
McDonALTs
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Posted - 2008.08.07 20:53:00 -
[1]
Originally by: Cpt Branko Edited by: Cpt Branko on 07/08/2008 20:22:11
Originally by: Malcanis
I'd support this. If hi-sec is to be the kindegarten of EvE, then so be it. People should be limited to kindegarten earnings.
This.
Anyway, about the whole "PvP is unfair, bah" discussion, it's utterly pointless. Industry, trading, preety much damn everything pits you against other players, and it's a form of PvP as well.
Selling the loots/etc out of your L4s is, too. It's also riskless and highly profitable, which is what makes it broken. Minimizing risk (while maximizing profits) is what all smart players will do in all situations (also, the reason why excessive blobbing is generally stupid for the pirate inolved - you only want as many people as to kill the target (and possible support) without losses, as you have a set amount of loot to split, btw). Allowing very high profits/hour at next to 0 risk is definitely a bad thing.
Highsec is already Kindergarden earnings.
Missions make 25mil/hour in t2 fit. Miners make 10-15mil/hour.
0.0 Corps that mine moons make billions a month. Thats the whole point of 0.0 right? Thats why people fight POS wars, just so they can pickup another 10billion isk/month worth of reactions from a rare moon.
Risk/reward is in 0.0 already, thats why you get alliances with dozens of titans and 400 capitals ploghing though. The only thing CCP need to do is boost lowsec.
High Sec = Kindergarden Low sec = Lol 0.0 = Corporate Businessman Earnings.
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McDonALTs
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Posted - 2008.08.08 09:05:00 -
[2]
Edited by: McDonALTs on 08/08/2008 09:07:15
Originally by: Malcanis
Originally by: McDonALTs
Originally by: Cpt Branko Edited by: Cpt Branko on 07/08/2008 20:22:11
Originally by: Malcanis
I'd support this. If hi-sec is to be the kindegarten of EvE, then so be it. People should be limited to kindegarten earnings.
This.
Anyway, about the whole "PvP is unfair, bah" discussion, it's utterly pointless. Industry, trading, preety much damn everything pits you against other players, and it's a form of PvP as well.
Selling the loots/etc out of your L4s is, too. It's also riskless and highly profitable, which is what makes it broken. Minimizing risk (while maximizing profits) is what all smart players will do in all situations (also, the reason why excessive blobbing is generally stupid for the pirate inolved - you only want as many people as to kill the target (and possible support) without losses, as you have a set amount of loot to split, btw). Allowing very high profits/hour at next to 0 risk is definitely a bad thing.
Highsec is already Kindergarden earnings.
Missions make 25mil/hour in t2 fit. Miners make 10-15mil/hour.
0.0 Corps that mine moons make billions a month. Thats the whole point of 0.0 right? Thats why people fight POS wars, just so they can pickup another 10billion isk/month worth of reactions from a rare moon.
Risk/reward is in 0.0 already, thats why you get alliances with dozens of titans and 400 capitals ploghing though. The only thing CCP need to do is boost lowsec.
High Sec = Kindergarden Low sec = Lol 0.0 = Corporate Businessman Earnings.
If I didn't already know you were a troll, this post would prove it. One single hi-sec L4 agent can serve more players than there are Dys/Prom moons in existence. And each and every one of those players can make as much as that moon provides. No player sov system has a resource remotely equalling the value of such an agent.
So a single veldspar asteroid can "Serve" thosands of players and thus a single roid can serve more players than Dys/Prom in existance???
Dude, think.
Dude, we are talking about income here. Agents are kindergarden income, barely enough for a pvper to live on. Rare moons is what this game is about. Scamers who run carebear corps and keep all the moon isk to themselves (sometimes getting corpmembers to run POS's as slave labour) are the only reasion why people think agents kindergarder wages are high - its because their CEO is robbing them.
The only rich in high sec are traders. People with a couple of bil they made in mission running are not rich at all. Noware near. People in 0.0 running moon mining ops have tens of billions and they are middle class. There was a COAD story of a titan player who gave 80bil away as he left eve.
So get this straight. High sec never was, other than for traders, a rich place. Its reletive perception that maks you think it was a rich place. The Begger thinks the toilet cleaner is rich. But neither of them are, since none of them can afford the ferrari's the CEO's can.
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