = ~133K
Javelins = 761dps at 47km
Numbers speak for themselves, Abaddon does less dps, have less range, uses much more cap, and if it gets tracking disrupted its not shooting anything. The only advantage of fitting for group pvp with abaddon is it doesnt need all the mids, so it can fit to counter ECM and boost locking speed etc or a mwd to get some range (which will take forever come sisi changes, much too slow acceleration).
Okay so what's the problem? Raven has a slight edge in range and dps, Abaddon has a slight advantage in lock speed and EHP and sensor strength.. congrats you fit some battleships in EFT?
You might be able to get a little more DPS out of the Raven if you fit 2 250mm Railguns btw. :) ------ I'll make a sig later. |

rValdez5987
Amarr Warped Mining
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Posted - 2008.08.04 03:53:00 -
[15]
Originally by: Sepheir Sepheron Edited by: Sepheir Sepheron on 03/08/2008 20:15:55 This example was made using all level 5 skills.
While trying to make a decent ship on EFT I discovered something frustrating... The Raven is almost all around better than the Abaddon, let me show you how.
NOTE: PG and CPU are correct according to ship type, this isn't brought up for that reason.
Raven- -8x High Slots (6 Missile, 4 Turret) 6x Medium Slots 5x Low Slots 144m/s speed 75 Drone Bandwidth 75m3 Drone Bay
Pros: -The raven doesn't use capacitor for missiles, allowing for a much higher tank. -The Raven also has two extra high slots even if it were to maximize it's DPS. -The Raven moves faster than the Abaddon. -The Raven has 5x low slots even though it is a shield tanking ship, allowing for extra damage amplifiers. -The Raven's modules and the Raven itself cost less than the Abaddon. -The Raven has more DPS than the Abaddon. -The Raven has a smaller Signature Radius to begin with. -The Raven's missiles move too fast, they will always hit a battleship if in range. -The Raven is immune to tracking disruption. -The Raven can switch damage types.
Cons: -The Raven takes ten seconds to switch ammunition.
Abaddon- 8x High Slots (1 Missile, 8 Turret) 4x Medium Slots 7x Low Slots 138m/s speed 75 Drone Bandwidth 75m3 Drone Bay
Pros: -The Abaddon has 4 Medium Slots even though it is an armor tanker, this allows for tackle and capacitor boosters. -Lasers on the Abaddon will shoot further than the Raven's siege missiles. -The Abaddon can switch ammunition with very little delay. -Faction laser ammunition costs less than faction missile ammunition.
Cons: -The Abaddon uses a very high amount of Capacitor to fire it's weapons, reducing tank stability greatly. -The Abaddon has no extra high slots to use if all weapons are fitted. -The Abaddon has a smaller DPS than a Raven even with all eight turret slots fitted with the most damaging lasers available. -The Abaddon needs to use all 7 low slots to build a tank, not leaving any room for damage amplifiers. -The Abaddon moves slower than the Raven. -The Abaddon itself and the modules it uses cost nearly double the amount of the Raven. -Lasers on the Abaddon will miss more often due to tracking. -The Abaddon is very vulnerable to tracking disruption. -The Abaddon uses EM damage, which is argued the worst in many cases.
In conclusion: The Raven is better.
Still doesnt change the fact that a raven tank eats up capacitor worse then a passive abaddon tank running a single T2 repper.
Throw in a slave set on top of that and it = Dead Raven.
I have a fit that I can use that has around 80k armor hp with 70%+ resistances.
 |

Yukisa
 |
Posted - 2008.08.04 04:32:00 -
[16]
Originally by: Jim Raynor
Okay so what's the problem? Raven has a slight edge in range and dps, Abaddon has a slight advantage in lock speed and EHP and sensor strength.. congrats you fit some battleships in EFT?
You might be able to get a little more DPS out of the Raven if you fit 2 250mm Railguns btw. :)
No problem, just that ravens and torps are ggggrrrrrreeeeeeaaaat!! |

Typhado3
Minmatar Ashen Lion Mining and Production Consortium Axiom Empire
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Posted - 2008.08.04 04:56:00 -
[17]
Originally by: Sepheir Sepheron Uhm no /thread, the issue is not resolved and no one has given a good point yet. What's the bright side of the Abaddon?
add this to your list pls
-abaddon has unlimited ammo if using t1 crystals.
This is one of the reasons the abaddon and friends are great for missions, also good for sieging stations, pos, gsc. yeah I know it doesn't come close to making up for the rest of the things but I think it should be counted in there.... at least be glad you aren't a minmatar sniper.

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Yukisa
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Posted - 2008.08.04 06:29:00 -
[18]
Originally by: Typhado3
add this to your list pls -abaddon has unlimited ammo if using t1 crystals.
This is one of the reasons the abaddon and friends are great for missions, also good for sieging stations, pos, gsc. yeah I know it doesn't come close to making up for the rest of the things but I think it should be counted in there.... at least be glad you aren't a minmatar sniper.
Not an advantage, its gimping your dps if you use t1 crystals. Mission runners tend to use faction amarr crystals or scorch for range. POS siegers use aurora for sniping. Those aren't unlimited. |

New ones
Caldari Koln united
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Posted - 2008.08.04 07:53:00 -
[19]
Can somwone now compare to a 5k ranged blastermega? You probably can't becus the other ships wil win all the time
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J'Mkarr Soban
Amarr Proxenetae Invicti
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Posted - 2008.08.04 08:09:00 -
[20]
So tell me, when I'm using Tachyons from around 90km and doing about 700 DPS, how much damage does the Raven do against me...?
Oh wait. None.
-- These are my personal views and in no way represent the views of Proxenetae Invicti, which maintains a neutral stance stemming from the strong ethics demanded of its work. |
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Drayco
Caldari The Skype Brotherhood
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Posted - 2008.08.05 06:46:00 -
[21]
okay.... i fly both ships and ive got to say this to the OP. STOP IT. stop being an EFT moron basing yourself on a numbers stat program and just use some sense of skill. just because the raven can hit hard with trops doesnt mean you should put your face infront of its seige launchers and cry about its damage. use long range weapons and get the raven down to 20% shields and watch him warp off or panic since he cant hit you at 90km.
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Theron Gyrow
Gradient Electus Matari
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Posted - 2008.08.05 07:31:00 -
[22]
Originally by: Drayco okay.... i fly both ships and ive got to say this to the OP. STOP IT. stop being an EFT moron basing yourself on a numbers stat program and just use some sense of skill. just because the raven can hit hard with trops doesnt mean you should put your face infront of its seige launchers and cry about its damage. use long range weapons and get the raven down to 20% shields and watch him warp off or panic since he cant hit you at 90km.
And then that Raven fits cruises and forces the Abaddon to warp off due to Raven having more EHP and similar damage. The ten second flight time won't be enough to change the outcome. -- Gradient forum |

Hugh Ruka
Exploratio et Industria Morispatia
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Posted - 2008.08.05 09:15:00 -
[23]
Edited by: Hugh Ruka on 05/08/2008 09:17:06 Edited by: Hugh Ruka on 05/08/2008 09:16:43
Originally by: Theron Gyrow
Originally by: Drayco okay.... i fly both ships and ive got to say this to the OP. STOP IT. stop being an EFT moron basing yourself on a numbers stat program and just use some sense of skill. just because the raven can hit hard with trops doesnt mean you should put your face infront of its seige launchers and cry about its damage. use long range weapons and get the raven down to 20% shields and watch him warp off or panic since he cant hit you at 90km.
And then that Raven fits cruises and forces the Abaddon to warp off due to Raven having more EHP and similar damage. The ten second flight time won't be enough to change the outcome.
I saw this and I like it very much:
Plant a tree, grow a clue.
I love ships that refit in the middle of the fight to a different weapon system being suddenly overpowered ... Like Raven torp DPS at Raven cruise range ... and even using FOF ammo when fit with sieges ... some consistency would be welcome ... --- SIG --- CSM: your support is needed ! |

AshtarDJ
Filthy Scum
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Posted - 2008.08.05 09:57:00 -
[24]
This thread is a practichal example of why EFT ruins this game. Ppl who don't have a clue about how ships are flown and used plays arround with setups on EFT and start a whine thread on the forums.
Get on the test server (or TQ for that matter) and put 2 specialized pilots, 1 in a raven and 1 in an abaddon to fight eachother. I'm pretty sure that 10 times out of 10 the raven will have its arse handed to him like there is no tomorrow. Specially if they are not in a blob setup (like "Let everyone else do the job, I just want to hit F1 to F6/F8 and watch the fight") and need to fit an MWD and a disruptor to be able to get in range and keep the target there.
You guys even forgot to mention that the target needs to be standing still and painted (even BSs) for the torps to deal full damage. Fit a web and a painter on the raven and see him pop before he even gets past the shields of the abaddon...
Even if you put 2 neuts on the raven (that will force him to drop his tank even more) it won't have time to suck the abaddon dry before he pops.
Don't spend time with EFT... do it on TQ instead!!!
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verde bandit
Amarr Infinitus Odium
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Posted - 2008.08.05 10:09:00 -
[25]
You seem to forget one point.
Raven has to reload its launchers avery 25-30 shots, cutting down your DPS for 10 seconds, as long as you have ammo in cargo bay.
Abaddon can fire through the same frequency crystal for HOURS.
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Theron Gyrow
Gradient Electus Matari
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Posted - 2008.08.05 10:43:00 -
[26]
Originally by: Hugh Ruka I love ships that refit in the middle of the fight to a different weapon system being suddenly overpowered ... Like Raven torp DPS at Raven cruise range ... and even using FOF ammo when fit with sieges ... some consistency would be welcome ...
In case you really missed the point:
If you need a close-range bruiser, train for Raven. If you want a <100km range small gang fighter... train for Raven. (For fleet sniping, train for Apoc.) -- Gradient forum |

Sturmwolke
School of Applied Knowledge
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Posted - 2008.08.05 17:07:00 -
[27]
Originally by: Sepheir Sepheron
In conclusion: The Raven is better.
Is there a point to this? There are a number of other different ships from different classes, coming from the different races that I can point fingers to and say the same thing.
Pray tell us what makes this so special? Me and the audience would _love_ to hear the answers.
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Exlegion
New Light Hydra Alliance
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Posted - 2008.08.05 18:00:00 -
[28]
Edited by: Exlegion on 05/08/2008 18:02:14 Your argument has many fallacies, the greatest of which is probably that you're compariing a Tier 2 battleship (damage dealer) with a Tier 3 (well-rounded) ship. Compare Tier 2 with Tier 2 (or Tier 3 vs Tier 3) and we'll go from there.
 One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |

TheUnkown
Caldari Retribution Corp.
 |
Posted - 2008.08.05 18:05:00 -
[29]
Edited by: TheUnkown on 05/08/2008 18:07:39 ya know i can say a bunch of stuff..quote a few things...type in a bunch of stats here bout this in that...but fact of the matter is
I have amarr bs V and caldari bs V and i spec in both bs
bottom line abaddon > raven..and ill be gald to prove it to you anyday
hell matter a fact i did prove just that one day...had a guy with a raven wanting to test his setup agaisnt my abaddon...6 fights later i was 6-0
edit: and it wasnt even t2 megapulses..that i can now fit HA!!
whoop his a** throughly  [ 2006.10.17 05:46:43 ] (combat) Your 150mm Railgun II perfectly strikes Guristas Spy, wrecking for 204.4 damage. Ph33r T3H ENYO
^^DAM that Sh*T IS OLD(Update pending) |

Ferocious FeAr
THE FINAL STAND
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Posted - 2008.08.05 18:44:00 -
[30]
Raven has serious cpu/pg problems, abaddon doesn't. Abaddon has a monster hp tank, raven active tanks with no web and point.
Abaddon is the better ship, I'm caldari and I think the raven is pitiful.

 Don't hate me, learn to love me |
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Alt altski
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Posted - 2008.08.05 21:40:00 -
[31]
Originally by: New ones Can somwone now compare to a 5k ranged blastermega? You probably can't becus the other ships wil win all the time
This.
Ps: Nerf cruise missiles AND BUFF BLASTERS DPS.
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Opertone
Caldari SIEGE. The Border Patrol
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Posted - 2008.08.05 21:40:00 -
[32]
torpedoes will not do full damage without a target painter/paint drones... basically a torpedo raven setup involves... 1 AB/MWD, 1 target painter, 1 scramm, X-L booster, 2 invulnerabilities...
a better setup would be 1 AB, 1 scramm, 4 tank slots... target painting drones... only then your torpedoes will do full damage.
i am a frequent torpedo user... sometimes 20 torps is not enough and you will need to realod.
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Jim Raynor
Caldari Shinra
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Posted - 2008.08.06 03:24:00 -
[33]
Originally by: Opertone torpedoes will not do full damage without a target painter/paint drones... basically a torpedo raven setup involves... 1 AB/MWD, 1 target painter, 1 scramm, X-L booster, 2 invulnerabilities...
a better setup would be 1 AB, 1 scramm, 4 tank slots... target painting drones... only then your torpedoes will do full damage.
i am a frequent torpedo user... sometimes 20 torps is not enough and you will need to realod.
I find that webifier drones are actually useful on SiSi now and with Javelin Torpedoes you can really smoke people pretty good once the drones catch them. :] ------ I'll make a sig later. |

Wrayeth
Trans Eve Organization
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Posted - 2008.08.06 04:28:00 -
[34]
Edited by: Wrayeth on 06/08/2008 04:31:38 Alternate torp raven setups with painters:
Active tank:
6 siege II 2 280mm howitzer artillery II
1 XL C5-L shield booster 1 quad LiF MWD 1 PWNAGE target painter 1 shield boost amplifier II 1 invulnerability field II 1 heavy cap booster II
2 ballistic control II 1 damage control II 1 reactor control II 1 co-processor II
1 anti-EM screen reinforcement I 1 anti-thermal screen reinforcement I 1 anti-kinetic screen reinforcement I
7 hammerhead II (or 5 hammerhead II and 5 warrior II, if you prefer)
Buffer:
6 siege II 1 large S95A shield transporter 1 medium unstable neutralizer
1 quad LiF MWD 2 invulnerability field II 2 LSE II 1 PWNAGE target painter
2 ballistic control system II 1 damage control II 1 power diagnostic system II 1 co-processor II
3 core defence field extender I
7 hammerhead II
EDIT: I'd personally prefer the abaddon, myself, as it can fit tackle. There's a reason Amarr battleship 5 finishes in 9 days... -Wrayeth n00b Extraordinaire "Look, pa! I just contributed absolutely nothing to this thread!" |

Chavu
Minmatar Killer Koalas
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Posted - 2008.08.06 05:47:00 -
[35]
Why do you need a heavy cap injector on a plated phoon wrayeth? I do dual 650mm II, siege II, ogre II and plated with one bcu I get about 125k armor and 900 DPS on a typhoon and if you EFT level V ***** you can get a lot more DPS.
I don't see what the big deal is here, the Raven is a legitimate pvp ship, but as someone else pointed out try out your super leet EFT DPS vs a BC or lower. Yeah, your DPS is shit now, isn't it, while the Abaddon will be tearing shit up.
This whine post sounds like you haven't played in about a year, EM damage is quite good, lasers can track targets MWD'ing unlike torps and IT CAN TACKLE. Free medium slots >>> free low slots. In closing, L2P noob. --------
Originally by: t20 there goes my pirate rep.
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Wrayeth
Trans Eve Organization
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Posted - 2008.08.06 06:08:00 -
[36]
Edited by: Wrayeth on 06/08/2008 06:10:18
Originally by: Chavu Why do you need a heavy cap injector on a plated phoon wrayeth? I do dual 650mm II, siege II, ogre II and plated with one bcu I get about 125k armor and 900 DPS on a typhoon and if you EFT level V ***** you can get a lot more DPS.
The cap injector accomplishes two objectives: it allows you to run your MWD for as long as you want to, which can give you a significant advantage in a fight. It can also prevent neutralizers and nos from shutting down your MWD, scramber, and web. I personally find this very important, and the injector has already proven itself useful with that setup on two occasions.
As for fitting dual 650's, the DPS increase you get is very small, and even more insignificant without gyrostabilizers or the tempest's dual DPS bonus. Again, the overall DPS increase would be miniscule and your fitting difficulties would be increased significantly to boot.
EDIT: P.S.: I'm still curious as to the ship's actual DPS and EHP numbers. -Wrayeth n00b Extraordinaire "Look, pa! I just contributed absolutely nothing to this thread!" |

Theron Gyrow
Gradient Electus Matari
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Posted - 2008.08.06 06:25:00 -
[37]
Originally by: Wrayeth EDIT: P.S.: I'm still curious as to the ship's actual DPS and EHP numbers.
No idea about the actual numbers, but EFT at max skills gives 153,270 EHP against uniform damage distribution and 917 DPS against a target within 2.4km, stationary and with sig radius >450. Some sort of painter would be a good idea. -- Gradient forum |

Benedic
The Aftermath
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Posted - 2008.08.06 13:59:00 -
[38]
I hear all raven pilots have maxed missile support skills too.
It's fun sitting in non gangboosted t2 disruptor range and kiting their non-jav siege though.
One point I think we can all agree on is that Amarr need more buffing. Perhaps some sort of laser that sucks enemy HP and adds it to your own. Of course we'll need a higher damage mod than we have currently as well.
(NOTE I AM SERIOUS)
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