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Nazzer Dawk
Center for Advanced Studies Gallente Federation
35
|
Posted - 2012.03.23 01:13:00 -
[151] - Quote
KrakizBad wrote:Nazzer Dawk wrote:Ladie Harlot wrote:Nazzer Dawk wrote:I'm so ready to just block your posts. Do it. You'll be happier in life. Maybe I will. But first, I have a question. Do you want EVE to be a long-term success? Would you like it if the game continued to be available to play for years in the future? Not if it's WiS, then EVE can go **** itself. Irrelevant to my question, and an obvious dodge. Please answer the question if you are going to attempt to answer. |
Ladie Harlot
GoonWaffe Goonswarm Federation
1996
|
Posted - 2012.03.23 01:13:00 -
[152] - Quote
Nazzer Dawk wrote: Do you want EVE to be a long-term success? Would you like it if the game continued to be available to play for years in the future?
Eve is already a long-term success. If they continue fixing bugs, iterating on existing features and adding more spaceship content it will continue to be so.
If they lose focus again and start catering to people like you then the same thing will happen: Subscribers will leave, layoffs will happen, etc. For the moment it looks like CCP has learned the lesson and we have to make sure they don't get misled by roleplayers. Or fatties. The artist formerly known as Ladie Scarlet. |
Nazzer Dawk
Center for Advanced Studies Gallente Federation
35
|
Posted - 2012.03.23 01:14:00 -
[153] - Quote
Nimbus Cloud Liebrum wrote:Kolya Medz wrote:I would rather be able to customize the outside of my ship than the inside. At least I would be able to see it and appreciate it when I'm engaging in actual game play. i second this.
I like this idea too. Paint jobs, adjusting the placement of hardpoints somewhat, customization is always healthy for a game. |
KrakizBad
Eve Defence Force Fatal Ascension
460
|
Posted - 2012.03.23 01:14:00 -
[154] - Quote
Nazzer Dawk wrote:KrakizBad wrote:Nazzer Dawk wrote:Ladie Harlot wrote:Nazzer Dawk wrote:I'm so ready to just block your posts. Do it. You'll be happier in life. Maybe I will. But first, I have a question. Do you want EVE to be a long-term success? Would you like it if the game continued to be available to play for years in the future? Not if it's WiS, then EVE can go **** itself. Irrelevant to my question, and an obvious dodge. Please answer the question if you are going to attempt to answer. I'm sorry you are unable to understand a conditional answer. http://blog.beyondreality.se/Incursion-hose Remove all incursions from hisec |
Ladie Harlot
GoonWaffe Goonswarm Federation
1996
|
Posted - 2012.03.23 01:14:00 -
[155] - Quote
Nazzer Dawk wrote:I offered you a hypothetical situation where WiS content could be developed without effecting the development of FiS content.
Why deal in hypotheticals when we have real-world experience to draw upon?
The artist formerly known as Ladie Scarlet. |
Ai Shun
408
|
Posted - 2012.03.23 01:14:00 -
[156] - Quote
Nazzer Dawk wrote:Do you want EVE to be a long-term success? Would you like it if the game continued to be available to play for years in the future?
I'll bite, but first a question in return. What is EVE?
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Nazzer Dawk
Center for Advanced Studies Gallente Federation
35
|
Posted - 2012.03.23 01:15:00 -
[157] - Quote
Ladie Harlot wrote:Nazzer Dawk wrote: Do you want EVE to be a long-term success? Would you like it if the game continued to be available to play for years in the future?
Eve is already a long-term success. If they continue fixing bugs, iterating on existing features and adding more spaceship content it will continue to be so. If they lose focus again and start catering to people like you then the same thing will happen: Subscribers will leave, layoffs will happen, etc. For the moment it looks like CCP has learned the lesson and we have to make sure they don't get misled by roleplayers. Or fatties. It seems I was not clear, or you were deliberately attempting to dodge my question.
Do you want EVE to CONTINUE to be a long-term success? Do you want the game to be available for you to play in the future? |
KrakizBad
Eve Defence Force Fatal Ascension
460
|
Posted - 2012.03.23 01:17:00 -
[158] - Quote
Nazzer Dawk wrote:Ladie Harlot wrote:Nazzer Dawk wrote: Do you want EVE to be a long-term success? Would you like it if the game continued to be available to play for years in the future?
Eve is already a long-term success. If they continue fixing bugs, iterating on existing features and adding more spaceship content it will continue to be so. If they lose focus again and start catering to people like you then the same thing will happen: Subscribers will leave, layoffs will happen, etc. For the moment it looks like CCP has learned the lesson and we have to make sure they don't get misled by roleplayers. Or fatties. It seems I was not clear, or you were deliberately attempting to dodge my question. Do you want EVE to CONTINUE to be a long-term success? Do you want the game to be available for you to play in the future? Not if it's WiS, then EVE can go **** itself. http://blog.beyondreality.se/Incursion-hose Remove all incursions from hisec |
Nazzer Dawk
Center for Advanced Studies Gallente Federation
35
|
Posted - 2012.03.23 01:17:00 -
[159] - Quote
Ladie Harlot wrote:Nazzer Dawk wrote:I offered you a hypothetical situation where WiS content could be developed without effecting the development of FiS content. Why deal in hypotheticals when we have real-world experience to draw upon? We have an example of WiS content begin developed without impacting FIS content? When did that happen? |
Nazzer Dawk
Center for Advanced Studies Gallente Federation
35
|
Posted - 2012.03.23 01:18:00 -
[160] - Quote
KrakizBad wrote:Nazzer Dawk wrote:Ladie Harlot wrote:Nazzer Dawk wrote: Do you want EVE to be a long-term success? Would you like it if the game continued to be available to play for years in the future?
Eve is already a long-term success. If they continue fixing bugs, iterating on existing features and adding more spaceship content it will continue to be so. If they lose focus again and start catering to people like you then the same thing will happen: Subscribers will leave, layoffs will happen, etc. For the moment it looks like CCP has learned the lesson and we have to make sure they don't get misled by roleplayers. Or fatties. It seems I was not clear, or you were deliberately attempting to dodge my question. Do you want EVE to CONTINUE to be a long-term success? Do you want the game to be available for you to play in the future? Not if it's WiS, then EVE can go **** itself. What if it's without WiS? |
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Ladie Harlot
GoonWaffe Goonswarm Federation
1996
|
Posted - 2012.03.23 01:19:00 -
[161] - Quote
Nazzer Dawk wrote:Ladie Harlot wrote:Nazzer Dawk wrote: Do you want EVE to be a long-term success? Would you like it if the game continued to be available to play for years in the future?
Eve is already a long-term success. If they continue fixing bugs, iterating on existing features and adding more spaceship content it will continue to be so. If they lose focus again and start catering to people like you then the same thing will happen: Subscribers will leave, layoffs will happen, etc. For the moment it looks like CCP has learned the lesson and we have to make sure they don't get misled by roleplayers. Or fatties. It seems I was not clear, or you were deliberately attempting to dodge my question. Do you want EVE to CONTINUE to be a long-term success? Do you want the game to be available for you to play in the future?
I answered your question.
(I know you want me to say "Yes" just so that you can go "Aha! But they have to add space pants and dance emotes for it to CONTINUE to be a long-term success!!1!!1!" You're not very subtle...)
The artist formerly known as Ladie Scarlet. |
Nazzer Dawk
Center for Advanced Studies Gallente Federation
35
|
Posted - 2012.03.23 01:20:00 -
[162] - Quote
Ai Shun wrote:Nazzer Dawk wrote:Do you want EVE to be a long-term success? Would you like it if the game continued to be available to play for years in the future? I'll bite, but first a question in return. What is EVE? Cool. EVE changes, as do most games, but it's at it's core an MMORPG about piloting, trading, and building ships and resources, as well as engaging in combat and social interactions. |
Nazzer Dawk
Center for Advanced Studies Gallente Federation
35
|
Posted - 2012.03.23 01:22:00 -
[163] - Quote
Ladie Harlot wrote:Nazzer Dawk wrote:Ladie Harlot wrote:Nazzer Dawk wrote: Do you want EVE to be a long-term success? Would you like it if the game continued to be available to play for years in the future?
Eve is already a long-term success. If they continue fixing bugs, iterating on existing features and adding more spaceship content it will continue to be so. If they lose focus again and start catering to people like you then the same thing will happen: Subscribers will leave, layoffs will happen, etc. For the moment it looks like CCP has learned the lesson and we have to make sure they don't get misled by roleplayers. Or fatties. It seems I was not clear, or you were deliberately attempting to dodge my question. Do you want EVE to CONTINUE to be a long-term success? Do you want the game to be available for you to play in the future? I answered your question. (I know you want me to say "Yes" just so that you can go "Aha! But they have to add space pants and dance emotes for it to CONTINUE to be a long-term success!!1!!1!" You're not very subtle...) No, you did not answer my question, and I would not be so bold as to assume that adding WiS content is the only way to make EVE a success. My question served a different purpose.
It's not a hard question. I can understand that you think I'm trying to be sneaky, but I'm really not. I'm not good at being sneaky.
In fact, I'll change the question to add the qualifier "Assuming that Eve never includes WiS content". |
KrakizBad
Eve Defence Force Fatal Ascension
460
|
Posted - 2012.03.23 01:24:00 -
[164] - Quote
Nazzer Dawk wrote:Ai Shun wrote:Nazzer Dawk wrote:Do you want EVE to be a long-term success? Would you like it if the game continued to be available to play for years in the future? I'll bite, but first a question in return. What is EVE? Cool. EVE changes, as do most games, but it's at it's core an MMORPG about piloting, trading, and building ships and resources, as well as engaging in combat and social interactions. This explains everything. http://blog.beyondreality.se/Incursion-hose Remove all incursions from hisec |
Nazzer Dawk
Center for Advanced Studies Gallente Federation
35
|
Posted - 2012.03.23 01:27:00 -
[165] - Quote
KrakizBad wrote:Nazzer Dawk wrote:Ai Shun wrote:Nazzer Dawk wrote:Do you want EVE to be a long-term success? Would you like it if the game continued to be available to play for years in the future? I'll bite, but first a question in return. What is EVE? Cool. EVE changes, as do most games, but it's at it's core an MMORPG about piloting, trading, and building ships and resources, as well as engaging in combat and social interactions. This explains everything. I understand that you feel I have an innacurate understanding of the game. I'm new to the game, so you are probably right. Could you tell me what is incorrect about this? |
Ladie Harlot
GoonWaffe Goonswarm Federation
1997
|
Posted - 2012.03.23 01:30:00 -
[166] - Quote
Nazzer Dawk wrote:KrakizBad wrote:Nazzer Dawk wrote:Ai Shun wrote:Nazzer Dawk wrote:Do you want EVE to be a long-term success? Would you like it if the game continued to be available to play for years in the future? I'll bite, but first a question in return. What is EVE? Cool. EVE changes, as do most games, but it's at it's core an MMORPG about piloting, trading, and building ships and resources, as well as engaging in combat and social interactions. This explains everything. I understand that you feel I have an innacurate understanding of the game. I'm new to the game, so you are probably right. Could you tell me what is incorrect about this?
Why are you so hostile? The artist formerly known as Ladie Scarlet. |
KrakizBad
Eve Defence Force Fatal Ascension
460
|
Posted - 2012.03.23 01:33:00 -
[167] - Quote
Somewhere, and I wish I had the link handy, Tippia did an excellent rundown of how literally everything in EVE was PVP. I think of all content, she identified one single thing that wasn't , but TBH I can't remember or imagine what it was (maybe roleplaying).
Thinking of EVE as a game where you incidentally engage in combat along other tasks is a little off. http://blog.beyondreality.se/Incursion-hose Remove all incursions from hisec |
Nazzer Dawk
Center for Advanced Studies Gallente Federation
35
|
Posted - 2012.03.23 01:37:00 -
[168] - Quote
KrakizBad wrote:Somewhere, and I wish I had the link handy, Tippia did an excellent rundown of how literally everything in EVE was PVP. I think of all content, she identified one single thing that wasn't , but TBH I can't remember or imagine what it was (maybe roleplaying).
Thinking of EVE as a game where you incidentally engage in combat along other tasks is a little off.
Thank you for this. Seriously, thank you for your response. No, I understand what you mean. Everything from the combat to the competition for control of space to market manipulation has a strong PVP element.
So, allow me to correct my response to Ai Shun. EVE is a game about struggling for dominance against other players in a far-future universe of space combat, corporate power, and resource control. |
Selinate
682
|
Posted - 2012.03.23 01:40:00 -
[169] - Quote
Borun Tal wrote:Why do people get so excited about the possibility of walking in a station when it's a game about spaceships, combat, and space-stuff? I don't get it...
Because, like most MMO's, the 'space-stuff' is still underdeveloped in terms of fun.
I still can't manually fly my ship other than with point and click.
I still have no throttle.
I have no manual targeting system.
Hence comes to name "spreadsheets online" from most people. |
Ai Shun
408
|
Posted - 2012.03.23 01:49:00 -
[170] - Quote
Nazzer Dawk wrote:Cool. EVE changes, as do most games, but it's at it's core an MMORPG about piloting, trading, and building ships and resources, as well as engaging in combat and social interactions.
In that instance yes, I want to see EVE grow.
Nazzer Dawk wrote:EVE is a game about struggling for dominance against other players in a far-future universe of space combat, corporate power, and resource control.
Same as above.
However, to answer your not so subtly loaded question. WiS / Avatars / whatever is not required for that to happen. I *personally* believe it will be a bonus, but it is not a requirement. |
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Nazzer Dawk
Center for Advanced Studies Gallente Federation
35
|
Posted - 2012.03.23 01:51:00 -
[171] - Quote
Ai Shun wrote:Nazzer Dawk wrote:Cool. EVE changes, as do most games, but it's at it's core an MMORPG about piloting, trading, and building ships and resources, as well as engaging in combat and social interactions. In that instance yes, I want to see EVE grow. Nazzer Dawk wrote:EVE is a game about struggling for dominance against other players in a far-future universe of space combat, corporate power, and resource control. Same as above. However, to answer your not so subtly loaded question. WiS / Avatars / whatever is not required for that to happen. I *personally* believe it will be a bonus, but it is not a requirement. I was not taking the question that direction. I had another reason for asking it. That's why I included the caveat to Harlot that the question could be answered with the assumption that WiS would never exist. |
Ai Shun
408
|
Posted - 2012.03.23 02:02:00 -
[172] - Quote
Nazzer Dawk wrote:I was not taking the question that direction. I had another reason for asking it. That's why I included the caveat to Harlot that the question could be answered with the assumption that WiS would never exist.
Do we get to see it?
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Nazzer Dawk
Center for Advanced Studies Gallente Federation
36
|
Posted - 2012.03.23 02:18:00 -
[173] - Quote
Ai Shun wrote:Nazzer Dawk wrote:I was not taking the question that direction. I had another reason for asking it. That's why I included the caveat to Harlot that the question could be answered with the assumption that WiS would never exist. Do we get to see it? Sure, since Harlot will likely avoid the question.
Browsing around these forums, I expected a level of hostility. I am over a decade into my internet community career, and have dealt with my share of trolls.
But the EVE forums are giving me something other than just trolls. I am getting people who are openly hostile to change, incredibly rude, and who cannot respond to a calm, civil post with civil answers.
I'm overjoyed at some of the respectful disagreement I've gotten in this board, and I expected that. Ai Shun, you have been fairly decent to me, and I appreciate that. There've been some other reasonable responses, and I appreciate that.
But looking at other threads, seeing other discussions, many people really don't seem to care about the quality of the community.
EVE is a great game, one that holds a unique place in the gaming industry. But it's also go a venomous element to the out-of-game experience, one that is especially notorious.
Some message boards for other games have a great community/developer relationship. But places like this board, where some really horrid people post with no regard for the feelings of others, begin to resemble 4chan. It's disappointing.
Venomous communities give games a bad reputation. And I hope that EVE doesn't get ruined by it's own community, like many other games have been. It might not die anytime soon. But it will certainly be limited from it's potential as long as it is impossible for newcomers to feel welcome. |
Lilliana Stelles
Nagrom Security Syndicate Flatline.
32
|
Posted - 2012.03.23 02:27:00 -
[174] - Quote
This is by far the best thread I've seen in ages. I was severely disappointed when they slowed work on WiS. MMOs are about socialization and immersion; without them, you may as well just play a text-based adventure by yourself. Something about the avatar allows you to feel the scale of the game and the significance of your actions.
There'll be alot of hate in this thread from people who are all (keep the spaceship sim in space!) but honestly, the change has only been positive. Eve has always had profiles and avatars; it's far time that they were fully implemented. I've heard more criticism of Incarna than positive feedback; but you'll also notice that those same people have very distinct, customized, posed, decorated appearances that they obviously spent time on.
Personally, my vision for Eve is to one day own or moderate an establishment in NPC nullsec. The idea is that warring, hostile alliance members would actually see the faces and the people behind who they were fighting. Instead of the horrid, mandatory local silence and/or trashtalk that normally restricts communication between warring factions, we'd actually see a general respect develop between players. As of right now, they may as well be nameless and faceless, when you see them as nothing more than blinking red dots in space that rarely speak to you.
Not everyone will agree, but I think that WiS will be the single most revolutionary development for Eve since capital ships. |
Ai Shun
409
|
Posted - 2012.03.23 02:31:00 -
[175] - Quote
Nazzer Dawk wrote:Venomous communities give games a bad reputation. And I hope that EVE doesn't get ruined by it's own community, like many other games have been. It might not die anytime soon. But it will certainly be limited from it's potential as long as it is impossible for newcomers to feel welcome.
The short answer would be "HTFU". The slightly longer answer would be to link to Permaband and the CCP version of it. The community mirrors the game and attracts and keeps the people that are attracted to the HTFU attitude from CCP and the players. PvP from trading, Incursions, ship spinning (Yes, it has a competitive counter) all the way through to the forums.
"If you are going to follow us to the top - harden the **** up" |
Ladie Harlot
GoonWaffe Goonswarm Federation
1999
|
Posted - 2012.03.23 02:38:00 -
[176] - Quote
Nazzer Dawk wrote:But the EVE forums are giving me something other than just trolls. I am getting people who are openly hostile to change, incredibly rude, and who cannot respond to a calm, civil post with civil answers.
Maybe if you were here for the two years that Eve was ignored you'd understand the anger.
Do you often join games and immediately start telling its long-term players how their game should be run? The artist formerly known as Ladie Scarlet. |
Ladie Harlot
GoonWaffe Goonswarm Federation
1999
|
Posted - 2012.03.23 02:39:00 -
[177] - Quote
Lilliana Stelles wrote:There'll be alot of hate in this thread from people who are all (keep the spaceship sim in space!) but honestly, the change has only been positive.
Yes the Summer of Rage, thousands of players canceling their accounts and CCP having to lay off 20% of their employees were all very positive. The artist formerly known as Ladie Scarlet. |
Lilliana Stelles
Nagrom Security Syndicate Flatline.
32
|
Posted - 2012.03.23 02:53:00 -
[178] - Quote
Ladie Harlot wrote:Lilliana Stelles wrote:There'll be alot of hate in this thread from people who are all (keep the spaceship sim in space!) but honestly, the change has only been positive. Yes the Summer of Rage, thousands of players canceling their accounts and CCP having to lay off 20% of their employees were all very positive.
Despite an overall trend of player growth? Thousands of antisocial players wanting an impersonal simulation game left, in favor of a much more marketable, personable game? Sounds like they got rid of people who didn't need to be there: Mostly players who would only discourage a new audience from joining the game in the first place. |
Ladie Harlot
GoonWaffe Goonswarm Federation
2000
|
Posted - 2012.03.23 02:56:00 -
[179] - Quote
Lilliana Stelles wrote:Ladie Harlot wrote:Lilliana Stelles wrote:There'll be alot of hate in this thread from people who are all (keep the spaceship sim in space!) but honestly, the change has only been positive. Yes the Summer of Rage, thousands of players canceling their accounts and CCP having to lay off 20% of their employees were all very positive. Despite an overall trend of player growth? Thousands of antisocial players wanting an impersonal simulation game left, in favor of a much more marketable, personable game? Sounds like they got rid of people who didn't need to be there: Mostly players who would only discourage a new audience from joining the game in the first place.
The only reason the overall trend shows growth is because people came back to the game after Crucible.
The formula is very simple: When CCP ignores Eve players quit. When they focus on Eve they get more subscribers.
The artist formerly known as Ladie Scarlet. |
Lilliana Stelles
Nagrom Security Syndicate Flatline.
32
|
Posted - 2012.03.23 03:00:00 -
[180] - Quote
Ladie Harlot wrote:The only reason the overall trend shows growth is because people came back to the game after Crucible.
The formula is very simple: When CCP ignores Eve players quit. When they focus on Eve they get more subscribers.
Right. Crucible finally released the new Captain's Quarters. Reason enough to come back. |
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