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Solomon XI
Caldari Hoist The Colors.
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Posted - 2008.08.09 10:11:00 -
[91]
I was never a fan of the Vagabond. To me, it was an over-grown Interceptor with better firepower and more survivability. Yes, I wanted to see the Vagabond nerfed. But this... this is way over the top. The Vagabond was too fast. I wanted to see it nerfed by about 500M/sec but nothing worse than that. This... this just killed that boat. And that isn't right.
So I do agree that the Vagabond needs to be seriously looked at. As do Interceptors and various other ships designed by nature to reach exceptionally high speeds.
While we are at it... Gallente are also getting screwed by this nerf so all of you Minmatar pilots... hell... we share your damn pain. My Deimos is borderline useless. So is my Astarte. And my Arazu IS useless at the moment.
Fixing the Vagabond PROPERLY has my full support.
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Laechyd Eldgorn
Caldari Karjala Inc.
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Posted - 2008.08.09 11:09:00 -
[92]
Originally by: Suboran vagabonds arent immune to missiles, or good tracking turrets.
problem wth the vagabond is, it needs to be fast to survive, it has no tank or tanking ability and comparibly low damage to other hac types.
Nonsense. Vagabond can have MUCH better shield tank than caldari HACs while still pulling out better dps at least on optimal range, getting there should not be problem because of having much better speed. Funny though.
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Euriti
Sniggerdly Pandemic Legion
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Posted - 2008.08.09 11:13:00 -
[93]
Originally by: Laechyd Eldgorn
Originally by: Suboran vagabonds arent immune to missiles, or good tracking turrets.
problem wth the vagabond is, it needs to be fast to survive, it has no tank or tanking ability and comparibly low damage to other hac types.
Nonsense. Vagabond can have MUCH better shield tank than caldari HACs while still pulling out better dps at least on optimal range, getting there should not be problem because of having much better speed. Funny though.
You seem to be forgetting that the vagabond was MADE for speedtanking, made for what it does on TQ and now you compare it to the caldari HACs that are made for SNIPING (look at the bonuses ) While the vagabond obviously is meant for speedtanking out of web range (Speed bonus, falloff bonus).
Seriously, stop being a douche and see the light.
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fivedollarbitch
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Posted - 2008.08.10 07:02:00 -
[94]
also we need to help the people using sensor boosters and webs on med slots 
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Rakshasa Taisab
Caldari Sane Industries Inc. Ursa Stellar Initiative
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Posted - 2008.08.10 07:25:00 -
[95]
Originally by: fivedollar***** also we need to help the people using sensor boosters and webs on med slots 
Yes please, help us Caldari!
And the Astarte ends up 'useless'... Well, do you know what the Nighthawk is?
A tank. Nothing more, nothing less. So if you want to give your opponents a though target for target-practice, that's the ship to bring.
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DrThresher
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Posted - 2008.08.10 08:16:00 -
[96]
I think CCP should nerf every thing to a shuttle, solve everybodys problem, because they way they going about balancing the game will just make blobs bigger and ooh wait the system can't cope with blobs anyways, so we will gank speed to solve it, duuuuu, they must be smoking something strong up there, they have just killed off the only thing that counters blobs, and allows for small gangs to exist,
To get to vagabonds high speeds you looking at 5m SP+ in navigation anyways. not everybody is going to spend months grinding on skills to reach that , maybe add another skill for mini ships so they can sustain higher speeds. or increase the attribute in the bonus of the ship to 10% instead of 5% for max velocity
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Kalintos Tyl
Minmatar
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Posted - 2008.08.10 08:56:00 -
[97]
Originally by: Rakshasa Taisab
Originally by: fivedollar***** also we need to help the people using sensor boosters and webs on med slots 
Yes please, help us Caldari!
And the Astarte ends up 'useless'... Well, do you know what the Nighthawk is?
A tank. Nothing more, nothing less. So if you want to give your opponents a though target for target-practice, that's the ship to bring.
actually nightawk is small ship powner
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Euriti
Sniggerdly Pandemic Legion
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Posted - 2008.08.10 09:12:00 -
[98]
Originally by: Rakshasa Taisab
Originally by: fivedollar***** also we need to help the people using sensor boosters and webs on med slots 
Yes please, help us Caldari!
And the Astarte ends up 'useless'... Well, do you know what the Nighthawk is?
A tank. Nothing more, nothing less. So if you want to give your opponents a though target for target-practice, that's the ship to bring.
Your logic says:
"Because my stuff is useless yours should be too. Ha-ha."
That's pretty immature.
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Orange Faeces
Minmatar Sebiestor tribe
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Posted - 2008.08.11 14:34:00 -
[99]
Originally by: Euriti
You seem to be forgetting that the vagabond was MADE for speedtanking, made for what it does on TQ and now you compare it to the caldari HACs that are made for SNIPING (look at the bonuses ) While the vagabond obviously is meant for speedtanking out of web range (Speed bonus, falloff bonus).
Seriously, stop being a douche and see the light.
Okay.
And what is the deimos designed for? It has a falloff bonus, damage bonus and a cap bonus for MWD. This adds up to ... what exactly?
I know your answer. You'd say its a flying coffin. But of course, you'd never fly one, right?
Lets see if we can figure this out. MWD bonus so that we can sustain our MWD and guns... and a tank? no. not enough cap rech. for that. Falloff bonus... hmm... so I'm supposed to MWD around pwning stuff with Null... does that work? no. it doesn't. Please help.
Thank you.
OF
--- The Other Orange |

Jim Hazard
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Posted - 2008.08.11 16:27:00 -
[100]
Originally by: Bellum Eternus I fly the Rapier/Huginn/Vaga (and nano Ishtar, nano Zealot, Nano Sac etc.) and I'm not really finding the Min cruisers nerfed.
The Minnies cry foul like *THEIR* ships were nerfed and no one elses were touched. Totally not the case. All the ships are slower, and the Minmatar ships, while slower, have an even wider gap between them and the slower ships. Percentage wise, they're faster than ever when compared to other ships of like class.
And the Rapiers? Everyone's web is nerfed. Not just the Rapiers. I'll say it again: in the land of the blind, the one eyed man is king.
That is exactly the point. All the ppl whining about minmatar being disadvantaged now are just ppl who do not look at the whole picture and just cry because they might actually risk something while PvPing.
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Kagura Nikon
Minmatar Infinity Enterprises
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Posted - 2008.08.11 16:31:00 -
[101]
Originally by: Jim Hazard
Originally by: Bellum Eternus I fly the Rapier/Huginn/Vaga (and nano Ishtar, nano Zealot, Nano Sac etc.) and I'm not really finding the Min cruisers nerfed.
The Minnies cry foul like *THEIR* ships were nerfed and no one elses were touched. Totally not the case. All the ships are slower, and the Minmatar ships, while slower, have an even wider gap between them and the slower ships. Percentage wise, they're faster than ever when compared to other ships of like class.
And the Rapiers? Everyone's web is nerfed. Not just the Rapiers. I'll say it again: in the land of the blind, the one eyed man is king.
That is exactly the point. All the ppl whining about minmatar being disadvantaged now are just ppl who do not look at the whole picture and just cry because they might actually risk something while PvPing.
Single sentence for you:
Raven more agile than tempest..... ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Jim Hazard
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Posted - 2008.08.11 16:45:00 -
[102]
Edited by: Jim Hazard on 11/08/2008 16:46:02
Originally by: Kagura Nikon
Originally by: Jim Hazard
Originally by: Bellum Eternus I fly the Rapier/Huginn/Vaga (and nano Ishtar, nano Zealot, Nano Sac etc.) and I'm not really finding the Min cruisers nerfed.
The Minnies cry foul like *THEIR* ships were nerfed and no one elses were touched. Totally not the case. All the ships are slower, and the Minmatar ships, while slower, have an even wider gap between them and the slower ships. Percentage wise, they're faster than ever when compared to other ships of like class.
And the Rapiers? Everyone's web is nerfed. Not just the Rapiers. I'll say it again: in the land of the blind, the one eyed man is king.
That is exactly the point. All the ppl whining about minmatar being disadvantaged now are just ppl who do not look at the whole picture and just cry because they might actually risk something while PvPing.
Single sentence for you:
Raven more agile than tempest.....
Raven sitting at 200km needs like 20-25 seconds till the 1st missile hits. By that time the target in most cases is either dead or warped away. So Boost ravens with cruise missiles they are definetly disadvantaged!
And since almost all ships will be slower after the patch it does not matter if you need a little bit longer to warp out as you have more time to do so...
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Kagura Nikon
Minmatar Infinity Enterprises
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Posted - 2008.08.11 16:48:00 -
[103]
Originally by: Jim Hazard Edited by: Jim Hazard on 11/08/2008 16:46:02
Originally by: Kagura Nikon
Originally by: Jim Hazard
Originally by: Bellum Eternus I fly the Rapier/Huginn/Vaga (and nano Ishtar, nano Zealot, Nano Sac etc.) and I'm not really finding the Min cruisers nerfed.
The Minnies cry foul like *THEIR* ships were nerfed and no one elses were touched. Totally not the case. All the ships are slower, and the Minmatar ships, while slower, have an even wider gap between them and the slower ships. Percentage wise, they're faster than ever when compared to other ships of like class.
And the Rapiers? Everyone's web is nerfed. Not just the Rapiers. I'll say it again: in the land of the blind, the one eyed man is king.
That is exactly the point. All the ppl whining about minmatar being disadvantaged now are just ppl who do not look at the whole picture and just cry because they might actually risk something while PvPing.
Single sentence for you:
Raven more agile than tempest.....
Raven sitting at 200km needs like 20-25 seconds till the 1st missile hits. By that time the target in most cases is either dead or warped away. So Boost ravens with cruise missiles they are definetly disadvantaged!
And since almost all ships will be slower after the patch it does not matter if you need a little bit longer to warp out as you have more time to do so...
You don't get it you you fakign to be stupid? Minmatar are supposed to be the most agile. And caldari are supposed to be the less agile. Now its inverted. Minmatar has lowest dps lowest tank and now lowest maneuverability? Sine when in hell that is balance? ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Euriti
Sniggerdly Pandemic Legion
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Posted - 2008.08.11 16:52:00 -
[104]
Originally by: Orange Faeces
Originally by: Euriti
You seem to be forgetting that the vagabond was MADE for speedtanking, made for what it does on TQ and now you compare it to the caldari HACs that are made for SNIPING (look at the bonuses ) While the vagabond obviously is meant for speedtanking out of web range (Speed bonus, falloff bonus).
Seriously, stop being a douche and see the light.
Okay.
And what is the deimos designed for? It has a falloff bonus, damage bonus and a cap bonus for MWD. This adds up to ... what exactly?
I know your answer. You'd say its a flying coffin. But of course, you'd never fly one, right?
Lets see if we can figure this out. MWD bonus so that we can sustain our MWD and guns... and a tank? no. not enough cap rech. for that. Falloff bonus... hmm... so I'm supposed to MWD around pwning stuff with Null... does that work? no. it doesn't. Please help.
Thank you.
OF
The deimos is a flying coffin and broken on alot of points and deserves another topic instead of dumbing this down to: MY X HAC IS USELESS THEREFORE ALL MUST BE USELESS.
What about we buff stuff so everything becomes usefull?
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Anathema Amat
Commerce Experts Stellar Economy Experts
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Posted - 2008.08.11 17:49:00 -
[105]
Interesting discovery. Although the vagabond is far weakened, if fit with AC it can now hit an interceptor approaching from range (I can no longer come up with intys capable of >6 km/sec without faction gear and rigs), whereas before it would have missed with pretty much every shot. Yes, vagabond has been over-weakened slightly, but inty is even more in trouble.
Nerf could have done so much easier by simple stopping stacking of speed modules (just 1 nanofiber and 1 overdrive injector per ship).
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carleyjones
Caldari Blood and Silver
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Posted - 2008.08.11 18:07:00 -
[106]
Originally by: Jim Hazard
Originally by: Bellum Eternus
Can the pair of you please stop posting? You two really havent got a damn clue what your talking about tbh 
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carleyjones
Caldari Blood and Silver
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Posted - 2008.08.11 18:09:00 -
[107]
Originally by: Kagura Nikon
You don't get it you you fakign to be stupid? Minmatar are supposed to be the most agile. And caldari are supposed to be the less agile. Now its inverted. Minmatar has lowest dps lowest tank and now lowest maneuverability? Sine when in hell that is balance?
I wouldnt bother arguing with him tbh Nikon. If he still doesnt get it by now then he never will
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Sivonya
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Posted - 2008.08.11 21:45:00 -
[108]
Originally by: Jim Hazard
Originally by: Bellum Eternus I fly the Rapier/Huginn/Vaga (and nano Ishtar, nano Zealot, Nano Sac etc.) and I'm not really finding the Min cruisers nerfed.
The Minnies cry foul like *THEIR* ships were nerfed and no one elses were touched. Totally not the case. All the ships are slower, and the Minmatar ships, while slower, have an even wider gap between them and the slower ships. Percentage wise, they're faster than ever when compared to other ships of like class.
And the Rapiers? Everyone's web is nerfed. Not just the Rapiers. I'll say it again: in the land of the blind, the one eyed man is king.
That is exactly the point. All the ppl whining about minmatar being disadvantaged now are just ppl who do not look at the whole picture and just cry because they might actually risk something while PvPing.
 REAd the post from begining before posting, this was allready adressed before
points: nerfing web hurts minmatar more than other races, because of recon bonuses; Yes all races get nerfed with speed, but minmatars have worst everything except speed and agility so guess who gets hurt the most
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Stab Wounds
Caldari State Protectorate
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Posted - 2008.08.11 21:58:00 -
[109]
Edited by: Stab Wounds on 11/08/2008 21:58:02 vega needs a nerf and probably even more than what is on sisi. why would anyon choose a cerbis and eagel over a vegabond ever?
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carleyjones
Caldari Blood and Silver
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Posted - 2008.08.11 23:10:00 -
[110]
Originally by: Stab Wounds Edited by: Stab Wounds on 11/08/2008 21:58:02 vega needs a nerf and probably even more than what is on sisi. why would anyon choose a cerbis and eagel over a vegabond ever?
Sniping is just one example that springs to mind. They are 3 different ships with different roles and advantages.
If you nerf the vaga anymore than what is already on sisi you're left with a sh**y version of the stabber. Perhaps if you could actually, for once, provide a valid reason with evidence for why the vaga should be nerfed more than any other nano ship then please share. Because spewing the same crap about in every thread and having little to no substance to your arguements is getting tiresome.
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Euriti
Sniggerdly Pandemic Legion
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Posted - 2008.08.12 13:42:00 -
[111]
Originally by: Stab Wounds Edited by: Stab Wounds on 11/08/2008 21:58:02 vega needs a nerf and probably even more than what is on sisi. why would anyon choose a cerbis and eagel over a vegabond ever?
Sniping which is one of the HAC roles (shame only a few can do it, Zealot, Muninn, Eagle, partly deimos)
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Bronson Hughes
Knights of the Wild
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Posted - 2008.08.12 15:19:00 -
[112]
Some thoughts on the new Vaga, some of them out of the box. These are not hard-and-fast things, just some ideas to try/consider.
1. I don't think that the MWD re-activation delay is really going to be a big deal for the Vaga. When you pulsed your MWD it was either to save on cap or slow down enough to hit something with your turrets. If you're only doing these things for 10 seconds at a time, then you'll either run out of cap or not hit anything anyways. (If I'm mistaken and the reactivation delay is longer than 10 seconds, then yes it could be an issue)
2. The Vaga is meant to be a fast ship, yes, but fast does not necessarily mean speed-tanking. Look at the bonuses, it's got the same bonuses as the Deimos does only better: two damage bonuses (one of which is a superior RoF bonus), a speed bonus (Cap-penalty-free MWD is a speed bonus), and a falloff bonus. Instead of orbiting at Warp Disruptor range fit for max speed/agility and doing very little damage, why not fit your Vaga for maximum gank, slap on a Large Shield Extender to give you a rather nice omni-resist buffer, and get up in your target's face like a Diemos does? Only a Vagabond could potentially do it better because it is faster and has far better falloff so it spend less time not shooting at its target. I really think that the new Vagabond could find a nice role as a Diemos-esque gank ship that's faster, has a better buffer, and can keep firing under cap warfare. Granted, this role is nowhere near as survivable as the old nano-Vaga (ask any Diemos pilot), but it's still a viable role. And if enough people start doing this, you'll have to start asking yourself, 'Is that Vaga nano'd or gank fit?'
3. I still see some people in this thread and in other places fitting low-slow nano modules as if they had the old bonuses: 2x OD 2x Nano, 3x OD 1x Nano, etc. This is dumb. Look at the new stats on the modules and you'll see why. 3x OD 1x IStab, 2x OD, 1x Nano, 1x IStab, etc. will produce more balanced fits without one bonus (speed or agility) getting hit hard with a stacking nerf. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |

Trojanman190
D00M. Triumvirate.
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Posted - 2008.08.12 16:21:00 -
[113]
Originally by: carleyjones
Originally by: Stab Wounds Edited by: Stab Wounds on 11/08/2008 21:58:02 vega needs a nerf and probably even more than what is on sisi. why would anyon choose a cerbis and eagel over a vegabond ever?
Sniping is just one example that springs to mind. They are 3 different ships with different roles and advantages.
If you nerf the vaga anymore than what is already on sisi you're left with a sh**y version of the stabber. Perhaps if you could actually, for once, provide a valid reason with evidence for why the vaga should be nerfed more than any other nano ship then please share. Because spewing the same crap about in every thread and having little to no substance to your arguements is getting tiresome.
Stab wounds is the single biggest troll on the forums. If you look at his previous posts you will see that he posts in each thread only with the intent of saying something rediculously trollish.
I'm sure he realizes this and does it on purpose. Ignoring everything stab wounds says is a good course of action. Wish I knew who his main was...
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Sivonya
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Posted - 2008.08.14 00:47:00 -
[114]
Edited by: Sivonya on 14/08/2008 00:48:19
Originally by: Bronson Hughes Some thoughts on the new Vaga, some of them out of the box. These are not hard-and-fast things, just some ideas to try/consider.
1. I don't think that the MWD re-activation delay is really going to be a big deal for the Vaga. When you pulsed your MWD it was either to save on cap or slow down enough to hit something with your turrets. If you're only doing these things for 10 seconds at a time, then you'll either run out of cap or not hit anything anyways. (If I'm mistaken and the reactivation delay is longer than 10 seconds, then yes it could be an issue)
2. The Vaga is meant to be a fast ship, yes, but fast does not necessarily mean speed-tanking. Look at the bonuses, it's got the same bonuses as the Deimos does only better: two damage bonuses (one of which is a superior RoF bonus), a speed bonus (Cap-penalty-free MWD is a speed bonus), and a falloff bonus. Instead of orbiting at Warp Disruptor range fit for max speed/agility and doing very little damage, why not fit your Vaga for maximum gank, slap on a Large Shield Extender to give you a rather nice omni-resist buffer, and get up in your target's face like a Diemos does? Only a Vagabond could potentially do it better because it is faster and has far better falloff so it spend less time not shooting at its target. I really think that the new Vagabond could find a nice role as a Diemos-esque gank ship that's faster, has a better buffer, and can keep firing under cap warfare. Granted, this role is nowhere near as survivable as the old nano-Vaga (ask any Diemos pilot), but it's still a viable role. And if enough people start doing this, you'll have to start asking yourself, 'Is that Vaga nano'd or gank fit?'
3. I still see some people in this thread and in other places fitting low-slow nano modules as if they had the old bonuses: 2x OD 2x Nano, 3x OD 1x Nano, etc. This is dumb. Look at the new stats on the modules and you'll see why. 3x OD 1x IStab, 2x OD, 1x Nano, 1x IStab, etc. will produce more balanced fits without one bonus (speed or agility) getting hit hard with a stacking nerf.
well vaga cant be quite like deimos, deimos can be tanked up much better, having only one resistance hole on armor and 6 low slots. Also blaster dmg makes a swiss cheese out of anyone in range Vaga, on the other hand, has 5 low slots, huge holes on both kinetic and explosive, very low dmg without 2 gyrostabilizers. So either you try tanking armor with vaga (badly) and lose all dps, or you try pasive tanking shield which can hold only so much at the time. Also in my gangs i used to have one guy that experimented with "tank, gang vagabond" it had 425mm t2 ac's and 2 LSE t2 as well as power diagnostics and sometimes shield rechargers. Sure he had really nice dmg, but somehow he died always before he could administer it. Caught vagabond is dead vagabond!!!
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fivedollarbitch
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Posted - 2008.08.15 12:09:00 -
[115]
Another reason why everyone is screaming nerf vagabond is you cant fly it unless you have been skilling for it about a year and only pure pvp skillz. So matari ships fly mainly mature pvp players 1. its much harder to skill t2 ac's than t2 heavy missile launchers 2.with matari you have to skill full armor and shield tank 3. you have to skill drones too 4.you have to skillnavigation to insanity to be able to fly it properly
Than caladari pilot that has been skillin only shield and missiles complains how vaga is overpowered. I have a friend that started playing same time i was, he caldari and i matari. By the time i got to skill for recons he allready finished skilling recons and command ships as well as leadership skills few to lvl 5 (especaillly for shield). as well as industrial lvl 5 and who knows what else
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blueops
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Posted - 2008.08.18 03:35:00 -
[116]
Originally by: Sivonya
Also nerfing web hits minmatars the most because of their recons . Its same as if they reduced jamming strenght for all modules, yes all can use jammers but it would hurt falcons rooks and scorps the most
so what? what about the amarr pilots from the last patch, the nos nerf affected "everyone" buttt mostly affected the amarr recons, OH NOES......get over it, minmatars recons and hacs are getting what was coming to them, they were so overpowered, that everyone is flying them, not just a few overpowered here and there, but everyone is training for damned min Hac and recon, i was mainly amarr, now im more gallente, butt they got somewhat screwed on the drone nerf, so what is left to nerf, since you dont see much caldari anymore? oh the minmatar. so just as the other guy said, live and adapt to your surroundings, if you have to train a new race, QQ more.
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Achura Model
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Posted - 2008.08.18 08:58:00 -
[117]
Vaga is designed to spidtank because it can't tank otherwise. Caldari HACs can tank with distance, gal and ammar - with armor, vaga - with speed. Period. Yes, vaga will still be the fastest HAC after nerf but it won't be able to tank with speed. So CCP should either give it something to tank other way (say, one or even two more med slots) or leave it alone.
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Sylar McIntyr
Caldari Konstrukteure der Zukunft
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Posted - 2008.08.18 09:54:00 -
[118]
Originally by: Achura Model Vaga is designed to spidtank because it can't tank otherwise. Caldari HACs can tank with distance, gal and ammar - with armor, vaga - with speed. Period. Yes, vaga will still be the fastest HAC after nerf but it won't be able to tank with speed. So CCP should either give it something to tank other way (say, one or even two more med slots) or leave it alone.
Yeah because distance is the i-win-tank in nanoage  As far a i heard there was a time when not every ship you step on was nanoed like hell. Back then the Vaga was flown ... why should that change fter the patch ? Oh and the only problem with speed ingame right now is that da t2-fitted ceptor is usually slower than the HACs/cruisers roaming around  ________________________________________________ FW killed lowsec PvP ! |

Sivonya
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Posted - 2008.08.18 11:08:00 -
[119]
Originally by: blueops
Originally by: Sivonya
Also nerfing web hits minmatars the most because of their recons . Its same as if they reduced jamming strenght for all modules, yes all can use jammers but it would hurt falcons rooks and scorps the most
so what? what about the amarr pilots from the last patch, the nos nerf affected "everyone" buttt mostly affected the amarr recons, OH NOES......get over it, minmatars recons and hacs are getting what was coming to them, they were so overpowered, that everyone is flying them, not just a few overpowered here and there, but everyone is training for damned min Hac and recon, i was mainly amarr, now im more gallente, butt they got somewhat screwed on the drone nerf, so what is left to nerf, since you dont see much caldari anymore? oh the minmatar. so just as the other guy said, live and adapt to your surroundings, if you have to train a new race, QQ more.
OH YES REVENGE ON MINMATARS FOR KILLING ME SO MANY TIMES!!!! FTL
Minmatar web nerf would be more similar to amar nos nerf if there was no module similar to neutralizer, but since there is its not nearly the same. And i agree nano should be nerfed, but matari should be still be playable. that is matari bs should not be heaviest of ships and web and vaga speed nerf is just too harsh, mediocre change could be sustained
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Rakshasa Taisab
Caldari Sane Industries Inc. Ursa Stellar Initiative
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Posted - 2008.08.18 11:26:00 -
[120]
Originally by: Kalintos Tyl actually nightawk is small ship powner
You must be living in a world where small ships can be hit by missiles... Where is this magic land of yours? ;)
Originally by: Euriti Your logic says:
"Because my stuff is useless yours should be too. Ha-ha."
That's pretty immature.
Well, you're crying "My stuff is not overpowered anymore. *Waaaaaa~*". Hey, I got an idea... why don't we first nerf every hac to the same level, _THEN_ boost them all?
Sounds much more reasonable, no? Then we can all stand united in our quest to get proper hacs.
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