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SurrenderMonkey
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Posted - 2008.08.07 14:37:00 -
[61]
Originally by: Lord WarATron Nothing stoping people suicide ganking at all, you can still gank as normal. A mining barge ina belt will still die vs same numbers. I guess all this fuss is over people unwilling to fight with what they cannot afford to lose?
Sure about that? They did say they were decreasing concord response time.
That's really the only problem I have with this change. Insurance nullification makes sense, and the sec status stuff is meh.
They're simultaneously making it more difficult and more expensive to kill someone in high sec.
I think the scariest thing about recent changes is how heavy handed they've been. Didn't CCP used to pride itself on slowly but surely tweaking things to where they should be by way of babysteps?
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Nayah Thalaen
Minmatar Republic Military School
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Posted - 2008.08.07 14:48:00 -
[62]
Edited by: Nayah Thalaen on 07/08/2008 14:50:37 For all those people who - want the old days of EVE to come back - whine about PvP is softening - whine about EVE isn't that dark place it used to be
You don't want PvP. No, frankly you don't. You want to kill people who don't want to be killed. You enjoy to see the suffering of others. You want PvP? Go deep into nullsec, and you can PvP all day. 24 hours a day! Yes, you will die, probably all the time, against those well organized alliances. But no, I know you won't do that. You want to kill people in high sec, where they can't defend themselves, and YOU can win all the time. You want to kill people who "want the 25% of EVE" while doing that you actually want 1% of EVE. I think all you people need a big deal of mental care. Your boss is an ***hole? Find a new job. Your wife isn't tolerant enough? Or to cold in bed? Divorce. Find a new girlfriend. But you should stop playing a game where all your fun is killing people, just to compensate (or overcompensate) your real life issues.
In my opinion EvE is more PvP oriented than ever. I love all the changes CCP made in the past few years, and I'm here since Castor, if you "old" enough to know what it is.
o/
(some grammar edit)
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Gaia Thorn
Mortis Angelus The Church.
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Posted - 2008.08.07 14:54:00 -
[63]
Originally by: Nayah Thalaen For all those people who - want the old days of EVE to come back - whine about PvP is softening - whine about EVE isn't that dark place it used to be
You don't want PvP. No, frankly you don't. You want to kill people who don't want to be killed. You enjoy to see the suffering of others. You want PvP? Go deep into nullsec, and you can PvP all day. 24 hours a day! Yes, you will die, probably all the time, against those well organized alliances. But no, I know you won't do that. You want to kill people in high sec, where they can't defend themselves, and YOU can win all the time. You want to kill people who "want the 25% of EVE" while doing that you actually want 1% of EVE. I think all you people need a big deal of mental care. Your boss is an ***hole? Find a new job. Your wife isn't tolerant enough? Or to cold in bed? Divorce. Find a new girlfriend. But you should stop playing a game where all your fun is killing people, just to compensate (or overcompensate) your real life issues.
In my opinion EvE is more PvP oriented than ever. I love all the changes CCP made in the past few years, and I'm here since Castor, if you "old" enough to know that it is.
o/
Thank you for youre wise words.
How about we want to pvp against 1 or 2 people not against a alliance. But gate camps and blobs is pvp to you then i guess.
Have fun with fitting sensor boosters to be on the killmails but i guess thats pvp for you Removed. Please keep your EVE signature related to your EVE persona and not that of a real life politician. Navigator |

Aenikus
Gallente Freelancing Corp
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Posted - 2008.08.07 14:55:00 -
[64]
I get quite annoyed at these posts since there is some definite selective memeory going on.
1) I played ultima online and Trammel was great, all the sociopathic a**holes stayed on felucca and people could start to play the game. They messed up not letting guilds move and that severly hampered the community. UO is dying because WoW came along; better graphics and game play, its that simple. If you want to see what happens to hardcore games in the D&D mould with no instances, harsh death penalties then look at Vanguard Saga of Heroes, opened last year and is essentially dead within 12 months.
2) I joined Eve when it opened in 2003 because I like science fiction. It was full on PVP hardcore no Concord griefest. The infamous MoO whine "we are not griefers we are role playing pirates so FU carebears attiude" and guess what: - no more than 5000 people online, accounts were being cancelled and CCP nearly, very very nearly went BANKRUPT. We nearly had no EVE. It is the hardcore PVP that nearly killed the game, we all knew that the bugs and other stuff would be improved (starting with 20K SPs, missions paid 5000 isk and the game was as buggy as hell).
Eve has slowly been improving itself and increasing the PVE aspect. It has a long hard learning curve and many need a safe sandbox to mess up in before going into harsh cold of 0.0. Empire gives that.
Eve has a more mature player base, people with RL jobs and lives. We don't have time to stay on 24/7 gatecamping and griefing while living in mom and pops basement.
So adapt or FO. I want Eve to survive, nothingelse in the sci-fi arena comes close, many people want a valid alternative to sword and sorcery games but will not join EVE because of its bad reputation given by griefers and gankers (sorry role play pirates).
These changes will bring in more players who will climb the steep learning curve in Empire and then go to low sec or 0.0 if you give them a reason to, see that and think about it:
People don't go to low sec or 0.0 not because of CCP but because the people there give them NO REASON to. Maybe if the low sec and 0.0 population helped develop put more interesting things in the sandbox maybe players would come:
- real corp wars meaning something - ambushing armed convoys rather than ganking haulers - a more sociable attitude to new players, see them as potential corpmates, pirates, mercenaries, module runners etc rather than naive targets to grief back to empire (the attitude displayed by many in low sec when FW was announced, come to our space and you won't have time to FW as we'll pod you first - pathetic).
Its a big sandbox in low and 0.0 so surely you clever uber elite PVPer we role play pirates can put something together that is worth the player base being partof rather than your sad "I can't suicide gank its WOW in space whines".
CCP has made low and 0.0 your game so make something of it and stop being pathetic no-hope loosers.
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Robrina Brun
The Blueshift Cartel THORN Alliance
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Posted - 2008.08.07 14:55:00 -
[65]
Originally by: SurrenderMonkey
Sure about that? They did say they were decreasing concord response time.
You sure you read that part entirely? CONCORD responds faster with two tackler frigates and a battleship. Though the frigates instalock, the battleship will take a while to get you locked and begin firing.
This instead of getting blobbed by the current CONCORD response. So yes, they respond faster, but if you tank decently you should be able to postpone your imminent destruction long enough to get the kill. It's just one BS. 
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SurrenderMonkey
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Posted - 2008.08.07 14:58:00 -
[66]
Originally by: Nayah Thalaen Edited by: Nayah Thalaen on 07/08/2008 14:50:37 For all those people who - want the old days of EVE to come back - whine about PvP is softening - whine about EVE isn't that dark place it used to be
You don't want PvP. No, frankly you don't. You want to kill people who don't want to be killed. You enjoy to see the suffering of others. You want PvP? Go deep into nullsec, and you can PvP all day. 24 hours a day! Yes, you will die, probably all the time, against those well organized alliances. But no, I know you won't do that. You want to kill people in high sec, where they can't defend themselves, and YOU can win all the time. You want to kill people who "want the 25% of EVE" while doing that you actually want 1% of EVE. I think all you people need a big deal of mental care...
And right about there is where you demonstrated that you have nothing of value to contribute.
People need mental care because they enjoy a certain aspect of gameplay? Really? On the subject of mental care, have you really considered just how insane it is to think you're qualified to make a blanket assertion about a lot of people you've never met, particularly when it's abundantly apparent that you don't even possess the credentials to make any such diagnoses in any circumstances?
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.08.07 15:01:00 -
[67]
It's been pointed out before, but bears repeating; This is not about the current nerfs (speed, suiciding), they are both (IMO) good, if a little extreme. It's about the general direction towards WoW in Space.
Arguments about CCP simply wanting to make money fail because they could make far more money by sharding the server and going for pure PvE. They haven't done this, which means they still want the original vision of EVE, yet seem to be going towards compromising it due to incessant whining.
Perhaps they'll never reach the point where they really compromise it. Maybe they'll nerf freedom until they end up with a game which is harsh and unfair but balanced, and then withhold the nerfbat from that time onward. I think this is a distinct possibility, but there is no guarantee, and so the whaaaambulance travels on. -
 DesuSigs |

SurrenderMonkey
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Posted - 2008.08.07 15:04:00 -
[68]
Originally by: Robrina Brun
Originally by: SurrenderMonkey
Sure about that? They did say they were decreasing concord response time.
You sure you read that part entirely? CONCORD responds faster with two tackler frigates and a battleship. Though the frigates instalock, the battleship will take a while to get you locked and begin firing.
This instead of getting blobbed by the current CONCORD response. So yes, they respond faster, but if you tank decently you should be able to postpone your imminent destruction long enough to get the kill. It's just one BS. 
Didn't they make Concord start ECMing a while back when people were crying about their freighters being ganked? (I don't, in fact, suicide gank, even though I think it's incredibly entertaining, so I'm not 100% on that as I don't really catch the wrath of concord...ever. I vaguely recall that being the case, though. I also recall a lot of carebear crying because even though they ECM'd the players, drones were still killing their freighters ).
At any rate, it sounded like they were basically doing the longer BS lock time for the sake of drama.
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aPoQ
Caldari The Justica
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Posted - 2008.08.07 15:07:00 -
[69]
Originally by: Sweet Rosella so true CCP is showing no loyalty to the subscribers that have been playing this game since beta.[/quote
Why can't I bump into players like you in game. Numpty

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Exlegion
New Light Hydra Alliance
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Posted - 2008.08.07 15:09:00 -
[70]
Originally by: Gaia Thorn How about we want to pvp against 1 or 2 people not against a alliance. But gate camps and blobs is pvp to you then i guess.
But suicide ganking in high sec IS PVP to you? Suicide ganking becomes a little more challenging to those doing it for "lulz" and you come to the forums shouting how PVP is coming to an end.
I'm sorry, but you'll need another excuse. This one just doesn't fit.
 One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |
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Robrina Brun
The Blueshift Cartel THORN Alliance
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Posted - 2008.08.07 15:09:00 -
[71]
Originally by: SurrenderMonkey Didn't they make Concord start ECMing a while back when people were crying about their freighters being ganked?
At any rate, it sounded like they were basically doing the longer BS lock time for the sake of drama.
Well, the description of the spawn only says the frigates will tackle. "Lock in place" is what the blog says, not 'Lock Down'. So, they may leave out the ECM with this new 'refined' spawn.
We won't know for sure until we try suicide ganking on Singularity when the patch is up. 
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Nayah Thalaen
Minmatar Republic Military School
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Posted - 2008.08.07 15:13:00 -
[72]
Originally by: SurrenderMonkey
Originally by: Nayah Thalaen Edited by: Nayah Thalaen on 07/08/2008 14:50:37 For all those people who - want the old days of EVE to come back - whine about PvP is softening - whine about EVE isn't that dark place it used to be
You don't want PvP. No, frankly you don't. You want to kill people who don't want to be killed. You enjoy to see the suffering of others. You want PvP? Go deep into nullsec, and you can PvP all day. 24 hours a day! Yes, you will die, probably all the time, against those well organized alliances. But no, I know you won't do that. You want to kill people in high sec, where they can't defend themselves, and YOU can win all the time. You want to kill people who "want the 25% of EVE" while doing that you actually want 1% of EVE. I think all you people need a big deal of mental care...
And right about there is where you demonstrated that you have nothing of value to contribute.
People need mental care because they enjoy a certain aspect of gameplay? Really? On the subject of mental care, have you really considered just how insane it is to think you're qualified to make a blanket assertion about a lot of people you've never met, particularly when it's abundantly apparent that you don't even possess the credentials to make any such diagnoses in any circumstances?
But you have, right? Is there a place where they teach you to speak that way? Actually I do know a few ppl RL who - like you said "enjoy a certain aspect of gameplay" and I pity them. They CAN enjoy it, isn't that enough for you? I can't and I also wouldn't want to ban them from EVE. But I pity them.
(And yes feel free to express your opinion in the form of a private war against me... )
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Pesadel0
Minmatar Black Nova Corp Band of Brothers
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Posted - 2008.08.07 15:16:00 -
[73]
Originally by: Nayah Thalaen
Originally by: SurrenderMonkey
Originally by: Nayah Thalaen Edited by: Nayah Thalaen on 07/08/2008 14:50:37 For all those people who - want the old days of EVE to come back - whine about PvP is softening - whine about EVE isn't that dark place it used to be
You don't want PvP. No, frankly you don't. You want to kill people who don't want to be killed. You enjoy to see the suffering of others. You want PvP? Go deep into nullsec, and you can PvP all day. 24 hours a day! Yes, you will die, probably all the time, against those well organized alliances. But no, I know you won't do that. You want to kill people in high sec, where they can't defend themselves, and YOU can win all the time. You want to kill people who "want the 25% of EVE" while doing that you actually want 1% of EVE. I think all you people need a big deal of mental care...
And right about there is where you demonstrated that you have nothing of value to contribute.
People need mental care because they enjoy a certain aspect of gameplay? Really? On the subject of mental care, have you really considered just how insane it is to think you're qualified to make a blanket assertion about a lot of people you've never met, particularly when it's abundantly apparent that you don't even possess the credentials to make any such diagnoses in any circumstances?
But you have, right? Is there a place where they teach you to speak that way? Actually I do know a few ppl RL who - like you said "enjoy a certain aspect of gameplay" and I pity them. They CAN enjoy it, isn't that enough for you? I can't and I also wouldn't want to ban them from EVE. But I pity them.
(And yes feel free to express your opinion in the form of a private war against me... )
Well then maybe it is you who need mental counselling hey? ------------------------------------------------------------------
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SurrenderMonkey
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Posted - 2008.08.07 15:17:00 -
[74]
Originally by: Nayah Thalaen
Originally by: SurrenderMonkey
Originally by: Nayah Thalaen Edited by: Nayah Thalaen on 07/08/2008 14:50:37 For all those people who - want the old days of EVE to come back - whine about PvP is softening - whine about EVE isn't that dark place it used to be
You don't want PvP. No, frankly you don't. You want to kill people who don't want to be killed. You enjoy to see the suffering of others. You want PvP? Go deep into nullsec, and you can PvP all day. 24 hours a day! Yes, you will die, probably all the time, against those well organized alliances. But no, I know you won't do that. You want to kill people in high sec, where they can't defend themselves, and YOU can win all the time. You want to kill people who "want the 25% of EVE" while doing that you actually want 1% of EVE. I think all you people need a big deal of mental care...
And right about there is where you demonstrated that you have nothing of value to contribute.
People need mental care because they enjoy a certain aspect of gameplay? Really? On the subject of mental care, have you really considered just how insane it is to think you're qualified to make a blanket assertion about a lot of people you've never met, particularly when it's abundantly apparent that you don't even possess the credentials to make any such diagnoses in any circumstances?
But you have, right? Is there a place where they teach you to speak that way? Actually I do know a few ppl RL who - like you said "enjoy a certain aspect of gameplay" and I pity them. They CAN enjoy it, isn't that enough for you? I can't and I also wouldn't want to ban them from EVE. But I pity them.
(And yes feel free to express your opinion in the form of a private war against me... )
You've basically just asserted that people with different tastes than yours are mentally ill.
Let's spread this around some.
-People who like rap music need a great deal of mental care. -Vegetarians need a great deal of mental care. -Christians need a great deal of mental care. -Hockey fans need a great deal of mental care.
Yeah, no. Doesn't work that way.
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Pax Ratlin
Gallente Woodland Larch
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Posted - 2008.08.07 15:23:00 -
[75]
Edited by: Pax Ratlin on 07/08/2008 15:23:08
Originally by: Crumplecorn Arguments about CCP simply wanting to make money fail because they could make far more money by sharding the server and going for pure PvE. They haven't done this, which means they still want the original vision of EVE, yet seem to be going towards compromising it due to incessant whining.
WOW i mean just WOW, okay clearly you have no idea about financial side of the MMO market ... going pure PvE = money ROFL.
Firstly if you want to see where the money is look at those games who year on year gain player base (without slashing prices) and that would be WoW .... and ... what's the name of that other game ???? oh yeah EVE.
Secondly we could also look at where money is being invested by the buisnessmen in this buisness to make money .... and that would be Hardcore PvP F2P games which live off microtransactions and probably sell on your detailers to the viagra spammers for that extra profit margin.
Thirdly maybe we have it wrong and in fact Dev's judge financial success of a MMO on the amount of Whine it generates .... again EVE wins.
Even the shortest period of research would be advisable before presenting opinion as fact.
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Ruze
Amarr No Applicable Corporation
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Posted - 2008.08.07 15:23:00 -
[76]
Originally by: SurrenderMonkey
-Christians need a great deal of mental care.
That's about the only one I could agree with 
So you want security? That's perfectly alright. But you should be willing to trade freedom and profit for that security. |

Nayah Thalaen
Minmatar Republic Military School
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Posted - 2008.08.07 15:26:00 -
[77]
Ran out of QUOTE space, so, to RenderMonkey:
No, those things I wrote aint facts. Those things are my personal opinion, thats all. And maybe my english isn't good enought to express my opinions clearly. All I wanted to say, that those ppl who whine about PvP isnt PvP anymore isnt really looking for PvP, but rather something else.
Sorry if I offended you or any social groups in any way, that wasn't my original intention. 
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hall monitor
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Posted - 2008.08.07 15:26:00 -
[78]
Originally by: Arpiter Ultime Online started hardcore. Eventually it got popular and people started crying about being killed and ganked and scammed. So they made a pretty little world called Trammel where everyone could be safe and frolick and play without fear of death. Now EVE is going down the same path this anti suicide ganker stuff is the first step. Did eve hire koster for advice on how to run a MMO? bad ccp
BooHoo. Can I have youe sewing kit?
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northwesten
Amarr Trinity Corporate Services
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Posted - 2008.08.07 15:28:00 -
[79]
after reading though this tread all i can think is
RAMBLE RAMBLE RAMBLE

Trinity Corporate Services
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Mordekai Bloodwake
The Phoenix Enclave
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Posted - 2008.08.07 15:29:00 -
[80]
Edited by: Mordekai Bloodwake on 07/08/2008 15:30:38
Originally by: Crumplecorn It's been pointed out before, but bears repeating; This is not about the current nerfs (speed, suiciding), they are both (IMO) good, if a little extreme. It's about the general direction towards WoW in Space.
Arguments about CCP simply wanting to make money fail because they could make far more money by sharding the server and going for pure PvE. They haven't done this, which means they still want the original vision of EVE, yet seem to be going towards compromising it due to incessant whining.
Perhaps they'll never reach the point where they really compromise it. Maybe they'll nerf freedom until they end up with a game which is harsh and unfair but balanced, and then withhold the nerfbat from that time onward. I think this is a distinct possibility, but there is no guarantee, and so the whaaaambulance travels on.
you are very incorrect, Eve and every other MMO currently out or being developed is ALL ABOUT MONEY, your arguement about "they could make far more money by sharding" is not only naive but silly. Thats twice the cost in equipment, bandwidth, resources and development to maintain. Eve as a single shard is a huge and very expensive in equipment and resources to maintain. So please learn about facts before you post.
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Gnulpie
Minmatar Miner Tech
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Posted - 2008.08.07 15:32:00 -
[81]
Originally by: Gaia Thorn
How about we want to pvp against 1 or 2 people not against a alliance. But gate camps and blobs is pvp to you then i guess.
From your previous posts I guess you do not think that senseless suicide ganking is really a form of pvp, do you? The above poster has quite a point.
But you are right also, small scale pvp should be more encouraged. And I think CCP is on an excellent way with this patch now. It will make those stupid gankers think a bit and maybe they will do then some real pvp (mind you, i am not saying that every gank is stupid - there are certainly very good ganks which are well prepared and well exectured and very profitable!).
I can only repeat myself over and over: make low sec more attractive!
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Malcanis
We are Legend eXceed.
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Posted - 2008.08.07 15:38:00 -
[82]
Originally by: Garreck The real head-scratcher for me is that any time a playstyle becomes harder with more hardcore penalties...
...the complaints about Eve no longer being hardcore or trending away from hardcore start flowing.
Making magical omnipotent NPC buddies even more omnipotent is "more hardcore". Gotcha. 
CONCORD provide consequences, not safety; only you can do that. |

Joiske
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Posted - 2008.08.07 15:41:00 -
[83]
<yawns> @ op and anyother whine post of late
you all forget a key point in the whole saga, ganking is still possible, speed is still possible just the risk / reward and game balance has been restored thats all.
i am getting pretty bored of these lame ass posters, that do nothing but whine, if anything what is going to kill eve will be the consistant *****ing/whines that go on in these forums.
I prefer constructive cristism, valid arguments, sound counter proposals instead of the trash that gets posted in these forums.
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Ruze
Amarr No Applicable Corporation
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Posted - 2008.08.07 15:44:00 -
[84]
To get back on topic, yes, I think EvE is following the path of UO.
From being a niche game aimed at a very dedicated and small audience, to changing mechanics and catering to a much larger, broader and less dedicated audience. We may see a server shard one day, we may just see more hisec put in place. I really wouldn't be surprised if we saw, at the least, more forms of police to patrol low sec.
Hisec will be made less vulnerable to PvP, until there comes a point where players can actually completely opt out, much like they can with the NPC corps now.
Players who liked the original game will either change to the new, 'softer' play approach, or will migrate to whatever hardcore game takes its place.
For many of us, EvE will no longer be the EvE we enjoyed so much. Which is a shame, but it is life. Does that mean that the EvE franchise will die? By no means.
So you want security? That's perfectly alright. But you should be willing to trade freedom and profit for that security. |

Jita Jolene
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Posted - 2008.08.07 15:51:00 -
[85]
Originally by: Malcanis
Making magical omnipotent NPC buddies even more omnipotent is "more hardcore". Gotcha. 
Whiner, understand this: Making it HARDER for someone to do something that already has NO RISK as a consequence has made you whine?
Who exactly is losing a CAREBEAR playstyle?
Not the person who suffers the suicide, that can still happen. What is lost is the no-risk scenario currently enabling suicide ganking as a widespread profession.
Those people will actually have to think about how to make 'easy' isk now. Dang. Maybe even do some work, oh noes. It will kill their game, and they make up 99% of CCP's income!
I'm BAWLIN for ya man!
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SurrenderMonkey
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Posted - 2008.08.07 15:54:00 -
[86]
Originally by: Malcanis
Originally by: Garreck The real head-scratcher for me is that any time a playstyle becomes harder with more hardcore penalties...
...the complaints about Eve no longer being hardcore or trending away from hardcore start flowing.
Making magical omnipotent NPC buddies even more omnipotent is "more hardcore". Gotcha. 
This.
And it doesn't really help that "god mechanics" are pretty poor design in general.
Concord in its current form is only marginally better than a popup stating that you're not allowed to fire your weapons on such and such target for some nonspecific reason with no more depth than, "It's just not allowed."
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Jita Jolene
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Posted - 2008.08.07 16:04:00 -
[87]
Originally by: SurrenderMonkey
Originally by: Malcanis
Making magical omnipotent NPC buddies even more omnipotent is "more hardcore". Gotcha. 
This.
And it doesn't really help that "god mechanics" are pretty poor design in general.
Concord in its current form is only marginally better than a popup stating that you're not allowed to fire your weapons on such and such target for some nonspecific reason with no more depth than, "It's just not allowed."
I'm BAWLIN for ya some more man!
Learn to do something HARD in game why don't ya? You are simply a Carebear in denial, whining because YOUR game is harder now. Boohoo!
More BAWLIN!
But wait, there's more... God Mechanics? Insurance payout for a criminal act is not god mode? Lets see how far that can be tossed in the cruel real world.
Even more BAWLIN!
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Garreck
Amarr Border Defense Consortium Curatores Veritatis Alliance
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Posted - 2008.08.07 16:04:00 -
[88]
Originally by: Malcanis
Originally by: Garreck The real head-scratcher for me is that any time a playstyle becomes harder with more hardcore penalties...
...the complaints about Eve no longer being hardcore or trending away from hardcore start flowing.
Making magical omnipotent NPC buddies even more omnipotent is "more hardcore". Gotcha. 
Hey, just sayin'. Ganker's risk got increased (in terms of up-front investment and long-term consequences). High sec pirates will now have to be dedicated to their job instead of having droves of folks suicide ganking on a whim because it's so funneh.
The occupation just got more hardcore. Not less.
And interestingly enough...the only reason risk could potentially decrease for high sec carebears is if too many high sec "pirates" decide it's too hardcore and they'd rather do something easier. Let's be real here: those dedicated to finding that sweet, juicy target to make their billions at the cost of a few now-uninsured battleships are still going to be around, so the risk for the afk-ers and carebears still exists. Those dedicated pirates are gonna make a mint when all the bandwaggoners fall off because Eve just became "too hardcore" for them.
I just figure there are multiple levels of irony in all of these complaints, particularly how they seemed to be geared towards "Eve should be Hardcore!"
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SurrenderMonkey
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Posted - 2008.08.07 16:10:00 -
[89]
Originally by: Jita Jolene
Originally by: SurrenderMonkey
Originally by: Malcanis
Making magical omnipotent NPC buddies even more omnipotent is "more hardcore". Gotcha. 
This.
And it doesn't really help that "god mechanics" are pretty poor design in general.
Concord in its current form is only marginally better than a popup stating that you're not allowed to fire your weapons on such and such target for some nonspecific reason with no more depth than, "It's just not allowed."
I'm BAWLIN for ya some more man!
Learn to do something HARD in game why don't ya? You are simply a Carebear in denial, whining because YOUR game is harder now. Boohoo!
More BAWLIN!
But wait, there's more... God Mechanics? Insurance payout for a criminal act is not god mode? Lets see how far that can be tossed in the cruel real world.
Even more BAWLIN!
You seem to be under the mistaken impression that this personally affects me. "My" game is not harder. My game is, however, devolving to suit the lowest common denominator (i.e., you).
I am not, nor have I ever been, a suicide ganker.
And, no, insurance payout for a criminal act is not a "god mechanic". It functions as any other contractual agreement functions. It may be a broken mechanic, but there's nothing "godlike" about it.
Typical properties of a god include omnipotence, omniscience, etc. Properties insurance decidedly lacks, but Concord does not.
It's simply poor design and they're only utilized in any game when some basic design failure hasn't been able come up with a solution for a problem that doesn't step outside of established game mechanics.
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SurrenderMonkey
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Posted - 2008.08.07 16:11:00 -
[90]
Originally by: Garreck
And interestingly enough...the only reason risk could potentially decrease for high sec carebears is if too many high sec "pirates" decide it's too hardcore and they'd rather do something easier.
Decreased Concord response time fundamentally reduces high-sec risk regardless of whether high-sec gankers decide to quit high-sec ganking or continue doing so.
It's risk-reduction by way of game mechanic.
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